Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 12:01:27 Player: swetpototo Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (764) 764 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 2626 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 100 Friendly Fire -33 Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Large Storage Unit Medium Matter Pod (100) Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Medium Matter Pod Sensor Array > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 33 | . 2 . 7 24 . Power 4 | . 1 . . 3 . Engine 4 | . 1 . . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . . . 2 5 . Treads 5 | . . . . 5 . Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 1 . 4 3 . Device 3 | . . . 2 1 . Storage 4 | . 1 . 2 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | . . . 1 13 . Energy Gun 6 | . . . . 6 . Energy Cannon 3 | . . . . 3 . Ballistic Gun 2 | . . . . 2 . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 6 . Parts Lost 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 2 | . . . . 2 . Weapon 2 | . . . . 2 . Highest Loss Streak 5 | . . . . 5 . To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 91 | . 90 100 92 90 88 Engine 11 | . 14 14 11 10 11 Treads 7 | . . . . 12 22 Leg 7 | . 28 28 . . . Wheel 8 | . . . 21 8 . Device 11 | . . . 16 15 11 Storage 17 | . 19 28 20 14 11 Processor 4 | . . . . 7 11 Energy Gun 10 | . 14 14 2 11 . Energy Cannon 3 | . . . . 6 11 Ballistic Gun 6 | . 14 14 11 1 11 Ballistic Cannon 1 | . . . 8 . . Peak Build Rating 20 | . 7 7 13 20 18 Average Rating 13 | . 6 7 11 17 18 On Entrance 9 | 6 6 7 7 13 18 Naked Turns . | . . . . . . Heaviest Build 55 | 12 24 24 35 55 55 Greatest Support 46 | 20 20 20 22 46 46 Greatest Overweight (x) 2 | . 1 1 1 2 1 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 20 | . 10 10 15 20 20 Average Capacity 14 | . 8 10 14 15 20 Most Carried 16 | . 8 8 13 16 16 Average Carried 12 | . 7 8 11 14 16 Final Capacity 20 | 8 10 10 15 20 20 Final Carried 16 | 6 8 8 13 16 16 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 739 | 153 90 . 73 423 . Remotely . | . . . . . . Salvage Created 1002 | . 210 . 50 742 . Parts 66 | . 13 . 3 50 . Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 23 | . 4 . 1 18 . Melee 1 | . . . 1 . . Guns 13 | . 4 . . 9 . Cannons 4 | . . . . 4 . AOE 5 | . . . . 5 . Classes Destroyed 9 | . 4 . 1 4 . Worker 1 | . . . . 1 . Hauler 3 | . . . 1 2 . Recycler 1 | . 1 . . . . Watcher 2 | . 1 . . 1 . Swarmer 7 | . 3 . . 4 . Grunt 9 | . 1 . 1 7 . Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 5 | . . . . 5 . Best Kill Streak 5 | . 5 . 1 5 . Combat Bots Only 5 | . 3 . 1 5 . Max Kills in Single Turn 3 | . 1 . 1 3 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 153 | . 17 . 4 129 3 Missed 30 | . 4 . . 26 . Damage Taken 1857 | . 114 . 52 1496 195 Core 440 | . 27 . 11 329 73 Absorbed by Shields 16 | . . . . 16 . Core Remaining (%) 94 | 100 . 89 . . . Volleys Fired 72 | . 11 . 13 48 . Largest 2 | . 2 . 2 2 . Hottest 124 | . 60 . 59 124 . Shots Fired 141 | . 22 . 26 93 . Gun 106 | . 22 . 13 71 . Cannon 29 | . . . 13 16 . Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 40 | . 11 . 26 3 . Thermal 79 | . . . . 79 . Explosive 6 | . . . . 6 . Electromagnetic 16 | . 11 . . 5 . Robot Hit Streak 11 | . 3 . 4 11 . Robot Miss Streak 6 | . 6 . 3 4 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 75 | . 7 . 16 52 . Core Hits 49 | . 7 . 3 39 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 4 . Burn 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2125 | . 107 . 296 1722 . Guns 966 | . 107 . 75 784 . Cannons 326 | . . . 205 121 . Explosions 806 | . . . . 806 . Melee . | . . . . . . Ramming 27 | . . . 16 11 . Kinetic 311 | . 14 . 280 17 . Thermal 1014 | . . . . 1014 . Explosive 628 | . . . . 628 . Electromagnetic 145 | . 93 . . 52 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . . 32 . Projectiles . | . . . . . . Explosions 32 | . . . . 32 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 103 | . . . 8 95 . Shots 2 | . . . . 2 . Rammed 3 | . . . 1 2 . Targets Rammed 3 | . . . 1 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 199 | . 12 . . 199 . Average Temperature 103 | . 9 . . 105 . Received Heat Transfer 639 | . 18 . 24 597 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 2263 | . . . . 2263 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 599 | . 175 67 34 599 233 Initial 233 | . . 67 26 22 233 Average 198 | . 115 67 27 295 217 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 62 | . 100 100 100 34 15 Level 1 19 | . . . . 32 85 Level 2 18 | . . . . 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . 1 4 . Investigation 4 | . 3 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 7 . 6 33 3 Peak Tracking Total 10 | . 5 . 4 10 2 Tactical Retreats 4 | . . . . 4 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 5 | . 3 . . 2 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 7 . . 2 . Successful 7 | . 5 . . 2 . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 7 . . 2 . Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 5 . . 1 . Terminals 1 | . 1 . . . . Override 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . . 1 . Monitor 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Tunnel 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 12 | . . . . 12 . Largest Group 10 | . . . . 10 9 Highest-Rated Group 88 | . . . . 88 80 Highest-Rated Ally 31 | . . . . 31 16 Total Orders . | . . . . . . Ally Attacks 32 | . . . . 23 9 Total Damage 373 | . . . . 278 95 Kills 5 | . . . . 4 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 1290 | . 244 76 234 716 20 Spaces Moved 679 | 1 142 41 172 317 6 Core . | . . . . . . Treads 162 | . . . . 156 6 Legs 191 | 1 142 41 7 . . Wheels 326 | . . . 165 161 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 190 100 100 240 Average Speed 136 | 120 143 190 103 142 240 Slowest Speed 240 | 120 190 190 190 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 2 24 16 14 52 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . . 1 40 . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 40 | . . . . 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 910 | . 159 40 201 498 12 Wait 74 | . 4 . . 70 . Move 675 | . 141 40 172 316 6 Hop . | . . . . . . Pick Up 18 | . 1 . 5 12 . Fast Attach 18 | . 1 . 4 13 . Attach 7 | . . . 2 5 . Detach 9 | . . . 2 7 . Swap 8 | . 1 . 1 6 . Drop 19 | . . . 2 17 . Fire 72 | . 11 . 13 48 . Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 1 | . . . . 1 . Rewire 7 | . . . . 1 6 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Entered Mines 279 | -10/Mines | Met a Derelict bent on vengeance 299 | -10/Mines | Discovered new exit (range 12) 308 | -10/Mines | Build established: Mutant 321 | -10/Mines | Entered Materials 321 | -9/Materials | Evolved 2 slots: Utility x2 451 | -9/Materials | Discovered new exit (range 15) 555 | -9/Materials | Entered Storage 716 | -9/Storage | Met a pair of Derelict thieves 786 | -9/Storage | Identified exit to Recycling 958 | -9/Storage | Core integrity fell below 50% 1026 | -9/Storage | Lost 5 parts (2n2u1w) 1192 | -9/Storage | Core integrity fell below 20% 1207 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1227 | -9/Storage | Used back door to open Recycling access 1271 | -9/Storage | Entered Recycling 1271 | -9/Recycling | Accompanied by 9 allies 1291 | -9/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01288_ A-02 Transporter destroyed. 01288_ Mercenary 2a destroyed. 01288_ R-06 Scavenger destroyed. 01288_ Mercenary 2g destroyed. 01288_ U-05 Engineer destroyed. 01288_ Attempting to rewire L-31 Rogue. 01289_ D-53 Grenadier springs to life. 01289_ Mercenary 2c destroyed. 01289_ Mercenary 2d destroyed. 01289_ R-06 Scavenger destroyed. 01289_ L-31 Rogue destroyed. 01289_ I-25 Savior destroyed. 01289_ K-01 Serf destroyed. 01289_ A-02 Transporter destroyed. 01289_ Mercenary 2e destroyed. 01289_ T-07 Excavator destroyed. 01290_ Y-45 Defender springs to life. 01290_ Mercenary 2i destroyed. 01291_ D-53 Grenadier suffers critical hit (Burn). 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[????????????????????????? | | ??#######????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideMobileWartreads Manual? 0 Play Time 00:23:12 Cumulative 71.3 hours Start 2025.01.24 @ 11:30:08 End 2025.01.24 @ 12:01:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 36 Adventurer 54 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 19 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9b1cf66-a613-400d-b96a-7679f23361a8