Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 10:19:24 Player: Evilsquid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (138) 690 Value Destroyed (3641) 3641 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 8050 Bonus ------- High Alert Combat Kills 24 Registered with UFD 300 Friendly Fire -25 Cogmind --------- Core Integrity 837/850 Matter 300/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Treading (162) Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY (6) ------ Scrap Suit High-capacity Storage Unit Sensor Array Experimental Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Advanced Terrain Scanner Seismic Detector Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Assault Rifle Rocket Launcher CPS Tube (2) CPS Tube (2) Heavy Flail DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Sensor Array Experimental Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Improved Treads Improved Treads Improved Treads Advanced Terrain Scanner Seismic Detector Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Assault Rifle Rocket Launcher CPS Tube CPS Tube Heavy Flail DRS Beacon [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . . . . . 4 Weapon 2 | . . 1 . . . 1 Parts Attached 124 | 9 33 36 27 . 7 12 Power 24 | 1 7 9 4 . 1 2 Engine 21 | 1 7 9 3 . 1 . Core 1 | . . . . . . 1 Reactor 2 | . . . 1 . . 1 Propulsion 29 | 2 9 10 3 . 1 4 Treads 29 | 2 9 10 3 . 1 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 5 5 5 . . 5 Device 7 | 1 3 . 1 . . 2 Storage 4 | 1 2 1 . . . . Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 9 | . . 4 3 . . 2 Artifact . | . . . . . . . Weapon 49 | 4 12 12 15 . 5 1 Energy Gun 6 | 2 3 1 . . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 33 | 1 7 11 9 . 4 1 Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . 2 . . . Special Weapon 2 | 1 . . . . 1 . Impact Weapon 4 | . . . 4 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 3 2 . . . Parts Lost 10 | . 2 3 2 . . 3 Power 1 | . 1 . . . . . Propulsion 4 | . . 1 . . . 3 Utility 2 | . . 1 1 . . . Weapon 3 | . 1 1 1 . . . Highest Loss Streak 3 | . 1 2 1 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 98 99 97 90 93 Engine 11 | . 13 10 10 11 11 . Treads 31 | . 27 32 33 33 33 26 Device 2 | . 13 . . . . 13 Storage 11 | . 14 11 11 11 11 6 Protection 8 | . . 10 11 11 11 6 Energy Gun 1 | . 10 . . . . . Ballistic Gun 26 | . 13 32 31 30 23 26 Peak Build Rating 55 | 7 10 28 32 29 32 55 Average Rating 25 | 5 9 24 28 28 28 53 On Entrance 18 | . 7 9 28 29 21 32 Naked Turns . | . . . . . . . Heaviest Build 77 | 14 51 64 69 65 67 77 Greatest Support 89 | 40 40 60 60 60 60 89 Greatest Overweight (x) 1 | . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 19 Average Carried 18 | 3 16 19 19 19 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 20 20 12 Class Distribution -------------------- 39% | Tank 25% | Commander-Tank 12% | Mutant 9% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Commander-Tank | -9/Scraptown Commander-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 4590 | 308 551 1605 1184 397 188 357 Remotely . | . . . . . . . Salvage Created 5461 | 144 628 2336 1363 448 . 542 Parts 352 | 13 47 143 98 22 . 29 Haulers Intercepted 13 | . 2 5 6 . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 95 | . 14 38 24 8 . 11 Guns 90 | . 9 38 24 8 . 11 Cannons 5 | . 5 . . . . . Classes Destroyed 13 | 2 5 2 2 1 . 1 Worker 3 | . . . 2 . . 1 Builder 4 | . 1 1 2 . . . Tunneler 6 | 4 1 . . . . 1 Hauler 13 | . 2 5 6 . . . Recycler 8 | 1 1 4 1 1 . . Mechanic 1 | . . . 1 . . . Watcher 10 | . 3 5 2 . . . Swarmer 18 | . 6 3 5 . . 4 Grunt 48 | . 8 24 10 3 . 3 Brawler 1 | . . . . . . 1 Duelist 2 | . . 2 . . . . Sentry 24 | . . 9 9 4 . 2 Programmer 2 | . . . . 1 . 1 Best Kill Streak 6 | 2 2 6 3 2 . 6 Combat Bots Only 5 | . 2 3 3 2 . 5 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 Gunslinging 1 | . . . 1 . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 409 | . 86 113 83 24 . 103 Missed 113 | . 23 28 24 5 . 33 Damage Taken 4330 | . 608 1159 1384 263 . 916 Core 340 | . 97 65 136 29 . 13 Absorbed by Shields 216 | . . . . . . 216 Redirected to Shielding 50 | . . 50 . . . . Regen/Repaired (Parts) 468 | . 80 105 263 . . 20 Core Remaining (%) 67 | 100 61 . . . 42 . Volleys Fired 336 | 18 76 120 85 14 . 23 Largest 4 | 2 2 3 3 3 . 4 Hottest 115 | 70 115 69 69 69 . 92 Shots Fired 893 | 36 147 358 225 43 . 84 Gun 825 | 36 106 358 198 43 . 84 Cannon 41 | . 41 . . . . . Launcher 27 | . . . 27 . . . Special . | . . . . . . . Kinetic 764 | 18 63 358 198 43 . 84 Thermal 102 | 18 84 . . . . . Explosive 27 | . . . 27 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 7 14 18 23 11 . 8 Robot Miss Streak 7 | 2 7 4 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 12 | . 1 . 6 1 . 4 Max Gunslinging Chain 2 | . 1 . 1 1 . 2 Shots Hit Robots 568 | 21 87 242 136 27 . 55 Core Hits 232 | 10 35 92 56 12 . 27 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . . 1 1 . . 1 Critical Strikes 9 | 1 4 1 1 1 . 1 Burn 5 | 1 4 . . . . . Destroy 4 | . . 1 1 1 . 1 Melee Attacks 73 | . . . 73 . . . Impact 73 | . . . 73 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8531 | 230 1193 3322 2283 514 . 989 Guns 7788 | 230 689 3312 2079 489 . 989 Cannons 495 | . 495 . . . . . Explosions 173 | . . . 173 . . . Melee . | . . . . . . . Ramming 75 | . 9 10 31 25 . . Kinetic 7278 | 81 328 3312 2079 489 . 989 Thermal 1005 | 149 856 . . . . . Explosive 173 | . . . 173 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 3 3 4 4 1 Average Corruption 3 | . . 2 3 3 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 168 | . . 39 60 35 33 1 Message Errors 32 | . . 9 9 11 3 . Matter Fused 47 | . . 14 13 9 11 . Heat Flow Errors 17 | . . 5 7 2 3 . Energy Discharges 21 | . . 4 7 5 5 . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 26 | . . 5 10 3 7 1 Data Loss (major) 9 | . . . 6 1 2 . Misfires 8 | . . 1 5 2 . . Alerts 4 | . . . 3 1 . . Weapon Failures 2 | . . 1 . 1 . . Overload Shots . | . . . . . . . Overflow Damage 4 | . 4 . . . . . Projectiles 4 | . 4 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . 1 . 1 . . . Impact 1 | . . . 1 . . . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 210 | . . . 210 . . . Shots 9 | . . . 9 . . . Rammed 14 | . 2 3 5 4 . . Targets Rammed 18 | . 2 3 8 5 . . Kicked . | . . . . . . . Crushed 4 | . . . 3 1 . . Highest Temperature 275 | 100 268 259 275 155 205 247 Average Temperature 50 | 39 67 37 42 37 91 117 Received Heat Transfer 1366 | . 210 420 288 96 . 352 Effects 4 | . . 1 . . . 3 Energy Bleed 1 | . . 1 . . . . Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 6 . . . . 2 Heat Transferred 2849 | 518 2331 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Peak Influence 448 | 25 226 345 448 160 . 181 Initial 160 | . 16 16 145 160 . . Average 165 | 10 74 229 245 89 . 49 Maximum Alert Level 2 | . 1 1 2 . . . Low Security (%) 67 | 100 99 41 42 100 . 100 Level 1 30 | . . 58 47 . . . Level 2 2 | . . . 10 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 8 3 . . 1 Investigation 7 | . 1 5 1 . . . Extermination . | . . . . . . . Reinforcement 8 | . 2 3 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 8 | . 1 5 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 35 49 34 7 . 12 Peak Tracking Total 6 | . 6 5 4 2 . 6 Tactical Retreats 14 | . 9 2 3 . . . Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 13 | . 6 4 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 7 | . . 2 5 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 40 | . 7 9 10 11 3 . Terminals 22 | . 5 4 8 5 . . Fabricators . | . . . . . . . Repair Stations 4 | . 1 2 1 . . . Recycling Units 8 | . 1 2 1 4 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 139 | . 20 29 23 44 23 . Successful 95 | . 10 17 10 35 23 . Failed 44 | . 10 12 13 9 . . Catastrophic 10 | . 2 3 1 4 . . Database Lockouts . | . . . . . . . Manual 61 | . 17 18 9 17 . . Terminals 69 | . 17 17 19 16 . . Fabricators . | . . . . . . . Repair Stations 10 | . 2 5 3 . . . Recycling Units 10 | . 1 4 1 4 . . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 63 | . 2 5 6 27 23 . Record 48 | . . 1 . 24 23 . Robot Analysis 1 | . . . . 1 . . Open Door 5 | . . . 5 . . . Branch Access Points 3 | . 2 1 . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 3 | . . 2 1 . . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 4 2 . . . Scan Component 4 | . 1 2 1 . . . Repair 4 | . 1 2 1 . . . Recycling Unit Hacks 2 | . . 1 1 . . . Report Inventory 2 | . . 1 1 . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 6 5 1 8 . . Terminals 13 | . 5 3 1 4 . . Botnet 13 | . 5 3 1 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 2 . 4 . . Tunnel 7 | . 1 2 . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 7 7 5 . . Full Trace Events 6 | . 1 4 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 2 1 . . . Time 153 | . 13 102 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 6 | . . . . 6 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 9 | . . . . 6 . 3 Largest Group 9 | . . . . 6 6 9 Highest-Rated Group 166 | . . . . 73 73 166 Highest-Rated Ally 31 | . . . . 27 27 31 Total Orders 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 20 | . . . . 1 . 19 Total Damage 214 | . . . . 12 . 202 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 17586 | 275 2714 3859 3049 1715 5367 607 Spaces Moved 6597 | 122 1044 1115 944 657 2415 300 Core 10 | 10 . . . . . . Treads 6587 | 112 1044 1115 944 657 2415 300 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 162 Average Speed 226 | 150 221 240 249 242 220 168 Slowest Speed 250 | 160 240 250 250 250 250 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 69 | 8 95 87 93 99 93 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 7 | . 1 2 . 4 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . 6 . Spaces Dug 60 | . . . 60 . . . Terrain Destroyed 93 | . . . 93 . . . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 92 | . . . 92 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 8417 | 177 1311 2059 1332 743 2450 345 Wait 1033 | 22 114 707 154 23 8 5 Move 6591 | 121 1043 1114 943 656 2414 300 Hop . | . . . . . . . Pick Up 96 | 7 27 31 17 2 10 2 Fast Attach 21 | 5 5 5 6 . . . Attach 29 | 2 7 5 2 . 3 10 Detach 7 | . . 1 1 3 . 2 Swap 75 | 2 21 27 19 . 4 2 Drop 101 | . 16 46 24 5 9 1 Fire 336 | 18 76 120 85 14 . 23 Melee 73 | . . . 73 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 18 | . 2 3 8 5 . . Escape Stasis . | . . . . . . . Rewire 37 | . . . . 35 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 276 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 4) 802 | -10/Materials | Discovered new exit (range 5) 1158 | -10/Materials | Build established: Scavenger-Mutant 1321 | -10/Materials | Identified exit to Mines 1350 | -10/Materials | Discovered new exit (range 13) 1703 | -10/Materials | Discovered new exit (range 10) 1984 | -10/Materials | Build established: Mutant 2429 | -10/Materials | Repaired Lgt. Treads 2990 | -10/Materials | Entered another Materials area 2990 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3414 | -9/Materials | Discovered new exit (range 15) 3723 | -9/Materials | Build established: Scavenger-Tank 3789 | -9/Materials | Discovered new exit (range 7) 3997 | -9/Materials | Discovered new exit (range 12) 4131 | -9/Materials | Build established: Tank 4451 | -9/Materials | Identified exit to Mines 4451 | -9/Materials | Identified exit to Storage 4870 | -9/Materials | Repaired Imp. Assault Rifle 5200 | -9/Materials | Discovered new exit (range 14) 6679 | -9/Materials | Repaired Imp. Assault Rifle 6849 | -9/Materials | Entered Storage 8731 | -9/Storage | Discovered new exit (range 15) 9051 | -9/Storage | Crushed by falling debris 9553 | -9/Storage | Repaired Arm. Treads 9586 | -9/Storage | Core integrity fell below 50% 9614 | -9/Storage | Used back door to open Recycling access 9614 | -9/Storage | Discovered new exit (range 4) 9898 | -9/Storage | Entered Recycling 9899 | -9/Recycling | Met a Zionite searching for Scraptown 10389 | -9/Recycling | Discovered new exit (range 15) 11261 | -9/Recycling | Build established: Commander-Tank 11492 | -9/Recycling | Scanned before Scraplab entrance 11562 | -9/Recycling | Discovered new exit (range 3) 11613 | -9/Recycling | Entered Scraptown 11613 | -9/Scraptown | Accompanied by 6 allies 11775 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11789 | -9/Scraptown | Build established: Commander-Mutant 12294 | -9/Scraptown | Visited Assassins FH 12345 | -9/Scraptown | Visited Red Mages 12365 | -9/Scraptown | Visited Symbiants 12478 | -9/Scraptown | Visited Cyclists 12807 | -9/Scraptown | Discovered new exit (range 5) 13101 | -9/Scraptown | System corruption cleaned by C-Scrubber 13392 | -9/Scraptown | Build established: Commander-Tank 13429 | -9/Scraptown | Visited UFD Registry 13429 | -9/Scraptown | Registered with UFD as "Powerflow" 13519 | -9/Scraptown | Visited Comm Corps 14075 | -9/Scraptown | Entered Cyclist Reading Room 14611 | -9/Scraptown | Visited LU-1G1's Boring Crew 14661 | -9/Scraptown | Visited Scrap Suit Storage 14675 | -9/Scraptown | Found Scrap Suit 14791 | -9/Scraptown | Visited DA-N13 Charitable Foundation 14806 | -9/Scraptown | Found DCF Scrap (27 items) 15058 | -9/Scraptown | Discovered new exit (range 5) 15158 | -9/Scraptown | Visited Research Penetration Think Tank 15201 | -9/Scraptown | Visited Science Testing Area 15277 | -9/Scraptown | Visited Infowarlord's Domain 15304 | -9/Scraptown | Found Exp. Signal Interpreter 15373 | -9/Scraptown | Visited Derelict Rescue Squad 15388 | -9/Scraptown | Found DRS Beacon 16009 | -9/Scraptown | Visited Chapter 10 16980 | -9/Scraptown | Entered Factory 16980 | -6/Factory | Accompanied by 6 allies 16980 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 17078 | -6/Factory | Allied Derelicts emerged from ambush trap array 17277 | -6/Factory | Build established: Commander-Skirmisher 17525 | -6/Factory | Lost 3 parts (3n) 17587 | -6/Factory | Self-destructed Last Messages --------------- 17501_ Switching to secondary target: G-50 Soldier. 17502_ K-01 Serf collects debris. 17508_ G-50 Soldier suffers critical hit (Destroy). 17508_ Destroyed Unknown Energy Gun. 17508_ G-50 Soldier destroyed. 17510_ K-01 Serf collects debris. 17513_ Dropped Fission Core. 17514_ K-01 Serf collects debris. 17516_ Acquired 26 matter. 17517_ K-01 Serf collects debris. 17517_ Acquired 37 matter. 17519_ Acquired 42 matter. 17520_ K-01 Serf collects debris. 17525_ Acquired 88 matter. 17526_ K-01 Serf collects debris. 17529_ System corrupted: Component data lost. 17529_ K-01 Serf collects debris. 17564_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 17574_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #??###########??????????????????????????? | | ######## #### * #??????????????????????????? | | [% ##########+######+?????????? | | % = *|*/ ! ????????? | | !! % ! =%* ????????? | | = = %% !%== % ????????? | | = * !/%%[= = % ????????? | | % [ * *|!% ????????? | | == ###+############+#?????????? | | ########### # #?????????????????? | | ??????????########### #?????????????????? | | ?????????????????????# """" #?????????????????? | | ??????????????????????# """" #?????????????????? | | ??????????????????????# """" #?????????????????? | | ??????????????????????# """" #?????????????????? | | ??????????????????????# """" #?????????????????? | | ??????????????????????# """" #?????????????????? | | ??????????????????????# """" #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# = #?????????????????? | | ??????????????????????# @ #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# " " #?????????????????? | | ??????????????????????# "T" #?????????????????? | | ??????????????????????# """ #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ServoControlMagmablaster Manual? 0 Play Time 02:17:09 Cumulative 82.0 hours Start 2024.08.09 @ 22:38:39 End 2024.08.10 @ 10:19:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43c55ccb-6306-4af1-9111-29214955b1b7