Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 00:25:53 Player: ThatBishHoly Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2540) 2540 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 7338 Bonus ------- Follower Combat Kills 190 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 244/450 System Corruption 0% Temperature Hot (260) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Energy Well Advanced Signal Interpreter Improved Weapon Cycler Point Defense System Point Defense System > --- WEAPON (3) ------- Mass Driver Ripper > --- INVENTORY (5) ---- Compact Matter Pod (0) Advanced Target Analyzer Improved Thermal Shield Peak State ------------ > --- POWER ------------ Backup Power III Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Energy Well Damper Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Advanced Target Analyzer Ripper [Rating: 94] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Damper Plating Device Coolant Injector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Damper Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . 2 . . . . . 2 Utility 4 | . . . 2 1 . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 82 | 6 11 17 17 2 12 1 1 15 Power 8 | 1 1 1 3 . 1 . . 1 Engine 3 | 1 1 1 . . . . . . Core 4 | . . . 3 . . . . 1 Reactor 1 | . . . . . 1 . . . Propulsion 28 | 2 3 10 6 . 3 . . 4 Treads 5 | . . 1 . . 2 . . 2 Leg 7 | . . . 6 . 1 . . . Wheel 14 | 2 3 9 . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 20 | 1 2 1 5 1 4 1 1 4 Device 7 | . . . 2 . 1 1 . 3 Storage 4 | 1 1 . 1 . . . 1 . Processor 4 | . 1 1 1 . . . . 1 Hackware 1 | . . . . 1 . . . . Protection 4 | . . . 1 . 3 . . . Artifact . | . . . . . . . . . Weapon 26 | 2 5 5 3 1 4 . . 6 Energy Gun 10 | 2 . . 1 1 4 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . 4 2 2 . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . 3 . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 45 | . 6 10 10 . 4 . . 15 Power 7 | . 1 1 1 . 1 . . 3 Propulsion 17 | . 2 6 4 . . . . 5 Utility 4 | . . . 2 . 1 . . 1 Weapon 17 | . 3 3 3 . 2 . . 6 Highest Loss Streak 7 | . 5 6 5 . 3 . . 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 63 | . 63 69 76 90 62 61 61 44 Engine 2 | . 4 5 . . . . 6 . Core 1 | . . . 7 7 2 . . . Reactor 2 | . . . . . 4 7 6 . Treads 6 | . . . . . 8 15 13 5 Leg 4 | . . . 22 30 8 . . . Wheel 4 | . 9 20 5 . . . . . Device 3 | . . . 2 . 3 7 5 8 Storage 5 | . 14 11 9 7 1 . 2 5 Processor 4 | . 6 11 9 7 . . . 2 Protection 3 | . . . 3 7 6 7 6 . Energy Gun 11 | . 4 . 5 15 19 23 20 4 Ballistic Gun 6 | . 22 8 11 7 2 . . . Launcher 1 | . . 12 . . . . . . Naked Turns 10 | . . . . . 10 . . . Heaviest Build 84 | 13 29 31 39 38 78 78 84 83 Greatest Support 210 | 20 26 40 45 45 140 140 140 210 Greatest Overweight (x) 9 | . 4 8 7 . 9 . . 7 Average Overweight (x) . | . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 Average Capacity 8 | 7 9 15 15 15 7 5 5 5 Most Carried 11 | 5 7 10 10 5 11 5 5 5 Average Carried 4 | . 3 6 5 4 4 4 4 2 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 8 | . 6 8 5 4 5 5 4 3 Class Distribution -------------------- 44% | Scavenger-Tank 32% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Matter Collected 2017 | 197 574 258 637 . 198 10 6 137 Remotely 23 | . . . 23 . . . . . Salvage Created 3267 | . 578 406 991 . 221 69 560 442 Parts 159 | . 38 41 45 . 3 2 18 12 Haulers Intercepted 5 | . 1 1 3 . . . . . Recyclers Shooed 5 | . 2 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 53 | . 7 13 12 . 1 1 9 10 Melee 6 | . . . . . . . . 6 Guns 34 | . 6 3 12 . 1 1 9 2 Cannons 2 | . 1 . . . . . . 1 AOE 11 | . . 10 . . . . . 1 Classes Destroyed 12 | . 5 3 3 . 1 . . . Worker 11 | . 5 2 4 . . . . . Builder 2 | . . 2 . . . . . . Hauler 5 | . 1 1 3 . . . . . Recycler 4 | . 1 . 3 . . . . . Watcher 3 | . 2 1 . . . . . . Swarmer 6 | . . 2 . . . . . 4 Grunt 27 | . 7 6 7 . . . 6 1 Brawler 1 | . . . 1 . . . . . Sentry 13 | . . 5 2 . . 1 2 3 Hunter 4 | . . . 1 . . . 1 2 Heavy 1 | . . . 1 . . . . . Compactor 1 | . . . . . 1 . . . Best Kill Streak 8 | . 5 6 8 . 1 1 4 4 Combat Bots Only 6 | . 3 6 4 . 1 1 4 4 Max Kills in Single Turn 2 | . 2 2 1 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 2 . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 547 | . 84 74 98 . 5 . 104 182 Missed 136 | . 23 19 21 . 1 . 42 30 Damage Taken 7158 | . 714 849 1402 . 158 32 772 3231 Core 2105 | . 204 229 425 . 126 . 94 1027 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 121 | . . . . . 31 . 90 . Core Remaining (%) 58 | 100 18 42 22 . . 82 88 . Volleys Fired 239 | . 85 22 73 . 8 2 29 20 Largest 3 | . 2 2 2 . 3 3 3 3 Hottest 243 | . 100 60 88 . 149 243 243 243 Shots Fired 485 | . 158 42 132 . 24 6 87 36 Gun 444 | . 156 18 132 . 24 6 87 21 Cannon 15 | . . . . . . . . 15 Launcher 24 | . . 24 . . . . . . Special 2 | . 2 . . . . . . . Kinetic 272 | . 118 18 109 . 8 . . 19 Thermal 189 | . 40 . 23 . 16 6 87 17 Explosive 24 | . . 24 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 8 7 18 . 8 2 10 4 Robot Miss Streak 10 | . 3 3 10 . 3 2 5 7 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 1 . . . . 2 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 Shots Hit Robots 270 | . 61 24 92 . 17 3 40 33 Core Hits 143 | . 27 31 45 . 4 1 18 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 2 . . . 1 . 6 3 Burn 9 | . 2 . . . 1 . 6 . Sever 3 | . . . . . . . . 3 Melee Attacks 29 | . . . . . . . . 29 Impact . | . . . . . . . . . Slashing 29 | . . . . . . . . 29 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6325 | . 813 1110 1645 . 407 69 1056 1225 Guns 4356 | . 789 182 1645 . 407 69 1040 224 Cannons 425 | . . . . . . . . 425 Explosions 965 | . . 927 . . . . . 38 Melee 487 | . . . . . . . . 487 Ramming 68 | . . 1 . . . . 16 51 Kinetic 2731 | . 478 182 1421 . 166 . . 484 Thermal 2074 | . 335 . 224 . 241 69 1040 165 Explosive 965 | . . 927 . . . . . 38 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 487 | . . . . . . . . 487 Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . 4 . . . . . . . Message Errors 1 | . 1 . . . . . . . Matter Fused 1 | . 1 . . . . . . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 87 | . . 46 . . . . . 41 Projectiles . | . . . . . . . . . Explosions 46 | . . 46 . . . . . . Melee 41 | . . . . . . . . 41 Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 130 | . . 130 . . . . . . Shots 7 | . . 7 . . . . . . Rammed 7 | . . 1 . . . . 2 4 Targets Rammed 10 | . . 1 . . 1 . 2 6 Kicked 1 | . . . . . 1 . . . Crushed 2 | . . . . . . . . 2 Highest Temperature 698 | . 528 19 336 . 406 148 316 698 Average Temperature 160 | . 284 5 78 . 193 76 134 346 Received Heat Transfer 1812 | . 435 255 495 . . 12 273 342 Effects 40 | . 14 . . . 2 . 2 22 Shutdowns 5 | . 3 . . . 1 . . 1 Energy Bleed 8 | . 3 . . . . . 2 3 Interference 5 | . 1 . . . 1 . . 3 Matter Decay 3 | . 2 . . . . . . 1 Short Circuit 3 | . 1 . . . . . . 2 Damage (minor) 2 | . 1 . . . . . . 1 Damage (major) 11 | . 3 . . . . . . 8 Damage (core) 3 | . . . . . . . . 3 Siege Activations 2 | . . . . . . . . 2 Total Turns 9 | . . . . . . . . 9 Longest Duration 8 | . . . . . . . . 8 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . . . . 6 . Heat Transferred 4532 | . 1017 . 481 . 555 111 2109 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Peak Influence 324 | . 144 274 260 100 50 54 232 324 Initial 100 | . . . 63 100 35 . . 25 Average 82 | . 72 125 152 100 12 19 114 132 Maximum Alert Level 1 | . . 1 1 . . . 1 1 Low Security (%) 88 | 100 100 84 66 100 100 100 69 84 Level 1 11 | . . 15 33 . . . 30 15 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 1 2 . . 1 6 3 Investigation 3 | . 2 1 . . . . . . Extermination 2 | . . . . . . 1 1 . Reinforcement 5 | . 1 . 2 . . . 2 . Assault . | . . . . . . . . . Garrison 6 | . . . . . . . 3 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Distress Signals 8 | . 1 3 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 21 18 20 . 6 2 10 17 Peak Tracking Total 7 | . 3 7 5 . 5 1 3 6 Tactical Retreats 1 | . . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Disabled 9 | . 1 3 . . . . . 5 Max in Single Turn 3 | . 1 1 . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Accessed 13 | . 4 4 1 . . 2 2 . Terminals 11 | . 3 3 1 . . 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 11 15 1 . . 3 5 . Successful 16 | . 3 10 1 . . . 2 . Failed 19 | . 8 5 . . . 3 3 . Catastrophic 3 | . 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 5 | . 1 1 . . . 3 . . Terminals 29 | . 9 11 1 . . 3 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 4 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 3 7 1 . . . 2 . Record 3 | . . 3 . . . . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 3 | . 1 1 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . Report Inventory 2 | . . 2 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 4 . . . 2 2 . Full Trace Events 5 | . 3 2 . . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 24 | . . 24 . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total Allies 19 | . . . . . 19 . . . Largest Group 16 | . . . . . 16 7 3 . Highest-Rated Group 395 | . . . . . 395 167 83 . Highest-Rated Ally 35 | . . . . . 35 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 164 | . . . . . 130 20 14 . Total Damage 3700 | . . . . . 3251 323 126 . Kills 9 | . . . . . 8 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Turns Passed 4873 | 62 747 568 705 44 764 855 535 593 Spaces Moved 2789 | 69 373 378 360 35 504 529 269 272 Core 296 | 14 215 34 7 . 25 . . 1 Treads 1284 | . . . . . 277 529 269 209 Legs 495 | . . . 276 35 184 . . . Wheels 634 | 55 158 344 77 . . . . . Hover 18 | . . . . . 18 . . . Flight 62 | . . . . . . . . 62 Fastest Speed 32 | 50 80 80 80 120 50 160 160 32 Average Speed 138 | 73 124 121 124 120 140 160 160 152 Slowest Speed 500 | 80 250 450 400 120 500 160 160 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 58 27 29 1 96 13 8 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . . . . . 5 Terrain Destroyed 202 | . . 158 . . . . . 44 Melee 5 | . . . . . . . . 5 Projectile 5 | . . . . . . . . 5 AOE 192 | . . 158 . . . . . 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total 3304 | 79 491 446 486 38 547 534 307 376 Wait 45 | . 4 . 10 . . . 7 24 Move 2782 | 68 372 377 359 35 503 528 268 272 Hop . | . . . . . . . . . Pick Up 80 | 5 16 22 18 1 8 1 . 9 Fast Attach 11 | 1 . . . . 5 1 . 4 Attach 58 | 5 7 15 12 2 6 . 1 10 Detach 4 | . . . . . 3 . . 1 Swap 13 | . 4 2 5 . 1 . . 1 Drop 33 | . 3 7 9 . 12 2 . . Fire 239 | . 85 22 73 . 8 2 29 20 Melee 29 | . . . . . . . . 29 Ram 1 | . . 1 . . . . . . Kick 1 | . . . . . 1 . . . Crush 8 | . . . . . . . 2 6 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 12) 63 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Core integrity fell below 50% 189 | -10/Materials | Core integrity fell below 20% 211 | -10/Materials | Lost 5 parts (1p2n2w) 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 4) 785 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x2 979 | -9/Materials | Lost 6 parts (1p4n1w) 1173 | -9/Materials | Core integrity fell below 50% 1305 | -9/Materials | Discovered new exit (range 3) 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Utility x2 1497 | -8/Materials | Core integrity fell below 50% 1502 | -8/Materials | Lost 4 parts (1p2n1u) 1556 | -8/Materials | Lost 5 parts (2n1u2w) 1877 | -8/Materials | Build established: Scavenger-Mutant 1885 | -8/Materials | Discovered new exit (range 16) 2083 | -8/Materials | Entered Factory 2083 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2127 | -7/Factory | Sucked down chute 2127 | -7/Factory | Entered Waste 2128 | -7/Waste | Met a frightened Derelict 2141 | -7/Waste | Spotted C-40 Crusher 2167 | -7/Waste | Spotted C-40 Crusher 2168 | -7/Waste | Destroyed C-40 Crusher 2177 | -7/Waste | Found Damper Plating 2221 | -7/Waste | Spotted C-40 Crusher 2230 | -7/Waste | Spotted C-40 Crusher 2295 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2343 | -7/Waste | Spotted C-40 Crusher 2358 | -7/Waste | Spotted C-40 Crusher 2359 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2379 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2382 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2385 | -7/Waste | Warlord forces began an assault 2398 | -7/Waste | Allies destroyed C-40 Crusher 2407 | -7/Waste | Allies destroyed C-40 Crusher 2413 | -7/Waste | Lost 3 parts (1p2w) 2419 | -7/Waste | Allies destroyed C-40 Crusher 2450 | -7/Waste | Lost 11 allies 2695 | -7/Waste | Build established: Scavenger-Tank 2860 | -7/Waste | Discovered new exit (range 12) 2891 | -7/Waste | Entered Factory 2891 | -7/Factory | Accompanied by 7 allies 3079 | -7/Factory | Discovered new exit (range 3) 3470 | -7/Factory | Discovered new exit (range 12) 3746 | -7/Factory | Entered another Factory area 3746 | -6/Factory | Accompanied by 3 allies 3746 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3852 | -6/Factory | Garrison activated, responded to threat 4257 | -6/Factory | Discovered new exit (range 15) 4281 | -6/Factory | Entered another Factory area 4281 | -5/Factory | Evolved 2 slots: Propulsion x2 4348 | -5/Factory | Core integrity fell below 50% 4408 | -5/Factory | Lost 7 parts (1p2n1u3w) 4565 | -5/Factory | Garrison activated, responded to threat 4577 | -5/Factory | Core integrity fell below 20% 4874 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04830_ Y-64 Sentinel KE Penetrator severed. 04835_ Y-64 Sentinel Imp. Treads severed. 04846_ Y-64 Sentinel destroyed. 04853_ Acquired KE Penetrator. 04854_ C-30 ARC bursts open, deploying its payload. 04854_ L-41 Fighter unfolds itself. 04854_ G-50 Soldier unfolds itself. 04859_ Terminal disabled. 04859_ L-41 Fighter knocked back. 04859_ Slug penetrates L-41 Fighter. 04861_ Hvy. Treads destroyed. 04862_ Slug penetrates Terminal. 04864_ L-41 Fighter knocked back. 04866_ Slug penetrates L-41 Fighter. 04867_ Wave Gun destroyed. 04869_ VTOL Module destroyed. 04870_ R-10 Processor collects Imp. Medium Armor Plating. 04872_ Overheating: Energy bleed (-73). 04873_ R-10 Processor collects Imp. Treads. 04874_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????############ | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????" | | ????????????????????????????????????" | | ????????????????????????????????????????########## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????#######????????????????#= | | ????????????????#?????? #????????????????# | | ????????????????# !???? #????????????????##+# | | ????????????????# ???"% #????????????###### # | | ????????????????# ?? #??????????###!!! # # | | ????????????????# """ #??????????#"%! ! # | | ????????????????# """ % +??????????###!!! # | | ????????????????# !!* """ ""#######+###### / | | ????????????????# !** "" ""# %# ! # | | ????????????????# !* ""ggT"# ######## | | ?????????????#### g # ## | | ?????????? A /g R "# !## | | ????????????????#g %@l + """ """ ## | | ?????????????????########## ## """ """ "# " | | ??????????????????????????#### """ """ ## " | | ???????????????????????????### ## " | | ???????????????????????????# # """ """ ## " | | ???????????????????????????# " """ """ ## | | ???????????????????????????### """ """ ## " | | ?????????????????????????????# ## " | | ?????????????????????????????############### " | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 27 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 63 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkGuidanceVibroblade Manual? 0 Play Time 00:48:53 Cumulative 56.7 hours Start 2024.07.11 @ 23:35:30 End 2024.07.12 @ 00:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b5657e33-fb06-405b-b6c2-7566621bbfe3