Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.21 @ 00:08:09 Player: Runia Result: Destroyed by as-36037 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (680) 680 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1285 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 236/300 Energy 160/160 System Corruption 0% Temperature Warm (124) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Compact Wheel Huge Storage Unit High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Huge Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 2 17 . Power 1 | . 1 . Engine . | . . . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 5 . Treads 7 | 2 5 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 6 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 4 . Artifact . | . . . Weapon 5 | . 5 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | . 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 7 | . 7 . Core 6 | . 6 14 Treads 27 | . 27 28 Storage 14 | . 14 14 Protection 13 | . 13 14 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 35 | 11 35 34 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 12 15 Most Carried 15 | 6 15 11 Average Carried 10 | 4 10 11 Final Capacity 15 | 8 15 15 Final Carried 11 | 2 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1106 | 200 906 . Remotely . | . . . Salvage Created 1058 | . 1033 25 Parts 63 | . 63 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 19 2 Guns 21 | . 19 2 Classes Destroyed 9 | . 8 1 Worker 2 | . 2 . Builder 2 | . 2 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 16 | . 16 . Assembled 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1277 | . 805 472 Core 264 | . 168 96 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | . 97 6 Largest 2 | . 2 2 Hottest 43 | . 43 43 Shots Fired 206 | . 194 12 Gun 206 | . 194 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 206 | . 194 12 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 6 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 136 | . 128 8 Core Hits 47 | . 43 4 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1840 | . 1738 102 Guns 1840 | . 1738 102 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1840 | . 1738 102 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 104 | . 95 104 Average Temperature 25 | . 23 58 Received Heat Transfer 491 | . 411 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 341 | . 341 100 Initial 100 | . . 100 Average 178 | . 180 100 Maximum Alert Level 1 | . 1 . Low Security (%) 63 | 100 63 100 Level 1 36 | . 36 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 32 14 Peak Tracking Total 14 | . 4 14 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 11 | . 11 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Part Schematic 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1731 | 5 1702 24 Spaces Moved 824 | 1 819 4 Core . | . . . Treads 824 | 1 819 4 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 160 Average Speed 160 | 160 160 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 2 99 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1038 | 6 1021 11 Wait 59 | . 58 1 Move 822 | . 818 4 Hop . | . . . Pick Up 17 | . 17 . Fast Attach 4 | . 4 . Attach 5 | 2 3 . Detach . | . . . Swap 10 | . 10 . Drop 18 | 4 14 . Fire 103 | . 97 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 16) 1091 | -10/Materials | Discovered new exit (range 16) 1389 | -10/Materials | Discovered new exit (range 16) 1420 | -10/Materials | Core integrity fell below 50% 1708 | -10/Materials | Entered Mines 1709 | -10/Mines | Assembled infested the area 1714 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1730 | -10/Mines | Core integrity fell below 20% 1732 | -10/Mines | Destroyed by as-36037 with Assembled Heavy Rifle Last Messages --------------- 01713_ DH-0CJ(h): "I'll hold them off! Go on ahead or try to find another way!" 01713_ Laser Drill disabled. 01713_ K-01 Serf destroyed. 01714_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01715_ HV Slug penetrates as-05764. 01715_ HV Slug penetrates as-03770. 01715_ as-03770 suffers critical hit (Destroy). 01715_ as-03770 destroyed. 01720_ Critical hit (Destroy). 01721_ as-23356 destroyed. 01721_ Switching to secondary target: as-84360. 01725_ as-44913 suffers critical hit (Destroy). 01725_ as-44913 destroyed. 01727_ HV Slug penetrates Wall. 01730_ DH-0CJ(h) critical meltdown. 01730_ as-05764 destroyed. 01730_ Switching to secondary target: as-84360. 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