Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 22:20:05 Player: UberDoot Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (122) 610 Value Destroyed (4420) 4420 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 10443 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 348 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 53/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Compact Battery (200) Advanced Melee Analysis Suite Makeshift Hacking Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] Makeshift Hacking Suite Heart of Steel > --- WEAPON ----------- Heavy Plasma Cannon Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Heat Sink Compact Battery Improved Sensor Array Seismic Detector Energy Filter Improved Particle Charger Weapon Cycler Cloaking Device Hacking Suite Makeshift Hacking Suite Long-range Tractor Beam Trap Extractor Improved Proton Missile Launcher Heavy Missile Launcher Chainsword [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Barrage Gun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 4 | . . 1 . 1 1 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 170 | 6 10 12 14 27 11 13 21 . 13 28 15 Power 15 | 1 1 . 2 2 . . 1 . 2 6 . Engine 10 | 1 . . 2 2 . . 1 . 1 3 . Core 5 | . 1 . . . . . . . 1 3 . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 2 3 1 5 6 . 4 . 3 4 . Treads 15 | . 2 3 1 2 4 . 2 . 1 . . Leg 11 | 2 . . . 3 2 . 2 . 2 . . Wheel 4 | . . . . . . . . . . 4 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 56 | 1 4 3 3 8 5 4 11 . 1 7 9 Device 44 | . 3 2 2 7 3 3 10 . . 5 9 Storage 3 | 1 1 . . . . . . . . 1 . Processor 4 | . . . . 1 1 . 1 . 1 . . Hackware 1 | . . . . . . . . . . 1 . Protection 4 | . . 1 1 . 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 69 | 2 3 6 8 12 . 9 5 . 7 11 6 Energy Gun 21 | . 1 4 3 5 . 1 . . 1 6 . Energy Cannon 11 | . . . 2 4 . . 2 . 1 1 1 Ballistic Gun 15 | 2 2 . . 1 . 5 2 . 3 . . Ballistic Cannon 4 | . . . 1 . . . . . . 2 1 Launcher 9 | . . . . 2 . 3 1 . 2 . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 5 | . . 2 2 . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 4 . . . 1 . . 1 1 Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . 5 . . Parts Lost 58 | . . 1 . 16 2 . 11 . 7 14 7 Power 8 | . . . . 2 . . 1 . . 3 2 Propulsion 21 | . . . . 4 2 . 4 . 4 4 3 Utility 12 | . . 1 . 4 . . 3 . . 3 1 Weapon 17 | . . . . 6 . . 3 . 3 4 1 Highest Loss Streak 10 | . . 1 . 7 2 . 10 . 4 9 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 95 100 88 97 99 87 100 96 79 70 Engine 6 | . 4 . 8 8 7 7 6 7 4 6 2 Core 2 | . 10 11 2 . . . . . 2 4 . Treads 14 | . 14 31 33 17 5 30 15 15 8 2 . Leg 6 | . 13 . . 5 22 . 3 15 18 6 . Wheel 1 | . . . . . . . . . . 2 15 Device 15 | . 12 17 15 19 17 15 15 23 15 13 15 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 5 Processor 8 | . . . . 1 9 7 12 7 14 12 5 Hackware 1 | . . . . . . . . . . 4 5 Protection 1 | . . 1 6 2 1 6 . . . . . Energy Gun 5 | . . 19 11 14 15 6 . . 1 10 . Energy Cannon 4 | . . . 6 6 7 3 6 7 10 1 5 Ballistic Gun 9 | . 27 1 . . . 11 15 15 8 . . Ballistic Cannon 1 | . . . . 2 . . . . . 2 9 Naked Turns 66 | . . . . . . . . . . . 66 Heaviest Build 61 | 11 30 35 39 47 51 51 54 48 50 57 61 Greatest Support 96 | 20 40 66 66 64 96 96 96 42 50 36 36 Greatest Overweight (x) 16 | 1 1 9 . 15 16 . 1 1 1 15 1 Average Overweight (x) . | . . . . . . . . 1 . 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 4 8 14 14 14 14 14 11 15 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 14 15 14 15 15 15 15 15 15 4 Class Distribution -------------------- 26% | Scavenger-Gunner 26% | Mutant 17% | Gunner 11% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Commander-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Matter Collected 3643 | 327 408 137 131 346 109 424 623 . 400 412 326 Remotely 125 | . . . . . . . . . . . 125 Salvage Created 4395 | 158 372 137 241 1087 273 488 336 . 275 944 84 Parts 229 | 10 26 7 16 56 7 25 15 . 14 51 2 Haulers Intercepted 4 | . 1 . 1 1 . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . 21 18 . 15 . 8 Prevented 3 | . . . . . . . 1 . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 93 | . 6 4 6 27 5 14 7 . 9 14 1 Melee 1 | . . . 1 . . . . . . . . Guns 47 | . 6 4 2 12 2 7 3 . . 11 . Cannons 18 | . . . 2 7 2 . 1 . 5 1 . AOE 25 | . . . . 8 . 7 3 . 4 2 1 Classes Destroyed 17 | 2 4 1 . 1 1 2 3 . 1 2 . Worker 5 | . . . . . . . . . . 5 . Builder 4 | . . . . 1 . . . . . 3 . Tunneler 5 | 4 . . . . . . . . . 1 . Hauler 4 | . 1 . 1 1 . . . . . 1 . Recycler 5 | 1 1 . . . . . . . . 3 . Minesweeper 2 | . . . . . . 1 . . . . 1 Drone 1 | . . . . . . . . . 1 . . Watcher 5 | . 3 . 1 . . . . . . 1 . Swarmer 28 | . 3 . 3 6 1 . . . 4 11 . Grunt 40 | . 3 2 . 19 1 12 1 . 2 . . Brawler 3 | . . . . . . 1 2 . . . . Duelist 2 | . . . . . . . 1 . 1 . . Sentry 12 | . . 2 3 2 2 1 1 . . . 1 Hunter 3 | . . . . . 1 . . . 1 1 . Programmer 2 | . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . 1 Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | 3 3 2 2 7 2 5 5 . 4 7 1 Combat Bots Only 7 | . 3 2 2 7 2 5 5 . 4 5 1 Max Kills in Single Turn 4 | 1 1 1 1 4 1 2 2 . 3 3 1 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 4 | . . . . 4 . 2 2 . 3 2 1 Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 870 | . 20 28 29 191 121 68 92 . 66 102 153 Missed 267 | . 4 7 7 56 46 22 30 . 17 22 56 Damage Taken 8639 | . 166 317 261 2087 591 642 1207 . 745 1372 1251 Core 1753 | . 25 76 55 376 52 70 145 . 97 314 543 Absorbed by Shields 200 | . . . . . 171 29 . . . . . Regen/Repaired (Parts) 12 | . 12 . . . . . . . . . . Core Remaining (%) 67 | 100 90 . 67 31 . . . . 48 . . Volleys Fired 319 | 19 33 14 14 59 17 28 63 . 24 38 10 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 3 Hottest 240 | 40 40 126 131 199 199 134 121 . 159 240 191 Shots Fired 634 | 38 66 28 28 137 41 57 105 . 44 66 24 Gun 402 | 38 66 28 15 74 24 43 57 . 18 39 . Cannon 206 | . . . 13 60 17 5 42 . 21 27 21 Launcher 26 | . . . . 3 . 9 6 . 5 . 3 Special . | . . . . . . . . . . . . Kinetic 275 | 38 66 . 1 20 . 42 57 . 17 20 14 Thermal 314 | . . 28 27 105 41 6 42 . 12 46 7 Explosive 26 | . . . . 3 . 9 6 . 5 . 3 Electromagnetic 19 | . . . . 9 . . . . 10 . . Robot Hit Streak 29 | 7 5 16 19 29 18 7 12 . 13 9 5 Robot Miss Streak 6 | 5 3 2 3 2 2 3 2 . 2 6 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 1 . . . 2 . . . 3 . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . 1 . Shots Hit Robots 378 | 22 31 24 25 88 28 31 41 . 23 52 13 Core Hits 217 | 8 18 7 8 53 10 32 20 . 13 41 7 Critical Kills 2 | . . . . . 1 . . . . 1 . Critical Parts Destroyed 3 | . . . 1 . . . 1 . 1 . . Critical Strikes 13 | . . 3 2 . 2 . 1 . 1 4 . Burn 5 | . . 3 1 . 1 . . . . . . Meltdown 2 | . . . . . 1 . . . . 1 . Destroy 2 | . . . . . . . 1 . 1 . . Blast 3 | . . . . . . . . . . 3 . Smash 1 | . . . 1 . . . . . . . . Melee Attacks 33 | . . 3 14 . . . . . . 14 2 Impact 28 | . . 3 14 . . . . . . 11 . Slashing 2 | . . . . . . . . . . . 2 Piercing 3 | . . . . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11349 | 223 395 408 563 2495 582 1540 1300 . 1090 2077 676 Guns 4425 | 223 395 408 168 972 332 459 689 . 132 647 . Cannons 2895 | . . . 230 963 247 . 133 . 407 519 396 Explosions 3767 | . . . . 553 . 1081 478 . 551 824 280 Melee 241 | . . . 154 . . . . . . 87 . Ramming 21 | . . . 11 7 3 . . . . . . Kinetic 2551 | 223 395 . 23 78 . 441 689 . 109 361 232 Thermal 5072 | . . 408 375 1938 579 18 133 . 186 1271 164 Explosive 3142 | . . . . 394 . 1081 478 . 551 358 280 Electromagnetic 322 | . . . . 78 . . . . 244 . . Impact 154 | . . . 154 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 87 | . . . . . . . . . . 87 . Highest Corruption 9 | . . . . . . . 4 4 9 1 4 Average Corruption 3 | . . . . . . . 4 4 5 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . . . . . . . 20 5 18 1 4 Message Errors 7 | . . . . . . . 6 . 1 . . Matter Fused 15 | . . . . . . . 5 1 9 . . Heat Flow Errors 9 | . . . . . . . 2 3 2 1 1 Energy Discharges 6 | . . . . . . . 1 . 3 . 2 Data Loss (minor) 8 | . . . . . . . 5 1 1 . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 546 | . . . 47 15 3 19 . . 69 374 19 Projectiles 68 | . . . . 9 3 . . . 22 20 14 Explosions 431 | . . . . 6 . 19 . . 47 354 5 Melee 47 | . . . 47 . . . . . . . . Knockbacks 5 | . . . . . . . . . . 4 1 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 4 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 409 | . . . . 80 . 54 25 . . 187 63 Shots 9 | . . . . 2 . 2 1 . . 3 1 Rammed 3 | . . . 1 . 2 . . . . . . Targets Rammed 5 | . . . 1 2 2 . . . . . . Kicked 2 | . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 510 | . 2 387 199 510 292 16 147 237 246 386 379 Average Temperature 109 | . 1 180 91 158 105 5 40 100 46 96 121 Received Heat Transfer 2054 | . 51 144 45 1098 80 220 164 . 162 . 90 Effects 12 | . . 1 . 8 . . . . 1 2 . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 5 | . . 1 . 2 . . . . 1 1 . Matter Decay 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions 2 | . . . 2 . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 23 | . . 3 1 8 6 . . . . 4 1 Heat Transferred 8973 | . . 1110 814 3208 1110 37 185 . 259 2000 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Peak Influence 660 | 25 165 141 179 660 503 . . . . 645 . Initial 300 | . 16 21 12 75 300 . . . . . . Average 163 | 10 31 49 84 318 370 . . . . 209 . Maximum Alert Level 2 | . . . . 2 2 . . . . 2 . Low Security (%) 68 | 100 100 100 100 35 . . . . . 53 . Level 1 18 | . . . . 24 59 . . . . 31 . Level 2 13 | . . . . 39 40 . . . . 15 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 5 3 . 1 . . 2 . Investigation 1 | . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . . 2 . Reinforcement 4 | . 1 . 1 1 1 . . . . . . Assault 2 | . . . . 1 . . 1 . . . . Garrison 4 | . . . . 2 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Distress Signals 6 | . . . 2 2 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 14 10 13 39 11 22 12 . 18 22 8 Peak Tracking Total 9 | . 3 4 4 8 6 9 9 . 4 6 5 Tactical Retreats 12 | . . . 2 . 1 1 2 . 3 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 3 Traps Extracted 1 | . . . . . . . 1 . . . . Installed 6 | . . . . . . . 2 . . . 4 Triggered 6 | . . . . . . . 1 . 2 . 3 Most Traps Carried 4 | . . . . . . 4 4 3 3 3 4 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Machines Disabled 40 | . . . 3 3 . . . . . 34 . Max in Single Turn 13 | . . . 1 1 . . . . . 13 . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Machines Accessed 23 | . 6 3 3 2 . 1 1 4 . 3 . Terminals 14 | . 5 2 3 1 . . . . . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 85 | . 18 13 8 7 . 1 1 27 . 10 . Successful 62 | . 9 10 4 5 . 1 1 27 . 5 . Failed 23 | . 9 3 4 2 . . . . . 5 . Catastrophic 4 | . 2 . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 4 5 . 1 . . . . . 1 1 Terminals 45 | . 16 10 8 1 . . . . . 10 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . 3 . 6 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 52 | . 7 7 4 . . 1 1 27 . 5 . Record 12 | . . . . . . . . 11 . 1 . Part Schematic 10 | . . 1 . . . . . 9 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 6 | . . 1 1 . . . . 3 . 1 . Open Door 2 | . . . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . Alert Level 6 | . 1 1 2 . . . . . . 2 . Unreport Threat 2 | . . 1 1 . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . 3 . 5 . . . . . . . Insert Component 4 | . . 2 . 2 . . . . . . . Analyze 4 | . . 1 . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 6 3 3 1 . . . . . 2 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 . 2 . . . 9 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . 1 . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Total Allies 16 | . . . 10 . . . 6 . . . . Largest Group 10 | . . . 10 . . . 4 2 2 . . Highest-Rated Group 124 | . . . 88 . . . 124 48 48 . . Highest-Rated Ally 32 | . . . 16 . . . 32 32 32 . . Total Orders 2 | . . . 2 . . . . . . . . STAY 1 | . . . 1 . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . Ally Attacks 78 | . . . 28 . . . 42 . 8 . . Total Damage 1216 | . . . 276 . . . 669 . 271 . . Kills 16 | . . . 5 . . . 6 . 5 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 40 | . . . . . . . . . . 40 . Traps 13 | . . . . . . . . . . 13 . Emergency Access 6 | . . . . . . . . . . 6 . Items 17 | . . . . . . . . . . 17 . Machines 2 | . . . . . . . . . . 2 . Patrols 2 | . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Turns Passed 11211 | 179 984 481 765 741 398 836 3300 177 807 1680 863 Spaces Moved 5531 | 94 594 255 391 246 211 451 1350 77 432 685 745 Core 200 | 9 . 2 . 1 1 . . . . 66 121 Treads 3175 | . 278 253 391 190 35 451 1350 77 150 . . Legs 1296 | 85 316 . . 55 175 . . . 282 383 . Wheels 860 | . . . . . . . . . . 236 624 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 145 145 120 120 160 152 232 120 101 50 Average Speed 168 | 113 138 148 146 170 139 160 224 232 148 212 93 Slowest Speed 850 | 120 190 500 150 800 850 160 232 232 232 800 105 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 7 82 22 48 20 7 63 97 69 58 20 70 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . 2 . 3 . 2 Spaces Dug 50 | . . 2 . . 1 15 6 . 16 8 2 Terrain Destroyed 487 | . . 2 . 33 1 122 98 . 73 116 42 Melee 12 | . . 2 . . . . . . . 8 2 Projectile 50 | . . . . 9 1 5 25 . 1 5 4 AOE 425 | . . . . 24 . 117 73 . 72 103 36 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Total 6808 | 129 692 326 533 451 281 526 1532 76 559 814 889 Wait 488 | 5 27 21 74 101 30 12 20 . 81 27 90 Move 5521 | 93 593 254 390 245 211 450 1349 76 431 684 745 Hop . | . . . . . . . . . . . . Pick Up 101 | 6 16 9 8 10 4 9 14 . 5 9 11 Fast Attach 75 | 6 5 5 8 14 7 3 1 . 6 19 1 Attach 44 | . 2 2 . 8 1 2 14 . 3 4 8 Detach 15 | . 2 1 2 . 2 2 . . . 3 3 Swap 51 | . 3 5 6 5 3 8 6 . 4 5 6 Drop 93 | . 11 12 15 7 5 12 6 . 5 11 9 Fire 319 | 19 33 14 14 59 17 28 63 . 24 38 10 Melee 33 | . . 3 14 . . . . . . 14 2 Ram . | . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . Crush 2 | . . . 1 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 58 | . . . 1 . . . 57 . . . . Trap 6 | . . . . . . . 2 . . . 4 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 372 | -10/Materials | Repaired Imp. Terrain Scanner 407 | -10/Materials | Discovered new exit (range 5) 575 | -10/Materials | Discovered new exit (range 3) 622 | -10/Materials | Discovered new exit (range 6) 987 | -10/Materials | Discovered new exit (range 16) 1164 | -10/Materials | Entered another Materials area 1164 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -9/Materials | Discovered new exit (range 14) 1568 | -9/Materials | Discovered new exit (range 14) 1645 | -9/Materials | Entered Storage 1656 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1962 | -9/Storage | Build established: Commander-Mutant 2033 | -9/Storage | Lost 7 allies 2283 | -9/Storage | Build established: Mutant 2343 | -9/Storage | Discovered new exit (range 15) 2410 | -9/Storage | Entered Materials 2410 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2744 | -8/Materials | Garrison activated, responded to threat 2856 | -8/Materials | Destroyed 7 combat bots 2934 | -8/Materials | Lost 7 parts (3n1u3w) 2974 | -8/Materials | Core integrity fell below 50% 3032 | -8/Materials | Lost 6 parts (1p1n1u3w) 3122 | -8/Materials | Discovered new exit (range 16) 3151 | -8/Materials | Entered Factory 3151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3304 | -7/Factory | Build established: Scavenger-Gunner 3508 | -7/Factory | Discovered new exit (range 12) 3549 | -7/Factory | Entered Lower Caves 3601 | -7/Lower Caves | Encountered a Warlord checkpoint 3739 | -7/Lower Caves | Build established: Scavenger-Tank 4155 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4217 | -7/Lower Caves | Learned Factory terminal intel 4336 | -7/Lower Caves | Discovered new exit (range 7) 4369 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4385 | -7/Lower Caves | Entered another Lower Caves area 4523 | -7/Lower Caves | Spotted B-75 Beast 4625 | -7/Lower Caves | Destroyed B-75 Beast 4641 | -7/Lower Caves | Lost 10 parts (1p4n2u3w) 4746 | -7/Lower Caves | Encountered a Warlord checkpoint 4784 | -7/Lower Caves | Identified exit to Factory 4980 | -7/Lower Caves | Build established: Gunner 5752 | -7/Lower Caves | Learned Factory terminal intel 6157 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6525 | -7/Lower Caves | Build established: Commander-Gunner 6752 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6802 | -7/Lower Caves | Lost 3 allies 6949 | -7/Lower Caves | Found Prototype Device 6972 | -7/Lower Caves | Identified Heart of Steel 7141 | -7/Lower Caves | Build established: Scavenger-Gunner 7454 | -7/Lower Caves | Discovered new exit (range 8) 7685 | -7/Lower Caves | Entered Data Miner 7685 | -7/Data Miner | Accompanied by 2 allies 7685 | -7/Data Miner | Discovered new exit (range 6) 7730 | -7/Data Miner | Met Data Miner 7771 | -7/Data Miner | Learned location of Section 7 (-3) 7771 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7808 | -7/Data Miner | Received God Mode back door access code from Data Miner 7862 | -7/Data Miner | Entered Proximity Caves 7862 | -6/Proximity Caves | Accompanied by 2 allies 8377 | -6/Proximity Caves | Core integrity fell below 50% 8499 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8530 | -6/Proximity Caves | Lost 4 parts (2n2w) 8669 | -6/Proximity Caves | Entered Factory 8669 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8670 | -6/Factory | Loaded intel: 26 terminal locations 9572 | -6/Factory | Lost 9 parts (2p3n1u3w) 9811 | -6/Factory | Build established: Mutant 10164 | -6/Factory | Discovered new exit (range 8) 10349 | -6/Factory | Entered Lower Caves 10362 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10398 | -6/Lower Caves | Learned Factory stockpile data 10537 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10720 | -6/Lower Caves | Spotted B-75 Beast 11024 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11033 | -6/Lower Caves | Found Prototype Special Weapon 11108 | -6/Lower Caves | Identified Molecular Deconstructor 11137 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 11142 | -6/Lower Caves | Core integrity fell below 50% 11144 | -6/Lower Caves | Released all parts (8) 11154 | -6/Lower Caves | Core integrity fell below 20% 11175 | -6/Lower Caves | Lost 3 parts (2n1w) 11212 | -6/Lower Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11151_ Acquired Lrn. Tractor Beam. 11153_ Penetrated by Slug. 11153_ Slug penetrates Wall. 11153_ Chain reaction triggered in Mic. Fission Core. 11153_ X-72 Disruptor destroyed. 11153_ H-66 Slayer destroyed. 11154_ Slug penetrates Wall. 11165_ Acquired 24 matter. 11188_ Slug penetrates Wall. 11188_ Penetrated by Slug. 11208_ Searching scrap... 11208_ Found Adv. Melee Analysis Suite. 11208_ Found Adv. Sensor Array. 11208_ Found Gauss Cannon. 11208_ Found System Restoration Module. 11208_ Found 20 Matter. 11209_ System corrupted: Energy discharge (-40). 11209_ Acquired Adv. Melee Analysis Suite. 11210_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????## | | ??????????????????????????????????????????###### | | ?????????????????????????????????????????##"""# | | ?????????????????????????????????????????#"" " | | ?????????????????????????????????????????#X! " | | ?????????????????????????????????????????##]# ## | | ??????????????????????????????????????????# # ## | | ??????????????????????????????????????????##### | | ??????????????????????????????????????????????### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????#??# ??????????????????????????# | | ????????????????# # ?????????????????????????# | | ????????????????# ############????????????## | | ????????????????# ] ##????????????## | | ????????????????# @ ! #######?#?????? | | ????????????????# ###### p #????? | | ???????????????# ???????# ## ### ### #????? | | ??????????????# #?????????# ## #??? # #????? | | ??????????????# ??????????? ## #???? # #????? | | ?????????????? ????### ??? ## #????? ###### | | ???????????????????# ####### #?????? ## | | ??????????????????????# #??????# # | | ???????????????????????# #??????# ## # | | ???????????????????????## # ######## ## # | | ????????????????????????# # | | ????????????????????????## ##### | | ?????????????????????????# ????# #### ## | | ????????????????????????# ????## ##??###? | | ???????????????????????# ??????## #??????? | | ??????????????????????# ???????# # #??????? | | ??????????????????????# ???????# ### #????? | | ??????????????????????## ????????# #?? #???? | | ???????????????????????#### ????????# ? ??? | | ??????????????????????????#?????????# ? #?? | | ????????????????????????????????????####### ###?? | | ??????????????????????????????????????????? #???? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 28 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 11 Trap Extractor Capacity 4 Item Schematics ----------------- Heat Sink | -9/Materials | Hacked Lrn. Tractor Beam | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponReflectiveDetector Manual? 0 Play Time 01:37:54 Cumulative 28.4 hours Start 2024.04.16 @ 20:42:42 End 2024.04.16 @ 22:20:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbbc53fa-d0db-4147-be1e-c158329e272c