Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.22 @ 13:52:54 // Winter2019/RPGLIKE Player: n8leveler Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (373) 1865 Value Destroyed (15271) 15271 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (6650) 6650 TOTAL SCORE: 31666 Bonus ------- High Alert Combat Kills 5099 Follower Combat Kills 551 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 443/500 Energy 333/405 System Corruption 0% Temperature Critical (637) Movement Flying (89) Ox1 Location -2/Testing Parts ------- > --- POWER (2) -------- Light Fission Core Fusion Reactor > --- PROPULSION (4) --- Diametric Drive Electron Diverter Electron Diverter Electron Diverter > --- UTILITY (12) ----- Advanced Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Improved Target Analyzer Core Analyzer Improved Kinecellerator Advanced Reaction Control System Advanced Cloaking Device Long-range Tractor Beam > --- WEAPON (5) ------- Disruptor Cannon KE Penetrator Improved KE Penetrator Enhanced Coil Gun Hardcell Cannon > --- INVENTORY (4) ---- Experimental Heat Sink Point Defense System Advanced System Restoration Module Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Reactor > --- PROPULSION ------- Diametric Drive Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Improved Target Analyzer Core Analyzer Improved Kinecellerator Advanced Reaction Control System Advanced Cloaking Device Long-range Tractor Beam > --- WEAPON ----------- Disruptor Cannon KE Penetrator Improved KE Penetrator Enhanced Coil Gun Hardcell Cannon > --- INVENTORY -------- Experimental Heat Sink Point Defense System Advanced System Restoration Module Improved Field Recycling Unit [Rating: 149] Favorites ----------- Power Light Neutrino Core Engine Light Ion Engine Power Core Light Neutrino Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Advanced Gravity Neutralizer Processor Improved Targeting Computer Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Slots Evolved 19 | 5 . 2 1 1 5 . 1 2 . 1 . 1 . . . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | 1 . . . . 1 . . 1 . . . . . . . . Utility 11 | 3 . 1 1 . 2 . 1 1 . 1 . 1 . . . . Weapon 4 | 1 . 1 . 1 1 . . . . . . . . . . . Parts Attached 159 | 6 10 13 5 2 58 1 8 13 . 5 9 16 . . 2 11 Power 20 | 1 2 . 2 . 12 . . 1 . 2 . . . . . . Engine 10 | 1 1 . 2 . 6 . . . . . . . . . . . Core 9 | . 1 . . . 6 . . 1 . 1 . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 27 | . 2 1 . . 10 . 2 1 . . 1 4 . . . 6 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 27 | . 2 1 . . 10 . 2 1 . . 1 4 . . . 6 Utility 65 | 3 3 5 2 . 20 1 5 7 . 2 3 9 . . 2 3 Device 51 | 2 2 4 . . 16 1 5 4 . 2 3 9 . . 2 1 Storage . | . . . . . . . . . . . . . . . . . Processor 14 | 1 1 1 2 . 4 . . 3 . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 2 3 7 1 2 16 . 1 4 . 1 5 3 . . . 2 Energy Gun 2 | . . 2 . . . . . . . . . . . . . . Energy Cannon 12 | . . 1 . 1 6 . . 1 . . 3 . . . . . Ballistic Gun 9 | 2 . . . . 2 . . 1 . 1 1 2 . . . . Ballistic Cannon 24 | . 3 4 1 1 8 . 1 2 . . 1 1 . . . 2 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 3 . . 7 . 1 2 . 2 1 4 . . 1 4 Parts Lost 3 | . 1 . . . . . . . . 1 . . . . . 1 Power 2 | . 1 . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . . . 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 85 99 100 100 99 100 98 97 95 95 94 92 . 95 95 98 Engine 3 | . 8 9 8 7 3 5 5 1 . . . . . . . . Core 4 | . 1 . . . 5 5 5 8 9 5 4 4 . 4 4 4 Flight 14 | . 10 18 17 15 14 16 15 14 14 13 13 11 . 13 13 16 Device 20 | . 21 18 17 15 16 16 19 24 23 26 27 28 . 30 30 26 Processor 25 | . 21 26 29 30 28 27 26 24 23 22 22 21 . 21 21 24 Energy Cannon 4 | . . 5 2 7 5 5 5 4 4 4 3 4 . 4 4 4 Ballistic Gun 5 | . 3 . . . 3 5 5 7 9 10 13 12 . 13 13 13 Ballistic Cannon 14 | . 18 21 23 23 17 16 14 11 9 7 4 4 . 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 7 13 22 20 20 46 44 47 53 53 58 60 64 63 63 65 65 Greatest Support 72 | 18 19 19 19 23 49 46 51 58 58 58 62 65 65 65 70 72 Greatest Overweight (x) 1 | 1 . 1 1 . 1 . . 1 . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 2 3 3 3 4 3 3 4 3 4 3 4 4 3 3 Final Capacity 4 | 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 3 3 4 4 4 4 4 4 4 4 4 4 4 3 4 Class Distribution -------------------- 40% | Hacker-Gunner 34% | Hacker-Sprinter 15% | Scavenger-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Gunner | -9/Recycling Hacker-Gunner | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Gunner | -4/Armory Hacker-Gunner | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Matter Collected 8926 | 262 220 820 638 142 3363 16 226 1085 15 237 846 581 . 88 8 379 Remotely 8211 | 10 220 820 638 142 2920 16 226 1065 15 237 846 581 . 88 8 379 Salvage Created 13564 | 95 190 742 643 32 3822 . 670 2895 . 486 1966 1035 . 128 5 855 Parts 859 | 2 17 77 65 12 267 2 27 171 . 22 90 53 . 9 2 43 Haulers Intercepted 5 | . . 1 . . 2 . . . . 1 . . . . . 1 Recyclers Shooed 2 | . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Combat Hostiles Destroyed 299 | . 6 27 23 10 100 1 8 65 . 9 21 21 . 1 . 7 Guns 107 | . 1 . . . 17 . 1 38 . 6 19 18 . 1 . 6 Cannons 184 | . 5 27 23 10 80 1 7 25 . . 2 3 . . . 1 AOE 7 | . . . . . 3 . . 2 . 2 . . . . . . Classes Destroyed 22 | 1 3 4 1 1 9 . . . . 2 . . . . . 1 Worker 13 | . . . . . 9 . . 1 . . 2 . . . 1 . Builder 15 | . . . 2 . 6 . . 3 . 1 2 . . . . 1 Hauler 5 | . . 1 . . 2 . . . . 1 . . . . . 1 Recycler 14 | 1 . . 1 . 5 . . 2 . . 3 . . . . 2 Mechanic 2 | . . . . . 1 . . . . 1 . . . . . . Operator 8 | . . 1 1 . 4 . . 1 . . . . . . . 1 Drone 10 | . . . . 10 . . . . . . . . . . . . Watcher 34 | . 3 5 1 . 8 . . 7 . 2 5 2 . . . 1 Swarmer 54 | . 2 . . . 19 . . 21 . . . 12 . . . . Cutter 6 | . . . . . 3 . 3 . . . . . . . . . Grunt 110 | . 4 15 10 . 39 . 3 23 . 3 11 . . . . 2 Brawler 10 | . . 2 1 . 3 . . 3 . 1 . . . . . . Duelist 3 | . . . . . 3 . . . . . . . . . . . Protector 3 | . . . . . 2 . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 50 | . . 10 12 . 12 1 . 7 . 2 3 3 . . . . Specialist 6 | . . . . . 4 . . 2 . . . . . . . . Hunter 22 | . . . . . 5 . 1 4 . . 5 2 . . . 5 Programmer 17 | . . . . . 6 . . 4 . 1 2 4 . . . . Heavy 6 | . . . . . 4 . 1 . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 27 | 1 3 6 14 2 27 1 6 8 . 5 9 8 . 1 1 13 Combat Bots Only 14 | . 3 6 11 2 14 1 6 8 . 3 8 7 . 1 . 5 Max Kills in Single Turn 4 | 1 2 2 2 1 3 1 1 3 . 4 2 3 . 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . 1 . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Damage Taken 7854 | . 183 232 304 . 2374 . 204 1891 . 214 591 1066 . 89 60 646 Core 6291 | . 140 184 253 . 1870 . 162 1494 . 170 492 864 . 71 48 543 Absorbed by Shields 44 | . . . . . . . 44 . . . . . . . . . Redirected to Core 4998 | . 102 146 152 . 1579 . 132 1245 . 160 327 693 . 71 48 343 Regen/Repaired (Parts) 94 | . 10 27 . . 6 . . . . 51 . . . . . . Core Remaining (%) 80 | 100 76 . . 100 97 . 88 . . 100 . 43 . 37 . . Volleys Fired 548 | 1 21 50 44 13 187 1 12 107 . 15 47 32 . 2 1 15 Largest 5 | 2 2 3 3 4 5 4 5 5 . 5 5 5 . 5 4 5 Hottest 242 | 40 70 142 142 181 228 159 228 241 . 227 230 242 . 242 161 242 Shots Fired 1972 | 2 42 150 132 51 681 4 59 389 . 67 202 115 . 9 4 65 Gun 626 | 2 16 . . . 101 1 12 182 . 36 141 81 . 6 3 45 Cannon 1346 | . 26 150 132 51 580 3 47 207 . 31 61 34 . 3 1 20 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1729 | 2 42 114 118 39 613 4 47 347 . 56 173 102 . 8 4 60 Thermal 72 | . . 36 14 12 10 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 171 | . . . . . 58 . 12 42 . 11 29 13 . 1 . 5 Robot Hit Streak 67 | 2 31 32 38 9 36 7 28 51 . 20 41 67 . 19 1 34 Robot Miss Streak 3 | . 1 2 1 3 1 . 1 2 . 1 2 2 . . 1 1 Penetration Max 1 | . . . . . 1 . 1 1 . 1 1 1 . . 1 1 Secondary Targets 2 | . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . Shots Hit Robots 1315 | 2 36 97 90 24 459 4 32 272 . 36 152 64 . 8 2 37 Core Hits 632 | 2 15 41 33 10 215 2 19 145 . 20 68 33 . 3 1 25 Critical Kills 35 | . . . . . 4 . . 12 . 4 6 4 . . . 5 Critical Parts Destroyed 36 | . . . . . 4 . . 16 . 1 8 4 . . . 3 Critical Strikes 141 | . 1 3 7 1 41 2 1 39 . 5 23 9 . . . 9 Destroy 74 | . . . . . 8 . . 29 . 5 16 8 . . . 8 Blast 59 | . 1 3 7 1 31 2 1 9 . . 2 1 . . . 1 Corrupt 8 | . . . . . 2 . . 1 . . 5 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 38758 | 15 520 1949 1968 514 12315 101 1036 8384 . 2311 5185 2638 . 280 118 1424 Guns 15832 | 15 126 . . . 2584 29 271 4647 . 625 4202 2108 . 218 66 941 Cannons 20425 | . 387 1949 1968 514 9098 72 765 3430 . 346 983 485 . 62 52 314 Explosions 2494 | . . . . . 633 . . 307 . 1340 . 45 . . . 169 Melee . | . . . . . . . . . . . . . . . . . Ramming 7 | . 7 . . . . . . . . . . . . . . . Kinetic 31486 | 15 513 1247 1722 411 10295 101 703 6972 . 763 4712 2492 . 270 118 1152 Thermal 3299 | . . 702 246 103 629 . . 307 . 1143 . . . . . 169 Explosive 423 | . . . . . 181 . . . . 197 . 45 . . . . Electromagnetic 3543 | . . . . . 1210 . 333 1105 . 208 473 101 . 10 . 103 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . 1 1 1 1 2 . . . . Average Corruption 1 | . . . . . 1 . . 1 1 1 1 1 . . . . Corruption Purged 6 | . . . . . 3 . . . . 2 . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 18 | . . . . . 8 . . 5 . 2 . 3 . . . . Message Errors 1 | . . . . . 1 . . . . . . . . . . . Matter Fused 2 | . . . . . 2 . . . . . . . . . . . Heat Flow Errors 5 | . . . . . 2 . . 2 . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 502 | . 2 27 25 19 121 . . 42 . 192 . 22 . . . 52 Projectiles 295 | . 2 27 25 19 121 . . 42 . 26 . 22 . . . 11 Explosions 207 | . . . . . . . . . . 166 . . . . . 41 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 95 | . 7 1 12 . 56 . 4 7 . 1 3 2 . . . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 89 | . 7 1 11 . 52 . 4 7 . 1 3 2 . . . 1 Secondary 6 | . . . 1 . 4 . . . . . . . . . . 1 Self-Inflicted Damage 120 | . 3 . . . 62 . . . . 40 . . . . . 15 Shots 4 | . . . . . 2 . . . . 1 . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 637 | . 18 309 240 94 530 72 420 546 . 354 354 218 . 50 3 637 Average Temperature 134 | . 6 65 76 49 161 42 143 151 . 106 107 68 . 30 3 351 Received Heat Transfer 2565 | . 108 198 192 . 873 . 56 816 . 123 103 96 . . . . Effects 61 | . . . 1 . 23 . 1 13 . . 2 . . . . 21 Shutdowns 28 | . . . . . 13 . 1 7 . . . . . . . 7 Energy Bleed 7 | . . . 1 . 1 . . . . . 2 . . . . 3 Interference 13 | . . . . . 4 . . 3 . . . . . . . 6 Matter Decay 4 | . . . . . 3 . . 1 . . . . . . . . Short Circuit 3 | . . . . . 1 . . 2 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 2 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . Heat Transferred 3782 | . . 1258 444 185 745 . . 100 . 950 . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 4 . . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Peak Influence 1539 | 5 232 543 926 294 1491 524 490 1539 362 1089 847 1265 493 308 153 444 Initial 838 | . 2 . 106 90 838 480 284 190 362 195 283 304 493 288 130 64 Average 646 | 1 136 225 622 207 982 490 435 725 362 542 580 720 493 303 142 140 Maximum Alert Level 4 | . 1 2 3 1 4 2 2 4 1 3 3 4 2 1 . 2 Low Security (%) 15 | 100 75 53 11 38 . . . 5 . 4 . . . . 100 80 Level 1 20 | . 24 33 15 61 6 . 23 23 100 39 14 16 . 100 . 15 Level 2 23 | . . 13 27 . 19 100 76 25 . 17 63 34 100 . . 4 Level 3 19 | . . . 45 . 26 . . 19 . 38 22 37 . . . . Level 4 20 | . . . . . 47 . . 25 . . . 12 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Squads Dispatched 76 | . . 3 4 . 32 . 2 16 . 5 6 5 . 1 . 2 Investigation 33 | . . 1 1 . 15 . . 8 . 2 3 2 . . . 1 Extermination 7 | . . . . . 4 . . 1 . . 1 1 . . . . Reinforcement 20 | . . 2 2 . 8 . 2 1 . 1 1 1 . 1 . 1 Assault 9 | . . . . . 2 . . 4 . 1 1 1 . . . . Garrison 7 | . . . 1 . 3 . . 2 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Distress Signals 12 | . . 1 1 . 4 . . 3 . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 418 | . 10 33 25 9 121 . 8 95 . 19 32 53 . 1 . 12 Peak Tracking Total 22 | . 4 3 5 2 9 . 4 8 . 7 5 22 . 1 1 6 Tactical Retreats 13 | . . 2 . . 2 . . 5 . . . 4 . . . . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Traps Triggered 18 | . 2 . . . 5 . 4 1 . 1 2 2 . . 1 . Indirectly 2 | . . . . . 1 . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Machines Disabled 75 | . . . 3 2 10 . 1 9 . 28 9 9 . . . 4 Max in Single Turn 17 | . . . 1 1 1 . 1 1 . 17 2 2 . . . 2 Garrison Access 8 | . . . 1 . 2 . . 2 . 2 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Machines Accessed 119 | . 7 11 7 9 38 2 . 21 . 9 5 6 1 . 1 2 Terminals 66 | . 5 8 4 4 21 2 . 10 . 4 2 5 1 . . . Fabricators 13 | . . . . . 6 . . 4 . 1 1 . . . . 1 Repair Stations 5 | . 1 1 . . 1 . . . . 1 . . . . . 1 Recycling Units 22 | . 1 1 2 5 4 . . 5 . 1 2 1 . . . . Scanalyzers 6 | . . 1 . . 4 . . 1 . . . . . . . . Garrison Access 7 | . . . 1 . 2 . . 1 . 2 . . . . 1 . Total Hacks 246 | . 15 22 11 11 90 4 . 45 . 18 11 12 1 . 3 3 Successful 167 | . 13 16 10 11 58 2 . 29 . 12 5 7 1 . 1 2 Failed 79 | . 2 6 1 . 32 2 . 16 . 6 6 5 . . 2 1 Catastrophic 7 | . . . . . 2 . . 3 . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . . . . . Terminals 129 | . 10 16 7 5 40 4 . 21 . 10 4 11 1 . . . Fabricators 29 | . . . . . 12 . . 10 . 3 2 . . . . 2 Repair Stations 14 | . 4 2 . . 5 . . . . 2 . . . . . 1 Recycling Units 33 | . 1 1 3 6 7 . . 8 . 1 5 1 . . . . Scanalyzers 31 | . . 3 . . 24 . . 4 . . . . . . . . Garrison Access 10 | . . . 1 . 2 . . 2 . 2 . . . . 3 . Terminal Hacks 80 | . 9 10 4 5 23 2 . 13 . 6 1 6 1 . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . Robot Schematic 2 | . . . . . 1 . . 1 . . . . . . . . Prototype ID Bank 5 | . . 1 . 1 2 . . . . 1 . . . . . . Open Door 2 | . . . 1 . . . . . . . . 1 . . . . Open DSF 7 | . . . . . 5 1 . . . . . . 1 . . . Level Access Points 3 | . . 1 . . 1 . . 1 . . . . . . . . Branch Access Points 5 | . . 1 . 1 1 1 . . . 1 . . . . . . Emergency Access Points 8 | . . . . . 2 . . 1 . 1 1 3 . . . . Terminal Index 2 | . . . . . 1 . . 1 . . . . . . . . Fabricator Index 3 | . . . . 1 . . . 1 . . . 1 . . . . Scanalyzer Index 2 | . . 1 . . . . . 1 . . . . . . . . Alert Level 3 | . . 1 . . 1 . . 1 . . . . . . . . Unreport Threat 9 | . . 1 2 . 4 . . 1 . 1 . . . . . . Locate Traps 14 | . 3 1 1 . 3 . . 4 . 1 . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Transport Status 2 | . 1 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . 1 1 . . 1 . . 1 . 1 . . . . . . Fabricator Hacks 22 | . . . . . 9 . . 8 . 1 2 . . . . 2 Load Schematic 10 | . . . . . 4 . . 4 . . 1 . . . . 1 Build 12 | . . . . . 5 . . 4 . 1 1 . . . . 1 Repair Station Hacks 10 | . 3 2 . . 3 . . . . 2 . . . . . . Scan Component 5 | . 1 1 . . 2 . . . . 1 . . . . . . Repair 4 | . 1 1 . . 1 . . . . 1 . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 25 | . 1 1 3 6 4 . . 6 . 1 2 1 . . . . Report Inventory 17 | . . . 3 5 1 . . 4 . 1 2 1 . . . . Retrieve Components 8 | . 1 1 . 1 3 . . 2 . . . . . . . . Scanalyzer 21 | . . 3 . . 17 . . 1 . . . . . . . . Insert Component 12 | . . 2 . . 9 . . 1 . . . . . . . . Analyze 9 | . . 1 . . 8 . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 2 . . 1 . 2 . . . . 1 . Seal Access 7 | . . . 1 . 2 . . 1 . 2 . . . . 1 . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . 1 1 . 4 . . 1 . . . . . . . 1 Used 3 | . . 1 . . 2 . . . . . . . . . . . Hacking Detections 79 | . 3 7 4 4 25 1 . 17 . 7 4 4 . . 1 2 Full Trace Events 32 | . . 2 1 . 14 . . 8 . 2 3 1 . . . 1 Feedback Events 3 | . . . . . 2 . . . . 1 . . . . . . Corruption 3 | . . . . . 2 . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . . Robots Built 21 | . . . . . 3 . . 9 . 3 3 . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . Time 857 | . . . . . 116 . . 400 . 169 116 . . . . 56 Total Robot Build Rating 99 | . . . . . 9 . . 45 . 18 9 . . . . 18 Part Schematics Acquired 8 | . . 1 . 1 6 . . . . . . . . . . . Parts Built 6 | . . . . . 6 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 338 | . . . . . 338 . . . . . . . . . . . Total Part Build Rating 29 | . . . . . 29 . . . . . . . . . . . Parts Repaired 4 | . 1 1 . . 1 . . . . 1 . . . . . . Time 136 | . 26 32 . . 22 . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 3 3 . 1 13 . . 4 . . . . . . . . Parts Scanalyzed 10 | . . 1 . . 8 . . 1 . . . . . . . . Part Schematics Acquired 7 | . . 1 . . 6 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Total Allies 42 | . . . 1 . 3 . . 9 20 3 3 . . . . 3 Largest Group 20 | . . . 1 1 3 2 . 3 20 20 13 . . . . 1 Highest-Rated Group 733 | . . . 100 100 48 32 . 126 733 733 387 . . . . 34 Highest-Rated Ally 100 | . . . 100 100 16 16 . 42 50 50 46 . . . . 34 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 241 | . . . . . 15 . . 41 . 110 66 . . . . 9 Total Damage 4927 | . . . . . 213 . . 665 . 2203 1464 . . . . 382 Kills 34 | . . . . . 2 . . 5 . 17 8 . . . . 2 Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Turns Passed 8677 | 35 443 889 415 303 2970 49 194 1330 190 469 692 361 3 39 50 245 Spaces Moved 14564 | 38 705 1414 538 739 4990 93 185 2563 352 768 1150 551 9 111 141 217 Core 636 | 38 467 126 . . . . . 5 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13928 | . 238 1288 538 739 4990 93 185 2558 352 768 1150 551 9 111 141 217 Fastest Speed 24 | 50 40 35 35 34 29 30 30 30 30 30 30 30 30 30 30 24 Average Speed 33 | 55 46 38 35 34 34 30 30 30 30 30 31 34 30 30 30 27 Slowest Speed 117 | 100 50 100 115 35 117 30 30 100 30 30 32 109 30 30 30 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 101 | . 2 21 4 11 33 1 . 16 1 . 12 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 56 | 3 93 97 91 97 96 3 92 60 97 26 18 51 1 92 5 33 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 40 | . . . . . 4 . . . . 8 . 16 . . . 12 Terrain Destroyed 554 | . . 2 5 7 105 1 2 108 . 148 67 70 . . 1 38 Melee . | . . . . . . . . . . . . . . . . . Projectile 322 | . . 2 5 7 69 1 2 78 . 28 42 55 . . 1 32 AOE 232 | . . . . . 36 . . 30 . 120 25 15 . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Total 17001 | 48 777 1628 658 745 5799 110 298 2862 435 972 1378 659 8 112 146 366 Wait 1237 | . 28 136 56 . 406 16 12 75 83 140 144 32 . . . 109 Move 14350 | 37 700 1371 529 716 4925 90 184 2532 349 767 1126 549 8 110 140 217 Hop 97 | . 2 21 4 11 31 1 . 15 1 . 11 . . . . . Pick Up 69 | 4 8 5 . 2 18 . 7 8 1 6 . 5 . . 1 4 Fast Attach 61 | 2 3 5 3 . 22 . 2 4 . 1 7 7 . . . 5 Attach 46 | 4 2 3 . 1 12 . 5 4 . 4 . 5 . . 2 4 Detach 13 | . . . . . 7 . 1 1 . . . 3 . . . 1 Swap 54 | . 5 5 2 1 24 1 1 5 . 1 2 4 . . . 3 Drop 114 | . 7 9 3 . 44 1 7 12 1 4 6 10 . . 2 8 Fire 548 | 1 21 50 44 13 187 1 12 107 . 15 47 32 . 2 1 15 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 83 | . . . . . . . 64 . . 18 . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 328 | . . 23 17 1 123 . 3 99 . 16 35 11 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 5 exits: Low x2 / Ext x2 / DSF) -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Armory -3/Research -3/DSF -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 13 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 13 | -11/Scrapyard | Upgraded with Utility slot (x3) 13 | -11/Scrapyard | Upgraded with Weapon slot (x1) 36 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Discovered exit to Mines (range 9) 235 | -10/Materials | Repaired Sensor Array 253 | -10/Materials | Identified exit to Materials 253 | -10/Materials | Discovered exit to Materials (range 16) 301 | -10/Materials | Discovered exit to Mines (range 7) 311 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Discovered exit to Materials (range 14) 440 | -10/Materials | Discovered exit to Materials (range 15) 479 | -10/Materials | Entered another Materials area 481 | -9/Materials | Reached level 2 481 | -9/Materials | Reached level 3 481 | -9/Materials | Upgraded with Utility slot (x1) 481 | -9/Materials | Upgraded with Weapon slot (x1) 562 | -9/Materials | Repaired Field Recycling Unit? 598 | -9/Materials | Identified exit to Materials 598 | -9/Materials | Reached level 4 785 | -9/Materials | Build established: Hacker-Gunner 856 | -9/Materials | Identified exit to Mines 856 | -9/Materials | Discovered exit to Mines (range 10) 896 | -9/Materials | Identified exit to Storage 939 | -9/Materials | Reached level 5 1268 | -9/Materials | Reached level 6 1368 | -9/Materials | Entered Storage 1370 | -9/Storage | Reached level 7 1496 | -9/Storage | Reached level 8 1558 | -9/Storage | Garrison activated, responded to threat 1626 | -9/Storage | Upgraded with Utility slot (x1) 1636 | -9/Storage | Destroyed 11 combat bots 1652 | -9/Storage | Met 01-MTF 1683 | -9/Storage | Discovered exit to Materials (range 8) 1764 | -9/Storage | Identified exit to Recycling 1764 | -9/Storage | Discovered exit to Recycling (range 5) 1783 | -9/Storage | Entered Recycling 1783 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1783 | -9/Recycling | Upgraded with Weapon slot (x1) 1785 | -9/Recycling | Reached level 9 1789 | -9/Recycling | 01-MTF left 1801 | -9/Recycling | Spotter reported a threat 1844 | -9/Recycling | Identified exit to Factory 1844 | -9/Recycling | Discovered exit to Factory (range 5) 1854 | -9/Recycling | Spotter reported a threat 1870 | -9/Recycling | Spotter reported a threat 1942 | -9/Recycling | Spotter reported a threat 2019 | -9/Recycling | Spotter reported a threat 2086 | -9/Recycling | Entered Factory 2088 | -7/Factory | Reached level 10 2110 | -7/Factory | Upgraded with Utility slot (x1) 2137 | -7/Factory | Identified exit to DSF 2230 | -7/Factory | Reached level 11 2319 | -7/Factory | Identified exit to Lower Caves 2319 | -7/Factory | Discovered exit to Lower Caves (range 16) 2486 | -7/Factory | Search patrols dispatched 2570 | -7/Factory | Identified exit to Factory 2577 | -7/Factory | Reached level 12 2785 | -7/Factory | Cargo convoy interrupted 2787 | -7/Factory | Garrison activated, responded to threat 2847 | -7/Factory | Core integrity fell below 50% 2857 | -7/Factory | Reached level 13 2943 | -7/Factory | Destroyed 14 combat bots 2965 | -7/Factory | Upgraded with Utility slot (x1) 3005 | -7/Factory | Reached level 14 3008 | -7/Factory | Upgraded with Weapon slot (x1) 3357 | -7/Factory | Reached level 15 3368 | -7/Factory | Fabricated Xenon Bombardment Thruster? 3429 | -7/Factory | Upgraded with Power slot (x1) 3429 | -7/Factory | Upgraded with Propulsion slot (x1) 3584 | -7/Factory | Repaired System Restoration Module 3727 | -7/Factory | Fabricated Lrn. Proton Cannon? 3895 | -7/Factory | Reached level 16 3998 | -7/Factory | Fabricated Xenon Bombardment Thruster? 4065 | -7/Factory | Build established: Hacker-Sprinter 4086 | -7/Factory | First assault squad dispatched 4149 | -7/Factory | Fabricated Adv. Actuator Array (x1) 4730 | -7/Factory | Fabricated G-47 Trooper? 5056 | -7/Factory | Entered another Factory area 5056 | -6/Factory | Accompanied by 2 allies 5058 | -6/Factory | Reached level 17 5080 | -6/Factory | Identified exit to Lower Caves 5080 | -6/Factory | Identified exit to Extension 5099 | -6/Factory | Reached level 18 5105 | -6/Factory | Identified exit to DSF 5105 | -6/Factory | Entered DSF 5118 | -6/DSF | Additional patrols routed to DSF 5119 | -6/DSF | Upgraded with Utility slot (x1) 5125 | -6/DSF | Found Prototype Device 5125 | -6/DSF | Identified Active Sensor Suite 5168 | -6/DSF | Identified exit to Factory 5168 | -6/DSF | Discovered exit to Factory (range 16) 5205 | -6/DSF | Sterilization system engaged 5225 | -6/DSF | Ambient heat levels rising (+10) 5240 | -6/DSF | Ambient heat levels rising (+10) 5255 | -6/DSF | Ambient heat levels rising (+10) 5270 | -6/DSF | Ambient heat levels rising (+10) 5285 | -6/DSF | Ambient heat levels rising (+10) 5299 | -6/DSF | Entered Factory 5301 | -5/Factory | Reached level 19 5371 | -5/Factory | Identified exit to Factory 5371 | -5/Factory | Discovered exit to Factory (range 17) 5439 | -5/Factory | Reached level 20 5555 | -5/Factory | Upgraded with Utility slot (x1) 5797 | -5/Factory | Fabricated G-47 Trooper? 5847 | -5/Factory | Discovered exit to Factory (range 13) 5855 | -5/Factory | Identified exit to Upper Caves 5855 | -5/Factory | Discovered exit to Upper Caves (range 13) 5910 | -5/Factory | Reached level 21 5963 | -5/Factory | Destroyed 8 combat bots 6063 | -5/Factory | Discovered exit to Upper Caves (range 15) 6154 | -5/Factory | Destroyed 8 combat bots 6182 | -5/Factory | Fabricated C-35 Carver? 6182 | -5/Factory | Reached level 22 6199 | -5/Factory | First assault squad dispatched 6233 | -5/Factory | Garrison activated, responded to threat 6258 | -5/Factory | Cargo convoy interrupted 6348 | -5/Factory | Destroyed 8 combat bots 6431 | -5/Factory | Upgraded with Propulsion slot (x1) 6462 | -5/Factory | Fabricated C-35 Carver? 6493 | -5/Factory | Build established: Scavenger-Sprinter 6551 | -5/Factory | Garrison activated, responded to threat 6629 | -5/Factory | Sucked down chute 6629 | -5/Factory | Entered Waste 6630 | -5/Waste | Joined by Warlord forces that had cleared the area 6679 | -5/Waste | Identified exit to Factory 6679 | -5/Waste | Discovered exit to Factory (range 17) 6819 | -5/Waste | Entered Factory 6819 | -5/Factory | Accompanied by 20 allies 6911 | -5/Factory | Reached level 23 6911 | -5/Factory | Upgraded with Utility slot (x1) 6928 | -5/Factory | Garrison activated, responded to threat 6987 | -5/Factory | Discovered exit to Upper Caves (range 7) 6999 | -5/Factory | Fabricated B-60 Warrior? 7108 | -5/Factory | Destroyed B-75 Beast 7119 | -5/Factory | First assault squad dispatched 7277 | -5/Factory | Repaired Imp. Kinecellerator 7279 | -5/Factory | Discovered exit to Factory (range 5) 7288 | -5/Factory | Entered another Factory area 7288 | -4/Factory | Accompanied by 10 allies 7290 | -4/Factory | Reached level 24 7427 | -4/Factory | Fabricated G-47 Trooper? 7506 | -4/Factory | Spotted B-86 Titan 7532 | -4/Factory | Allies destroyed B-86 Titan 7648 | -4/Factory | Identified exit to Armory 7648 | -4/Factory | Discovered exit to Armory (range 8) 7668 | -4/Factory | Reached level 25 7712 | -4/Factory | Destroyed 8 combat bots 7825 | -4/Factory | First assault squad dispatched 7913 | -4/Factory | Build established: Hacker-Sprinter 7980 | -4/Factory | Entered Armory 8152 | -4/Armory | Destroyed 7 combat bots 8162 | -4/Armory | Reached level 26 8165 | -4/Armory | Upgraded with Utility slot (x1) 8266 | -4/Armory | First assault squad dispatched 8334 | -4/Armory | Crushed by falling debris 8335 | -4/Armory | Core integrity fell below 50% 8340 | -4/Armory | Identified exit to Research 8340 | -4/Armory | Discovered exit to Research (range 3) 8341 | -4/Armory | Entered Research 8341 | -3/Research | Spotted B-86 Titan 8342 | -3/Research | Core integrity fell below 50% 8343 | -3/Research | Reached level 27 8344 | -3/Research | Identified exit to DSF 8344 | -3/Research | Entered DSF 8371 | -3/DSF | Additional patrols routed to DSF 8379 | -3/DSF | Identified exit to Research 8379 | -3/DSF | Discovered exit to Research (range 16) 8383 | -3/DSF | Entered Research 8384 | -2/Research | Core integrity fell below 50% 8385 | -2/Research | Reached level 28 8428 | -2/Research | Identified exit to Testing 8428 | -2/Research | Discovered exit to Testing (range 17) 8433 | -2/Research | Entered Testing 8435 | -2/Testing | Reached level 29 8488 | -2/Testing | Found Prototype Processor 8488 | -2/Testing | Identified Exp. Targeting Computer 8493 | -2/Testing | Found Prototype Device 8493 | -2/Testing | Identified Adv. Particle Accelerator 8500 | -2/Testing | Found Exp. Targeting Computer 8502 | -2/Testing | Found Exp. Targeting Computer 8627 | -2/Testing | Reached level 30 8646 | -2/Testing | Fabricated C-35 Carver? 8669 | -2/Testing | Core integrity fell below 20% 8679 | -2/Testing | Crushed by falling debris 8679 | -2/Testing | Smashed by cave-in Last Messages --------------- 08674_ U-05 Engineer builds a Wall. 08674_ K-01 Serf collects debris. 08675_ Overheating: Energy bleed (-64). 08675_ U-05 Engineer builds a Wall. 08675_ U-05 Engineer lays Concrete. 08676_ Power failure, Fusion Reactor shutdown. 08676_ R-10 Processor collects KE Penetrator. 08676_ Slug penetrates H-88 Terminator. 08676_ H-88 Terminator destroyed. 08676_ U-05 Engineer lays Concrete. 08677_ Power failure, Lgt. Fission Core shutdown. 08677_ Overheating: System interference. 08677_ Exp. Targeting Computer temporarily disabled. 08677_ Enh. Coil Gun temporarily disabled. 08677_ U-05 Engineer lays Concrete. 08677_ K-01 Serf collects debris. 08678_ U-05 Engineer lays Concrete. 08679_ Overheating: Energy bleed (-72). 08679_ The unstable cave ceiling collapses. 08679_ Crushed by falling debris. 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[ # ##u@### #???????????????? | | ????????????## !%* u !u # #???????????????? | | ?????#######"" !%=! ## #???????????????? | | ?????# R %= k%[;!## #???????????????? | | ?????# """" ! $%![# # #???????????????? | | ?????# """" # u =|!$=%!#### #???????????????? | | ?????#[ """ # |%*%%[ #???????????????? | | ?????# "" # $$$%* #???????????????? | | ??##?# # """ =**= #???????????????? | | ###### + ""R " [= % """ #???????????????? | | # # " " " """ #???????????????? | | # # =% % """ #???????????????? | | "" ########## """ = *= F" #???????????????? | | "" """ """ #???????????????? | | """k %"" #???????????????? | | == #???????????????? | | == ? ???????????????? | | ! #########################?##???????????????? | | #???? [???????##?? # ????????????????????? | | !#??""" ???????????#?"????????????????????? | | ! # """ #???????????? ????????????????????? | | + """ *#???????????? ????????????????????? | | # #?????????????????????????????????? | | ## #??""" #?????????????????????????????????? | | ?# #????" [ #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 51 Energy Capacity 405 Matter Stores 500 Matter Capacity 500 Sight Range 17 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 16 Resistance: KI 40 Resistance: TH 40 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 77 Targeting Accuracy 32 Target Analysis 6 Core Analysis 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Particle Gun | -9/Recycling | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Sensor Array | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked C-35 Carver | -5/Factory | Hacked Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Xenon Bombardment Thruster | x2 | -7/Factory Adv. Actuator Array | x1 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory G-47 Trooper | x3 | -5/Factory C-35 Carver | x3 | -5/Factory C-35 Carver | x3 | -5/Factory B-60 Warrior | x3 | -5/Factory | Preloaded G-47 Trooper | x3 | -4/Factory C-35 Carver | x3 | -2/Testing Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist We Are Legion \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac DSF Fac Was Fac Fac Arm Res DSF Res Tes Levels Raised 29 | . . 5 2 1 7 2 . 4 . 1 2 1 1 . 1 2 XP Earned 49914 | 6000 855 7227 3722 882 11234 1651 1076 6028 67 1012 2867 1162 1399 658 2000 2074 XP Spent 46385 | 6000 . 7450 1700 2350 9495 . 4200 4000 . 3750 . 4555 . . 2885 . Upgrades 69 | 11 . 24 1 4 13 . 2 2 . 2 . 4 . . 6 . Power Slot 1 | . . . . . 1 . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . 1 . . 1 . . . . . . . . Utility Slot 11 | 3 . 1 1 . 2 . 1 1 . 1 . 1 . . . . Weapon Slot 4 | 1 . 1 . 1 1 . . . . . . . . . . . Core Integrity 14 | . . 8 . . 2 . . . . . . 1 . . 3 . Heat Dissipation 6 | 1 . 1 . . 2 . . . . . . 1 . . 1 . Energy Generation 3 | . . . . . 1 . . . . 1 . 1 . . . . Energy Storage 1 | . . . . . . . . . . . . . . . 1 . Matter Storage 4 | . . 3 . . 1 . . . . . . . . . . . Mass Support 5 | 3 . . . . . . 1 . . . . . . . 1 . Inventory Capacity 4 | 2 . 1 . 1 . . . . . . . . . . . . Sight Range 1 | . . . . 1 . . . . . . . . . . . . Sensor Range 2 | . . 2 . . . . . . . . . . . . . . Ranged Accuracy 5 | . . 3 . . 2 . . . . . . . . . . . KI Resistance % 1 | . . . . 1 . . . . . . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . . . . . . . . KI Damage % 3 | . . 3 . . . . . . . . . . . . . . Protomatter Created 5736 | . 29 634 390 10 1731 50 109 1428 . 274 572 190 . . . 319 Integrity Restored 6351 | . . 373 296 6 2380 . 57 2051 . 268 684 236 . . . . Core 4981 | . . 324 247 6 1843 . 57 1626 . 170 492 216 . . . . Parts 1370 | . . 49 49 . 537 . . 425 . 98 192 20 . . . . Protomatter Decayed 3793 | . 29 504 252 8 861 . 90 638 194 644 463 110 . . . . Game ------ Seed ExperimentalFrostInsulator Manual? 0 Play Time 05:35:13 Cumulative 136.9 hours Start 2022.03.21 @ 17:39:57 End 2022.03.22 @ 13:52:54 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 67 Rogue 43 Adventurer 0 Explorer 24 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5ede4cc-9ac9-4cc2-bb92-b7f502d5bfb6