Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 00:40:21 Player: alice_fexa Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (97) 485 Value Destroyed (2504) 2504 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11669 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Advanced Surge Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Structural Scanner Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Transmission Jammer Advanced Reaction Control System Advanced Corruption Screen > --- WEAPON ----------- Axe > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Matter Neutralizer Heavy Pick [Rating: 141] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Improved Terrain Scan Processor Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Guided Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . . 1 1 . . 1 1 . . 1 1 Utility 11 | . . . 2 . . . 1 1 . . 1 1 2 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 174 | . 16 6 11 3 . 8 10 2 1 18 5 7 9 19 40 19 Power 22 | . 5 1 3 1 . 1 . 1 . 1 . . . 2 4 3 Engine 12 | . 5 1 3 1 . 1 . . . . . . . . . 1 Core 2 | . . . . . . . . 1 . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . 2 4 2 Propulsion 49 | . 4 4 3 1 . 3 . 1 . 1 2 3 4 6 11 6 Treads 4 | . 4 . . . . . . . . . . . . . . . Leg 2 | . . . . . . 1 . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . 3 2 4 5 Flight 29 | . . 4 3 1 . 2 . 1 . 1 2 3 1 4 6 1 Utility 76 | . 3 . 2 1 . 1 7 . 1 12 2 3 5 10 20 9 Device 38 | . . . 1 1 . . 2 . 1 3 1 3 4 4 16 2 Storage 4 | . 2 . . . . . . . . . . . . . . 2 Processor 23 | . 1 . 1 . . 1 4 . . 5 . . 1 3 4 3 Hackware 4 | . . . . . . . 1 . . 2 . . . . . 1 Protection 7 | . . . . . . . . . . 2 1 . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | . 4 1 3 . . 3 3 . . 4 1 1 . 1 5 1 Energy Gun 2 | . . 1 . . . . . . . . . 1 . . . . Energy Cannon 4 | . . . . . . . . . . 1 . . . . 2 1 Ballistic Gun 10 | . 4 . 3 . . 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . 2 . . . . . . Impact Weapon 4 | . . . . . . . 3 . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . 1 1 1 1 . 2 3 . Parts Lost 30 | . 2 . . . . 2 . . . . . . . 3 12 11 Power 4 | . . . . . . 1 . . . . . . . . 1 2 Propulsion 12 | . . . . . . . . . . . . . . 1 6 5 Utility 9 | . . . . . . . . . . . . . . 2 4 3 Weapon 5 | . 2 . . . . 1 . . . . . . . . 1 1 Highest Loss Streak 8 | . 2 . . . . 1 . . . . . . . 2 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 3 7 3 4 3 5 4 4 . 1 4 4 3 3 3 3 8 Power . | . . . . 1 1 . . . . . . . . . 1 . Propulsion 1 | 1 2 2 4 1 3 3 . . . . . 2 1 . . 3 Utility 1 | . 1 . . . . . . . . 1 1 . 1 2 . 2 Weapon 1 | 1 2 1 . 1 1 . 2 . 1 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 63 | 1 8 2 1 . . 1 7 . . 7 6 6 2 4 4 14 Power 7 | . 1 . . . . 1 1 . . . . . 1 . 2 1 Propulsion 19 | . 4 . 1 . . . 1 . . . . 5 . 1 . 7 Utility 20 | . 2 . . . . . 2 . . 5 3 . 1 2 1 4 Weapon 14 | 1 1 2 . . . . 3 . . 2 2 . . 1 1 1 Tool/Special 3 | . . . . . . . . . . . 1 1 . . . 1 Average Slot Usage (%) 64 | . 96 37 59 36 . 59 84 34 46 88 53 49 46 58 45 46 Engine 3 | . 13 4 8 7 . 9 8 . . . . . . . . 2 Core 1 | . . . . . . . . 5 7 6 5 4 4 1 . . Reactor 1 | . . . . . . . . . . . . . . 3 4 3 Treads 4 | . 27 7 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 5 1 5 14 Flight 14 | . . 11 20 21 . 9 26 21 30 29 27 29 17 17 11 3 Device 7 | . . . 5 7 . . 8 . . 5 4 6 12 12 14 4 Storage 2 | . 13 . . . . . . . . . . . . . . 2 Processor 8 | . 13 . 4 . . 10 19 . . 18 . . . 8 2 6 Hackware 1 | . . . . . . . 8 . . 4 . . . . . 3 Protection 1 | . . . . . . . . . . 5 2 . . 3 . . Energy Cannon 1 | . . . . . . . . . . . 5 4 4 3 . 1 Ballistic Gun 6 | . 27 7 10 . . 20 . . . . . . . . . . Impact Weapon 1 | . . . . . . . 14 5 7 3 4 . . . . . Slashing Weapon 1 | . . . . . . . . . . 3 . . . . 2 . Peak Build Rating 141 | . 8 6 14 8 1 9 31 19 26 46 43 62 63 112 141 96 Average Rating 44 | . 7 3 10 7 1 8 26 15 18 40 36 46 49 85 76 63 On Entrance 2 | . . . . 1 1 1 1 1 19 4 2 2 2 2 3 3 Avg Prop Armor Cover (%) 7 | . . 35 . . . 4 . . . . . . 5 5 9 7 Naked Turns 209 | . 8 4 1 1 109 6 3 . . 9 3 10 16 20 . 19 Heaviest Build 51 | . 19 7 10 4 . 6 12 8 8 21 27 22 18 37 45 51 Greatest Support 57 | 3 40 8 10 10 3 15 15 21 21 22 32 46 33 44 46 57 Greatest Overweight (x) 5 | . 5 . 1 . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 6 | 5 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Most Carried 15 | 5 10 5 5 5 5 5 5 4 4 5 5 5 5 5 5 15 Average Carried 4 | 3 7 3 4 3 5 4 4 . 1 4 4 3 3 3 4 8 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 1 5 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Sprinter 23% | Mutant 10% | Scavenger-Sprinter 10% | Scout 8% | Scavenger-Mutant 7% | Infiltrator-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scout | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Sprinter | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 3209 | 200 607 35 160 94 . 139 144 . . 350 150 120 130 312 538 230 Remotely 40 | . . . . . . . . . . . . 40 . . . . Salvage Created 3925 | . 676 35 174 . . 139 165 . . 398 189 165 242 497 871 374 Parts 234 | . 42 7 15 . . 13 4 . . 12 9 6 15 34 51 26 Haulers Intercepted 5 | . 1 . . . . . 1 . . 1 1 . . . . 1 Recyclers Shooed 7 | . 3 . . . . . . . . . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 46 | . 15 3 6 . . 8 . . . . . . . 4 9 1 Melee 8 | . . . . . . . . . . . . . . 4 3 1 Guns 32 | . 15 3 6 . . 8 . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . 5 . Classes Destroyed 14 | . 6 . 1 . . 1 . . . 3 . . . 2 1 . Worker 1 | . . . . . . . . . . . . . . 1 . . Builder 8 | . . . . . . . . . . 2 . . 2 . 4 . Tunneler 6 | . . . . . . . . . . 2 . 2 1 . 1 . Hauler 5 | . 1 . . . . . 1 . . 1 1 . . . . 1 Recycler 11 | . 1 . . . . . 1 . . 3 . 1 1 2 1 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . . Operator 7 | . 1 . . . . . . . . 2 2 . . 1 . 1 Watcher 12 | . 3 . . . . . 2 . . 1 2 . 1 . 2 1 Swarmer 20 | . 6 3 3 . . 7 . . . . . . . 1 . . Cutter 2 | . . . . . . . . . . . . . . . 2 . Grunt 11 | . 9 . 2 . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 11 | . . . . . . . . . . . . . . 3 7 1 Best Kill Streak 4 | . 3 3 4 . . 4 2 . . 1 2 2 2 2 4 2 Combat Bots Only 4 | . 3 3 4 . . 4 . . . . . . . 2 4 1 Max Kills in Single Turn 2 | . 1 2 1 . . 1 1 . . 1 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 539 | . 77 11 25 2 . 41 4 . . 1 . . 2 93 147 136 Missed 206 | . 20 3 7 1 . 11 2 . . . . . 1 39 73 49 Hits 333 | . 57 8 18 1 . 30 2 . . 1 . . 1 54 74 87 Melee 33 | . . . . . . . . . . . . . . . 10 23 Projectile 300 | . 57 8 18 1 . 30 2 . . 1 . . 1 54 64 64 AOE 3 | . . . . . . . . . . . . . . . 2 1 Critical Strikes 35 | . 1 . 1 . . 1 . . . . . . . 5 12 15 Damage Taken 6757 | . 568 63 169 11 . 335 30 . . 18 . . 28 1188 1802 2545 Core 2827 | . 75 34 29 11 . 97 15 . . . . . 28 471 387 1680 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . . . . . . . 105 Core Remaining (%) 85 | 100 . 56 . . . 65 97 . . 100 100 100 97 63 73 . Volleys Fired 239 | . 74 4 20 . . 26 . . . 7 . 10 50 14 30 4 Largest 2 | . 2 2 2 . . 2 . . . 1 . 2 1 1 1 1 Hottest 120 | . 40 85 85 . . 40 . . . 30 . 111 90 90 120 105 Shots Fired 351 | . 147 9 40 . . 39 . . . 7 . 11 50 14 30 4 Gun 236 | . 147 9 40 . . 39 . . . . . 1 . . . . Cannon 110 | . . . . . . . . . . 2 . 10 50 14 30 4 Launcher . | . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . 5 . . . . . . Kinetic 211 | . 147 5 20 . . 39 . . . . . . . . . . Thermal 135 | . . 4 20 . . . . . . 2 . 11 50 14 30 4 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 23 2 8 . . 11 . . . 1 . 6 3 2 6 . Robot Miss Streak 5 | . 5 3 4 . . 2 . . . 4 . 1 2 3 2 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 288 | . 100 4 22 . . 31 5 . . 18 5 8 10 24 51 10 Core Hits 119 | . 35 5 10 . . 15 1 . . 5 3 4 7 11 17 6 Critical Kills 4 | . 2 . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 8 | . 1 . . . . . 3 . . 3 1 . . . . . Critical Strikes 19 | . 3 . 1 . . . 3 . . 3 2 . . 2 5 . Burn 1 | . . . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 3 | . 3 . . . . . . . . . . . . . . . Smash 8 | . . . . . . . 3 . . 3 2 . . . . . Sever 4 | . . . . . . . . . . . . . . . 4 . Impale 2 | . . . . . . . . . . . . . . 2 . . Melee Attacks 213 | . . . . . . . 16 . . 46 8 . . 39 85 19 Impact 45 | . . . . . . . 16 . . 21 8 . . . . . Slashing 96 | . . . . . . . . . . 25 . . . . 71 . Piercing 72 | . . . . . . . . . . . . . . 39 14 19 Sneak Attacks 37 | . . . . . . . 2 . . 13 1 . . 8 10 3 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8121 | . 1120 46 255 . . 274 264 . . 1294 255 260 266 1113 2431 543 Guns 1719 | . 1120 46 255 . . 274 . . . . . 24 . . . . Cannons 1406 | . . . . . . . . . . . . 236 266 55 849 . Explosions . | . . . . . . . . . . . . . . . . . Melee 4995 | . . . . . . . 264 . . 1294 255 . . 1057 1582 543 Ramming 1 | . . . . . . . . . . . . . . 1 . . Kinetic 1518 | . 1120 30 94 . . 274 . . . . . . . . . . Thermal 1607 | . . 16 161 . . . . . . . . 260 266 55 849 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1311 | . . . . . . . 264 . . 792 255 . . . . . Slashing 1898 | . . . . . . . . . . 502 . . . . 1396 . Piercing 1786 | . . . . . . . . . . . . . . 1057 186 543 Highest Corruption 10 | . 1 1 . . . . . . 10 10 . . . 6 9 2 Average Corruption 4 | . 1 1 . . . . . . 10 7 . . . 4 6 1 Corruption Purged 13 | . . . . . . . . . . 10 . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 56 | . 6 3 . . . . . . 1 10 . . . 13 23 . Message Errors 15 | . 1 . . . . . . . . 2 . . . 5 7 . Matter Fused 13 | . 1 2 . . . . . . . 2 . . . 5 3 . Heat Flow Errors 15 | . 3 . . . . . . . . 3 . . . 2 7 . Energy Discharges 6 | . 1 . . . . . . . . 1 . . . . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . 1 2 . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 1 | . . 1 . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . 1 6 . . Overflow Damage 1422 | . . . . . . . 170 . . 532 53 10 . 243 374 40 Projectiles 99 | . . . . . . . . . . . . 10 . . 89 . Explosions . | . . . . . . . . . . . . . . . . . Melee 1323 | . . . . . . . 170 . . 532 53 . . 243 285 40 Knockbacks 4 | . . . . . . . 2 . . 1 1 . . . . . Impact 4 | . . . . . . . 2 . . 1 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 314 | . 196 86 111 . . . . . . 230 14 50 26 232 314 76 Average Temperature 60 | . 64 36 35 . . . . . . 99 4 25 15 80 88 38 Received Heat Transfer 471 | . 246 . 42 . . . 18 . . 9 . . . 12 81 63 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 2 . . 4 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . 1 . . 8 4 . . . . . Impact Corruptions 20 | . . . . . . . 6 . . 12 2 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . . . . . . . . . 2 . . 4 . Heat Transferred 1924 | . . 37 444 . . . . . . . . 370 370 74 629 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 1 1 Low Security (%) 93 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 99 90 30 Level 1 6 | . . . . . . . . . . . . . . . 9 69 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 383 | . 119 73 136 45 . 90 30 . . 46 38 10 31 200 383 354 Initial 228 | . . 23 16 45 . . . . . . 10 5 . 12 112 228 Average 48 | . 42 37 52 18 . 39 3 . . 7 15 1 3 25 74 230 Influence Increases 3379 | . 495 70 190 . . 190 94 . . 248 73 25 118 472 814 590 Destroy 0b10 Robot/C 920 | . 300 60 120 . . 160 . . . . . . . 80 180 20 Destroy 0b10 Robot/NC 255 | . 30 . . . . . 20 . . 60 25 15 25 20 40 20 Destroy Leader 214 | . 68 10 30 . . 30 6 . . 4 6 . 2 10 44 4 Successful Hack 196 | . 21 . 10 . . . 13 . . 68 26 8 24 10 16 . Disable Machine 90 | . . . . . . . . . . . 15 . 30 15 15 15 Destroy Structure 294 | . 1 . . . . . 10 . . 26 1 2 22 22 129 81 Partial Spotted 240 | . . . 30 . . . . . . 45 . . . 105 30 30 Lose Combat Pursuer 1170 | . 75 . . . . . 45 . . 45 . . 15 210 360 420 Influence Decreases 3041 | . 434 88 117 116 . 190 94 . . 226 83 37 95 295 634 632 Entered New Map 406 | . . 38 27 71 . . . . . . 12 7 . 11 88 152 Time Decay 2254 | . 414 50 90 45 . 170 94 . . 226 71 30 86 254 454 270 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 Lost Part 262 | . 20 . . . . 20 . . . . . . . 20 92 110 Lost Ally 19 | . . . . . . . . . . . . . 9 10 . . Squads Dispatched 35 | . 3 . 1 . . . . . . 4 1 . 3 6 11 6 Investigation 7 | . 1 . . . . . . . . . 1 . 2 . 1 2 Extermination 15 | . . . . . . . . . . 3 . . 1 3 7 1 Reinforcement 12 | . 2 . 1 . . . . . . 1 . . . 3 2 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . . . . . . . . . 1 . . 2 1 5 . Communications Jammed 37 | . . . . . . . . . . . . . 6 12 19 . Distress Signals 37 | . . . . . . . . . . . . . 6 12 19 . Times Spotted 248 | . 27 3 7 11 . 8 12 . 5 12 4 . 9 30 69 51 Peak Tracking Total 20 | . 3 3 4 20 . 4 6 . 5 2 2 . 3 9 10 17 Tactical Retreats 35 | . 4 . . 1 . . 2 . . 3 . . 1 5 13 6 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 4 . . . . . . 1 . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . . . . . . . . 1 . 2 1 1 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 3 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 74 | . 7 . 5 . 2 . 6 2 . 15 5 3 9 7 9 4 Terminals 49 | . 6 . 3 . . . 6 1 . 9 4 1 4 4 7 4 Fabricators 3 | . . . . . . . . 1 . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . . . 2 . 2 1 . 1 . Scanalyzers 4 | . . . 1 . . . . . . 1 1 . 1 . . . Garrison Access 8 | . . . . . . . . . . 2 . . 2 3 1 . Total Hacks 127 | . 10 . 6 . 2 . 12 3 . 28 10 5 14 14 16 7 Successful 57 | . 7 . 4 . 2 . 7 1 . 12 6 3 3 8 4 . Failed 70 | . 3 . 2 . . . 5 2 . 16 4 2 11 6 12 7 Catastrophic 20 | . . . . . . . 1 1 . 3 1 . 6 1 4 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 75 | . 9 . 2 . 1 . 10 1 . 16 7 2 5 7 8 7 Terminals 92 | . 9 . 3 . . . 12 1 . 20 8 2 8 8 14 7 Fabricators 4 | . . . . . . . . 2 . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 . . . . . . 2 . 3 1 . 1 . Scanalyzers 7 | . . . 2 . . . . . . 2 2 . 1 . . . Garrison Access 13 | . . . . . . . . . . 3 . . 3 6 1 . Terminal Hacks 14 | . . . 2 . 2 . 1 . . 3 2 1 . 2 1 . Record 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . 1 1 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . 1 . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . 1 . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 1 . . 1 . . . Network Status 3 | . . . . . . . . 1 . 1 . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . 1 . 1 . . 1 . Retrieve Components 4 | . 1 . . . . . . . . 1 . 1 . . 1 . Scanalyzer 5 | . . . 1 . . . . . . 1 2 . 1 . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . Retrieve Study 4 | . . . 1 . . . . . . . 2 . 1 . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 3 . . Seal Access 4 | . . . . . . . . . . . . . 1 3 . . Unauthorized Hacks 27 | . 6 . 1 . . . 6 . . 6 2 1 . 3 2 . Terminals 27 | . 6 . 1 . . . 6 . . 6 2 1 . 3 2 . Assimilate 5 | . . . . . . . . . . 4 . . . 1 . . Botnet 10 | . 1 . . . . . . . . 2 2 1 . 2 2 . Operators 1 | . . . . . . . 1 . . . . . . . . . Skim 11 | . 5 . 1 . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 . 2 . . . 4 1 . 12 2 2 8 4 9 4 Full Trace Events 5 | . . . . . . . . . . . 1 . 2 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . 2 . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 3 . . . . . . . . 3 . 3 . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . find_station 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . . . . . . . . . 4 . . . 1 . . Largest Group 2 | . . . . . . . . . . 2 1 1 1 1 . . Highest-Rated Group 52 | . . . . . . . . . . 52 26 26 26 10 . . Highest-Rated Ally 26 | . . . . . . . . . . 26 26 26 26 10 . . Total Orders 12 | . . . . . . . . . . 6 . . 6 . . . STAY 6 | . . . . . . . . . . 3 . . 3 . . . FOLLOW 6 | . . . . . . . . . . 3 . . 3 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3911 | . . . . 99 . . 432 . . . . 56 477 958 1478 411 Optics 830 | . . . . . . . 426 . . . . . . . . 404 Terrain 879 | . . . . . . . 432 . . . . 56 6 . 385 . Structural 1255 | . . . . . . . . . . . . . 449 . 806 . Seismic 575 | . . . . 99 . . . . . . . . 476 . . . T.N.C. 347 | . . . . . . . . . . . . . . . . 347 Jamming 1898 | . . . . . . . . . . . . . 388 958 552 . ECM 70 | . . . . . . . . . . . . . . . 70 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 8556 | 25 1534 110 184 131 109 447 441 54 41 1194 219 190 536 991 1765 585 Spaces Moved 12248 | 38 715 184 259 340 218 291 696 148 127 2437 487 346 916 1682 2489 875 Core 517 | 38 8 84 3 1 218 17 4 . . 10 1 10 13 25 1 84 Treads 707 | . 707 . . . . . . . . . . . . . . . Legs 272 | . . . . . . 272 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 694 | . . . . . . . . . . . . . . . 72 622 Flight 10058 | . . 100 256 339 . 2 692 148 127 2427 486 336 903 1657 2416 169 Fastest Speed 23 | 50 50 37 32 32 50 32 29 27 27 27 25 23 28 27 28 44 Average Speed 40 | 50 159 42 33 32 50 115 29 28 27 27 26 24 30 29 32 46 Slowest Speed 300 | 50 300 50 100 50 50 120 50 29 35 50 50 50 50 50 112 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . 1 1 . . 3 . 2 1 . 1 3 26 24 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 96 51 28 80 60 40 47 3 81 47 15 9 22 23 54 25 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . Spaces Dug 94 | . . . . . . . 10 . . 26 1 . 7 10 33 7 Terrain Destroyed 131 | . . . . . . . 10 . . 26 1 1 11 12 43 27 Melee 77 | . . . . . . . 10 . . 25 1 . . 6 30 5 Projectile 34 | . . . . . . . . . . 1 . 1 11 6 13 2 AOE 20 | . . . . . . . . . . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 15006 | 44 972 210 324 361 217 369 901 159 134 2892 567 438 1126 2058 3230 1004 Wait 1818 | . 134 3 16 15 . 35 156 4 1 344 39 53 122 296 537 63 Move 12115 | 37 714 183 256 337 217 290 689 148 123 2434 486 343 909 1631 2444 874 Hop 56 | . . . 1 1 . . 3 . 1 1 . 1 3 25 20 . Pick Up 127 | 6 16 7 3 . . 3 9 1 . 14 7 12 8 11 15 15 Fast Attach 139 | . 7 1 4 2 . 6 9 1 1 13 5 7 9 20 39 15 Attach 87 | . 7 7 4 2 . 4 4 5 . 9 5 5 5 8 15 7 Detach 49 | . . 2 3 2 . 2 4 . 6 7 5 . 4 3 7 4 Swap 26 | . 8 . 5 . . 1 1 . . 5 . . . . 6 . Drop 122 | 1 12 3 12 2 . 2 10 . 2 12 12 7 16 10 19 2 Fire 239 | . 74 4 20 . . 26 . . . 7 . 10 50 14 30 4 Melee 213 | . . . . . . . 16 . . 46 8 . . 39 85 19 Ram 1 | . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . 13 1 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: Fac x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / Low) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 5 exits: *Res x3 / [*Arm] / [*Qua]) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 26 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 3) 793 | -10/Materials | Discovered new exit (range 3) 1071 | -10/Materials | Discovered new exit (range 13) 1081 | -10/Materials | Discovered new exit (range 16) 1552 | -10/Materials | Released all parts (7) 1560 | -10/Materials | Entered Mines 1563 | -10/Mines | Learned 2 Materials zone layouts 1577 | -10/Mines | Learned Materials terminal intel 1647 | -10/Mines | Discovered new exit (range 8) 1664 | -10/Mines | Released all parts (5) 1670 | -10/Mines | Entered Materials 1670 | -9/Materials | Evolved 2 slots: Utility x2 1672 | -9/Materials | Loaded intel: 12 terminal locations 1845 | -9/Materials | Discovered new exit (range 12) 1854 | -9/Materials | Entered Mines 1855 | -9/Mines | Assembled infested the area 1897 | -9/Mines | Discovered new exit (range 13) 1931 | -9/Mines | Discovered new exit (range 5) 1966 | -9/Mines | Met 8R-AWN 1985 | -9/Mines | Entered Exiles 1992 | -9/Exiles | Discovered new exit (range 15) 1999 | -9/Exiles | Welcomed by 8R-AWN 2006 | -9/Exiles | Met EX-HEX 2020 | -9/Exiles | Met EX-BIN 2027 | -9/Exiles | Aligned with FarCom system 2028 | -9/Exiles | Given EX-Vault access code 2040 | -9/Exiles | Opened EX-Vault 2055 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2071 | -9/Exiles | Met EX-DEC 2074 | -9/Exiles | Learned location of Zion (-6) 2089 | -9/Exiles | Discovered new exit (range 12) 2094 | -9/Exiles | Entered Mines 2396 | -8/Mines | Build established: Scavenger-Mutant 2397 | -8/Mines | Discovered new exit (range 5) 2540 | -8/Mines | Released all parts (6) 2541 | -8/Mines | Entered Materials 2541 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2542 | -8/Materials | Identified exit to Storage 2607 | -8/Materials | Discovered exit to Storage (range 15) 2746 | -8/Materials | Learned location of 1 exit from Extension 2757 | -8/Materials | Learned Storage stockpile data 2760 | -8/Materials | Learned 2 Storage zone layouts 2767 | -8/Materials | Learned Storage emergency access door positions 2836 | -8/Materials | Build established: Scout 2954 | -8/Materials | Discovered new exit (range 14) 2979 | -8/Materials | Released all parts (8) 2982 | -8/Materials | Entered Factory 2982 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2983 | -7/Factory | Identified exit to Factory 2983 | -7/Factory | Identified exit to Lower Caves 3036 | -7/Factory | Sucked down chute 3036 | -7/Factory | Entered Waste 3044 | -7/Waste | Spotted C-40 Crusher 3051 | -7/Waste | EMP discharged 3051 | -7/Waste | System corruption reached 10% 3055 | -7/Waste | Spotted C-40 Crusher 3056 | -7/Waste | Spotted C-40 Crusher 3057 | -7/Waste | Spotted C-40 Crusher 3063 | -7/Waste | Spotted C-40 Crusher 3071 | -7/Waste | Discovered new exit (range 11) 3077 | -7/Waste | Entered Factory 3260 | -7/Factory | Build established: Sprinter 4255 | -7/Factory | Released all parts (13) 4271 | -7/Factory | Entered another Factory area 4271 | -6/Factory | Accompanied by 1 ally 4271 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4309 | -6/Factory | Discovered new exit (range 7) 4352 | -6/Factory | Identified exit to Lower Caves 4352 | -6/Factory | Identified exit to Extension 4358 | -6/Factory | Spotted B-75 Beast 4407 | -6/Factory | Identified exit to Factory 4490 | -6/Factory | Entered another Factory area 4490 | -5/Factory | Accompanied by 1 ally 4490 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4524 | -5/Factory | Identified exit to Factory 4670 | -5/Factory | Released all parts (12) 4680 | -5/Factory | Entered another Factory area 4680 | -4/Factory | Accompanied by 1 ally 4680 | -4/Factory | Evolved 2 slots: Utility x2 5044 | -4/Factory | Build established: Infiltrator-Sprinter 5178 | -4/Factory | Discovered new exit (range 5) 5186 | -4/Factory | Identified exit to Research 5216 | -4/Factory | Entered Research 5216 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5326 | -3/Research | Identified exit to Research 5336 | -3/Research | Found Prototype Launcher 5347 | -3/Research | Discovered new exit (range 13) 5365 | -3/Research | Identified Com. Tesla Bomb Launcher 5494 | -3/Research | Build established: Sprinter 5513 | -3/Research | Found Prototype Processor 5513 | -3/Research | Identified Exp. Terrain Scan Processor 5870 | -3/Research | Discovered new exit (range 9) 6055 | -3/Research | Build established: Scavenger-Sprinter 6187 | -3/Research | Released all parts (16) 6207 | -3/Research | Entered another Research area 6207 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6639 | -2/Research | Build established: Scout 7062 | -2/Research | Discovered new exit (range 10) 7232 | -2/Research | Garrison activated, responded to threat 7244 | -2/Research | Spotted B-90 Cyclops 7719 | -2/Research | Lost 3 parts (2n1w) 7752 | -2/Research | Found Prototype Launcher 7752 | -2/Research | Identified Gui. Micro-nuke Launcher 7777 | -2/Research | Discovered new exit (range 15) 7815 | -2/Research | Found Prototype Processor 7815 | -2/Research | Identified Exp. Signal Interpreter 7972 | -2/Research | Identified exit to Access 7972 | -2/Research | Released all parts (19) 7972 | -2/Research | Entered Access 7972 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8028 | -1/Access | Energy Cycler disabled 8237 | -1/Access | Found Fusion Bomb Launcher 8472 | -1/Access | Search patrols dispatched 8479 | -1/Access | Build established: Scavenger-Scout 8480 | -1/Access | Lost 8 parts (2p4n1u1w) 8540 | -1/Access | Lost 3 parts (1n2u) 8550 | -1/Access | Core integrity fell below 50% 8552 | -1/Access | Core integrity fell below 20% 8557 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08549_ U-05 Engineer lays Concrete. 08549_ Penetrated by Slug. 08549_ Knocked back. 08550_ U-05 Engineer lays Concrete. 08551_ Slug penetrates Wall. 08551_ Knocked back. 08551_ U-05 Engineer lays Concrete. 08551_ Knocked back. 08552_ U-05 Engineer builds a Door. 08553_ H-88 Terminator retrieves Drone. 08553_ U-05 Engineer lays Concrete. 08554_ Slug penetrates Wall. 08554_ Penetrated by Slug. 08554_ Slug penetrates Wall. 08554_ Slug penetrates T-07 Excavator. 08554_ T-07 Excavator destroyed. 08554_ U-05 Engineer builds a Wall. 08555_ U-05 Engineer lays Concrete. 08555_ C-57 Dissector destroyed. 08556_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????# # !/ = ##?########????????? | | ????????# + /!/ % #? #????????? | | ????????# # ! !#? #????????? | | ######### # # #????????? | | """"" # # # #????????? | | ""T"" # + + #????????? | | #== # # #????????? | | ] #== ## ## # #????????? | | #== ## ### #? ! #????????? | | ###########+##### ############????????? | | = #??????# h u #??????????? | | #??????# ! + = #??????????? | | #########??????# " # p# ! #??????????? | | ????######?????# """ # u# #??????????? | | ##### #?????# """#h% # [ " #??????????? | | " #?????# " # Hp# """? ???????????? | | #?????# #*% # """ ?????????????? | | ##### ! #?????# ! #h # ? 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"" ???????????? | | #####????# " #?????????????? ???????????? | | ?????????##########??????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ??????????????????????????????????? ?????????? | | ???????????????????????????????????? ?????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 400 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 1110 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Corruption Block 20 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayScrapSplitter Manual? 0 Play Time 01:45:38 Cumulative 1760.4 hours Start 2026.10.24 @ 22:46:39 End 2026.10.25 @ 00:40:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1256 Rogue 1216 Adventurer 40 Explorer 0 Win Type - Total 233 Types 112/12/77/3/2/4/16/2/1/4 Lore% 98 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a744f75-bb29-45db-96e2-a90d03affc57