Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 12:57:18 Player: Tmvn Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1338) 1338 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4338 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 118/300 Energy 69/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Long-range Sensor Array System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Medium Armor Plating Light Assault Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Transmission Jammer Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Deuterium Engine Light Treads Wheel Xenon Bombardment Thruster Improved Heat Sink Small Storage Unit Large Storage Unit Improved Melee Analysis Suite Light Armor Plating Heavy EM Pulse Gun Beam Rifle Pulse Rifle Light Assault Rifle Light Assault Rifle Shotgun Heavy Missile Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Shotgun Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . 2 1 2 . Weapon . | . . . . . . . Parts Attached 60 | . 19 2 9 11 14 5 Power 7 | . 3 1 1 1 . 1 Engine 6 | . 3 1 1 . . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 15 | . 5 1 4 2 2 1 Treads 5 | . 1 1 1 1 1 . Leg 3 | . 2 . . . . 1 Wheel 7 | . 2 . 3 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . 4 . 4 5 5 3 Device 6 | . . . 2 2 1 1 Storage 4 | . 4 . . . . . Processor 2 | . . . 1 1 . . Hackware 2 | . . . . . 1 1 Protection 7 | . . . 1 2 3 1 Artifact . | . . . . . . . Weapon 17 | . 7 . . 3 7 . Energy Gun 4 | . . . . 1 3 . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . 7 . . 2 3 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 23 | . 5 . 1 1 16 . Power 3 | . 2 . . . 1 . Propulsion 7 | . 1 . . 1 5 . Utility 4 | . . . . . 4 . Weapon 9 | . 2 . 1 . 6 . Highest Loss Streak 15 | . 3 . 1 1 15 . Average Slot Usage (%) 89 | . 99 100 97 98 84 31 Engine 8 | . 13 14 11 2 . 2 Core 1 | . . . . 6 6 . Treads 8 | . 4 27 12 8 6 . Leg 4 | . 10 . . . . 2 Wheel 10 | . 13 . 9 18 11 . Device 6 | . . . 9 16 12 7 Storage 20 | . 27 28 22 18 13 . Processor 2 | . . . 2 7 6 . Protection 4 | . . . 8 2 11 6 Energy Gun 2 | . 3 . . 8 3 . Ballistic Gun 17 | . 24 28 21 9 8 . Naked Turns 20 | . . . . . 20 . Heaviest Build 68 | 11 59 59 63 68 67 11 Greatest Support 40 | 20 20 40 20 20 20 20 Greatest Overweight (x) 18 | . 5 5 6 3 18 1 Average Overweight (x) 2 | . 2 1 5 2 2 . Largest Inventory Capacity 18 | 6 18 18 18 18 18 4 Average Capacity 14 | 6 13 18 18 18 16 4 Most Carried 18 | 6 17 18 18 18 18 4 Average Carried 13 | 6 11 17 16 17 15 3 Final Capacity 18 | 6 18 18 18 18 4 4 Final Carried 18 | 6 17 18 18 18 4 4 Class Distribution -------------------- 96% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1234 | 200 340 76 145 192 155 126 Remotely . | . . . . . . . Salvage Created 1584 | 100 559 72 264 192 397 . Parts 109 | . 44 4 33 5 23 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 4 | . 1 . . 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 42 | . 15 2 14 2 9 . Guns 36 | . 14 2 14 2 4 . AOE 6 | . 1 . . . 5 . Classes Destroyed 12 | 1 6 . 1 . 4 . Worker 7 | . 2 . 1 . 4 . Builder 1 | . 1 . . . . . Hauler 1 | . . . . . 1 . Recycler 2 | 1 . . . 1 . . Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 18 | . 6 . 12 . . . Grunt 18 | . 9 2 1 2 4 . Duelist 1 | . . . . . 1 . Sentry 3 | . . . 1 . 2 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 12 | 1 7 2 7 1 12 . Combat Bots Only 7 | . 4 2 7 1 5 . Max Kills in Single Turn 4 | 1 4 2 2 1 3 . Gunslinging 1 | . . 1 1 . . . Exploded 2 | . 1 . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 3808 | . 845 192 441 126 2161 43 Core 1005 | . 184 12 96 . 690 23 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 21 76 100 . . Volleys Fired 133 | 5 48 7 32 10 31 . Largest 2 | 2 2 2 2 2 2 . Hottest 108 | 80 80 46 46 68 108 . Shots Fired 245 | 10 92 14 63 20 46 . Gun 235 | 10 92 14 63 20 36 . Cannon . | . . . . . . . Launcher 10 | . . . . . 10 . Special . | . . . . . . . Kinetic 174 | . 67 14 63 10 20 . Thermal 7 | . . . . . 7 . Explosive 10 | . . . . . 10 . Electromagnetic 54 | 10 25 . . 10 9 . Robot Hit Streak 11 | 4 11 5 11 7 8 . Robot Miss Streak 6 | 1 5 6 6 3 4 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 172 | 7 57 12 45 14 37 . Core Hits 97 | 2 33 5 17 8 32 . Critical Hits 3 | . 2 . 1 . . . Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3396 | 163 962 106 500 270 1395 . Guns 1983 | 103 622 106 500 270 382 . Cannons . | . . . . . . . Explosions 1413 | 60 340 . . . 1013 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1403 | . 447 106 500 143 207 . Thermal 498 | 60 340 . . . 98 . Explosive 1013 | . . . . . 1013 . Electromagnetic 482 | 103 175 . . 127 77 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 155 | 27 67 . . . 61 . Projectiles . | . . . . . . . Explosions 155 | 27 67 . . . 61 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 358 | . 227 . . . 131 . Shots 9 | . 3 . . . 6 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 228 | 90 201 11 1 27 228 . Average Temperature 64 | 47 72 5 1 10 89 . Received Heat Transfer 1173 | . 234 114 15 72 738 . Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | 1 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 572 | 100 250 . . . 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 336 | 5 297 68 336 179 253 . Initial 107 | . 3 18 26 107 . . Average 101 | 3 100 62 163 139 49 . Maximum Alert Level 1 | . 1 . 1 . 1 . Low Security (%) 85 | 100 94 100 52 100 84 . Level 1 14 | . 5 . 47 . 15 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 1 . 4 . Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 2 . 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 2 | . 1 . . . 1 . Communications Jammed 5 | . . . . 5 . . Distress Signals 5 | . . . . 5 . . Times Spotted 75 | . 27 2 20 6 19 1 Peak Tracking Total 8 | . 5 2 4 3 8 1 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 7 | . 2 . . 1 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 5 | . 2 . . . 3 . Max in Single Turn 2 | . 2 . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 17 | . 6 . 7 3 1 . Terminals 15 | . 6 . 6 2 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 17 . 25 9 1 . Successful 28 | . 10 . 14 4 . . Failed 22 | . 6 . 10 5 1 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts 2 | . 1 . 1 . . . Manual 44 | . 18 . 18 7 1 . Terminals 48 | . 17 . 23 7 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 . 7 1 . . Part Schematic 3 | . . . 2 1 . . Robot Analysis 1 | . 1 . . . . . Locate Traps 4 | . 2 . 2 . . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 5 . 5 1 . . Terminals 11 | . 5 . 5 1 . . Botnet 11 | . 5 . 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . 6 2 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 118 | . . . 80 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 3774 | 54 1317 311 630 409 708 345 Spaces Moved 2287 | 33 713 157 284 245 542 313 Core 304 | . . . . . 80 224 Treads 232 | . . 152 29 44 7 . Legs 571 | 33 449 . . . . 89 Wheels 1180 | . 264 5 255 201 455 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 90 130 130 100 50 50 Average Speed 135 | 120 157 178 144 128 111 106 Slowest Speed 950 | 120 270 180 220 220 950 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 98 47 29 27 15 39 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 5 | . . 1 . . . 4 Spaces Dug . | . . . . . . . Terrain Destroyed 140 | 4 27 . . . 109 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 140 | 4 27 . . . 109 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2715 | 37 819 174 441 322 598 324 Wait 186 | . 25 7 106 43 5 . Move 2281 | 32 712 156 283 244 541 313 Hop . | . . . . . . . Pick Up 25 | . 8 1 6 5 3 2 Fast Attach 15 | . 3 . 1 5 3 3 Attach 21 | . 4 . 2 4 9 2 Detach 5 | . 1 . . 2 1 1 Swap 24 | . 12 2 6 2 2 . Drop 25 | . 6 1 5 7 3 3 Fire 133 | 5 48 7 32 10 31 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Core integrity fell below 50% 172 | -10/Materials | Lost 3 parts (1p1n1w) 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 465 | -10/Materials | Central database locked down 529 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Discovered new exit (range 16) 1199 | -10/Materials | Discovered new exit (range 15) 1254 | -10/Materials | Discovered new exit (range 16) 1372 | -10/Materials | Entered Mines 1471 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1475 | -10/Mines | Found Prototype Device 1505 | -10/Mines | Learned Materials trap positions 1669 | -10/Mines | Discovered new exit (range 9) 1683 | -10/Mines | Entered Materials 1683 | -9/Materials | Evolved 2 slots: Utility x2 1684 | -9/Materials | Loaded intel: 19 trap records 1685 | -9/Materials | Identified Exp. Sensor Array 1736 | -9/Materials | Discovered new exit (range 16) 1914 | -9/Materials | Destroyed 7 combat bots 2135 | -9/Materials | Repaired Exp. Sensor Array 2154 | -9/Materials | Discovered new exit (range 14) 2217 | -9/Materials | Central database locked down 2313 | -9/Materials | Entered another Materials area 2313 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2645 | -8/Materials | Discovered new exit (range 3) 2646 | -8/Materials | Identified exit to Factory 2694 | -8/Materials | Repaired Transmission Jammer 2722 | -8/Materials | Entered Factory 2722 | -7/Factory | Evolved 2 slots: Utility x2 3363 | -7/Factory | Core integrity fell below 50% 3369 | -7/Factory | Released all parts (5) 3394 | -7/Factory | Lost 15 parts (1p5n3u6w) 3417 | -7/Factory | Discovered new exit (range 14) 3419 | -7/Factory | Core integrity fell below 20% 3430 | -7/Factory | Entered Lower Caves 3775 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03632_ Acquired Mak. Leg. 03639_ Acquired Mak. Hacking Suite. 03642_ Acquired Adv. Assault Cannon. 03709_ Acquired 1 matter. 03712_ Acquired 3 matter. 03714_ Acquired 1 matter. 03716_ Acquired 3 matter. 03717_ Acquired 4 matter. 03720_ Acquired 5 matter. 03724_ Acquired 2 matter. 03727_ Acquired 1 matter. 03730_ Acquired 4 matter. 03744_ Acquired 5 matter. 03761_ Slug penetrates E0-LQU(k). 03761_ E0-LQU(k) destroyed. 03762_ Dropped Mak. Leg. 03763_ Dropped Ion Engine. 03763_ Discarded Mak. Hacking Suite. 03764_ Dropped Mak. Armor Plating. 03772_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#########?????????????? | | ???????????????????????????# ##?????#####??? | | ???????????????????????????# #????## ##?? | | ??????????????????????????## ###### ??? | | ???????????????????######## #??? | | ??????????????????? ##?? | | ???????????????????? ????# % ### | | ?????????????????????# h ????### | | ?????????????????????# ????#### # | | ??????????????????????# #????## ## | | ???????????????????????# #????# #? | | ???????????????????????# ###### *=! ## | | ???????????????????????# ## # | | ??????????????# ???????# ### | | ??????????????# ##### ###### ### | | ??????????????# #????# | | ??????????#? ###????##### ## | | ???????????# #######@ ##???######## ## | | ???????????????????????## ##???## # | | ???????????????????????# #??### ### | | ???????????????????????## #?## #########?# # | | ????????????????????????## ## ##????????##### | | ?????????????????????????### ##???????????? | | ???????????????????????????# ##?##???????? | | ???????????????????????#???# #? ###????? | | ??????????????????? #### ### #? ##?### | | ?????????????????? ##?? ## ? | | ?????????????????? ###??? ?? | | ????????????????????? ###### #?????# ??? | | ???????????????????????????# #?????# ???? | | ???????????????????????????## ## #?????# ????? | | ????????????????????????????##?# #?????# #????? | | ???????????????????????????????# ##????# #????? | | ???????????????????????????????# #???## #????? | | ???????????????????????????????## ##### ##???? | | ????????????????????????????????## ###?? | | ?????????????????????????????????## ##? | | ??????????????????????????????????## #? | | ??????????????????????????????????## #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# ## | | ??????????????????????????????????## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantWaveThrower Manual? 0 Play Time 00:40:14 Cumulative 73.9 hours Start 2020.10.26 @ 02:29:53 End 2020.10.26 @ 12:57:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Fuzzy Map View 76x56 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: a2191231-923b-40db-acd4-43951a9ff9ca