Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.27 @ 22:40:18 Player: F4LK5 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (154) 770 Value Destroyed (5467) 5467 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 11395 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 28/1000 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Advanced Matter Compressor (307) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor Reinforced Fission Core > --- PROPULSION ------- Improved Hover Unit Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Active Sensor Suite Advanced Targeting Computer > --- WEAPON ----------- Heavy Machine Gun Heavy Mass Driver > --- INVENTORY -------- Energy Well Advanced Matter Compressor Phase Shifter Point Defense System Mass Driver [Rating: 98] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Visual Processing Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . Power 2 | . . 1 . . . . . . 1 . . Propulsion 3 | . . . . . 1 1 . . 1 . . Utility 4 | . . 1 . 2 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 165 | 6 7 17 . 18 18 17 9 31 32 10 . Power 31 | 1 2 4 . 3 4 1 3 5 7 1 . Engine 15 | 1 2 4 . 1 1 . . 2 4 . . Core 11 | . . . . 2 3 1 . 3 1 1 . Reactor 5 | . . . . . . . 3 . 2 . . Propulsion 32 | 2 . 3 . 4 2 3 2 7 9 . . Treads 15 | 2 . 1 . 4 2 2 2 . 2 . . Leg 2 | . . . . . . . . . 2 . . Wheel 2 | . . 2 . . . . . . . . . Hover 11 | . . . . . . . . 7 4 . . Flight 2 | . . . . . . 1 . . 1 . . Utility 44 | 1 1 3 . 5 7 5 2 7 10 3 . Device 32 | . . . . 4 7 4 2 5 8 2 . Storage 5 | 1 . . . . . . . 1 2 1 . Processor 5 | . . 2 . 1 . 1 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 2 | . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 58 | 2 4 7 . 6 5 8 2 12 6 6 . Energy Gun 12 | 1 1 2 . 1 . 2 . 4 1 . . Energy Cannon 13 | . 1 1 . 2 3 1 2 2 . 1 . Ballistic Gun 19 | 1 2 2 . 2 1 3 . 3 2 3 . Ballistic Cannon 9 | . . . . . . 2 . 3 3 1 . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 2 | . . 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 2 . 4 2 6 3 . . Parts Lost 41 | . 1 2 . . . 4 . 10 5 16 3 Power 8 | . . . . . . 1 . 3 1 3 . Propulsion 7 | . . 2 . . . 1 . 2 . 2 . Utility 14 | . 1 . . . . 2 . 2 3 5 1 Weapon 12 | . . . . . . . . 3 1 6 2 Highest Loss Streak 6 | . 1 2 . . . 2 . 4 3 6 3 To Critical Strikes 2 | . . . . . . . . 1 . 1 . Average Slot Usage (%) 84 | . 90 95 100 97 93 92 87 87 69 45 17 Engine 5 | . 13 22 22 7 5 6 . 2 7 . . Core 5 | . . . . 10 9 5 1 2 2 5 . Reactor 1 | . . . . . . . 10 7 . . . Treads 12 | . 28 16 . 13 16 22 14 8 . 3 . Hover 3 | . . . . . . . . 7 18 . . Device 15 | . . . . 17 22 16 12 14 16 12 . Storage 2 | . 14 11 11 4 . . . . . 2 3 Processor 17 | . . 19 22 22 23 20 26 24 6 5 5 Energy Cannon 3 | . . 2 11 8 6 1 6 3 . 1 . Ballistic Gun 8 | . 21 10 11 9 7 7 13 11 5 4 7 Ballistic Cannon 1 | . . . . . . 4 . 2 6 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 12 21 26 26 32 41 45 63 69 99 58 11 Greatest Support 140 | 40 40 40 32 44 72 100 140 140 58 55 3 Greatest Overweight (x) 4 | . . 1 . 1 . . . 3 3 4 3 Average Overweight (x) . | . . . . . . . . . . 1 2 Largest Inventory Capacity 25 | 8 8 8 8 8 5 5 5 5 25 5 5 Average Capacity 5 | 7 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 6 8 5 5 5 5 5 5 2 Average Carried 4 | . 4 6 6 4 4 3 4 4 3 2 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 6 6 5 2 5 5 5 5 2 2 Class Distribution -------------------- 39% | Scavenger-Skirmisher 21% | Skirmisher 20% | Mutant 4% | Scout 4% | Scavenger-Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Matter Collected 5188 | 215 348 125 . 313 422 307 120 1740 803 795 . Remotely . | . . . . . . . . . . . . Salvage Created 6070 | . 479 125 . 577 1029 316 . 2090 815 639 . Parts 325 | . 33 16 . 28 67 18 . 108 29 26 . Haulers Intercepted 4 | . . . . 1 . . . 3 . . . Recyclers Shooed 7 | . 1 1 . . . 1 . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 23 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 105 | . 14 5 . 8 16 7 . 25 11 19 . Guns 55 | . 14 3 . 2 5 6 . 13 1 11 . Cannons 46 | . . 2 . 4 11 1 . 11 10 7 . AOE 3 | . . . . 2 . . . 1 . . . Classes Destroyed 18 | . 4 1 . 2 3 2 . 5 . 1 . Worker 11 | . . . . . . 1 . 9 1 . . Builder 6 | . . . . . . 1 . 5 . . . Tunneler 1 | . . . . . . . . 1 . . . Hauler 4 | . . . . 1 . . . 3 . . . Recycler 5 | . 1 . . . 1 . . 1 2 . . Operator 2 | . . . . . 2 . . . . . . Watcher 20 | . 2 1 . 2 4 1 . 6 4 . . Swarmer 30 | . 8 4 . . . 4 . 3 . 11 . Saboteur 1 | . . . . . . . . 1 . . . Grunt 33 | . 6 . . 3 8 . . 5 5 6 . Duelist 3 | . . . . 1 . . . 2 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 12 | . . 1 . 4 2 . . 2 2 1 . Specialist 3 | . . . . . . . . 3 . . . Hunter 5 | . . . . . 1 1 . 2 1 . . Programmer 13 | . . . . . 5 2 . 4 2 . . Heavy 3 | . . . . . . . . 2 1 . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 6 5 . 4 3 5 . 6 5 7 . Combat Bots Only 7 | . 3 4 . 4 3 4 . 4 4 7 . Max Kills in Single Turn 2 | . 2 1 . 2 2 2 . 2 1 2 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . 2 . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Hostile Shots Fired 980 | . 113 28 . 20 201 73 . 261 57 204 23 Missed 287 | . 29 5 . 2 61 20 . 95 14 52 9 Damage Taken 8326 | . 666 215 . 255 969 462 . 2432 864 2303 160 Core 1845 | . 124 34 . 39 130 84 . 462 166 749 57 Absorbed by Shields 689 | . . . . . 269 33 . 387 . . . Ignored by Resistances 2530 | . 211 64 . 70 387 145 . 728 229 645 51 Core Remaining (%) 74 | 100 50 . 91 92 81 . . 35 . . . Volleys Fired 386 | . 57 17 . 20 84 17 . 97 43 47 4 Largest 3 | . 2 2 . 2 2 3 . 3 3 3 2 Hottest 171 | . 85 91 . 91 88 171 . 156 133 162 46 Shots Fired 787 | . 87 33 . 37 155 51 . 242 95 82 5 Gun 504 | . 82 17 . 20 84 38 . 166 43 49 5 Cannon 273 | . 5 7 . 16 71 13 . 76 52 33 . Launcher 1 | . . . . 1 . . . . . . . Special 9 | . . 9 . . . . . . . . . Kinetic 611 | . 81 16 . 20 84 33 . 199 95 78 5 Thermal 166 | . 1 17 . 16 71 18 . 43 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 10 | . 5 . . 1 . . . . . 4 . Robot Hit Streak 33 | . 19 13 . 12 22 12 . 18 13 33 3 Robot Miss Streak 3 | . 3 3 . 2 2 3 . 3 2 3 1 Penetration Max 2 | . . . . . . 1 . 2 1 . . Secondary Targets 8 | . 3 . . . . 2 . 2 . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . 1 . Shots Hit Robots 587 | . 70 22 . 25 121 34 . 162 74 76 3 Core Hits 272 | . 24 9 . 17 39 16 . 102 34 30 1 Critical Kills 8 | . . . . . . 1 . 7 . . . Critical Parts Destroyed 18 | . 1 . . . . 1 . 15 . 1 . Critical Strikes 32 | . 2 . . . . 4 . 22 3 1 . Burn 1 | . . . . . . 1 . . . . . Destroy 25 | . 1 . . . . 2 . 22 . . . Blast 4 | . . . . . . 1 . . 3 . . Corrupt 1 | . 1 . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . Melee Attacks 10 | . . . . . . . . . . 10 . Impact 10 | . . . . . . . . . . 10 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14480 | . 922 326 . 532 2834 692 . 4260 2737 2132 45 Guns 5963 | . 801 166 . 176 995 465 . 1848 577 890 45 Cannons 7397 | . 118 82 . 262 1836 225 . 1833 2160 881 . Explosions 477 | . . . . 76 . . . 401 . . . Melee 361 | . . . . . . . . . . 361 . Ramming 204 | . 3 . . 18 3 2 . 178 . . . Kinetic 9425 | . 786 166 . 176 995 361 . 2467 2737 1692 45 Thermal 3858 | . 15 160 . 262 1836 329 . 1256 . . . Explosive 359 | . . . . . . . . 359 . . . Electromagnetic 273 | . 118 . . 76 . . . . . 79 . Impact 361 | . . . . . . . . . . 361 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 1 . 8 1 1 1 Average Corruption 1 | . . . . . 1 1 . 5 1 1 1 Corruption Purged 2 | . . . . . 1 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . . . 12 . . 19 1 9 . Message Errors 14 | . . . . . 3 . . 8 . 3 . Matter Fused 10 | . . . . . 2 . . 5 . 3 . Heat Flow Errors 4 | . . . . . 2 . . 1 . 1 . Energy Discharges 4 | . . . . . 3 . . 1 . . . Data Loss (minor) 5 | . . . . . 1 . . 1 1 2 . Data Loss (major) 3 | . . . . . 1 . . 2 . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 579 | . . 1 . 5 51 28 . 89 318 87 . Projectiles 451 | . . 1 . 5 51 28 . 30 318 18 . Explosions 59 | . . . . . . . . 59 . . . Melee 69 | . . . . . . . . . . 69 . Knockbacks 28 | . . . . . . . . 13 11 4 . Impact . | . . . . . . . . . . . . Kinetic 25 | . . . . . . . . 11 10 4 . Secondary 3 | . . . . . . . . 2 1 . . Self-Inflicted Damage 168 | . . . . . . . . 168 . . . Shots 3 | . . . . . . . . 3 . . . Rammed 18 | . 1 . . 4 1 1 . 11 . . . Targets Rammed 19 | . 1 . . 4 1 1 . 12 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 592 | . 159 205 . 297 464 551 . 592 581 259 . Average Temperature 134 | . 38 73 . 87 108 182 . 162 164 116 . Received Heat Transfer 1689 | . 336 81 . 108 284 . . 244 216 420 . Effects 58 | . . . . 2 9 6 . 23 18 . . Shutdowns 20 | . . . . . 4 2 . 9 5 . . Energy Bleed 6 | . . . . . 2 1 . 2 1 . . Interference 6 | . . . . 2 . . . 3 1 . . Matter Decay 9 | . . . . . 1 1 . 2 5 . . Short Circuit 5 | . . . . . 1 1 . 2 1 . . Damage (minor) 7 | . . . . . 1 . . 2 4 . . Damage (major) 4 | . . . . . . 1 . 2 1 . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 1 . . 1 3 . . . . . Heat Transferred 5807 | . 37 407 . 444 2257 787 . 1875 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Peak Influence 590 | . 276 222 73 186 284 138 . 590 359 . . Initial 237 | . . 84 73 24 72 . . . 237 . . Average 117 | . 146 121 73 101 73 40 . 191 219 . . Maximum Alert Level 2 | . 1 1 . . 1 . . 2 1 . . Low Security (%) 80 | 100 62 86 100 100 96 100 100 65 37 . . Level 1 14 | . 37 13 . . 3 . . 9 62 . . Level 2 4 | . . . . . . . . 24 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 4 1 . 7 3 . . Investigation 2 | . 1 . . . . . . . 1 . . Extermination 7 | . . . . . 3 1 . 2 1 . . Reinforcement 6 | . . . . . 1 . . 4 1 . . Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . 1 . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Distress Signals 5 | . 2 2 . 1 . . . . . . . Communications Jammed 11 | . . . . . 11 . . . . . . Distress Signals 11 | . . . . . 11 . . . . . . Times Spotted 168 | . 24 9 . 12 25 7 . 42 17 20 12 Peak Tracking Total 7 | . 4 5 . 3 4 4 . 7 3 7 5 Tactical Retreats 9 | . 2 . . . 1 . . 3 2 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Traps Triggered 8 | . 1 1 . . 2 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Machines Disabled 16 | . . . . 1 . 2 . 9 3 1 . Max in Single Turn 3 | . . . . 1 . 1 . 3 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Machines Accessed 17 | . 3 5 . 4 2 . . 2 . 1 . Terminals 17 | . 3 5 . 4 2 . . 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 55 | . 12 15 . 16 4 . . 4 . 4 . Successful 30 | . 9 7 . 9 1 . . . . 4 . Failed 25 | . 3 8 . 7 3 . . 4 . . . Catastrophic 2 | . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 7 11 . 14 5 . . 4 . . . Terminals 55 | . 12 15 . 16 4 . . 4 . 4 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . 4 2 . 1 . . . . . 4 . Record 4 | . . . . . . . . . . 4 . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . 5 5 . 8 1 . . . . . . Terminals 19 | . 5 5 . 8 1 . . . . . . Track 1 | . . . . 1 . . . . . . . Assimilate 11 | . 3 3 . 4 1 . . . . . . Botnet 7 | . 2 2 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 5 . 3 2 . . 1 . 1 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 10 | . . . . 10 10 . . . . . . Highest-Rated Ally 10 | . . . . 10 10 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Turns Passed 9640 | 74 600 361 41 768 2476 975 451 1737 1142 987 28 Spaces Moved 5520 | 39 266 164 42 412 1397 504 271 1140 915 359 11 Core 179 | 7 . . . . . . . . . 161 11 Treads 3695 | 32 266 131 . 335 1397 504 271 537 24 198 . Legs 41 | . . . . . . . . . 41 . . Wheels 152 | . . 33 42 77 . . . . . . . Hover 1453 | . . . . . . . . 603 850 . . Flight . | . . . . . . . . . . . . Fastest Speed 43 | 50 160 100 100 100 145 155 158 43 43 100 50 Average Speed 135 | 140 160 157 100 153 146 157 159 108 77 224 172 Slowest Speed 280 | 160 160 240 100 250 158 158 163 280 240 250 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 57 22 23 40 38 17 96 32 23 58 4 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . . Scrap Searched 2 | . . . . . . . . . . 2 . Spaces Dug 1 | . . . . . . . . 1 . . . Terrain Destroyed 67 | . . . . 1 4 1 . 44 10 7 . Melee . | . . . . . . . . . . . . Projectile 28 | . . . . 1 4 1 . 5 10 7 . AOE 39 | . . . . . . . . 39 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Upp Upp Total 6998 | 59 353 229 41 518 1678 655 291 1450 1253 456 15 Wait 655 | 7 8 6 . 23 145 89 . 128 225 24 . Move 5510 | 38 265 163 41 411 1396 504 270 1139 914 358 11 Hop . | . . . . . . . . . . . . Pick Up 116 | 7 11 13 . 19 14 14 . 17 14 7 . Fast Attach 43 | . 3 1 . 2 1 2 8 11 15 . . Attach 100 | 6 4 13 . 13 10 13 . 15 16 10 . Detach 18 | . . 2 . 3 . 5 1 3 4 . . Swap 22 | . . 3 . 3 7 2 1 5 1 . . Drop 119 | 1 4 11 . 20 20 8 11 23 21 . . Fire 386 | . 57 17 . 20 84 17 . 97 43 47 4 Melee 10 | . . . . . . . . . . 10 . Ram 7 | . . . . . . . . 7 . . . Kick . | . . . . . . . . . . . . Crush 12 | . 1 . . 4 1 1 . 5 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 12) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 500 | -10/Materials | Derelicts attacked the area 640 | -10/Materials | Discovered new exit (range 13) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1026 | -9/Materials | Discovered new exit (range 11) 1036 | -9/Materials | Entered Mines 1053 | -9/Mines | Met a Derelict bent on vengeance 1066 | -9/Mines | Learned 2 Materials zone layouts 1066 | -9/Mines | Discovered new exit (range 11) 1077 | -9/Mines | Entered Materials 1077 | -8/Materials | Evolved 2 slots: Utility x2 1801 | -8/Materials | Build established: Scavenger-Skirmisher 1820 | -8/Materials | Discovered new exit (range 18) 1843 | -8/Materials | Identified exit to Factory 1845 | -8/Materials | Entered Factory 1845 | -7/Factory | Accompanied by 1 ally 1845 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2129 | -7/Factory | Discovered new exit (range 16) 2165 | -7/Factory | Identified exit to Lower Caves 2852 | -7/Factory | Build established: Skirmisher 4039 | -7/Factory | Discovered new exit (range 10) 4318 | -7/Factory | Identified exit to Factory 4321 | -7/Factory | Entered another Factory area 4321 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5020 | -6/Factory | Discovered new exit (range 8) 5029 | -6/Factory | Identified exit to Lower Caves 5075 | -6/Factory | Discovered new exit (range 15) 5167 | -6/Factory | Identified exit to Factory 5272 | -6/Factory | Build established: Scavenger-Skirmisher 5296 | -6/Factory | Sucked down chute 5296 | -6/Factory | Entered Waste 5296 | -6/Waste | The area was eerily silent 5714 | -6/Waste | Discovered new exit (range 11) 5746 | -6/Waste | Identified exit to Factory 5747 | -6/Waste | Entered Factory 6785 | -6/Factory | Cargo convoy interrupted 6881 | -6/Factory | Lost 4 parts (2p1n1w) 7028 | -6/Factory | Core integrity fell below 50% 7235 | -6/Factory | Found Prototype Device 7446 | -6/Factory | Discovered exit to Factory (range 7) 7484 | -6/Factory | Entered another Factory area 7484 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7497 | -5/Factory | Lost 4 parts (1p1n1u1w) 7621 | -5/Factory | Identified Active Sensor Suite 7958 | -5/Factory | Build established: Scout 8088 | -5/Factory | Lost 3 parts (1p1u1w) 8359 | -5/Factory | Build established: Scavenger-Skirmisher 8546 | -5/Factory | Discovered new exit (range 15) 8626 | -5/Factory | Entered Upper Caves 8627 | -5/Upper Caves | Encountered a Warlord checkpoint 8777 | -5/Upper Caves | Attracted the attention of an 0b10 base 8837 | -5/Upper Caves | Lost 3 parts (1p1n1u) 8842 | -5/Upper Caves | Destroyed 7 combat bots 8880 | -5/Upper Caves | Identified exit to Upper Caves 8880 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 9155 | -5/Upper Caves | Build established: Gunner 9170 | -5/Upper Caves | Spotted B-75 Beast 9216 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 9245 | -5/Upper Caves | Core integrity fell below 50% 9260 | -5/Upper Caves | Destroyed B-75 Beast 9281 | -5/Upper Caves | Lost 3 parts (1p2u) 9457 | -5/Upper Caves | Build established: Mutant 9552 | -5/Upper Caves | Core integrity fell below 20% 9589 | -5/Upper Caves | Lost 3 parts (1u2w) 9613 | -5/Upper Caves | Entered another Upper Caves area 9614 | -5/Upper Caves | Identified exit to Factory 9641 | -5/Upper Caves | Self-destructed Last Messages --------------- 09561_ Acquired Autogun. 09563_ S-27 Virus destroyed. 09566_ Lgt. Nuclear Core fries itself beyond repair. 09566_ Acquired Autogun. 09567_ VTOL Module fries itself beyond repair. 09571_ S-27 Virus destroyed. 09571_ Switching to secondary target: S-27 Virus. 09574_ Acquired 24 matter. 09580_ S-27 Virus destroyed. 09583_ Acquired 23 matter. 09584_ Autogun fries itself beyond repair. 09587_ VTOL Module fries itself beyond repair. 09591_ Acquired 58 matter. 09597_ Acquired 16 matter. LOCATION=UPPER CAVES GOAL=ESCAPE Loading 1 Upper Caves exit... 09634_ Autogun destroyed. 09636_ Energy Well destroyed. 09639_ Autogun destroyed. 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