Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.12 @ 22:52:06 Player: DuckBoy Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (323) 323 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1783 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 96/100 System Corruption 1% Temperature Cool (2) Movement Treading (160) Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Compact Wheel Heat Sink Hacking Suite Hacking Suite Small Laser Guided Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 11 3 2 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 6 2 2 Treads 4 | . 2 . 2 Leg . | . . . . Wheel 8 | 2 4 2 . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 1 . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power 1 | . . . 1 Propulsion 3 | . . 3 . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 85 75 70 Engine 14 | . 14 14 14 Treads 1 | . 1 . 1 Wheel 21 | . 26 18 13 Storage 14 | . 14 14 14 Energy Gun 9 | . 14 7 . Ballistic Gun 18 | . 14 20 26 Naked Turns . | . . . . Heaviest Build 38 | 13 38 28 28 Greatest Support 40 | 26 40 32 40 Greatest Overweight (x) 9 | . 1 9 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 15 Most Carried 12 | 4 9 11 12 Average Carried 8 | 1 7 10 11 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 9 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 595 | 225 266 104 . Remotely . | . . . . Salvage Created 524 | . 326 198 . Parts 41 | . 24 17 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 17 | . 10 7 . Guns 17 | . 10 7 . Classes Destroyed 5 | . 3 2 . Recycler 1 | . . 1 . Operator 3 | . 3 . . Swarmer 12 | . 6 6 . Grunt 4 | . 4 . . Assembled 1 | . . 1 . Best Kill Streak 6 | . 6 4 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1006 | . 323 185 498 Core 299 | . 73 77 149 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 71 | . 47 24 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 131 | . 92 38 1 Gun 131 | . 92 38 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 79 | . 47 31 1 Thermal 52 | . 45 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 3 . Robot Miss Streak 4 | . 4 4 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 67 | . 51 16 . Core Hits 30 | . 21 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 819 | . 621 198 . Guns 819 | . 621 198 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 525 | . 348 177 . Thermal 294 | . 273 21 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 3 3 2 Message Errors 2 | . . 1 1 Matter Fused 2 | . 1 1 . Parts Rejected 1 | . 1 . . Misfires 1 | . . . 1 Weapon Failures 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | . 102 20 . Average Temperature 41 | . 41 20 . Received Heat Transfer 181 | . 141 40 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 675 | . 625 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 190 | . 190 116 . Initial 61 | . . 61 . Average 94 | . 99 104 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 17 7 9 Peak Tracking Total 11 | . 3 3 11 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 6 | . 5 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 10 . 1 Successful 5 | . 4 . 1 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 10 | . 9 . 1 Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Part Schematic 1 | . 1 . . Branch Access Points 1 | . 1 . . Recall Reinforcements 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1077 | 56 564 239 218 Spaces Moved 764 | 48 397 135 184 Core 4 | 3 . 1 . Treads 10 | . 1 . 9 Legs . | . . . . Wheels 750 | 45 396 134 175 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 115 Average Speed 102 | 90 93 110 117 Slowest Speed 500 | 100 160 500 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 79 29 52 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 925 | 57 495 186 187 Wait 50 | . 27 23 . Move 761 | 47 396 134 184 Hop . | . . . . Pick Up 14 | 3 8 2 1 Fast Attach 14 | 6 6 2 . Attach 1 | . . . 1 Detach . | . . . . Swap 8 | 1 5 1 1 Drop 6 | . 6 . . Fire 71 | . 47 24 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Central database locked down 118 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 9) 621 | -10/Materials | Entered Mines 631 | -10/Mines | Discovered new exit (range 9) 699 | -10/Mines | Assembled infested the area 707 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 740 | -10/Mines | Core integrity fell below 50% 756 | -10/Mines | Met 8R-AWN 845 | -10/Mines | Learned Materials interactive machine intel 856 | -10/Mines | Discovered new exit (range 5) 860 | -10/Mines | Entered Exiles 888 | -10/Exiles | Welcomed by 8R-AWN 908 | -10/Exiles | Met EX-HEX 950 | -10/Exiles | Met EX-BIN 964 | -10/Exiles | Aligned with FarCom system 965 | -10/Exiles | Given EX-Vault access code 995 | -10/Exiles | Opened EX-Vault 1004 | -10/Exiles | Found Gui. Plasma Cannon 1032 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1061 | -10/Exiles | Attacked by the Exiles 1075 | -10/Exiles | Core integrity fell below 20% 1078 | -10/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01060_ System corrupted: FCS attempts to trigger Assault Rifle. 01060_ System corrupted: Assault Rifle misfires. 01060_ Machine disabled. 01061_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01063_ Assault Rifle destroyed. 01064_ Machine disabled. 01066_ Lgt. Assault Rifle destroyed. 01069_ EX-BIN: "I just want to science!" 01072_ Ion Engine destroyed. 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" "" | | ???????????????????????????????????????"## ##""" | | ?????????????????????????????????????????# ??##### | | ?????????????????????????????????????????#???????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberHardcellGreatsword Manual? 0 Play Time 00:10:05 Cumulative 245.9 hours Start 2022.10.12 @ 22:43:28 End 2022.10.12 @ 22:52:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 171 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90922753-f220-4675-807e-a51ad406849f