Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 15:51:26 Player: CrossedViper Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (200) 1000 Value Destroyed (9125) 9125 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (5708) 5708 TOTAL SCORE: 23273 Bonus ------- High Alert Combat Kills 1397 Follower Combat Kills 532 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 299/300 Energy 1305/1340 System Corruption 6% Temperature Cool (0) Movement Hovering (63) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY (11) ----- Energy Well Energy Well Advanced Signal Interpreter Improved Core Analyzer Point Defense Array System Shield > --- WEAPON (4) ------- Heavy Gauss Cannon > --- INVENTORY (4) ---- Compact Wheel High-density Centrium Wheel Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Myomer Leg High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Energy Well Energy Well Advanced Signal Interpreter Improved Target Analyzer Improved Core Analyzer Layered Medium Armor Plating Advanced Force Field System Backup Module > --- WEAPON ----------- Gamma Rifle Plasma Rifle Quantum Rifle Railgun > --- INVENTORY -------- Energy Well Heavy Armor Plating Layered Medium Armor Plating Advanced Powered Armor Enhanced Nova Cannon [Rating: 131] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Compact Battery Processor Improved Target Analyzer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Flamer Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . 1 . . . . Utility 9 | . . . . . 2 1 . . . . 1 2 1 . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 218 | . 3 . . 2 18 16 . 11 . 6 11 40 22 10 15 31 33 Power 25 | . . . . . 2 2 . . . 1 3 5 3 . 2 3 4 Engine 6 | . . . . . 2 . . . . 1 1 2 . . . . . Core 7 | . . . . . . 2 . . . . 2 3 . . . . . Reactor 12 | . . . . . . . . . . . . . 3 . 2 3 4 Propulsion 42 | . . . . 1 5 3 . 2 . 2 2 8 4 1 . 6 8 Treads 14 | . . . . . 1 . . . . . . 4 4 1 . 4 . Leg 13 | . . . . 1 4 3 . . . . 1 3 . . . 1 . Wheel 7 | . . . . . . . . 2 . . . 1 . . . 1 3 Hover 6 | . . . . . . . . . . . 1 . . . . . 5 Flight 2 | . . . . . . . . . . 2 . . . . . . . Utility 72 | . 1 . . 1 3 5 . 5 . 1 4 12 6 7 5 14 8 Device 41 | . . . . . 1 3 . 3 . . 3 7 6 5 4 6 3 Storage 13 | . . . . 1 2 . . . . . . 4 . . . 3 3 Processor 5 | . 1 . . . . . . . . . 1 1 . . 1 . 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 1 Protection 11 | . . . . . . 2 . 2 . 1 . . . 2 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 79 | . 2 . . . 8 6 . 4 . 2 2 15 9 2 8 8 13 Energy Gun 29 | . . . . . 4 3 . 1 . . 1 3 3 . 4 7 3 Energy Cannon 18 | . . . . . . . . . . . . 11 . 1 . . 6 Ballistic Gun 21 | . . . . . 1 3 . 2 . 2 . . 5 . 4 1 3 Ballistic Cannon 6 | . 2 . . . 1 . . . . . . . 1 1 . . 1 Launcher 2 | . . . . . 1 . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . . . . 2 1 . . 2 3 Parts Lost 107 | . . . . . 12 8 1 12 . . 5 8 14 . 8 27 12 Power 13 | . . . . . 2 2 . 1 . . 1 . 1 . 1 3 2 Propulsion 17 | . . . . . 4 2 1 1 . . 3 2 1 . . 3 . Utility 28 | . . . . . . . . 2 . . 1 1 6 . 4 11 3 Weapon 49 | . . . . . 6 4 . 8 . . . 5 6 . 3 10 7 Highest Loss Streak 9 | . . . . . 7 4 1 4 . . 3 4 5 . 3 9 4 Average Slot Usage (%) 78 | . 92 100 100 100 68 94 92 74 30 38 40 82 80 77 76 78 62 Engine 3 | . 14 14 14 14 7 6 . . . 3 2 2 . . . . . Core 2 | . . . . . . 6 7 4 . . 1 6 6 . . . . Reactor 2 | . . . . . . . . . . . . . 3 10 9 8 4 Treads 4 | . . . . . . . . . . . . 8 10 10 10 6 . Leg 6 | . 28 28 28 28 16 14 15 4 . . . 2 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 16 Device 12 | . . . . . . 14 15 9 15 7 3 19 24 22 17 16 4 Storage 7 | . 14 14 14 14 8 10 7 6 . . . 10 5 . . 10 9 Processor 9 | . 7 14 14 14 9 7 7 7 7 7 12 9 10 10 12 13 5 Protection 2 | . . . . . . 4 7 10 . 3 2 . . 4 4 2 . Energy Gun 4 | . 2 . . . 5 19 7 6 . . . 2 3 . 2 4 . Energy Cannon 4 | . . . . . . . . . . . . 15 7 3 3 . 11 Ballistic Gun 5 | . . . . . 3 7 23 13 . 4 4 . 3 9 8 7 3 Ballistic Cannon 5 | . 25 28 28 28 14 . . . . . . . 4 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 11 15 15 15 43 47 55 41 44 2 10 10 64 63 117 129 108 94 Greatest Support 145 | 20 20 20 20 20 30 35 25 16 3 10 10 97 140 140 140 145 92 Greatest Overweight (x) 6 | . . . . 2 2 2 4 4 . 1 . 4 . . . 6 4 Average Overweight (x) . | . . . . . 1 1 1 1 . . . . . . . 1 . Largest Inventory Capacity 16 | . 6 6 6 12 16 16 10 10 4 4 4 4 4 4 4 8 4 Average Capacity 6 | . 6 6 6 7 11 12 10 9 4 4 4 4 4 4 4 7 4 Most Carried 10 | . 6 6 6 6 6 7 6 10 4 4 4 4 4 4 4 8 4 Average Carried 4 | . 5 6 6 6 3 3 6 7 4 4 4 3 3 3 4 6 3 Final Capacity 16 | 6 6 6 6 12 16 10 10 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 6 6 6 6 6 3 6 6 4 4 4 4 4 3 4 4 4 2 Class Distribution -------------------- 34% | Scavenger-Gunner 29% | Mutant 11% | Scavenger-Mutant 11% | Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Gunner | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Matter Collected 4637 | 187 . 123 . 146 74 587 28 203 . 67 . 593 568 131 618 935 377 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10494 | . . 131 . 350 290 1271 50 479 . . . 2248 1869 222 1158 2069 357 Parts 468 | . . 5 . 18 23 59 4 11 . . . 76 82 3 46 114 27 Haulers Intercepted 2 | . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . 2 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 5 8 . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Combat Hostiles Destroyed 143 | . . 2 . 5 9 19 1 10 . . . 28 24 1 14 27 3 Guns 71 | . . . . . 1 18 1 10 . . . 1 7 1 8 24 . Cannons 57 | . . 2 . 5 2 . . . . . . 24 16 . 5 . 3 AOE 11 | . . . . . 6 1 . . . . . 1 1 . 1 1 . Classes Destroyed 15 | . . 2 . 3 3 4 1 . . . . 1 . 1 . . . Worker 16 | . . . . . . 4 . . . . . 1 5 . . 5 1 Builder 20 | . . . . 1 4 3 . . . . . 1 6 . . 2 3 Tunneler 3 | . . . . 1 . . . . . . . 1 . . . 1 . Hauler 2 | . . . . . . . . . . . . 2 . . . . . Recycler 12 | . . 1 . 2 . 2 . . . . . 3 2 . 1 . 1 Operator 3 | . . . . . 1 . . . . . . . . . 1 . 1 Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 12 | . . . . . 3 2 . 3 . . . . . . . 2 2 Grunt 74 | . . 2 . 4 6 11 . 4 . . . 20 13 . 3 10 1 Brawler 5 | . . . . 1 . 2 . 1 . . . 1 . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . Sentry 16 | . . . . . . 1 . 1 . . . 3 1 . 5 5 . Hunter 16 | . . . . . . 2 . . . . . . 6 . 4 4 . Programmer 17 | . . . . . . . 1 . . . . 4 4 . 2 6 . Compactor 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | . . 3 . 5 11 9 1 4 . . . 12 7 1 4 14 3 Combat Bots Only 9 | . . 2 . 3 7 6 1 4 . . . 4 6 1 4 9 1 Max Kills in Single Turn 6 | . . 1 . 1 3 3 1 1 . . . 1 6 1 1 6 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . . . 1 1 . 1 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Damage Taken 19200 | . . 31 . 222 1189 1390 109 1322 . 114 617 2104 2807 39 1987 5210 2059 Core 3315 | . . 18 . 89 293 376 . 276 . 16 333 239 301 . 61 838 475 Absorbed by Shields 2728 | . . . . . . 80 . . . . . . . . . 2648 . Core Remaining (%) 58 | 100 . . . 57 46 . . . . 4 60 76 . . 68 . . Volleys Fired 428 | . 1 9 . 17 28 44 2 25 . . 1 82 59 1 42 94 23 Largest 4 | . 2 2 . 2 3 4 4 4 . . 1 4 4 3 4 4 4 Hottest 375 | . 70 70 . 70 105 208 140 269 . . 23 375 349 120 239 279 361 Shots Fired 1150 | . 2 18 . 34 50 129 8 63 . . 1 207 184 3 139 253 59 Gun 664 | . . . . . 12 129 8 60 . . 1 22 56 2 100 253 21 Cannon 472 | . 2 18 . 34 32 . . . . . . 180 128 1 39 . 38 Launcher 11 | . . . . . 6 . . . . . . 5 . . . . . Special 3 | . . . . . . . . 3 . . . . . . . . . Kinetic 537 | . 2 18 . 34 39 43 6 38 . . 1 . 67 3 112 152 22 Thermal 462 | . . . . . 5 78 2 25 . . . 171 108 . 2 68 3 Explosive 11 | . . . . . 6 . . . . . . 5 . . . . . Electromagnetic 140 | . . . . . . 8 . . . . . 31 9 . 25 33 34 Robot Hit Streak 16 | . . 5 . 12 7 16 4 13 . . 2 13 13 7 11 16 7 Robot Miss Streak 11 | . . 5 . 2 5 4 2 4 . . . 3 4 1 3 4 11 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 1 1 Secondary Targets 16 | . . . . . . 7 . 3 . . . . . . 2 4 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . 1 1 . Shots Hit Robots 768 | . . 10 . 21 32 103 6 55 . . 1 142 96 2 89 175 36 Core Hits 461 | . . 4 . 11 30 77 3 36 . . . 65 67 2 54 89 23 Critical Hits 63 | . . . . . 2 . . . . . . 11 15 . 17 17 1 Critical Kills 23 | . . . . . . . . . . . . 4 8 . 4 7 . Critical Parts Destroyed 32 | . . . . . 2 . . . . . . 6 7 . 8 8 1 Melee Attacks 1 | . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24122 | . . 244 . 434 1561 2215 109 956 . . 12 5167 5263 62 2128 4649 1322 Guns 10331 | . . . . . 193 1886 109 944 . . 12 369 1009 62 1290 4153 304 Cannons 9433 | . . 244 . 434 352 . . . . . . 4405 2799 . 610 . 589 Explosions 4244 | . . . . . 1014 329 . . . . . 390 1455 . 225 438 393 Melee . | . . . . . . . . . . . . . . . . . . Ramming 102 | . . . . . 2 . . . . . . 3 . . 3 58 36 Kinetic 8119 | . . 244 . 434 506 673 65 554 . . 12 . 1184 62 1500 2627 258 Thermal 10937 | . . . . . 39 1225 44 402 . . . 3968 3586 . 207 1027 439 Explosive 1989 | . . . . . 1014 . . . . . . 390 147 . . 438 . Electromagnetic 2975 | . . . . . . 317 . . . . . 806 346 . 418 499 589 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 4 4 4 3 3 3 3 3 7 6 Average Corruption 3 | . . . . . . . . 2 4 4 2 2 1 3 2 5 5 Corruption Purged 5 | . . . . . . . . . . . . . . . 2 3 . Effects 79 | . . . . . . . . 1 1 4 2 12 9 6 10 30 4 Message Errors 16 | . . . . . . . . . . . 1 4 3 . 2 5 1 Matter Fused 9 | . . . . . . . . . 1 1 1 . . 3 . 2 1 Heat Flow Errors 7 | . . . . . . . . 1 . 1 . 1 . 3 . 1 . Energy Discharges 5 | . . . . . . . . . . 2 . . . . 1 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 9 | . . . . . . . . . . . . 2 2 . 2 3 . Misfires 4 | . . . . . . . . . . . . . . . . 2 2 Targeting Errors 21 | . . . . . . . . . . . . 4 4 . 3 10 . Weapon Failures 5 | . . . . . . . . . . . . 1 . . 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 802 | . . 8 . . 55 . . . . . . 195 391 . 11 60 82 Projectiles 278 | . . 8 . . . . . . . . . 143 96 . 8 . 23 Explosions 524 | . . . . . 55 . . . . . . 52 295 . 3 60 59 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 25 | . . 5 . 4 5 . . . . . . . 8 . 2 1 . Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 24 | . . 5 . 4 5 . . . . . . . 8 . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 385 | . . . . . 121 . . . . . . 56 . . . 50 158 Shots 9 | . . . . . 5 . . . . . . 1 . . . 1 2 Rammed 12 | . . . . . . . . . . . . 1 . . 1 7 3 Targets Rammed 14 | . . . . . 1 . . . . . . 2 . . 1 7 3 Kicked 2 | . . . . . 1 . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 824 | . 9 81 . 93 230 824 30 199 . 163 3 608 643 200 363 421 138 Average Temperature 142 | . 6 34 . 37 87 243 20 117 . 87 3 148 151 90 130 147 37 Received Heat Transfer 3599 | . . 18 . 72 459 318 18 336 . 9 147 786 450 . 264 644 78 Effects 44 | . . . . . . 24 . . . . . 8 8 1 . 3 . Shutdowns 8 | . . . . . . 3 . . . . . 1 4 . . . . Energy Bleed 7 | . . . . . . 1 . . . . . 1 2 . . 3 . Interference 11 | . . . . . . 7 . . . . . 2 1 1 . . . Matter Decay 5 | . . . . . . 3 . . . . . 2 . . . . . Short Circuit 3 | . . . . . . 1 . . . . . 1 1 . . . . Damage (minor) 2 | . . . . . . 1 . . . . . 1 . . . . . Damage (major) 6 | . . . . . . 6 . . . . . . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . Parts Fried 6 | . . . . . . . . . . . . 3 . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . Parts Melted 23 | . . . . . . 4 . 2 . . . 8 2 . . 7 . Heat Transferred 14994 | . . . . . 111 2458 74 934 . . . 4316 4240 . 174 2237 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 6 . . . . . . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Peak Influence 1085 | . . 55 . 140 217 410 . . . . 177 873 1085 338 593 773 470 Average Influence 312 | . . 17 . 117 90 115 . . . . 90 270 713 336 275 523 353 Maximum Alert Level 4 | . . . . . 1 2 . . . . . 3 4 1 2 3 2 Low Security (%) 43 | . 100 100 . 100 79 85 . . . . 100 53 . . 41 . . Level 1 25 | . . . . . 20 7 . . . . . 16 6 100 35 30 77 Level 2 20 | . . . . . . 6 . . . . . 13 44 . 22 61 22 Level 3 10 | . . . . . . . . . . . . 15 48 . . 7 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . . . 3 3 . . . . 6 8 7 . 8 9 5 Investigation 4 | . 1 . . . . . . . . . 1 1 . . 1 . . Extermination 8 | . . . . . . . . . . . 1 2 1 . 1 2 1 Reinforcement 28 | . . . . . 3 3 . . . . 4 3 4 . 2 5 4 Assault 5 | . . . . . . . . . . . . 2 1 . . 2 . Garrison 5 | . . . . . . . . . . . . . 1 . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 1 . . . . . 1 3 . 1 2 1 Haulers Reinforced 4 | . . . . . . 1 . . . . . 1 . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Distress Signals 27 | . . 1 . . 2 . . . . 5 . 2 6 . 2 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 1 2 . 5 27 21 4 17 . 6 26 38 40 1 25 43 31 Peak Tracking Total 12 | . 2 2 . 2 9 4 3 5 . 3 12 6 9 1 6 9 11 Tactical Retreats 28 | . . . . . 6 . . 2 . 1 8 3 1 . 1 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Traps Triggered 11 | . . . . . . 3 . . . 1 . 1 1 . 4 1 . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Machines Disabled 42 | . . . . . 1 9 . . . . . 4 16 . 9 1 2 Max in Single Turn 13 | . . . . . 1 4 . . . . . 1 13 . 2 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Machines Accessed 13 | . 2 . 1 . 1 . . 2 4 . 1 1 . . 1 . . Terminals 6 | . 2 . . . 1 . . . . . 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 38 | . 3 . 1 . 1 . . 2 23 . 2 3 . . 3 . . Successful 29 | . 1 . 1 . 1 . . 2 23 . . 1 . . . . . Failed 9 | . 2 . . . . . . . . . 2 2 . . 3 . . Catastrophic 3 | . 1 . . . . . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . 1 . . . . . . . . . 2 . . . . . . Terminals 12 | . 3 . . . 1 . . . . . 2 3 . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 . 1 . 1 . . 2 23 . . 1 . . . . . Record 12 | . . . 1 . . . . . 11 . . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . . . . . . 1 1 . . 1 . . Full Trace Events 4 | . 1 . . . . . . . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Total Allies 12 | . . . . 2 . . . . . 1 . . . . 3 . 6 Largest Group 6 | . . . . 2 2 . . . . 1 . . . . 3 . 6 Highest-Rated Group 138 | . . . . 45 45 . . . . 94 . . . . 138 . 88 Highest-Rated Ally 94 | . . . . 31 31 . . . . 94 . . . . 46 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . . 12 . . . . 13 . . . . 42 . 38 Total Damage 3054 | . . . . . 229 . . . . 471 . . . . 1122 . 1232 Kills 16 | . . . . . 2 . . . . 3 . . . . 6 . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Turns Passed 8636 | . 123 154 449 287 478 755 389 732 50 231 466 1240 860 400 549 928 545 Spaces Moved 5905 | 1 95 104 375 179 250 361 255 539 99 383 898 667 402 215 223 347 512 Core 571 | . . . . . 44 . . 21 99 85 169 113 . . . 20 20 Treads 1540 | . . . . . . . . . . . . 447 402 215 223 253 . Legs 1643 | 1 95 104 375 179 206 361 255 6 . . . 61 . . . . . Wheels 713 | . . . . . . . . 512 . . . 46 . . . 74 81 Hover 411 | . . . . . . . . . . . . . . . . . 411 Flight 1027 | . . . . . . . . . . 298 729 . . . . . . Fastest Speed 37 | 120 120 120 120 120 50 150 150 50 50 37 37 50 160 170 170 50 50 Average Speed 113 | 120 120 120 120 131 146 159 150 114 50 40 39 137 162 176 170 153 74 Slowest Speed 350 | 120 120 120 120 180 180 200 240 240 50 100 50 180 180 180 170 350 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 1 13 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 26 39 85 51 24 16 41 64 70 44 38 23 16 82 9 15 45 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 1 . . . . . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 . . 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . 1 . . 1 2 . 1 . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . 3 . . . . Terrain Destroyed 302 | . . . . . 31 5 . . . . . 124 85 1 14 21 21 Melee . | . . . . . . . . . . . . . . . . . . Projectile 94 | . . . . . . . . . . . . 40 33 1 9 7 4 AOE 208 | . . . . . 31 5 . . . . . 84 52 . 5 14 17 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Qua Total 6994 | . 102 115 374 199 320 444 256 602 98 455 992 849 513 235 293 534 613 Wait 240 | . . 1 . . 3 4 . 13 . 46 87 30 7 . 5 16 28 Move 5861 | . 94 103 374 178 249 360 254 538 98 380 871 666 402 214 222 346 512 Hop 14 | . . . . . . . . . . 1 13 . . . . . . Pick Up 101 | . 1 1 . . 17 17 . 7 . . . 7 14 2 1 27 7 Fast Attach 93 | . 3 . . . . . . . . 6 11 29 7 5 8 5 19 Attach 92 | . . . . . 17 12 . 11 . . . 6 13 1 . 23 9 Detach 6 | . . . . . . . . 2 . . 1 . . 1 . 2 . Swap 34 | . . . . 2 1 4 . . . . . 5 2 4 7 3 6 Drop 91 | . 3 1 . 2 3 3 . 6 . 4 8 22 9 7 7 11 5 Fire 428 | . 1 9 . 17 28 44 2 25 . . 1 82 59 1 42 94 23 Melee 1 | . . . . . 1 . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . 1 3 Kick 2 | . . . . . 1 . . . . . . 1 . . . . . Crush 8 | . . . . . . . . . . . . 1 . . 1 6 . Escape Stasis 19 | . . . . . . . . . . 18 . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: [*Fac] / Ext x2) -4/Factory -4/Waste -4/Factory -3/Research -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Identified exit to Mines 111 | -10/Materials | Discovered new exit (range 7) 124 | -10/Materials | Entered Mines 131 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 152 | -10/Mines | Discovered new exit (range 13) 243 | -10/Mines | Learned location of Zion (-6) 246 | -10/Mines | Identified exit to Exiles 272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 278 | -10/Mines | Entered Exiles 278 | -10/Exiles | Found Exiles lab abandoned 306 | -10/Exiles | Build established: Mutant 709 | -10/Exiles | Discovered new exit (range 12) 727 | -10/Exiles | Entered Mines 802 | -9/Mines | Met a Derelict bent on vengeance 829 | -9/Mines | Learned location of Storage (-8) 896 | -9/Mines | Found a hidden stash of uninstalled traps 1003 | -9/Mines | Discovered new exit (range 6) 1014 | -9/Mines | Entered Materials 1014 | -8/Materials | Accompanied by 2 allies 1014 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1019 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1302 | -8/Materials | Lost 7 parts (1p2n4w) 1312 | -8/Materials | Destroyed 7 combat bots 1343 | -8/Materials | Core integrity fell below 50% 1370 | -8/Materials | Discovered new exit (range 15) 1377 | -8/Materials | Lost 5 parts (1p2n2w) 1492 | -8/Materials | Entered Factory 1492 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2034 | -7/Factory | Build established: Scavenger-Gunner 2078 | -7/Factory | Core integrity fell below 50% 2180 | -7/Factory | Lost 4 parts (1p1n2w) 2225 | -7/Factory | Discovered new exit (range 15) 2247 | -7/Factory | Entered Lower Caves 2602 | -7/Lower Caves | Spotted B-75 Beast 2625 | -7/Lower Caves | Discovered new exit (range 8) 2631 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2636 | -7/Lower Caves | Entered another Lower Caves area 2695 | -7/Lower Caves | Encountered a Warlord checkpoint 2789 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2924 | -7/Lower Caves | Found Prototype Device 3114 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3176 | -7/Lower Caves | Discovered new exit (range 10) 3187 | -7/Lower Caves | Lost 3 parts (1u2w) 3313 | -7/Lower Caves | Core integrity fell below 20% 3368 | -7/Lower Caves | Entered Data Miner 3368 | -7/Data Miner | Discovered new exit (range 6) 3378 | -7/Data Miner | Met Data Miner 3393 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3393 | -7/Data Miner | Learned location of Section 7 (-3) 3399 | -7/Data Miner | Received God Mode back door access code from Data Miner 3418 | -7/Data Miner | Entered Proximity Caves 3429 | -6/Proximity Caves | Spotted B-75 Beast 3489 | -6/Proximity Caves | Escorted by Enhanced Grunt 3589 | -6/Proximity Caves | Build established: Mutant 3646 | -6/Proximity Caves | Discovered new exit (range 10) 3649 | -6/Proximity Caves | Entered Factory 3649 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3848 | -6/Factory | Incoming investigation squad redirected 3873 | -6/Factory | Spotted B-75 Beast 4089 | -6/Factory | Discovered new exit (range 13) 4111 | -6/Factory | Lost 3 parts (2n1u) 4115 | -6/Factory | Entered another Factory area 4115 | -5/Factory | Evolved 2 slots: Utility x2 4116 | -5/Factory | Identified exit to Extension 4295 | -5/Factory | Lost 4 parts (2n2w) 4385 | -5/Factory | Identified Heart of Steel 5000 | -5/Factory | Found Prototype Launcher 5000 | -5/Factory | Identified Mni. Smartbomb Launcher 5173 | -5/Factory | Incoming assault squad redirected 5315 | -5/Factory | First assault squad dispatched 5317 | -5/Factory | Discovered new exit (range 16) 5355 | -5/Factory | Entered another Factory area 5355 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5798 | -4/Factory | Garrison activated, responded to threat 6011 | -4/Factory | Lost 5 parts (1n1u3w) 6105 | -4/Factory | First assault squad dispatched 6201 | -4/Factory | Lost 3 parts (1u2w) 6215 | -4/Factory | Sucked down chute 6215 | -4/Factory | Entered Waste 6215 | -4/Waste | The area was eerily silent 6235 | -4/Waste | Found Adv. Powered Armor 6326 | -4/Waste | Found Unknown Protection 6326 | -4/Waste | Identified Damper Plating 6420 | -4/Waste | A Compactor rumbled back to life 6420 | -4/Waste | Spotted C-40 Crusher 6422 | -4/Waste | Destroyed C-40 Crusher 6511 | -4/Waste | Discovered new exit (range 11) 6538 | -4/Waste | Build established: Scavenger-Tank 6615 | -4/Waste | Entered Factory 6849 | -4/Factory | Garrison activated, responded to threat 7083 | -4/Factory | Allied Derelicts emerged from ambush trap array 7096 | -4/Factory | Garrison activated, responded to threat 7141 | -4/Factory | Discovered new exit (range 14) 7161 | -4/Factory | Identified exit to Research 7164 | -4/Factory | Entered Research 7164 | -3/Research | Evolved 2 slots: Utility x2 7186 | -3/Research | Lost 3 parts (2u1w) 7219 | -3/Research | Build established: Scavenger-Gunner 7537 | -3/Research | Destroyed 9 combat bots 7543 | -3/Research | Lost 5 parts (1p1n2u1w) 7664 | -3/Research | First assault squad dispatched 7682 | -3/Research | Incoming assault squad redirected 7685 | -3/Research | Incoming assault squad redirected 7968 | -3/Research | Spotted B-86 Titan 8057 | -3/Research | Spotted B-86 Titan 8060 | -3/Research | Lost 6 parts (1p4u1w) 8077 | -3/Research | Spotted B-90 Cyclops 8084 | -3/Research | Discovered new exit (range 16) 8089 | -3/Research | Core integrity fell below 50% 8091 | -3/Research | Identified exit to Quarantine 8092 | -3/Research | Entered Quarantine 8118 | -3/Quarantine | Lost 9 parts (1p2n4u2w) 8196 | -3/Quarantine | Found Alien Artifact 8196 | -3/Quarantine | Identified Core Reset Matrix 8196 | -3/Quarantine | Used Core Reset Matrix 8200 | -3/Quarantine | Detected hypermatrix surge 8200 | -3/Quarantine | Sensed 8 artifacts in vicinity 8359 | -3/Quarantine | Emitted hypermatrix ping 8364 | -3/Quarantine | Assembled emerged from beneath the floor 8403 | -3/Quarantine | Discovered new exit (range 15) 8485 | -3/Quarantine | Identified exit to Research 8539 | -3/Quarantine | Core integrity fell below 20% 8578 | -3/Quarantine | Lost 3 parts (1u2w) 8619 | -3/Quarantine | Lost 3 parts (1p2w) 8624 | -3/Quarantine | Scanned by Researcher 8637 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08630_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08631_ Penetrated by Slug. 08631_ K-01 Serf suffers critical hit. 08631_ Slug penetrates Wall. 08631_ Destroyed Unknown Hover Unit. 08631_ Destroyed Unknown Special Weapon. 08631_ Slug penetrates Wall. 08632_ Held in stasis. 08632_ Critical hit. 08632_ Coil Gun destroyed. 08633_ P-80 Master resets C-55 Analyst, system corruption cleaned. 08633_ Slug penetrates Suspension Chamber. 08634_ K-01 Serf collects debris. 08634_ Penetrated by Slug. 08634_ Proton Burst Cannon destroyed. 08634_ Penetrated by Slug. 08634_ Slug penetrates Wall. 08636_ A-15 Conveyor held in stasis. 08637_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????# # #?????????????????????? | | ????????????# ###############?????????????????? | | ????????????# % #?????????????????? | | ????????????# = #?????????????????? | | ????????????# #########?????????? | | ????????????# ??????? | | ????????????############### ##### ???????? | | ??????????????????######??# #?????????????????? | | ???????????????????= ?# #?????????????????? | | ??????????????????? ?# #?????????????????? | | ???????????????????"" """ # #?????????????????? | | ???????????????????"" """ # #?????????????????? | | ???????????????????"" 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""" ????### ### #?????????????????? | | ????# #??? ????# !# #?????????????????? | | ????# ############### "T # #?????????????????? | | ????# [ = *%=="" + #?????????????????? | | ????####+############ # #?????????????????? | | ??????# ?????????# # #?????????????????? | | ??????# ???????####### #?????????????????? | | ??????# """#????????????# #?????????????????? | | ??????# """#????????????######?????????????????? | | ??????#! """#???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????#######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 130 Energy Generation 41 Energy Capacity 1565 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 90 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed GodWarpField Manual? 0 Play Time 01:22:05 Cumulative 50.4 hours Start 2020.07.11 @ 12:43:50 End 2020.07.11 @ 15:51:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 42 Gallery% 68 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 330db5c7-c108-4912-a43c-32bcddaecfdc