Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 07:19:29 Player: AnthonyDPS 2004 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (682) 682 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2872 Bonus ------- Follower Combat Kills 53 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Shock Rifle Light Assault Rifle Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Shock Rifle Axe > --- INVENTORY -------- Improved Terrain Scanner Hacking Suite Shock Rifle Improved Medium Laser Improved Medium Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 39 | 6 6 1 9 9 8 Power 7 | 1 1 1 . 3 1 Engine 7 | 1 1 1 . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 . 2 3 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 2 | . . . 2 . . Flight 4 | . . . . 3 1 Utility 8 | 1 1 . 3 . 3 Device 4 | . . . 2 . 2 Storage 1 | 1 . . . . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 3 . 4 3 3 Energy Gun 9 | 1 3 . 3 2 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 1 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . . 1 . 5 5 Power 3 | . . 1 . 1 1 Propulsion 5 | . . . . 3 2 Utility 3 | . . . . 1 2 Weapon . | . . . . . . Highest Loss Streak 5 | . . 1 . 5 5 Average Slot Usage (%) 87 | . 96 92 91 92 65 Engine 10 | . 14 7 11 10 6 Wheel 7 | . 28 28 . . . Hover 10 | . . . 22 18 . Flight 3 | . . . . 1 14 Device 6 | . . . 11 9 7 Storage 10 | . 14 14 11 11 2 Processor 18 | . 11 14 22 22 18 Hackware 1 | . . . . . 8 Energy Gun 14 | . 27 28 9 15 . Slashing Weapon 3 | . . . 4 3 7 Naked Turns . | . . . . . . Heaviest Build 14 | 11 11 11 14 14 7 Greatest Support 32 | 32 32 26 12 12 8 Greatest Overweight (x) 2 | . . . 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 4 Most Carried 6 | 6 6 5 6 6 6 Average Carried 4 | 4 5 4 3 5 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 6 5 4 5 5 3 Class Distribution -------------------- 38% | Mutant 24% | Scavenger-Mutant 19% | Scavenger-Skirmisher 17% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 550 | 260 50 5 96 84 55 Remotely . | . . . . . . Salvage Created 1038 | 100 258 104 194 164 218 Parts 57 | 2 20 3 11 14 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | . 2 2 3 7 4 Melee 6 | . . . . 2 4 Guns 10 | . 1 1 3 5 . AOE 2 | . 1 1 . . . Classes Destroyed 8 | 1 3 . 1 2 1 Builder 3 | . 2 . . 1 . Recycler 4 | 1 1 . 2 . . Watcher 2 | . 2 . . . . Swarmer 7 | . . . 3 4 . Grunt 7 | . 2 2 . . 3 Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Demolisher 2 | . . . . 2 . Best Kill Streak 5 | 1 5 2 3 4 2 Combat Bots Only 4 | . 2 2 3 4 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded 1 | . 1 1 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1526 | . 92 161 32 519 722 Core 880 | . 52 22 16 236 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 70 . 37 . Volleys Fired 47 | 5 11 12 8 11 . Largest 2 | 1 2 2 2 2 . Hottest 112 | 40 90 80 100 112 . Shots Fired 87 | 5 22 24 16 20 . Gun 87 | 5 22 24 16 20 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 13 | . 1 . . 12 . Explosive . | . . . . . . Electromagnetic 74 | 5 21 24 16 8 . Robot Hit Streak 11 | 3 11 9 4 6 . Robot Miss Streak 4 | 1 1 1 3 4 . Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 2 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 75 | 4 18 18 14 13 8 Core Hits 48 | 2 8 4 5 10 19 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 29 | . . . 5 5 19 Impact . | . . . . . . Slashing 29 | . . . 5 5 19 Piercing . | . . . . . . Sneak Attacks 3 | . . . 2 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1758 | 51 317 234 458 312 386 Guns 744 | 51 203 186 141 163 . Cannons . | . . . . . . Explosions 162 | . 114 48 . . . Melee 745 | . . . 317 149 279 Ramming 107 | . . . . . 107 Kinetic . | . . . . . . Thermal 250 | . 114 48 . 88 . Explosive . | . . . . . . Electromagnetic 656 | 51 203 186 141 75 . Impact . | . . . . . . Slashing 745 | . . . 317 149 279 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 29 | . 16 . 13 . . Projectiles . | . . . . . . Explosions 16 | . 16 . . . . Melee 13 | . . . 13 . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 97 | . 52 . . . 45 Shots 1 | . 1 . . . . Rammed 36 | . . . . . 36 Targets Rammed 36 | . . . . . 36 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 192 | 20 84 174 92 192 . Average Temperature 56 | 20 31 70 44 77 . Received Heat Transfer 435 | . 27 93 . . 315 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 335 | . 100 50 . 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 343 | 5 157 101 134 343 233 Initial 129 | . 3 61 39 52 129 Average 133 | 1 63 91 54 245 173 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 78 | 100 100 100 100 39 79 Level 1 21 | . . . . 60 20 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . 2 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 5 2 4 17 14 Peak Tracking Total 7 | . 3 2 4 6 7 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . 1 . . 3 . Max in Single Turn 2 | . 1 . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . 3 . 1 . 2 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 26 | . 6 . 2 . 18 Successful 20 | . 3 . 2 . 15 Failed 6 | . 3 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 6 | . 3 . . . 3 Recycling Units 1 | . 1 . . . . Scanalyzers 17 | . . . 2 . 15 Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 17 | . . . 2 . 15 Insert Component 8 | . . . 1 . 7 Analyze 9 | . . . 1 . 8 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 1 . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 1 . 6 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 8 | . . . 1 . 7 Part Schematics Acquired 7 | . . . 1 . 6 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 12 | . . . . 12 . Total Damage 214 | . . . . 214 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1266 | 110 247 75 215 375 244 Spaces Moved 973 | 81 172 43 237 319 121 Core 26 | 6 . . . 14 6 Treads . | . . . . . . Legs . | . . . . . . Wheels 290 | 75 172 43 . . . Hover 515 | . . . 237 278 . Flight 142 | . . . . 27 115 Fastest Speed 37 | 50 90 90 56 37 37 Average Speed 80 | 96 95 90 60 96 40 Slowest Speed 150 | 100 100 90 116 150 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 33 17 16 58 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 11 | . 3 5 . . 3 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 8 | . 3 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1329 | 106 234 55 285 359 290 Wait 155 | 5 33 . 12 7 98 Move 968 | 80 171 42 236 318 121 Hop . | . . . . . . Pick Up 24 | 8 5 . 8 2 1 Fast Attach 16 | 6 2 . 1 4 3 Attach 17 | . 2 1 7 2 5 Detach 5 | . . . 1 1 3 Swap 6 | . 2 . 1 3 . Drop 26 | 2 8 . 6 6 4 Fire 47 | 5 11 12 8 11 . Melee 29 | . . . 5 5 19 Ram 36 | . . . . . 36 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 8) 158 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Repaired EM Pulse Gun 348 | -10/Materials | Discovered exit to Mines (range 12) 358 | -10/Materials | Entered Mines 421 | -10/Mines | Discovered new exit (range 14) 432 | -10/Mines | Identified exit to Materials 433 | -10/Mines | Entered Materials 433 | -9/Materials | Evolved 2 slots: Utility x2 640 | -9/Materials | Discovered new exit (range 8) 647 | -9/Materials | Identified exit to Mines 648 | -9/Materials | Entered Mines 740 | -9/Mines | Received a Mining Laser from a helpful Derelict 789 | -9/Mines | Learned location of Recycling (-9) 834 | -9/Mines | Learned location of Zion (-7) 950 | -9/Mines | Assembled infested the area 974 | -9/Mines | Core integrity fell below 50% 984 | -9/Mines | Discovered new exit (range 16) 1022 | -9/Mines | Identified exit to Materials 1023 | -9/Mines | Entered Materials 1023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -8/Materials | Lost 5 parts (1p3n1u) 1243 | -8/Materials | Core integrity fell below 50% 1261 | -8/Materials | Core integrity fell below 20% 1264 | -8/Materials | Lost 5 parts (1p2n2u) 1267 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01242_ W-25 Informer sends out distress signal. 01242_ Slammed into G-47 Trooper. 01244_ G-47 Trooper knocked back. 01245_ Slammed into G-47 Trooper. 01245_ Destabilizing: System interference. 01245_ Signal Interpreter temporarily disabled. 01246_ Slammed into G-47 Trooper. 01246_ Destabilizing: System corrupted (+1). 01247_ Slammed into G-47 Trooper. 01248_ G-47 Trooper destroyed. 01250_ Slammed into G-47 Trooper. 01253_ K-01 Serf collects debris. 01254_ Slammed into G-47 Trooper. 01259_ Penetrated by Slug. 01259_ G-47 Trooper destroyed. 01260_ K-01 Serf collects debris. 01261_ Slammed into G-47 Trooper. 01264_ Penetrated by Slug. 01265_ Slammed into H-55 Commando. 01267_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????###########?????????#????????????????????????? | | ##??# ##?????????????????????????????????? | | #??# #??#????????#?????#????????????????? | | #??# #??#?????#?????????????????????????? | | #### !%* ##???????##??#?????????????????????? | | + ##+##+####"###?#?????#???????????????????????? | | ## #????????????????????????????????? | | ## #??########??????????????????????? | | ## """ #### #??????????????????????? | | ## """"" + """ ##?????????????????????? | | ### """"" # """ ##?????????????????????? | | """"" ! # """ #??????????????????????? | | ### """ * [+ #???????????? ?????????? | | ??# %# #???#??????????????????? | | ### =#################### ###??????? | | ###+### %%%/h@ggg%%%%k%%% / | | # # %################# ###??????? | | # "" ## ####### #??????????????????????????? | | # ""S!## ##?####+## #????#?????????????????????? | | # "" !## #????????# #???????#??????????????????? | | # ## +? ??? ??# ##?????????????????????????? | | # ## # ???????# #??????????????????????????? | | # = ##? #????????# ##???? ????????????????????? | | #######?? #????????# #??????????????????????????? | | ????????? +? ?????+ ??????????????????????????? | | ??#??????? #?????????+#?#????????????????????????? | | ?????????? #?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ???????????????#?????????????????????? | | ??????????? ?????????????????#???????????????????? | | ??????????? #???????????#????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularArmorRegenerator Manual? 0 Play Time 00:28:23 Cumulative 16.8 hours Start 2021.06.15 @ 19:09:10 End 2021.06.16 @ 07:19:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99dd8a50-e2ac-42d2-bb67-0f83c3f1611b