Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.28 @ 14:03:43 Player: Sanctumkeeper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (138) 690 Value Destroyed (3432) 3432 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (-231) -231 TOTAL SCORE: 8771 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 64 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -920 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (8) ---- Long-range Sensor Array Improved Light Armor Plating System Mapper Deep Network Scanner Ghost Barrier Latent Energy Streamer Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- Cesium-ion Thruster Long-range Sensor Array Advanced Melee Analysis Suite Improved Light Armor Plating Improved Grenade Launcher Field Lobotomy Kit Plasma Cutter Katana [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 5 | . . 1 . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 123 | 6 10 21 2 . . 34 33 . 1 5 5 2 4 Power 23 | 1 3 5 . . . 3 9 . 1 . . . 1 Engine 13 | 1 3 5 . . . 2 1 . . . . . 1 Core 10 | . . . . . . 1 8 . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 . 7 . . . 13 5 . . 1 1 . . Treads 22 | 2 . 7 . . . 13 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . . . 5 . . 1 1 . . Utility 35 | 1 4 4 . . . 10 12 . . 2 2 . . Device 7 | . . . . . . 2 3 . . 1 1 . . Storage 11 | 1 4 4 . . . 1 1 . . . . . . Processor 1 | . . . . . . . 1 . . . . . . Hackware 7 | . . . . . . . 7 . . . . . . Protection 9 | . . . . . . 7 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 3 5 2 . . 8 7 . . 2 2 2 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 18 | 2 3 5 1 . . 7 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . 1 1 . . . 2 . 1 Special Weapon 3 | . . . . . . . . . . . . 2 1 Impact Weapon 2 | . . . . . . . 2 . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 3 . . . . . . Unidentified Prototypes 5 | . . . . . . 1 4 . . . . . . Parts Lost 45 | . 1 11 . . . 18 1 . 1 1 2 . 10 Power 9 | . 1 2 . . . 3 . . 1 . . . 2 Propulsion 15 | . . 5 . . . 5 . . . 1 1 . 3 Utility 11 | . . . . . . 6 1 . . . . . 4 Weapon 10 | . . 4 . . . 4 . . . . 1 . 1 Highest Loss Streak 10 | . 1 2 . . . 4 1 . 1 1 3 . 10 Average Slot Usage (%) 95 | . 99 95 100 100 100 94 91 100 98 92 92 91 86 Engine 7 | . 14 10 11 11 11 7 . . . . . . . Core 2 | . . . . . . 1 6 7 7 7 7 7 5 Treads 20 | . 28 28 33 33 33 26 . . . . . . . Flight 6 | . . . . . . . 22 23 23 23 22 23 21 Device 3 | . . . . . . 4 7 7 7 6 6 7 6 Storage 23 | . 27 33 33 33 33 27 7 7 7 7 7 7 7 Processor 2 | . . . . . . . 6 7 7 7 7 7 7 Hackware 8 | . . . . . . . 24 30 30 30 30 30 27 Protection 2 | . . . . . . 8 . . . . . . . Ballistic Gun 15 | . 28 22 19 22 22 17 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 7 7 6 7 4 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 144 | 9 75 109 109 109 109 144 109 17 17 25 23 23 19 Greatest Support 68 | 40 40 63 63 63 63 68 68 17 19 19 16 16 18 Greatest Overweight (x) 6 | . 1 5 1 1 1 2 1 . . 1 1 1 6 Average Overweight (x) . | . . 1 1 1 1 1 . . . . 1 . . Largest Inventory Capacity 36 | 6 20 28 28 28 28 36 28 8 8 8 8 8 8 Average Capacity 21 | 4 17 28 28 28 28 28 8 8 8 8 8 8 8 Most Carried 28 | 1 20 28 28 28 28 28 28 8 8 8 7 8 8 Average Carried 19 | . 11 24 27 27 28 27 8 8 7 7 6 7 7 Final Capacity 28 | 6 20 28 28 28 28 28 8 8 8 8 8 8 8 Final Carried 28 | 1 20 28 28 28 28 28 8 8 8 7 7 7 7 Class Distribution -------------------- 65% | Hauler-Mutant 17% | Hacker-Sprinter 10% | Hacker-Mutant 4% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 3789 | 238 406 816 142 . . 1473 325 . 27 88 187 . 87 Remotely . | . . . . . . . . . . . . . . Salvage Created 4852 | . 804 1249 134 . . 2108 413 . 27 . 87 . 30 Parts 305 | . 48 100 6 . . 122 18 . 1 . 5 . 5 Haulers Intercepted 16 | . 2 4 . . . 6 4 . . . . . . Recyclers Shooed 4 | . . 3 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 2 . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 100 | . 18 28 5 . . 42 3 . . . 4 . . Guns 91 | . 18 28 3 . . 42 . . . . . . . AOE 9 | . . . 2 . . . 3 . . . 4 . . Classes Destroyed 14 | . 5 1 1 . . 3 2 . . . 2 . . Worker 6 | . 1 3 . . . 1 1 . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . Hauler 16 | . 2 4 . . . 6 4 . . . . . . Recycler 2 | . . . . . . 1 1 . . . . . . Operator 8 | . 4 1 . . . 3 . . . . . . . Watcher 3 | . . . . . . . 2 . 1 . . . . Swarmer 36 | . 6 10 2 . . 12 3 . . . 3 . . Grunt 42 | . 12 11 2 . . 17 . . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . Sentry 17 | . . 7 . . . 10 . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 4 6 3 . . 5 3 . 1 . 3 . . Combat Bots Only 6 | . 4 6 3 . . 5 3 . . . 3 . . Max Kills in Single Turn 3 | . 2 2 1 . . 1 1 . 1 . 3 . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . Exploded 3 | . . . 1 . . . 1 . . . 3 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Data Miner (-6/Proximity Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Damage Taken 7085 | . 577 1625 172 . . 3053 138 . 159 40 191 . 1130 Core 1402 | . 112 212 18 . . 359 34 . 95 . 26 . 546 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 55 . . . 42 34 . . . . . . . Volleys Fired 429 | . 87 133 11 . . 175 8 . . . 5 1 9 Largest 2 | . 2 2 2 . . 2 1 . . . 1 1 1 Hottest 50 | . 46 46 46 . . 50 36 . . . 36 . 36 Shots Fired 832 | . 174 266 19 . . 350 8 . . . 5 1 9 Gun 806 | . 174 266 16 . . 350 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 17 | . . . 3 . . . 8 . . . 5 . 1 Special 9 | . . . . . . . . . . . . 1 8 Kinetic 806 | . 174 266 16 . . 350 . . . . . . . Thermal 6 | . . . . . . . . . . . . . 6 Explosive 17 | . . . 3 . . . 8 . . . 5 . 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | . 21 13 6 . . 22 . . . . 7 8 2 Robot Miss Streak 5 | . 3 5 2 . . 4 . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 2 . . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . Shots Hit Robots 603 | . 120 181 14 . . 251 22 . 4 . 6 1 4 Core Hits 233 | . 44 63 7 . . 93 15 . 1 . 8 . 2 Critical Hits 7 | . 1 3 . . . 2 1 . . . . . . Critical Kills 4 | . 1 1 . . . 2 . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . . 1 . . . . . . Melee Attacks 123 | . . . . . . . 85 . 23 8 3 . 4 Impact 50 | . . . . . . . 50 . . . . . . Slashing 71 | . . . . . . . 33 . 23 8 3 . 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 9 . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9428 | . 1041 2198 419 . 17 3695 1367 . 143 . 431 . 117 Guns 6972 | . 1041 2106 212 . . 3613 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 689 | . . . 169 . . . 189 . . . 324 . 7 Melee 1515 | . . . . . . . 1178 . 143 . 107 . 87 Ramming 229 | . . 92 38 . 17 82 . . . . . . . Kinetic 6972 | . 1041 2106 212 . . 3613 . . . . . . . Thermal 23 | . . . . . . . . . . . . . 23 Explosive 689 | . . . 169 . . . 189 . . . 324 . 7 Electromagnetic . | . . . . . . . . . . . . . . Impact 411 | . . . . . . . 411 . . . . . . Slashing 1104 | . . . . . . . 767 . 143 . 107 . 87 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 3 . 6 7 7 8 8 14 Average Corruption 6 | . . . . . . 2 . 6 6 7 7 8 8 Corruption Purged . | . . . . . . . . . . . . . . Effects 78 | . . . . . . 8 . 1 12 12 25 3 17 Message Errors 14 | . . . . . . . . 1 4 1 4 1 3 Matter Fused 15 | . . . . . . 3 . . 2 1 5 . 4 Heat Flow Errors 15 | . . . . . . 2 . . . 3 6 1 3 Energy Discharges 12 | . . . . . . 2 . . 2 2 3 1 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . . . . 2 2 7 . 2 Data Loss (major) 2 | . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . 2 Targeting Errors 4 | . . . . . . 1 . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 296 | . . 15 22 . . 10 217 . 16 . 10 . 6 Projectiles . | . . . . . . . . . . . . . . Explosions 37 | . . . 21 . . . . . . . 10 . 6 Melee 259 | . . 15 1 . . 10 217 . 16 . . . . Knockbacks 2 | . . 2 . . . . . . . . . . . Impact 2 | . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . 43 . . . . . . . 90 . 35 Shots 6 | . . . 1 . . . . . . . 4 . 1 Rammed 17 | . . 7 4 . 1 5 . . . . . . . Targets Rammed 17 | . . 7 4 . 1 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 259 | . 28 18 . . . 132 . . 5 231 222 117 259 Average Temperature 34 | . 9 5 . . . 11 . . 5 95 105 62 100 Received Heat Transfer 2070 | . 201 441 42 . . 945 . . 30 6 . . 405 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . Impact Corruptions 9 | . . 2 1 . . 1 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 486 | . 236 433 169 . . 486 282 103 240 . . . . Initial 161 | . . 48 127 . . . 161 73 72 . . . . Average 172 | . 94 257 72 . . 209 185 84 121 . . . . Maximum Alert Level 2 | . 1 2 . . . 2 1 . 1 . . . . Low Security (%) 56 | 100 89 18 100 . 100 41 52 100 96 . . . . Level 1 41 | . 10 78 . . . 52 47 . 3 . . . . Level 2 2 | . . 3 . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 5 3 . . . 12 2 . 4 . . . . Investigation 8 | . 1 2 . . . 3 1 . 1 . . . . Extermination 2 | . . . . . . . 1 . 1 . . . . Reinforcement 9 | . 4 1 . . . 2 . . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . . . . 7 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 14 | . 3 4 . . . 6 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 214 | . 47 47 9 . . 73 9 3 11 3 4 . 8 Peak Tracking Total 7 | . 5 6 4 . . 6 4 3 6 3 3 . 7 Tactical Retreats 11 | . 1 3 . . . 2 1 . 1 2 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 16 | . 2 3 . . . 4 5 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 2 | . 1 . . . . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 42 | . 3 5 . 2 . 6 14 . 7 1 . 4 . Terminals 29 | . 3 4 . . . 5 11 . 6 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . . . . Total Hacks 147 | . 6 15 . 9 . 16 50 . 23 1 . 27 . Successful 95 | . 3 10 . 9 . 4 26 . 15 1 . 27 . Failed 52 | . 3 5 . . . 12 24 . 8 . . . . Catastrophic 7 | . . 2 . . . 3 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 69 | . 4 9 . 1 . 9 30 . 16 . . . . Terminals 88 | . 6 11 . . . 13 36 . 22 . . . . Fabricators 10 | . . . . . . . 10 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 4 . 1 . . . . Terminal Hacks 62 | . 1 2 . 9 . 4 10 . 8 1 . 27 . Record 19 | . . . . 8 . . . . . . . 11 . Part Schematic 10 | . . . . . . . 2 . 1 . . 7 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Robot Analysis 3 | . 1 . . . . 1 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . . 1 . 1 . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . Fabricator Index 2 | . . . . . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . Locate Traps 2 | . . 1 . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . 1 . . 1 . . . . Zone Layout 3 | . . . . . . . 2 . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 9 . . . . . . Load Schematic 3 | . . . . . . . 3 . . . . . . Build 6 | . . . . . . . 6 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 18 | . 2 4 . . . . 6 . 6 . . . . Terminals 18 | . 2 4 . . . . 6 . 6 . . . . Assimilate 2 | . . . . . . . . . 2 . . . . Botnet 15 | . 2 3 . . . . 6 . 4 . . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 3 4 . . . 6 12 . 6 . . . . Full Trace Events 5 | . . 1 . . . 3 1 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . . . 2 . 1 . . 7 . Parts Built 5 | . . . . . . . 5 . . . . . . Matter 716 | . . . . . . . 716 . . . . . . Time 225 | . . . . . . . 225 . . . . . . Total Part Build Rating 21 | . . . . . . . 21 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 10 | . . . 3 . . . . . 4 . . 1 2 Largest Group 3 | . . . 2 . . . . . 3 . . 1 2 Highest-Rated Group 93 | . . . 53 . . . . . 93 . . 59 59 Highest-Rated Ally 59 | . . . 31 . . . . . 31 . . 59 59 Total Orders 1 | . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . 1 Ally Attacks 38 | . . . 12 . . . . . 15 . . . 11 Total Damage 618 | . . . 190 . . . . . 234 . . . 194 Kills 5 | . . . 4 . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . 1 2 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 3 | . 1 . . . . 1 1 . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 12786 | 68 1469 2328 1235 506 321 3172 1381 27 464 374 906 90 445 Spaces Moved 9291 | 39 667 986 650 280 178 1362 2391 91 854 503 825 88 377 Core 19 | 3 . . . . . . . . . . . . 16 Treads 4169 | 36 667 986 650 280 178 1362 10 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5103 | . . . . . . . 2381 91 854 503 825 88 361 Fastest Speed 26 | 50 160 180 180 180 180 175 29 29 26 26 95 30 27 Average Speed 106 | 151 173 187 180 180 180 178 30 29 28 29 100 92 89 Slowest Speed 350 | 160 180 260 180 180 180 200 175 29 29 97 101 101 350 Overloaded Moves 176 | . . . . . . . . . 87 29 2 . 58 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 8 . 4 . . . 1 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 66 | 5 98 70 97 68 51 96 65 68 28 64 90 71 57 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 . Known Exits Taken 5 | . . 1 . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 15 | . . . 3 . 1 . . . . 2 9 . . Spaces Dug 72 | . . . . . . . 42 . 19 6 2 . 3 Terrain Destroyed 180 | . . . 43 . . . 53 . 19 6 49 . 10 Melee 72 | . . . . . . . 42 . 19 6 2 . 3 Projectile . | . . . . . . . . . . . . . . AOE 108 | . . . 43 . . . 11 . . . 47 . 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 11293 | 45 837 1227 695 283 178 1831 2917 90 1033 715 887 95 460 Wait 1106 | . 56 55 23 . . 190 312 . 160 199 48 3 60 Move 9254 | 38 666 985 649 279 177 1361 2376 90 845 502 824 87 375 Hop 12 | . . . . . . . 7 . 4 . . . 1 Pick Up 82 | 1 15 17 3 2 . 34 4 . . 1 1 . 4 Fast Attach 33 | 6 1 5 . . . 7 13 . . . 1 . . Attach 45 | . 1 9 . . . 14 12 . 1 1 2 2 3 Detach 8 | . . 1 . . . . 3 . . . 1 2 1 Swap 45 | . 8 7 2 . . 13 8 . . 4 2 . 1 Drop 85 | . 3 8 3 2 . 32 35 . . . . . 2 Fire 429 | . 87 133 11 . . 175 8 . . . 5 1 9 Melee 123 | . . . . . . . 85 . 23 8 3 . 4 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 17 | . . 7 4 . 1 5 . . . . . . . Escape Stasis 54 | . . . . . . . 54 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 10) 653 | -10/Materials | Discovered new exit (range 8) 826 | -10/Materials | Build established: Hauler-Mutant 1468 | -10/Materials | Discovered new exit (range 16) 1538 | -10/Materials | Entered another Materials area 1538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2803 | -9/Materials | Discovered new exit (range 11) 3276 | -9/Materials | Discovered new exit (range 10) 3299 | -9/Materials | Core integrity fell below 50% 3661 | -9/Materials | Identified exit to Mines 3661 | -9/Materials | Identified exit to Storage 3749 | -9/Materials | Discovered new exit (range 8) 3866 | -9/Materials | Entered Mines 3875 | -9/Mines | Learned location of Zion (-6) 3901 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3947 | -9/Mines | Received a Mining Laser from a helpful Derelict 4009 | -9/Mines | Discovered new exit (range 10) 4142 | -9/Mines | Discovered new exit (range 13) 4309 | -9/Mines | Learned Materials garrison access intel 4468 | -9/Mines | Excavation squad dispatched 4468 | -9/Mines | A large section of the Mines collapsed 5094 | -9/Mines | Discovered new exit (range 5) 5101 | -9/Mines | Entered Exiles 5164 | -9/Exiles | Met 8R-AWN 5193 | -9/Exiles | Met EX-HEX 5280 | -9/Exiles | Met EX-DEC 5341 | -9/Exiles | Met EX-BIN 5366 | -9/Exiles | Aligned with FarCom system 5368 | -9/Exiles | Given EX-Vault access code 5411 | -9/Exiles | Opened EX-Vault 5423 | -9/Exiles | Found Latent Energy Streamer 5427 | -9/Exiles | Found Field Lobotomy Kit 5472 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5583 | -9/Exiles | Discovered new exit (range 15) 5607 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Field Lobotomy Kit 5607 | -9/Exiles | Entered Mines 5901 | -8/Mines | Discovered new exit (range 9) 5928 | -8/Mines | Entered Materials 5928 | -8/Materials | Evolved 2 slots: Utility x2 5929 | -8/Materials | Loaded intel: 1 garrison access location 6121 | -8/Materials | Garrison activated, responded to threat 6201 | -8/Materials | Lost 4 parts (1p2n1u) 6258 | -8/Materials | Lost 3 parts (1n1u1w) 6437 | -8/Materials | Garrison activated, responded to threat 6794 | -8/Materials | Garrison activated, responded to threat 6821 | -8/Materials | Lost 3 parts (1p1n1w) 7005 | -8/Materials | Discovered new exit (range 15) 7525 | -8/Materials | Core integrity fell below 50% 8085 | -8/Materials | Discovered new exit (range 8) 8343 | -8/Materials | Discovered new exit (range 5) 9100 | -8/Materials | Entered Factory 9100 | -7/Factory | Evolved 2 slots: Utility x2 9102 | -7/Factory | FarCom data flow suspended 9264 | -7/Factory | Crushed by falling debris 9356 | -7/Factory | Discovered new exit (range 6) 9359 | -7/Factory | Identified exit to Factory 9416 | -7/Factory | Build established: Hacker-Sprinter 9658 | -7/Factory | Discovered new exit (range 8) 9866 | -7/Factory | Identified exit to Lower Caves 10043 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10093 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10110 | -7/Factory | Discovered exit to Factory (range 17) 10126 | -7/Factory | Imp. Hacking Suite fried by hacking feedback 10162 | -7/Factory | Fabricated Katana (x2) 10334 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10481 | -7/Factory | Sucked down chute 10481 | -7/Factory | Entered Waste 10488 | -7/Waste | Spotted C-40 Crusher 10490 | -7/Waste | Spotted C-40 Crusher 10493 | -7/Waste | Spotted C-40 Crusher 10496 | -7/Waste | EMP discharged 10501 | -7/Waste | Spotted C-40 Crusher 10502 | -7/Waste | Spotted C-40 Crusher 10503 | -7/Waste | Discovered new exit (range 14) 10507 | -7/Waste | Identified exit to Factory 10508 | -7/Waste | Entered Factory 10638 | -7/Factory | Discovered exit to Factory (range 4) 10824 | -7/Factory | Discovered exit to Factory (range 10) 10897 | -7/Factory | Allied Derelicts emerged from ambush trap array 10972 | -7/Factory | Entered Lower Caves 11236 | -7/Lower Caves | Learned 12 Factory zone layouts 11338 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11342 | -7/Lower Caves | Discovered new exit (range 11) 11345 | -7/Lower Caves | Identified exit to Lower Caves 11346 | -7/Lower Caves | Entered another Lower Caves area 11380 | -7/Lower Caves | Lost 3 parts (2n1w) 11622 | -7/Lower Caves | Build established: Hacker-Mutant 12128 | -7/Lower Caves | Discovered new exit (range 9) 12130 | -7/Lower Caves | Encountered a Warlord checkpoint 12163 | -7/Lower Caves | Learned Factory interactive machine intel 12251 | -7/Lower Caves | Identified exit to Data Miner 12252 | -7/Lower Caves | Entered Data Miner 12252 | -7/Data Miner | Discovered new exit (range 6) 12272 | -7/Data Miner | Met Data Miner 12291 | -7/Data Miner | Learned location of Section 7 (-3) 12291 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12309 | -7/Data Miner | Received God Mode back door access code from Data Miner 12321 | -7/Data Miner | Assimilated Data Miner with FLK Orb 12339 | -7/Data Miner | Identified exit to Proximity Caves 12342 | -7/Data Miner | Entered Proximity Caves 12342 | -6/Proximity Caves | Accompanied by 1 ally (Data Miner) 12376 | -6/Proximity Caves | Destroyed Data Miner 12385 | -6/Proximity Caves | Found Prototype Hackware 12388 | -6/Proximity Caves | Found Prototype Hackware 12390 | -6/Proximity Caves | Found Prototype Hackware 12676 | -6/Proximity Caves | Learned location of 1 exit from Factory 12732 | -6/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 12734 | -6/Proximity Caves | System corruption reached 10% 12735 | -6/Proximity Caves | Core integrity fell below 50% 12735 | -6/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 12775 | -6/Proximity Caves | Core integrity fell below 20% 12787 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12733_ System corrupted by crushing effect (+5). 12733_ Knocked back. 12735_ G-50 Soldier assimilated. 12738_ Adv. Sensor Array destroyed. 12740_ Soldier 5b destroyed. 12745_ B-48 Gladiator heat damages Rnf. Deuterium Engine. 12745_ Acquired Lgt. Angular Momentum Engine. 12746_ B-48 Gladiator critical meltdown. 12746_ Acquired 52 matter. 12749_ Soldier 5a destroyed. 12750_ Cld. VTOL Module destroyed. 12751_ System corrupted: Heat flow error (+181). 12751_ Acquired 5 matter. 12752_ VTOL Module destroyed. 12759_ Imp. Flight Unit destroyed. 12761_ Imp. Light Armor Plating fries itself beyond repair. 12761_ Lgt. Angular Momentum Engine destroyed. 12761_ Hacking Suite destroyed. 12763_ Mace fries itself beyond repair. 12781_ & HIPCBJ&,#OA3KYMI7# Map ----- +----------------------------------------------------+ | ## #????????## ## ### #??????????? | | ?# ########## ######### ##????????????????? | | ?# #???????# #?????????????????? | | ?## ##??###### #?????????????????? | | #### ##??## ## #???##????????????? | | #?## ###???# # #?? ##???????????? | | #??# ###???# ## #???????????? | | #??###### ##??## $ #???????????? | | ##???????## #??## ####???????????? | | #?????????## #?## #####??????????????? | | #??????????# ### ### #######????????????? | | #??? ####### #??#### % #????????????? | | ## # #???# ## #????????????? | | #### ## ## ##????????????? | | ##?# ##"##### ### ##?????????????? | | #??# "###### #### ##??????????????? | | ?# #?####???????????????? | | ## # ## #####????????????????? | | #??#### ?## ####### # ## ####?????????????? | | #???### ??# ##??## ##????????????? | | #??## #?## #??# #????????????? | | #??# ### #??# ? ##???????????? | | #??# ## #??# #?# ##??????????? | | #???# #?# #??# #?# #??????????? | | ? ?????## ##??##??# ### #??????????? | | ???????## #??????## @ #??????????? | | ??????## ##????## l #??????????? | | ???#### ##???# #???????????? | | ##?## ##???????????? | | ### #????????????? | | ########## #### ##???????????? | | ?????????# ##??# #???????????? | | ?????????# ##???# #???????????? | | ?????????## #####?# #???????????? | | ?????????## gg###### ### ##??????????? | | ?????????# g ##?## ## #??????????? | | ?????????# ### # # ####??????????? | | ?????????# # %!##?????????????? | | ?????????## !% ==##??????????????? | | ??????????## ### ### / %*###?????????????? | | ???????????####??# ##?## ##????????????? | | ?????????????????## #???## #????????????? | | ??????????????????####????## # ######????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Katana | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Katana | x2 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingAssembledMegatreads Manual? 0 Play Time 01:46:19 Cumulative 115.9 hours Start 2021.05.27 @ 19:34:19 End 2021.05.28 @ 14:03:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e3f9e30-181b-4694-b9c2-efbbf004de4f