Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 14:50:50 Player: Runagate Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2722) 2722 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6962 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Improved Heat Sink Cooling System Light EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Battery Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Gatling Laser Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Fission Core Armored Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Cooling System Advanced Terrain Scanner Advanced Terrain Scan Processor Particle Charger Hardened Medium Armor Plating Light EM Pulse Cannon Improved EM Pulse Cannon Mini Grenade Launcher Mini Grenade Launcher Powered Hammer [Rating: 68] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 . 1 Utility 6 | . . 2 1 1 2 . Weapon 1 | . . . 1 . . . Parts Attached 70 | 7 3 7 26 16 4 7 Power 11 | 1 1 1 2 3 1 2 Engine 6 | 1 1 1 . 3 . . Core 5 | . . . 2 . 1 2 Reactor . | . . . . . . . Propulsion 16 | 2 . . 10 1 . 3 Treads 16 | 2 . . 10 1 . 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 2 3 6 6 3 . Device 12 | 1 . 3 3 4 1 . Storage 4 | 1 2 . . 1 . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 4 | . . . 2 1 1 . Artifact . | . . . . . . . Weapon 21 | 2 . 3 8 6 . 2 Energy Gun 9 | 1 . 1 3 4 . . Energy Cannon 4 | . . . . 2 . 2 Ballistic Gun 6 | 1 . 2 3 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 13 | . . 1 . 1 . 11 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 5 | . . . . 1 . 4 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 9 | . . 1 . 1 . 9 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 9 10 14 14 14 14 Power 1 | . 2 2 2 2 2 . Propulsion 1 | . . . 1 2 3 1 Utility 3 | . 2 1 2 3 3 6 Weapon 6 | . 4 5 8 6 6 5 Tool/Special . | . . . . . . . Unused Backups 31 | . 2 1 6 8 2 12 Power 6 | . 1 . 1 2 2 . Propulsion . | . . . . . . . Utility 10 | . . 1 1 1 . 7 Weapon 15 | . 1 . 4 5 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 100 97 99 99 99 94 Engine 3 | . 14 11 1 1 4 . Core 5 | . . . 7 4 1 10 Treads 21 | . 28 22 18 22 20 21 Device 17 | . 14 31 21 15 19 16 Storage 12 | . 14 11 9 14 13 10 Processor 6 | . . . 6 7 12 10 Protection 5 | . . . 7 6 6 4 Energy Gun 10 | . 14 10 15 7 13 9 Energy Cannon 3 | . . . . 5 6 5 Ballistic Gun 4 | . 14 11 9 1 . . Ballistic Cannon 2 | . . . 1 6 . . Peak Build Rating 68 | 7 8 14 31 45 56 68 Average Rating 37 | 5 7 11 23 39 54 62 On Entrance 22 | . 7 8 12 30 45 56 Naked Turns 84 | . . . . . . 84 Heaviest Build 80 | 15 30 36 48 62 63 80 Greatest Support 90 | 40 40 40 43 68 68 90 Greatest Overweight (x) 2 | 2 . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 14 Most Carried 15 | 3 10 13 15 15 15 15 Average Carried 13 | 1 9 10 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 3 10 13 15 15 15 5 Class Distribution -------------------- 41% | Gunner 29% | Skirmisher 18% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1565 | 291 53 147 372 580 60 62 Remotely . | . . . . . . . Salvage Created 3255 | 108 134 307 751 1175 278 502 Parts 179 | 5 8 24 44 73 10 15 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 58 | . 2 9 15 22 5 5 Guns 34 | . 2 9 15 2 3 3 Cannons 24 | . . . . 20 2 2 Classes Destroyed 14 | 2 3 2 3 3 . 1 Worker 1 | . . . . . . 1 Builder 2 | . . . . 2 . . Tunneler 3 | 2 . . . 1 . . Hauler 2 | . . . 2 . . . Recycler 5 | 1 . 1 . 2 . 1 Operator 3 | . 2 . . 1 . . Watcher 6 | . 1 2 . 1 . 2 Swarmer 15 | . . 7 4 4 . . Grunt 18 | . 2 . 5 7 2 2 Brawler 3 | . . . . 1 1 1 Sentry 10 | . . 2 4 3 1 . Hunter 2 | . . . 1 1 . . Programmer 9 | . . . . 6 1 2 Heavy 1 | . . . 1 . . . Best Kill Streak 5 | 2 3 5 4 5 3 3 Combat Bots Only 4 | . 2 4 4 4 3 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 2 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 432 | . 4 68 73 98 33 156 Missed 138 | . . 26 31 35 16 30 Hits 294 | . 4 42 42 63 17 126 Melee 4 | . . . . 1 . 3 Projectile 290 | . 4 42 42 62 17 123 AOE 2 | . . . . . . 2 Critical Strikes 16 | . . 2 2 3 1 8 Part Disruptions 3 | . . . . 1 . 2 Damage Taken 5206 | . 47 456 875 813 184 2831 Core 1361 | . 11 77 123 64 35 1051 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 23 | . . . . 23 . . Core Remaining (%) 89 | 100 95 80 77 90 95 . Volleys Fired 161 | 7 12 25 43 44 10 20 Largest 3 | 2 2 2 3 3 3 3 Hottest 268 | 70 70 76 119 181 214 268 Shots Fired 426 | 14 24 43 127 132 30 56 Gun 313 | 14 24 43 127 54 20 31 Cannon 113 | . . . . 78 10 25 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 153 | 7 12 25 55 54 . . Thermal 273 | 7 12 18 72 78 30 56 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | 5 10 9 25 21 25 11 Robot Miss Streak 4 | 1 3 4 2 2 1 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 304 | 10 18 26 102 86 24 38 Core Hits 147 | 4 9 15 36 44 16 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 12 | 2 1 3 2 3 1 . Burn 8 | 2 1 2 2 . 1 . Destroy 2 | . . 1 . 1 . . Blast 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6060 | 127 224 357 1488 2180 598 1086 Guns 3900 | 127 221 357 1488 672 433 602 Cannons 2152 | . . . . 1503 165 484 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 8 | . 3 . . 5 . . Kinetic 1692 | 63 109 205 550 765 . . Thermal 4360 | 64 112 152 938 1410 598 1086 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 2 . 8 Average Corruption 2 | . . . . 1 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . . . 24 . 22 Message Errors 12 | . . . . 4 . 8 Matter Fused 10 | . . . . 6 . 4 Heat Flow Errors 4 | . . . . 2 . 2 Energy Discharges 6 | . . . . 4 . 2 Data Loss (minor) 10 | . . . . 5 . 5 Data Loss (major) 4 | . . . . 3 . 1 Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . 12 . . Projectiles 12 | . . . . 12 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . . . . 7 . . Impact . | . . . . . . . Kinetic 6 | . . . . 6 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . 1 . . 1 . 1 Targets Rammed 4 | . 1 . . 2 . 1 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 734 | 27 96 117 120 313 19 734 Average Temperature 75 | 12 40 43 28 86 7 175 Received Heat Transfer 951 | . 24 105 171 132 75 444 Effects 5 | . . . . 1 . 4 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . 1 . . Damage (minor) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | 1 1 . 5 3 3 4 Heat Transferred 8639 | 333 407 592 2154 2146 1217 1790 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 94 | 100 100 100 100 82 100 100 Level 1 5 | . . . . 17 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 321 | 10 55 147 83 321 147 114 Initial 147 | . . . 33 9 147 18 Average 54 | 1 4 88 27 102 88 16 Influence Increases 2042 | 15 91 284 414 714 169 355 Destroy 0b10 Robot/C 1160 | . 40 180 300 440 100 100 Destroy 0b10 Robot/NC 110 | 15 15 15 10 35 . 20 Destroy Leader 316 | . 12 44 84 122 30 24 Successful Hack 65 | . 24 . 19 7 7 8 Disable Machine 60 | . . . . 45 . 15 Destroy Structure 16 | . . . 1 5 2 8 Lose Combat Pursuer 315 | . . 45 . 60 30 180 Influence Decreases 1931 | 15 91 204 474 433 432 282 Entered New Map 232 | . . . 47 11 154 20 Time Decay 1602 | 15 91 194 427 412 278 185 Lost Part 97 | . . 10 . 10 . 77 Squads Dispatched 14 | . 3 . 2 5 1 3 Investigation 2 | . . . . 2 . . Extermination 6 | . . . . 3 1 2 Reinforcement 6 | . 3 . 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 . 4 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 7 13 21 27 9 26 Peak Tracking Total 10 | . 3 4 5 4 4 10 Tactical Retreats 10 | . . 1 . 2 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . . . 1 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . . . . 3 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 3 1 4 3 2 3 Terminals 13 | . 3 . 4 2 2 2 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 50 | . 9 5 15 10 4 7 Successful 20 | . 4 2 2 6 2 4 Failed 30 | . 5 3 13 4 2 3 Catastrophic 7 | . 2 . 2 1 1 1 Database Lockouts . | . . . . . . . Manual 8 | . 2 . . 4 2 . Terminals 41 | . 9 . 15 7 4 6 Fabricators . | . . . . . . . Repair Stations 8 | . . 5 . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 15 | . 4 . 2 4 2 3 Record 4 | . . . . 3 1 . Prototype ID Bank 2 | . . . 1 . . 1 Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 2 . 2 . . Scan Component 3 | . . 2 . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 13 | . 2 1 4 2 2 2 Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Programmers 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 7312 | 27 821 452 1448 2360 603 1601 Sensors 6432 | . . 420 1448 2360 603 1601 Seismic 1684 | 27 821 452 384 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 7502 | 131 821 452 1448 2360 603 1687 Spaces Moved 3593 | 61 403 177 448 1128 329 1047 Core 185 | 17 . . . . . 168 Treads 3408 | 44 403 177 448 1128 329 879 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 166 166 50 Average Speed 173 | 148 160 198 234 177 166 146 Slowest Speed 250 | 160 160 240 250 250 166 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 60 18 37 30 11 30 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . . 3 1 6 Melee . | . . . . . . . Projectile 10 | . . . . 3 1 6 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4554 | 84 558 233 767 1396 366 1150 Wait 611 | 7 128 20 202 167 18 69 Move 3587 | 60 402 176 447 1127 328 1047 Hop . | . . . . . . . Pick Up 49 | 3 8 4 14 13 3 4 Fast Attach 14 | 7 . 1 1 5 . . Attach 16 | . . 2 4 3 2 5 Detach 1 | . . . 1 . . . Swap 52 | . 3 4 26 14 2 3 Drop 59 | . 4 1 29 21 3 1 Fire 161 | 7 12 25 43 44 10 20 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 3 | . 1 . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 12) 940 | -10/Materials | Discovered new exit (range 6) 953 | -10/Materials | Entered another Materials area 953 | -9/Materials | Evolved 2 slots: Utility x2 1084 | -9/Materials | Discovered new exit (range 12) 1307 | -9/Materials | Discovered new exit (range 8) 1405 | -9/Materials | Entered another Materials area 1405 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2276 | -8/Materials | Discovered new exit (range 9) 2364 | -8/Materials | Build established: Gunner 2853 | -8/Materials | Entered Factory 2853 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3596 | -7/Factory | Repaired Hcp. Battery 5031 | -7/Factory | Identified exit to Lower Caves 5147 | -7/Factory | Discovered new exit (range 15) 5213 | -7/Factory | Entered another Factory area 5213 | -6/Factory | Evolved 2 slots: Utility x2 5517 | -6/Factory | Build established: Skirmisher 5553 | -6/Factory | Discovered new exit (range 4) 5558 | -6/Factory | Identified exit to Lower Caves 5722 | -6/Factory | Discovered new exit (range 10) 5763 | -6/Factory | Identified exit to Factory 5816 | -6/Factory | Entered another Factory area 5816 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6994 | -5/Factory | Cargo convoy interrupted 7172 | -5/Factory | Discovered new exit (range 6) 7180 | -5/Factory | Identified exit to Upper Caves 7419 | -5/Factory | Released all parts (6) 7449 | -5/Factory | Lost 9 parts (1p2n4u2w) 7488 | -5/Factory | Core integrity fell below 50% 7503 | -5/Factory | Discovered new exit (range 15) 7503 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07419_ Extracted 1 energy. 07427_ CP 07470_ WL%IRDFJ2MKDV,M SHD K 07475_ W-25 Informer sends out distress signal. 07485_ Acquired 4 matter. 07491_ Triggered Tesla Bomb Trap. 07491_ A bubble of electromagnetic force engulfs the area. 07494_ System corrupted: Heat flow error (+177). 07500_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 07502_ Slammed into P-70 Sage. 07503_ Nuclear Reactor explodes. 07503_ S-27 Virus destroyed. 07503_ Nuclear Reactor explodes. 07503_ EXIT=FOUND 07503_ S-27 Virus destroyed. 07503_ Penetrated by Slug. 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H +?????????????? | | ???????????< #?????????#### | | ???????????? R %%%" #????????? | | ???????????? ###+##### """ ! #????????? | | ??????????????????????# %"" ###+###### | | ??????????????????????#% | | ??????????????????????# %"" | | ??????????????????????# %"" | | ??????????????????????# %w"" | | ??????????????????????# | | ??????????????????????# """" ########### # | | ??????????????????????# """" # """" # # | | ??????????????????????# """" / ""R" ] # # | | ??????????????????????# # "" " / # | | ??????????????????????# + # # | | ??????????????????????# ###### """ """ # # | | ??????????????????????# ?????# """ """ # # | | ??????????????????????###+##?????# """ """ # # | | ?????????????????????????????????# # # | | ?????????????????????????????????####+###### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 50 Energy Generation 31 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Battery | 48% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisHelicalRailcannon Manual? 0 Play Time 00:42:51 Cumulative 75.7 hours Start 2025.09.19 @ 14:03:23 End 2025.09.19 @ 14:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 158 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13085b97-6c11-41c3-b2d0-b838aa19481f