Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.07 @ 17:54:58 Player: Kr00m Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1247) 1247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 4079 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 415/415 System Corruption 8% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Maul Maul > --- INVENTORY (10) --- Light Ion Engine Heat Sink Medium Storage Unit Maul Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EMP Blaster EMP Blaster > --- INVENTORY -------- Heat Sink Heat Sink Medium Storage Unit Small Laser [Rating: 17] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon EMP Blaster Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . 1 . . Parts Attached 33 | 7 1 . 10 . 1 2 12 Power 5 | 2 . . 1 . . . 2 Engine 4 | 2 . . 1 . . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 4 | 2 . . 1 . . 1 . Treads 3 | 2 . . 1 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 10 | 1 . . 4 . 1 . 4 Device 3 | . . . 1 . . . 2 Storage 3 | 1 . . 1 . . . 1 Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 14 | 2 1 . 4 . . 1 6 Energy Gun 5 | 2 . . . . . 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 4 . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 11 | . . . 3 . 1 3 4 Power 2 | . . . 1 . . . 1 Propulsion 3 | . . . . . 1 1 1 Utility 2 | . . . 1 . . . 1 Weapon 4 | . . . 1 . . 2 1 Highest Loss Streak 3 | . . . 3 . 1 1 2 To Critical Strikes . | . . . . . . . . Average Backups 4 | . 1 3 6 5 4 4 4 Power . | . 1 1 . 1 . 1 1 Propulsion . | . . . . . . . . Utility 2 | . . . 3 3 3 3 3 Weapon 1 | . . 2 2 1 . . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . 1 . . . 3 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 73 | . 85 85 83 88 96 69 55 Engine 13 | . 14 14 10 11 18 18 11 Treads 13 | . 28 28 22 33 25 6 . Flight 2 | . . . . . . 5 2 Device 2 | . . . 8 . . . 2 Storage 10 | . 14 14 11 11 9 9 9 Processor 5 | . . . . . 7 9 8 Protection 6 | . . . 10 11 9 9 1 Energy Gun 6 | . 21 14 . . 8 8 6 Ballistic Gun 2 | . 6 14 . . . . 2 Launcher 7 | . . . 20 22 18 3 . Impact Weapon 1 | . . . . . . . 6 Peak Build Rating 17 | 6 6 6 12 12 17 16 15 Average Rating 10 | 3 6 6 10 12 16 12 11 On Entrance 8 | . 6 6 6 12 12 16 11 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 40 | 12 12 11 33 33 40 40 33 Greatest Support 60 | 40 40 40 60 60 60 40 4 Greatest Overweight (x) 10 | 1 . . . . . 7 10 Average Overweight (x) 1 | . . . . . . 2 7 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 Most Carried 8 | 2 3 3 8 5 5 5 6 Average Carried 4 | . 1 3 6 5 4 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 5 | 1 3 3 5 5 5 4 4 Class Distribution -------------------- 74% | Mutant 10% | Gladiator 8% | Bomber 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Bomber | -8/Materials Mutant | -8/Garrison Gladiator | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 709 | 203 77 8 198 65 . 86 72 Remotely . | . . . . . . . . Salvage Created 1519 | . . 60 593 154 19 436 257 Parts 100 | . . 2 50 6 5 25 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 38 | . . 1 11 4 3 14 5 Guns 6 | . . . . . . 3 3 AOE 28 | . . . 11 4 3 10 . Classes Destroyed 9 | . . 1 6 1 . . 1 Worker 1 | . . . 1 . . . . Builder 4 | . . . 3 . . . 1 Watcher 3 | . . . 2 . . . 1 Swarmer 15 | . . . 3 . 3 9 . Grunt 13 | . . 1 5 2 . 3 2 Brawler 6 | . . . 2 1 . 2 1 Duelist 1 | . . . . . . . 1 Sentry 2 | . . . 1 . . . 1 Demolisher 1 | . . . . 1 . . . Best Kill Streak 11 | . . 1 4 4 3 11 3 Combat Bots Only 11 | . . 1 2 4 3 11 2 Max Kills in Single Turn 6 | . . 1 3 2 2 6 2 Gunslinging . | . . . . . . . . Exploded 6 | . . . 2 2 2 6 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 246 | . . 7 67 7 4 75 86 Missed 70 | . . 1 21 2 1 25 20 Hits 176 | . . 6 46 5 3 50 66 Melee 35 | . . . 1 . . 2 32 Projectile 141 | . . 6 45 5 3 48 34 AOE 6 | . . . . 6 . . . Critical Strikes 17 | . . 1 3 . . 1 12 Damage Taken 2370 | . . 69 525 193 16 513 1054 Core 717 | . . 12 141 9 . 60 495 Absorbed by Shields 33 | . . . . . . 17 16 Ignored by Resistances 691 | . . 20 154 55 6 162 294 Core Remaining (%) 85 | 100 . 95 . 62 . . . Volleys Fired 63 | . . 8 15 3 1 18 18 Largest 3 | . . 2 2 2 3 2 3 Hottest 119 | . . 60 66 66 106 73 119 Shots Fired 110 | . . 16 29 6 3 19 37 Gun 61 | . . 16 . . 1 7 37 Cannon . | . . . . . . . . Launcher 49 | . . . 29 6 2 12 . Special . | . . . . . . . . Kinetic 17 | . . 8 . . . . 9 Thermal 34 | . . . . . . 6 28 Explosive . | . . . . . . . . Electromagnetic 59 | . . 8 29 6 3 13 . Robot Hit Streak 13 | . . 9 13 9 . 7 12 Robot Miss Streak 2 | . . 1 1 . 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 82 | . . 14 19 3 . 16 30 Core Hits 67 | . . 3 23 8 3 19 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 2 | . . . . . . . 2 Smash 2 | . . . . . . . 2 Melee Attacks 7 | . . . . . . . 7 Impact 7 | . . . . . . . 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 3181 | . . 155 953 241 292 964 576 Guns 582 | . . 155 . . . 79 348 Cannons . | . . . . . . . . Explosions 2371 | . . . 953 241 292 885 . Melee 228 | . . . . . . . 228 Ramming . | . . . . . . . . Kinetic 148 | . . 50 . . . . 98 Thermal 863 | . . . 36 91 234 252 250 Explosive . | . . . . . . . . Electromagnetic 1942 | . . 105 917 150 58 712 . Impact 228 | . . . . . . . 228 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 1 1 . 1 8 Average Corruption 2 | . . . 1 1 . 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . 6 1 . 7 22 Message Errors 10 | . . . 1 . . 2 7 Matter Fused 5 | . . . 1 1 . 1 2 Heat Flow Errors 6 | . . . 1 . . 1 4 Energy Discharges 6 | . . . 2 . . 1 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . 1 . . 1 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 80 | . . . 20 . 3 . 57 Projectiles . | . . . . . . . . Explosions 23 | . . . 20 . 3 . . Melee 57 | . . . . . . . 57 Knockbacks 5 | . . . . . . . 5 Impact 4 | . . . . . . . 4 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 132 | . . . 61 7 . 64 . Shots 13 | . . . 7 2 . 4 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 567 | . . 112 241 48 69 151 567 Average Temperature 102 | . . 64 90 20 36 67 152 Received Heat Transfer 522 | . . 72 189 . . 63 198 Effects 7 | . . . . . . . 7 Shutdowns 3 | . . . . . . . 3 Interference 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . 1 . . . 1 3 Combat Hostiles 4 | . . 1 . . . 1 2 Parts Fried 5 | . . 1 1 . . 1 2 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1357 | . . . . 150 200 400 607 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . 5 1 . 3 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 2 | . . . . . . 2 . Low Security (%) 81 | 100 100 100 100 100 100 23 100 Level 1 2 | . . . . . . 12 . Level 2 15 | . . . . . . 64 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 414 | . 4 30 129 91 131 414 173 Initial 173 | . . . . 23 23 68 173 Average 108 | . . 2 67 30 22 316 48 Influence Increases 1237 | . 4 30 452 102 131 376 142 Destroy 0b10 Robot/C 760 | . . 20 220 80 60 280 100 Destroy 0b10 Robot/NC 40 | . . . 30 . . . 10 Destroy Leader 136 | . . 10 54 10 10 20 32 Successful Hack 21 | . 4 . 4 1 . 12 . Disable Machine 81 | . . . 45 9 27 . . Destroy Structure 64 | . . . 24 2 34 4 . Lose Combat Pursuer 135 | . . . 75 . . 60 . Influence Decreases 1230 | . 4 30 380 102 82 83 549 Entered New Map 392 | . . . . 49 49 53 241 Time Decay 750 | . 4 30 350 53 33 . 280 Lost Part 88 | . . . 30 . . 30 28 Squads Dispatched 5 | . . . 1 . . . 4 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 6 | . . . 4 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . . 1 21 5 3 19 10 Peak Tracking Total 13 | . . 1 5 4 3 13 3 Tactical Retreats 6 | . . . 4 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 4 | . . . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 9 | . . . 5 1 3 . . Max in Single Turn 2 | . . . 2 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 10 | . 2 . 3 1 2 1 1 Terminals 9 | . 2 . 3 1 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 22 | . 5 . 9 3 3 1 1 Successful 19 | . 5 . 7 3 3 1 . Failed 3 | . . . 2 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 5 . 9 3 2 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 18 | . 5 . 7 3 2 1 . Record 8 | . 1 . 4 3 . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 4 | . 2 . 1 . 1 . . Maintenance Status 2 | . 2 . . . . . . Transport Status 1 | . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 1 1 . . 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 3652 | 118 214 245 846 161 215 895 958 Spaces Moved 1489 | 53 132 140 481 96 129 267 191 Core 153 | 7 . . . . . . 146 Treads 1195 | 46 132 140 481 96 129 171 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 141 | . . . . . . 96 45 Fastest Speed 50 | 50 160 160 160 160 160 160 200 Average Speed 226 | 146 160 160 160 160 160 320 454 Slowest Speed 620 | 160 160 160 160 160 160 620 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 6 22 38 22 33 13 40 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 62 | . . . 23 2 33 4 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 62 | . . . 23 2 33 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 1667 | 93 134 147 529 98 135 291 240 Wait 28 | 27 . . 1 . . . . Move 1482 | 52 131 139 480 95 128 266 191 Hop . | . . . . . . . . Pick Up 39 | 7 2 . 14 . 3 1 12 Fast Attach . | . . . . . . . . Attach 27 | 6 . . 5 . 3 2 11 Detach . | . . . . . . . . Swap 10 | 1 1 . 7 . . . 1 Drop 9 | . . . 7 . . 1 1 Fire 63 | . . 8 15 3 1 18 18 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . 3 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 175 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 399 | -10/Mines | Found a hidden stash of uninstalled traps 561 | -10/Mines | Discovered new exit (range 8) 578 | -10/Mines | Entered Materials 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Discovered new exit (range 10) 1295 | -9/Materials | Lost 3 parts (1p1u1w) 1424 | -9/Materials | Entered Mines 1436 | -9/Mines | Met a Derelict bent on vengeance 1531 | -9/Mines | Assembled infested the area 1536 | -9/Mines | Discovered new exit (range 10) 1585 | -9/Mines | Entered Materials 1585 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1785 | -8/Materials | Identified exit to Garrison 1800 | -8/Materials | Entered Garrison 1818 | -8/Garrison | Triggered checkpoint 1883 | -8/Garrison | Build established: Bomber 1990 | -8/Garrison | Triggered checkpoint 2039 | -8/Garrison | Destroyed 11 combat bots 2056 | -8/Garrison | Triggered checkpoint 2078 | -8/Garrison | Triggered checkpoint 2202 | -8/Garrison | Triggered checkpoint 2220 | -8/Garrison | Build established: Mutant 2629 | -8/Garrison | Discovered new exit (range 10) 2689 | -8/Garrison | Identified exit to Materials 2695 | -8/Garrison | Entered Materials 2990 | -8/Materials | Garrison activated, responded to threat 3061 | -8/Materials | Met 7R-MNS 3173 | -8/Materials | Core integrity fell below 50% 3229 | -8/Materials | Core integrity fell below 20% 3578 | -8/Materials | Build established: Gladiator 3653 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 4T>G>VBCJ5Y 6 DBXZHFEHAQQ<,77AH|/& A 1S&XHEG3ZEBQ4|9ATQ9A5QGIP4B& DF# System corrupted: Component data lost. System corrupted: Heat flow error (+228). A|FYI=KDW8 V5SL483LK3L2ACBWB7 VSSSLP77E,X>WYUMRQ#A3F:RS|S9SD|O System corrupted: Substantial component data lost. KCUF,8W>76Y<0WRMCNM8 Acquired 19 matter. Map ----- +----------------------------------------------------+ | ?# #????????# #???????????????????????????? | | ?# #????????# ]! #???????????????????????????? | | ?# #????????#=]! #???????????????????????????? | | ?# #????????#%! #???????????????????????????? | | ?# #????????#% #???????????????????????????? | | ?# #??####### #???????????????????????????? | | ?# #### ###+##############?????????????????? | | ?# #?????????????????? | | ?# !% #?????????????????? | | ?# #?????????????????? | | ?######## ############## #?????????????????? | | ????????### ###????????????# #?????????????????? | | ??????????# #?############## #?????????????????? | | ??????????# #?# ## ##???????? ???????? | | ??????????# #?# # ####### % ?????? | | ??????????# #?# """ """ # ?????? | | ??????????# #?# """ """ + % ?????? | | ??????????# #?# """ """ # % ##?????? | | ??????????# #?# # ######## ##??????? | | ??????????# #?# ## ##??####??????????? | | ???????????+??############## #? ???????????? | | ???????????????????????????# # ?????????????? | | ????????????????????######## Y/ "???????????????? | | ????????????????????# k #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @ #?????????????????? | | ????????????????????# ########?????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# +????????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????% #????????????????????????? | | ?????????????????? #????????????????????????? | | ?????????????????+#######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Power Corrupts Quick And Dirty Shopping List Troublemaker Challenges ------------ None Game ------ Seed EnergyColdBlaster Manual? 0 Play Time 00:38:31 Cumulative 5.3 hours Start 2025.11.07 @ 17:16:22 End 2025.11.07 @ 17:54:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0df9b513-a360-45d7-b6af-d6f9b2b310af