Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 19:08:35 Player: Rubbe Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (2583) 2583 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9923 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 9/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Biometal Medium Treads Improved Linear Gravjet High-capacity Storage Unit Arc Projector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Core Analyzer Microactuators Improved Focal Shield > --- WEAPON ----------- Gatling Laser Heavy Assault Cannon > --- INVENTORY -------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Improved Sensor Array Improved Terrain Scan Processor Particle Charger Point Defense System Point Defense System Particle Cannon Advanced Plasma Cannon Gauss Rifle Gauss Rifle [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Flight Unit Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Slots Evolved 14 | . . . 2 2 2 2 . 2 2 . 2 . Power 4 | . . . . . . 2 . . . . 2 . Propulsion 4 | . . . 2 1 1 . . . . . . . Utility 4 | . . . . 1 1 . . 1 1 . . . Weapon 2 | . . . . . . . . 1 1 . . . Parts Attached 102 | 6 3 3 14 18 22 3 6 13 . 12 2 . Power 11 | 1 . 1 1 2 3 2 . 1 . . . . Engine 9 | 1 . 1 1 1 2 2 . 1 . . . . Core 2 | . . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 2 . 9 8 10 . 5 4 . 7 1 . Treads 2 | . . . . 2 . . . . . . . . Leg 24 | 2 2 . 4 3 3 . 5 4 . 1 . . Wheel 10 | . . . 2 . 7 . . . . 1 . . Hover 3 | . . . . . . . . . . 2 1 . Flight 9 | . . . 3 3 . . . . . 3 . . Utility 16 | 1 1 . . 2 5 . . 2 . 5 . . Device 8 | . 1 . . . 3 . . 1 . 3 . . Storage 4 | 1 . . . . 2 . . . . 1 . . Processor 2 | . . . . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 . 2 4 6 4 1 1 6 . . 1 . Energy Gun 10 | 1 . . 1 3 2 1 1 . . . 1 . Energy Cannon 4 | . . . 1 1 2 . . . . . . . Ballistic Gun 7 | 1 . . 1 1 . . . 4 . . . . Ballistic Cannon 4 | . . 2 . . . . . 2 . . . . Launcher 2 | . . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Corrupted Parts 2 | . . . . . . . 1 1 . . . . System Corruption 6 | . . . . . . . 1 5 . . . . Parts Lost 72 | . . 1 5 12 5 . 10 10 . 24 5 . Power 7 | . . 1 1 1 . . 2 1 . 1 . . Propulsion 32 | . . . 3 6 1 . 5 6 . 8 3 . Utility 14 | . . . . 1 2 . 1 1 . 8 1 . Weapon 19 | . . . 1 4 2 . 2 2 . 7 1 . Highest Loss Streak 24 | . . 1 5 5 1 . 8 8 . 24 3 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | 1 5 6 6 6 9 13 12 11 14 9 3 4 Power 1 | . 1 . . 2 2 . . . . . . . Propulsion 1 | . . . . . . 4 3 3 4 1 1 2 Utility 2 | . . . 1 1 3 4 4 5 6 5 1 1 Weapon 3 | . 3 6 5 2 3 5 5 3 4 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 2 . 1 . 2 . 1 . . 1 2 4 Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 2 Utility 4 | . . . . . . . . . . 1 2 1 Weapon 5 | . 2 . 1 . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 91 99 80 65 73 89 70 68 63 45 10 . Engine 6 | . 14 13 9 7 3 9 6 3 5 2 . . Core 1 | . . . . 1 3 6 1 . . . . . Treads 1 | . . . . 2 3 . . . . . . . Leg 14 | . 28 28 17 12 6 . 20 25 21 10 . . Wheel 4 | . . . 1 . 13 33 7 . . . . . Flight 2 | . . . 8 4 . . . . . 6 . . Device 7 | . 6 14 11 3 10 13 7 7 5 3 . . Storage 10 | . 14 14 11 9 10 13 13 11 10 9 3 . Processor 2 | . . . . 9 1 . . 5 5 3 . . Protection 1 | . . . . 1 3 . . . . . . . Energy Gun 4 | . 14 7 . 3 6 4 11 1 . . . . Energy Cannon 1 | . . . 1 2 1 7 . . . . . . Ballistic Gun 5 | . 14 7 1 8 5 . . 6 10 5 . . Ballistic Cannon 3 | . . 14 17 . . . . 3 5 2 . . Peak Build Rating 65 | 6 8 9 12 18 43 46 55 65 53 63 39 2 Average Rating 22 | 5 6 8 10 13 28 44 42 52 53 39 28 2 On Entrance 25 | . 6 7 9 12 13 41 45 48 53 53 39 2 Naked Turns 51 | . . . . . . . . . . . 8 43 Heaviest Build 64 | 12 13 19 19 20 57 64 64 59 56 61 5 . Greatest Support 113 | 20 20 20 40 40 80 80 113 111 92 92 52 3 Greatest Overweight (x) 4 | . . . 4 4 4 . 3 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 5 Average Capacity 10 | 7 8 8 8 8 11 15 15 15 15 10 5 5 Most Carried 15 | 4 8 7 8 8 15 15 15 14 14 15 5 5 Average Carried 7 | 1 5 6 6 6 9 13 13 11 14 8 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 5 5 Final Carried 15 | 2 6 7 6 7 15 13 14 14 14 5 4 5 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Matter Collected 1782 | 181 114 121 208 423 540 . 69 116 . 10 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3218 | . 114 106 614 811 944 . 318 234 . 77 . . Parts 166 | . 8 11 37 40 38 . 21 8 . 3 . . Haulers Intercepted 2 | . . . . 1 1 . . . . . . . Recyclers Shooed 8 | . . 1 6 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Combat Hostiles Destroyed 59 | . 3 2 13 14 11 . 7 8 . 1 . . Guns 34 | . 3 . 2 11 7 . 6 5 . . . . Cannons 19 | . . 2 8 3 2 . . 3 . 1 . . AOE 4 | . . . 3 . . . 1 . . . . . Classes Destroyed 15 | . 1 2 6 2 1 . 3 . . . . . Worker 10 | . . 1 . 3 6 . . . . . . . Builder 4 | . . . 1 . 3 . . . . . . . Tunneler 2 | . . . 1 1 . . . . . . . . Hauler 2 | . . . . 1 1 . . . . . . . Recycler 5 | . . . 2 1 2 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 14 | . . . 3 3 . . 3 5 . . . . Grunt 26 | . 3 . 6 8 6 . . 3 . . . . Brawler 2 | . . . 1 . 1 . . . . . . . Sentry 12 | . . 2 3 3 3 . 1 . . . . . Specialist 2 | . . . . . . . 1 . . 1 . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 13 | . 2 2 13 7 4 . 3 3 . 1 . . Combat Bots Only 11 | . 2 2 11 6 4 . 3 3 . 1 . . Max Kills in Single Turn 3 | . 1 1 3 1 1 . 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Hostile Shots Fired 1028 | . 27 13 61 115 161 . 110 134 . 262 130 15 Missed 315 | . 8 4 20 23 57 . 37 33 . 76 53 4 Hits 713 | . 19 9 41 92 104 . 73 101 . 186 77 11 Melee 2 | . . 1 . . 1 . . . . . . . Projectile 711 | . 19 8 41 92 103 . 73 101 . 186 77 11 AOE 6 | . . 6 . . . . . . . . . . Critical Strikes 17 | . . . 2 5 1 . 1 3 . 4 1 . Part Disruptions 6 | . . . . . . . 4 . . 2 . . Damage Taken 11482 | . 246 363 525 1475 1045 . 1149 1609 . 3109 1721 240 Core 3838 | . 83 42 108 396 193 . 318 303 . 1080 1075 240 Absorbed by Shields 63 | . . . . . . . 63 . . . . . Redirected to Shielding 51 | . . . . . . . . . . 51 . . Core Remaining (%) 57 | 100 . 50 73 28 72 . 62 69 . 6 . . Volleys Fired 255 | . 15 10 33 60 64 . 30 31 . 9 3 . Largest 3 | . 2 2 2 2 2 . 2 3 . 2 1 . Hottest 196 | . 70 66 91 160 196 . 153 130 . 145 94 . Shots Fired 429 | . 30 20 65 104 97 . 47 53 . 10 3 . Gun 292 | . 30 . 11 87 79 . 44 38 . . 3 . Cannon 131 | . . 20 50 15 18 . 3 15 . 10 . . Launcher 6 | . . . 4 2 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 217 | . 15 20 50 64 18 . . 49 . 1 . . Thermal 178 | . 15 . 11 32 79 . 25 4 . 9 3 . Explosive 4 | . . . 4 . . . . . . . . . Electromagnetic 30 | . . . . 8 . . 22 . . . . . Robot Hit Streak 22 | . 4 3 7 22 18 . 13 5 . 5 2 . Robot Miss Streak 6 | . 3 2 3 3 3 . 3 5 . 6 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 1 . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . . . . Shots Hit Robots 285 | . 19 9 34 72 75 . 38 28 . 8 2 . Core Hits 157 | . 7 4 22 42 43 . 22 14 . 3 . . Critical Kills 3 | . . . . . 1 . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 . 3 . . 2 . 1 . . Burn 2 | . . . . . 2 . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . Destroy 2 | . . . . . . . . 2 . . . . Blast 3 | . . . 2 . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7125 | . 267 191 1027 1621 1644 . 1120 901 . 295 59 . Guns 3951 | . 267 . 116 1026 1224 . 819 440 . . 59 . Cannons 2353 | . . 191 647 275 420 . 64 461 . 295 . . Explosions 818 | . . . 261 320 . . 237 . . . . . Melee . | . . . . . . . . . . . . . Ramming 3 | . . . 3 . . . . . . . . . Kinetic 2613 | . 116 191 615 664 157 . . 837 . 33 . . Thermal 3845 | . 151 . 148 842 1487 . 832 64 . 262 59 . Explosive 261 | . . . 261 . . . . . . . . . Electromagnetic 403 | . . . . 115 . . 288 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 4 . 7 5 . 2 . . Average Corruption 3 | . . . . . 3 . 5 5 . 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . . . . 15 . 2 7 . 2 . . Message Errors 5 | . . . . . 3 . . 1 . 1 . . Matter Fused 8 | . . . . . 5 . 1 2 . . . . Heat Flow Errors 2 | . . . . . . . . 1 . 1 . . Energy Discharges 5 | . . . . . 4 . . 1 . . . . Data Loss (minor) 4 | . . . . . 2 . 1 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 145 | . . . 30 69 2 . 22 22 . . . . Projectiles 40 | . . . 11 5 2 . . 22 . . . . Explosions 105 | . . . 19 64 . . 22 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 19 | . . 1 12 . . . . 5 . 1 . . Impact . | . . . . . . . . . . . . . Kinetic 17 | . . 1 10 . . . . 5 . 1 . . Secondary 2 | . . . 2 . . . . . . . . . Self-Inflicted Damage 114 | . . . 5 86 . . 23 . . . . . Shots 5 | . . . 1 3 . . 1 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 606 | . 243 42 147 606 569 . 24 109 . 145 6 . Average Temperature 134 | . 116 12 45 226 154 . 8 25 . 66 3 . Received Heat Transfer 2752 | . 138 45 222 648 402 . 42 216 . 1012 9 18 Effects 29 | . . . . 24 5 . . . . . . . Shutdowns 5 | . . . . 3 2 . . . . . . . Energy Bleed 5 | . . . . 4 1 . . . . . . . Interference 2 | . . . . 2 . . . . . . . . Matter Decay 3 | . . . . 3 . . . . . . . . Short Circuit 4 | . . . . 4 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Damage (major) 8 | . . . . 6 2 . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Parts Melted 14 | . 1 . . 2 10 . . 1 . . . . Heat Transferred 7558 | . 444 . 296 1357 3262 . 1575 150 . 400 74 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 100 88 100 100 100 100 100 100 100 100 100 Level 1 1 | . . . 11 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 239 | . 50 41 239 194 122 59 142 75 . 30 17 2 Initial 92 | . . 15 3 92 79 59 20 69 . 3 16 2 Average 41 | . 8 10 45 137 35 44 81 32 . 5 4 . Influence Increases 1889 | . 70 62 407 473 366 . 162 222 5 65 57 . Destroy 0b10 Robot/C 1180 | . 60 40 260 280 220 . 140 160 . 20 . . Destroy 0b10 Robot/NC 125 | . . 5 25 35 60 . . . . . . . Destroy Leader 246 | . 10 . 60 74 62 . 20 20 . . . . Successful Hack 34 | . . . 10 3 4 . . . 5 . 12 . Disable Machine 105 | . . 15 15 45 . . . 30 . . . . Destroy Structure 79 | . . 2 22 36 5 . 2 12 . . . . Lose Combat Pursuer 120 | . . . 15 . 15 . . . . 45 45 . Influence Decreases 1889 | . 30 91 197 519 419 93 59 354 . 40 82 5 Entered New Map 412 | . . 25 8 129 96 63 9 63 . 2 14 3 Time Decay 1054 | . 30 65 139 270 293 30 . 199 . . 26 2 Lost Part 423 | . . 1 50 120 30 . 50 92 . 38 42 . Squads Dispatched 18 | . . . 1 5 4 . 1 3 . 2 1 1 Investigation 2 | . . . . 1 1 . . . . . . . Extermination 2 | . . . . . 2 . . . . . . . Reinforcement 8 | . . . 1 1 1 . 1 . . 2 1 1 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Distress Signals 9 | . 1 . 3 1 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 6 11 17 22 18 . 8 11 . 12 11 9 Peak Tracking Total 10 | . 2 4 5 6 5 . 3 7 . 10 9 4 Tactical Retreats 7 | . . . 1 . 1 . . . . 3 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Traps Triggered 11 | . . . 3 . 2 . 5 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Machines Disabled 7 | . . 1 1 3 . . . 2 . . . . Max in Single Turn 1 | . . 1 1 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Machines Accessed 16 | . 2 . 2 3 3 1 . 2 1 . 2 . Terminals 12 | . 2 . 2 3 1 1 . . 1 . 2 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . 3 . 3 8 5 2 . 2 1 . 2 . Successful 13 | . 3 . 3 3 1 1 . . 1 . 1 . Failed 13 | . . . . 5 4 1 . 2 . . 1 . Catastrophic 5 | . . . . 3 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 20 | . 3 . 3 8 1 2 . . 1 . 2 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . 3 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . 3 . 3 3 . 1 . . 1 . 1 . Record 5 | . 1 . 1 2 . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . . 2 2 1 . 2 . . 2 . Full Trace Events 3 | . . . . 2 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . . Total Damage 65 | . . 65 . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Active Infowar (turns) 930 | . 84 274 404 168 . . . . . . . . Seismic 930 | . 84 274 404 168 . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Turns Passed 4255 | 731 190 274 404 594 917 77 269 430 3 168 155 43 Spaces Moved 2347 | 139 104 198 206 249 574 80 123 245 3 122 220 84 Core 148 | 14 . . 2 16 . . . . . . 32 84 Treads 102 | . . . . 36 66 . . . . . . . Legs 1257 | 125 104 198 182 136 83 . 88 245 3 93 . . Wheels 549 | . . . 3 . 425 80 35 . . 6 . . Hover 211 | . . . . . . . . . . 23 188 . Flight 80 | . . . 19 61 . . . . . . . . Fastest Speed 50 | 50 120 120 90 111 85 92 92 105 120 56 50 50 Average Speed 112 | 112 120 120 130 151 114 92 115 121 120 97 59 50 Slowest Speed 390 | 120 120 120 380 390 190 92 180 175 120 170 100 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 19 22 57 20 24 16 2 87 6 . 86 9 5 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 86 | . . 2 22 50 4 . 2 6 . . . . Melee . | . . . . . . . . . . . . . Projectile 18 | . . 2 3 3 4 . . 6 . . . . AOE 68 | . . . 19 47 . . 2 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac DSF Res Arm Total 3532 | 713 140 213 277 364 734 82 202 318 2 161 241 85 Wait 632 | 561 6 . . . 34 . . 18 . 2 11 . Move 2335 | 138 103 197 205 248 573 79 122 244 2 121 219 84 Hop . | . . . . . . . . . . . . . Pick Up 123 | 8 9 2 16 23 28 . 13 12 . 7 4 1 Fast Attach . | . . . . . . . . . . . . . Attach 89 | 6 1 1 14 14 13 2 9 11 . 16 2 . Detach . | . . . . . . . . . . . . . Swap 30 | . 2 2 3 8 11 1 . 2 . 1 . . Drop 41 | . 4 . 5 11 11 . 6 . . 2 2 . Fire 255 | . 15 10 33 60 64 . 30 31 . 9 3 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 22 . . . . . Rewire 3 | . . . . . . . . . . 3 . . Trap 1 | . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 732 | -11/Scrapyard | Entered Materials 733 | -10/Materials | Build established: Mutant 855 | -10/Materials | Discovered new exit (range 15) 922 | -10/Materials | Entered Mines 925 | -10/Mines | Received a Mining Laser from a helpful Derelict 955 | -10/Mines | Found a hidden stash of uninstalled traps 1051 | -10/Mines | Assembled infested the area 1056 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1100 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1186 | -10/Mines | Discovered new exit (range 3) 1196 | -10/Mines | Entered Materials 1196 | -9/Materials | Evolved 2 slots: Propulsion x2 1572 | -9/Materials | Lost 5 parts (1p3n1w) 1579 | -9/Materials | Destroyed 11 combat bots 1587 | -9/Materials | Discovered new exit (range 10) 1600 | -9/Materials | Entered another Materials area 1600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -8/Materials | Lost 3 parts (2n1w) 1840 | -8/Materials | Lost 5 parts (2n1u2w) 1925 | -8/Materials | Lost 4 parts (1p2n1w) 2051 | -8/Materials | Core integrity fell below 50% 2150 | -8/Materials | Discovered new exit (range 16) 2194 | -8/Materials | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2383 | -7/Factory | Build established: Scavenger-Mutant 2783 | -7/Factory | Build established: Mutant 2935 | -7/Factory | Fabricated Adv. Plasma Cannon (x2) 3064 | -7/Factory | Discovered new exit (range 16) 3096 | -7/Factory | Discovered new exit (range 8) 3111 | -7/Factory | Entered another Factory area 3111 | -6/Factory | Evolved 2 slots: Power x2 3149 | -6/Factory | Build established: Scavenger-Mutant 3168 | -6/Factory | Identified exit to DSF 3188 | -6/Factory | Entered DSF 3221 | -6/DSF | Additional patrols routed to DSF 3281 | -6/DSF | Lost 8 parts (2p4n1u1w) 3442 | -6/DSF | Discovered new exit (range 14) 3457 | -6/DSF | Entered Factory 3457 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3586 | -5/Factory | Garrison activated, responded to threat 3659 | -5/Factory | Lost 8 parts (1p5n2w) 3873 | -5/Factory | Discovered new exit (range 12) 3887 | -5/Factory | Entered another Factory area 3887 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3890 | -4/Factory | Identified exit to DSF 3890 | -4/Factory | Entered DSF 3934 | -4/DSF | Additional patrols routed to DSF 3997 | -4/DSF | Core integrity fell below 50% 4032 | -4/DSF | Lost 24 parts (1p8n8u7w) 4046 | -4/DSF | Core integrity fell below 20% 4050 | -4/DSF | Discovered new exit (range 14) 4058 | -4/DSF | Entered Research 4058 | -3/Research | Evolved 2 slots: Power x2 4188 | -3/Research | Spotted B-86 Titan 4189 | -3/Research | Core integrity fell below 50% 4209 | -3/Research | Core integrity fell below 20% 4209 | -3/Research | Discovered new exit (range 8) 4213 | -3/Research | Entered Armory 4238 | -3/Armory | Lost 3 parts (1n1u1w) 4256 | -3/Armory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- destruction a priority to prevent them from falling into [Derelict] hands. K-01 Serf cleans the Terminal. Energy Well destroyed. Acquired Biometal Medium Treads. Acquired Quantum Rifle. Antigrav Array destroyed. Quantum Rifle destroyed. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. O-16 Technician locks terminal. Acquired Adv. Medium Treads. Transfer Shaft disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####??? | | ??????????????????????????????????########## #??? | | ?????????????????????????????????## ! # #??? | | ???????????????????????#########?#T """ # #??? | | ???????????????????????# #??# """ # #??? | | ???????????????????????# """ #??# """ # #??? | | ???????????????????????#= """ #??# + #??? | | ???????????????????????# """ #??# ] # #??? | | ???????????????????????# #??# ] # #??? | | ???????????????????????# """ #??# # #??? | | ??????????????????###### """ #??# # #??? | | ??????????????????# + """ #??########## #??? | | ??????????????????????## ############# #??? | | ???????????????????????# """ # # #??? | | ???????????????????????# """ # "??" # #??? | | ???????????????????????# ] """ # "??" # #??? | | ???????????????????????# / "??" + #??? | | ???????????????????????# """ # "??" # #??? | | ???????????????????????# "" # """" # #??? | | ???????????????????????# "" # # #??? | | ???????????????????????# ! ############# #??? | | ??????????????????????#####+#######???????? ??? | | ??????????????????????+ @ g g ? #?? | | ??????????????????????# g g ? #?? | | ??????????????????????#####+##### ####???? #?? | | ??????????????????????????? ??????????????#####?? | | ??????????????????????????? "????????????????????? | | ??????????????????????????? "????????????????????? | | ???????????????????????????? ????????????????????? | | ????????????????????????????"????????????????????? | | ????????????????????????????"????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 25 Weapon Shielding 33 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hey, That's Mine! I Survived The Infestation Just What I Needed Novice Programmer Serviceable Loadout Universal Adapter Challenges ------------ None Game ------ Seed HardcellDispersalRipper Manual? 0 Play Time 00:49:27 Cumulative 7.2 hours Start 2025.05.12 @ 17:56:17 End 2025.05.12 @ 19:08:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 46a59464-762a-4b67-8858-0a7d9f4e3481