Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.31 @ 02:07:29 Player: Azui Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (314) 314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2039 Bonus ------- None Cogmind --------- Core Integrity 546/550 Matter 293/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (172) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (6) ------ Small Storage Unit Large Storage Unit Large Storage Unit Integration Mediator > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (18) --- Light Ion Engine Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Wheel Heat Sink Terrain Scanner Light Armor Plating Medium Laser Medium Laser Particle Cannon Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Large Storage Unit Integration Mediator > --- WEAPON ----------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Wheel Heat Sink Terrain Scanner Light Armor Plating Medium Laser Medium Laser Particle Cannon Assault Rifle Heavy Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Integration Mediator Storage Large Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 19 | 6 5 7 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads 4 | . 1 2 1 Leg 1 | 1 . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 1 | . . 1 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 4 . 1 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 4 . 1 Average Slot Usage (%) 80 | . 88 76 81 Engine 11 | . 12 11 9 Treads 15 | . 14 16 18 Wheel 3 | . 10 . . Device 5 | . . 8 9 Storage 25 | . 26 24 27 Energy Gun 3 | . 9 . . Energy Cannon 3 | . . 5 9 Ballistic Gun 3 | . 10 . . Ballistic Cannon 8 | . 4 11 9 Naked Turns . | . . . . Heaviest Build 51 | 10 38 51 51 Greatest Support 42 | 16 20 42 42 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 18 | 6 16 18 18 Average Capacity 15 | 5 14 16 18 Most Carried 18 | 6 11 18 18 Average Carried 12 | 4 8 14 18 Final Capacity 18 | 6 16 18 18 Final Carried 18 | 6 11 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 445 | 260 97 88 . Remotely . | . . . . Salvage Created 366 | . 190 176 . Parts 34 | . 14 20 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 14 | . 8 6 . Guns 5 | . 5 . . Cannons 9 | . 3 6 . Classes Destroyed 5 | . 3 2 . Worker 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 10 | . 6 4 . Grunt 2 | . 2 . . Sentry 2 | . . 2 . Best Kill Streak 5 | . 5 4 . Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 850 | . 466 333 51 Core 137 | . 99 34 4 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 60 91 . Volleys Fired 55 | . 27 27 1 Largest 1 | . 1 1 1 Hottest 75 | . 40 75 75 Shots Fired 55 | . 27 27 1 Gun 14 | . 14 . . Cannon 41 | . 13 27 1 Launcher . | . . . . Special . | . . . . Kinetic 25 | . 13 12 . Thermal 16 | . . 15 1 Explosive . | . . . . Electromagnetic 14 | . 14 . . Robot Hit Streak 11 | . 6 11 1 Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | . 20 22 1 Core Hits 18 | . 10 8 . Critical Hits 2 | . . 2 . Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 775 | . 268 482 25 Guns 101 | . 101 . . Cannons 674 | . 167 482 25 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 349 | . 167 182 . Thermal 325 | . . 300 25 Explosive . | . . . . Electromagnetic 101 | . 101 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 35 | . . 35 . Projectiles 35 | . . 35 . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 2 1 . Impact . | . . . . Kinetic 3 | . 2 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 183 | . 1 183 22 Average Temperature 57 | . 1 65 16 Received Heat Transfer 201 | . 120 81 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 481 | . . 444 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 197 | . 196 197 34 Initial 70 | . . 70 34 Average 101 | . 104 113 33 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 12 21 4 Peak Tracking Total 11 | . 7 11 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 1 | . . 1 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1137 | 64 353 685 35 Spaces Moved 532 | 55 158 301 18 Core 15 | 15 . . . Treads 477 | . 158 301 18 Legs 1 | 1 . . . Wheels 39 | 39 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 152 172 Average Speed 166 | 87 177 175 172 Slowest Speed 180 | 120 180 180 172 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 35 21 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 725 | 68 204 432 21 Wait 93 | 1 7 85 . Move 529 | 54 157 300 18 Hop . | . . . . Pick Up 24 | 7 7 10 . Fast Attach 8 | 5 1 2 . Attach 6 | 1 3 2 . Detach 1 | . 1 . . Swap 5 | . 1 3 1 Drop 4 | . . 3 1 Fire 55 | . 27 27 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 368 | -10/Materials | Lost 4 parts (1p1n2w) 384 | -10/Materials | Discovered new exit (range 13) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Discovered new exit (range 16) 1103 | -9/Materials | Entered another Materials area 1103 | -8/Materials | Evolved 2 slots: Utility x2 1138 | -8/Materials | Self-destructed Last Messages --------------- 00998_ Dropped Com. Wheel. 00999_ Acquired Terrain Scanner. 01017_ Dropped Lgt. Cannon. 01037_ T-07 Excavator is excavating. 01041_ EXIT=FOUND 01042_ U-05 Engineer builds a Wall. 01045_ T-07 Excavator is excavating. 01053_ R-06 Scavenger collects Lgt. Cannon. 01061_ K-01 Serf cleans the Repair Station. 01074_ Destroyed Hover Unit. 01094_ U-05 Engineer destroyed. 01098_ T-07 Excavator is excavating. 01101_ R-06 Scavenger collects Structural Scanner. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 01126_ Destroyed Tractor Beam. 01127_ W-25 Informer distress signal alerts nearby ally. 01133_ Dropped Lgt. Treads. 01137_ Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# @ ########??????????????? | | ?????????????????????# = ???????? | | ?????????????? u s ???????? | | ????????????# """#u ss ???????? | | ????????????# """# ###+########+#????????? | | ??????????????????""?#####u#?? ????????????????? | | ?????????????????????????# #??? [??????????????? | | ?????????????????????????# #???? #?????????????? | | ?????????????????????????# #?????" #?????????????? | | ?????????????????????????#w#?????? #?????????????? | | ?????????????????????????? #???????#?????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronCentriumDissipator Manual? 0 Play Time 00:20:49 Cumulative 11.2 hours Start 2021.01.31 @ 12:08:06 End 2021.07.31 @ 02:07:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 21 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efd3991e-f412-461d-b39b-6c201d987b8d