Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 22:43:58 Player: MarKhan Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3316) 3316 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 7510 Bonus ------- High Alert Combat Kills 144 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System Target Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Reinforced Deuterium Engine Improved Heat Sink Small Storage Unit High-capacity Battery (250) Weight Redist. System Weight Redist. System Visual Processing Unit Improved Sensor Array Transport Network Coupler High-powered Tractor Beam Arc Projector Gatling Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Target Analyzer Target Analyzer Force Field System Shield > --- WEAPON ----------- Field Laser Enhanced Autogun Axe > --- INVENTORY -------- Reinforced Deuterium Engine Improved Heat Sink High-capacity Battery Visual Processing Unit Improved Sensor Array High-powered Tractor Beam Arc Projector Gatling Laser [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Axe Energy Gun Field Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . 1 Utility 3 | . . 1 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 186 | 5 3 47 31 50 1 5 44 Power 20 | 1 . 9 1 4 . . 5 Engine 18 | 1 . 9 1 3 . . 4 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 62 | 2 . 19 4 18 . 3 16 Treads 19 | . . 5 1 2 . . 11 Leg 6 | . . 6 . . . . . Wheel 12 | 2 . 4 3 3 . . . Hover 1 | . . . . . . . 1 Flight 24 | . . 4 . 13 . 3 4 Utility 53 | . 3 10 13 13 1 . 13 Device 29 | . 1 6 10 5 1 . 6 Storage 13 | . 2 3 1 3 . . 4 Processor 6 | . . 1 1 2 . . 2 Hackware 1 | . . . . . . . 1 Protection 4 | . . . 1 3 . . . Artifact . | . . . . . . . . Weapon 51 | 2 . 9 13 15 . 2 10 Energy Gun 28 | 2 . 6 8 6 . . 6 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . . 1 1 4 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 2 4 . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 8 | . . . . 5 . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 69 | . . 7 10 17 . 5 30 Power 12 | . . 2 1 3 . 1 5 Propulsion 25 | . . 2 3 5 . 2 13 Utility 16 | . . . 4 5 . 1 6 Weapon 16 | . . 3 2 4 . 1 6 Highest Loss Streak 11 | . . 2 8 11 . 5 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 89 94 95 78 83 77 81 Engine 7 | . 14 10 8 5 7 2 5 Core 2 | . . . . 1 7 7 4 Treads 10 | . . 10 18 . . . 15 Wheel 4 | . 28 7 7 1 . . . Flight 9 | . . 6 . 21 30 26 9 Device 10 | . 7 14 16 2 3 7 9 Storage 9 | . 10 12 10 9 7 7 6 Processor 10 | . . 6 13 14 18 15 7 Hackware 1 | . . . . . . . 3 Protection 1 | . . . 2 4 7 3 . Energy Gun 8 | . 28 10 12 6 . . 5 Ballistic Gun 2 | . . 1 1 2 . . 3 Launcher 2 | . . 9 3 . . . . Slashing Weapon 2 | . . . . 2 . 5 5 Naked Turns . | . . . . . . . . Heaviest Build 55 | 6 17 35 41 41 24 29 55 Greatest Support 120 | 20 20 66 66 56 24 26 120 Greatest Overweight (x) 11 | . . 11 1 7 . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 10 10 15 Average Capacity 11 | 5 8 14 15 14 10 10 7 Most Carried 15 | 5 9 15 15 15 10 10 13 Average Carried 11 | 2 7 13 14 12 9 7 7 Final Capacity 15 | 5 10 15 15 10 10 10 15 Final Carried 15 | 5 9 15 15 10 10 7 13 Class Distribution -------------------- 41% | Scavenger-Mutant 40% | Mutant 10% | Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2777 | 250 . 630 534 555 45 164 599 Remotely 205 | . . . . . . . 205 Salvage Created 3367 | 48 . 992 656 555 . 168 948 Parts 202 | 3 . 81 33 38 . 6 41 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 79 | 1 . 33 19 9 . 3 14 Melee 9 | . . . . 3 . 3 3 Guns 44 | 1 . 13 13 6 . . 11 AOE 26 | . . 20 6 . . . . Classes Destroyed 13 | 1 . 7 1 3 . . 1 Worker 5 | . . 1 2 1 . . 1 Builder 4 | . . 3 . 1 . . . Hauler 1 | . . . . . . . 1 Recycler 2 | . . 1 . 1 . . . Operator 2 | . . 1 1 . . . . Watcher 5 | . . 1 2 . . . 2 Swarmer 16 | . . 10 4 . . . 2 Grunt 43 | 1 . 21 13 3 . 2 3 Brawler 3 | . . . . 1 . 1 1 Duelist 2 | . . . . 1 . . 1 Sentry 10 | . . 2 1 3 . . 4 Hunter 2 | . . . 1 . . . 1 Programmer 3 | . . . . 1 . . 2 Best Kill Streak 14 | 1 . 14 5 3 . 3 3 Combat Bots Only 11 | 1 . 11 4 3 . 3 3 Max Kills in Single Turn 3 | 1 . 3 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 3 2 . . . . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 960 | 1 . 166 152 205 . 21 415 Missed 288 | . . 42 39 66 . 2 139 Damage Taken 9241 | 12 . 1459 1681 1807 . 346 3936 Core 2232 | 12 . 315 407 565 . 78 855 Absorbed by Shields 499 | . . 40 60 . . . 399 Redirected to Shielding 23 | . . . . 23 . . . Regen/Repaired (Parts) 311 | . . . 28 283 . . . Core Remaining (%) 49 | 95 95 21 26 . . 8 . Volleys Fired 226 | 1 . 70 52 44 . . 59 Largest 3 | 2 . 2 2 2 . . 3 Hottest 160 | 80 . 103 160 110 . . 160 Shots Fired 399 | 2 . 130 93 66 . . 108 Gun 329 | 2 . 98 75 57 . . 97 Cannon . | . . . . . . . . Launcher 59 | . . 32 18 9 . . . Special 11 | . . . . . . . 11 Kinetic 86 | . . 13 6 35 . . 32 Thermal 199 | 1 . 76 63 8 . . 51 Explosive 59 | . . 32 18 9 . . . Electromagnetic 44 | 1 . 9 6 14 . . 14 Robot Hit Streak 23 | 1 . 5 12 17 . . 23 Robot Miss Streak 7 | . . 4 7 3 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 3 2 2 . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 Shots Hit Robots 308 | 1 . 71 67 61 . 6 102 Core Hits 198 | 1 . 56 61 28 . 4 48 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 1 1 1 . . 1 Burn 2 | . . 1 1 . . . . Sever 2 | . . . . 1 . . 1 Melee Attacks 42 | . . . . 13 . 7 22 Impact . | . . . . . . . . Slashing 42 | . . . . 13 . 7 22 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 4 . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8420 | 15 . 2439 2198 1403 . 198 2167 Guns 4002 | 15 . 737 1127 656 . . 1467 Cannons . | . . . . . . . . Explosions 3005 | . . 1702 1071 232 . . . Melee 1413 | . . . . 515 . 198 700 Ramming . | . . . . . . . . Kinetic 913 | . . 70 15 399 . . 429 Thermal 2692 | . . 583 1051 155 . . 903 Explosive 2970 | . . 1702 1036 232 . . . Electromagnetic 432 | 15 . 84 96 102 . . 135 Impact . | . . . . . . . . Slashing 1413 | . . . . 515 . 198 700 Piercing . | . . . . . . . . Highest Corruption 18 | . . 3 5 . . 9 18 Average Corruption 7 | . . 2 2 . . 8 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 65 | . . 8 11 . . 1 45 Message Errors 19 | . . 1 4 . . . 14 Matter Fused 14 | . . . 2 . . . 12 Heat Flow Errors 5 | . . 1 2 . . . 2 Energy Discharges 5 | . . . 2 . . . 3 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . 1 . . . . 1 Data Loss (minor) 4 | . . 1 . . . . 3 Data Loss (major) 5 | . . 1 1 . . . 3 Misfires 2 | . . . . . . . 2 Alerts 6 | . . 2 . . . . 4 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 274 | . . 66 47 148 . . 13 Projectiles . | . . . . . . . . Explosions 161 | . . 66 47 48 . . . Melee 113 | . . . . 100 . . 13 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 609 | . . 200 139 270 . . . Shots 25 | . . 7 8 10 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 491 | 24 . 410 491 119 52 301 288 Average Temperature 98 | 14 . 131 117 27 21 248 105 Received Heat Transfer 2794 | 6 . 511 602 597 . 448 630 Effects 3 | . . 1 . . . . 2 Shutdowns 1 | . . 1 . . . . . Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . . 1 6 . . . 4 Heat Transferred 6046 | . . 1381 2324 350 . . 1991 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 756 | 20 35 756 499 294 . . 309 Initial 319 | . 13 14 319 198 . . 37 Average 225 | 4 18 270 356 172 . . 160 Maximum Alert Level 3 | . . 3 2 1 . . 1 Low Security (%) 45 | 100 100 38 . 60 . . 68 Level 1 43 | . . 45 71 39 . . 31 Level 2 8 | . . 10 28 . . . . Level 3 1 | . . 5 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 1 6 6 6 . . 6 Investigation 10 | . . 4 4 2 . . . Extermination 4 | . . . . 1 . . 3 Reinforcement 5 | . 1 2 2 . . . . Assault . | . . . . . . . . Garrison 6 | . . . . 3 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | 1 3 36 29 9 . 4 25 Peak Tracking Total 9 | 1 2 5 4 3 . 3 9 Tactical Retreats 3 | . 1 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 6 | . . 1 4 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 9 | . . 5 2 2 . . . Max in Single Turn 2 | . . 2 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 23 | . 3 7 7 3 . . 3 Terminals 17 | . 3 6 5 1 . . 2 Fabricators 1 | . . . . 1 . . . Repair Stations 3 | . . . 2 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 81 | . 10 27 28 10 . . 6 Successful 52 | . 7 16 19 7 . . 3 Failed 28 | . 3 11 8 3 . . 3 Catastrophic 2 | . 1 1 . . . . . Database Lockouts 1 | . . . 1 . . . . Manual 4 | . . . 4 . . . . Terminals 61 | . 10 25 20 4 . . 2 Fabricators 1 | . . . . 1 . . . Repair Stations 13 | . . . 8 5 . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . 2 . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 40 | . 7 14 15 3 . . 1 Record 16 | . 1 8 6 1 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . Unreport Threat 2 | . 1 . 1 . . . . Locate Traps 6 | . 2 1 3 . . . . Dispatch Records 2 | . 1 1 . . . . . Maintenance Status 1 | . . . 1 . . . . Security Status 1 | . . . 1 . . . . Zone Layout 5 | . . 2 2 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 7 | . . . 4 3 . . . Scan Component 5 | . . . 3 2 . . . Repair 2 | . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 2 . . . . 2 Insert Component 2 | . . 1 . . . . 1 Analyze 2 | . . 1 . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 7 7 3 . . 2 Full Trace Events 13 | . . 5 6 2 . . . Feedback Events 2 | . . 1 1 . . . . Corruption 2 | . . 1 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . Time 52 | . . . 26 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 Part Schematics Acquired 2 | . . 1 . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . . . 4 Non-combat 3 | . . . . . . . 3 Combat 1 | . . . . . . . 1 Robot Hacks Applied 6 | . . . . . . . 6 parse_system 4 | . . . . . . . 4 find_fabricator 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4797 | 73 148 957 1048 883 186 137 1365 Spaces Moved 3660 | 78 171 530 594 581 580 316 810 Core 31 | 17 . 1 . 7 . . 6 Treads 1076 | . . 166 348 7 . . 555 Legs 68 | . . 68 . . . . . Wheels 761 | 61 171 234 246 49 . . . Hover 45 | . . . . . . . 45 Flight 1679 | . . 61 . 518 580 316 204 Fastest Speed 31 | 50 80 80 95 31 31 31 34 Average Speed 97 | 73 80 117 124 109 31 35 131 Slowest Speed 600 | 80 80 600 145 400 31 122 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . 4 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 30 36 45 11 53 20 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug 27 | . . 27 . . . . . Terrain Destroyed 358 | . . 190 112 56 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 358 | . . 190 112 56 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4437 | 88 181 737 799 749 583 327 973 Wait 131 | . . 31 94 6 . . . Move 3643 | 77 170 529 593 580 571 313 810 Hop 5 | . . . . . 4 1 . Pick Up 104 | 5 5 23 18 26 3 1 23 Fast Attach 70 | 5 3 15 6 15 1 1 24 Attach 58 | . . 12 8 22 . 4 12 Detach 33 | . 1 13 . 11 1 . 7 Swap 58 | . . 20 17 13 . . 8 Drop 67 | . 2 24 11 19 3 . 8 Fire 226 | 1 . 70 52 44 . . 59 Melee 42 | . . . . 13 . 7 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 13) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 506 | -9/Materials | Discovered new exit (range 11) 688 | -9/Materials | Discovered new exit (range 12) 737 | -9/Materials | Core integrity fell below 50% 955 | -9/Materials | Identified exit to Storage 1035 | -9/Materials | Discovered new exit (range 7) 1144 | -9/Materials | Destroyed 11 combat bots 1178 | -9/Materials | Identified exit to Materials 1179 | -9/Materials | Entered another Materials area 1179 | -8/Materials | Evolved 2 slots: Utility x2 1436 | -8/Materials | Central database locked down 1523 | -8/Materials | Repaired Wheel 1539 | -8/Materials | Build established: Skirmisher 1915 | -8/Materials | Core integrity fell below 50% 1963 | -8/Materials | Lost 8 parts (1p3n2u2w) 2207 | -8/Materials | Discovered new exit (range 15) 2214 | -8/Materials | Build established: Scavenger-Mutant 2220 | -8/Materials | Identified exit to Factory 2227 | -8/Materials | Entered Factory 2227 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2276 | -7/Factory | Garrison activated, responded to threat 2313 | -7/Factory | Core integrity fell below 50% 2338 | -7/Factory | Lost 11 parts (2p4n3u2w) 2559 | -7/Factory | Lost 4 parts (1n1u2w) 2602 | -7/Factory | Build established: Mutant 2792 | -7/Factory | Discovered new exit (range 8) 2959 | -7/Factory | Build established: Scavenger-Mutant 2989 | -7/Factory | Repaired Lrg. Storage Unit 3081 | -7/Factory | Discovered new exit (range 16) 3086 | -7/Factory | Core integrity fell below 20% 3107 | -7/Factory | Discovered new exit (range 10) 3110 | -7/Factory | Identified exit to Lower Caves 3110 | -7/Factory | Entered Lower Caves 3254 | -7/Lower Caves | Identified exit to Lower Caves 3296 | -7/Lower Caves | Entered another Lower Caves area 3335 | -7/Lower Caves | Build established: Sprinter 3391 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3402 | -7/Lower Caves | Discovered new exit (range 10) 3405 | -7/Lower Caves | Identified exit to Factory 3412 | -7/Lower Caves | Spotted B-75 Beast 3433 | -7/Lower Caves | Entered Factory 3433 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3614 | -6/Factory | Garrison activated, responded to threat 3642 | -6/Factory | Lost 5 parts (1p4n) 3684 | -6/Factory | Lost 6 parts (1p3n1u1w) 3776 | -6/Factory | Core integrity fell below 50% 3826 | -6/Factory | System corruption reached 10% 3861 | -6/Factory | Lost 7 parts (1n4u2w) 4134 | -6/Factory | Build established: Scavenger-Mutant 4780 | -6/Factory | Cargo convoy interrupted 4787 | -6/Factory | Core integrity fell below 20% 4798 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Jacked X-67 Chaingunner... >>parse_system Reading system data... Force Field destroyed. Angular Momentum Engine destroyed. Slug penetrates Wall. VTOL Module destroyed. K-01 Serf collects debris. Door malfunctions. Axe destroyed. Penetrated by Slug. Remote Datajack destroyed. Imp. Medium Treads destroyed. Mic. Nuclear Core destroyed. =EYI&YO2BFTS KCX|BAVE2L=SL 9E Penetrated by Slug. VTOL Module destroyed. Slug penetrates Wall. Imp. Medium Treads destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | """"" #??????????????????????????????????# | | """"" "" "" #?????##############???????????????# | | """ ""S"" ####### #???????????????# | | """"=!/ ## #???????????????# | | *=% # ## ##########+######## | | ############# ## + | | # ## # | | *# #######+## ## + | | # # # ## # | | + + # ## # % | | # # # ## # #####+####### | | !!# # # ## # # % #?? | | # + # ## # + % #?? | | [ # ## # ## ####### #?? | | *%!# ## # ###############?????# #?? | | ### ## # #??# #??????# #?? | | ##?# ## # #??# """ #??????# #?? | | ???# ##+##+##### #??# """"" #??????# % #?? | | ???# #???# #??# """"" #??????# % #?? | | ####+##+## #???# #??# #??????#########+#?? | | ## #???# #??# #??????????????# #?? | | ## #???# #??# #??????????????# #?? | | ^ ## #???# #??# #??????????????# #?? | | ## #??## ########/#################### ##? | | ##########+#### x A % #? | | ????# # !h i@ #? | | ????# # !x|p #? | | ????# # h#;;;#;;#########+#############? | | ????# # % # ## ##???????# #??????? | | ????# # ## ?##?????????# *#??????? | | ????# # ##?????????????# ! #??????? | | ????# "T"" + ##?????????????# #??????? | | ????# """" # T#?????????????# """" #??????? | | ????########### #?????????????# """" #??????? | | ?????????????# ##?????????????# """" #??????? | | ???????????? #??????????????# """" #??????? | | ?????????? ^ ?????????????# """" #??????? | | ???????? ^ ###????????????# """" #??????? | | ?????? #??????????????# #??????? | | ????? ###??????????????#########??????? | | ????? #???????????????????????????????? | | ?????########### #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 28 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot I Spy Loot Pinata Made in Tau Ceti IV Remodeling Risk Taker Safety First Serviceable Loadout System Compromised Troublemaker Universal Adapter Use The Force Challenges ------------ None Game ------ Seed FortressComponentGenerator Manual? 0 Play Time 03:03:40 Cumulative 4.5 hours Start 2024.04.21 @ 22:30:53 End 2024.04.22 @ 22:43:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e95bfd6-e39f-4075-a83d-c282580aacfc