Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 23:45:01 Player: Loumardes Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (235) 1175 Value Destroyed (9575) 9575 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (7526) 7526 TOTAL SCORE: 27596 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 3641 Follower Combat Kills 1994 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -709 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Advanced Energy Well (500) Compact HERF Cannon Enhanced Nova Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Myomer Leg Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Targeting Computer Core Analyzer Backup Plating VII Advanced Focal Shield Advanced Thermal Defense Suite Hacking Suite Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Compact HERF Cannon Railgun > --- INVENTORY -------- Long-range Missile Launcher [Rating: 154] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility System Shield Device Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Heavy Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . . . 4 2 2 . 2 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . 2 1 . . . . . . 1 . . Utility 9 | . . . . . 3 2 2 . . 1 . . . . . . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 Parts Attached 310 | 5 14 1 3 1 44 36 28 30 13 4 . 15 3 2 8 3 25 18 57 Power 20 | 1 1 . . . 4 3 . 3 1 . . . . . 1 . 2 . 4 Engine 11 | 1 1 . . . 3 3 . 2 1 . . . . . . . . . . Core 2 | . . . . . 1 . . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . 2 . 4 Propulsion 54 | 2 5 . 1 . 9 4 5 . 2 . . 2 . . . . 10 4 10 Treads 23 | 2 3 . 1 . 9 3 3 . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 Wheel 6 | . 2 . . . . 1 2 . . . . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . . . . . . . . 6 Flight 18 | . . . . . . . . . 2 . . 2 . . . . 10 4 . Utility 139 | . 4 1 2 1 15 17 15 20 7 2 . 11 2 1 6 2 8 2 23 Device 66 | . 2 1 1 . 4 4 8 10 3 . . 7 1 1 4 . 3 1 16 Storage 7 | . 1 . . . . . . . . 1 . . . . 1 1 1 . 2 Processor 16 | . 1 . . 1 3 2 . 1 3 . . 2 . . . . . . 3 Hackware 9 | . . . . . . 2 2 . . . . 1 . . 1 1 1 . 1 Protection 41 | . . . 1 . 8 9 5 9 1 1 . 1 1 . . . 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 4 . . . 16 12 8 7 3 2 . 2 1 1 1 1 5 12 20 Energy Gun 22 | 2 3 . . . 6 1 1 . . 1 . . . . 1 . . 2 5 Energy Cannon 41 | . 1 . . . 4 4 2 3 2 . . 2 . . . . 4 6 13 Ballistic Gun 9 | . . . . . . 1 . . 1 1 . . . 1 . . . 3 2 Ballistic Cannon 14 | . . . . . 4 5 4 1 . . . . . . . . . . . Launcher 9 | . . . . . 2 1 . 3 . . . . . . . 1 1 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 22 | . . . . . 2 4 2 . 1 1 . 1 . . 4 . 1 3 3 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Lost 49 | . . . . . . 1 . 15 . . . . 1 . . . 7 7 18 Power 4 | . . . . . . . . 1 . . . . 1 . . . . 1 1 Propulsion 11 | . . . . . . . . 1 . . . . . . . . 3 3 4 Utility 26 | . . . . . . 1 . 10 . . . . . . . . 4 2 9 Weapon 8 | . . . . . . . . 3 . . . . . . . . . 1 4 Highest Loss Streak 12 | . . . . . . 1 . 12 . . . . 1 . . . 5 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 100 100 94 99 91 88 59 61 63 74 73 72 75 82 72 74 67 Engine 6 | . 14 14 14 14 8 7 6 3 4 5 5 5 4 . . . . . . Treads 10 | . 11 28 28 28 17 15 9 5 . . . . . . . . . . 3 Wheel 1 | . 16 . . . . . 2 . . . . . . . . . . . . Flight 1 | . . . . . . . . . 4 5 5 9 10 10 10 10 11 13 . Device 9 | . 6 14 7 . 8 8 8 8 13 11 10 10 14 14 15 21 19 21 13 Storage 6 | . 12 14 14 14 9 7 6 5 . 3 5 . . . . 3 1 3 1 Processor 13 | . 5 . . 10 17 16 13 13 20 21 21 23 21 21 17 10 7 4 6 Hackware 8 | . . . . . . 7 14 19 . . . 4 5 5 7 13 11 9 10 Protection 6 | . . . 6 3 5 10 8 6 3 4 5 5 5 5 5 1 2 4 3 Energy Gun 4 | . 26 14 14 14 7 . . . . . . . . . 2 1 . 2 6 Energy Cannon 9 | . . 14 14 14 9 7 10 12 8 5 5 9 10 10 7 5 6 5 2 Ballistic Cannon 5 | . . . . . 9 13 8 5 . . . . . . . . . . . Peak Build Rating 154 | 5 11 9 12 12 40 49 68 73 97 101 93 109 107 105 120 120 137 148 154 Average Rating 59 | 4 8 9 10 12 28 46 57 69 78 90 93 103 102 102 112 119 116 123 102 On Entrance 58 | . 5 9 9 12 12 39 49 68 7 85 93 93 104 102 105 120 120 116 24 Naked Turns 74 | . . . . . . . . . . . . . . . . . . . 74 Heaviest Build 86 | 7 33 32 34 34 53 69 75 75 50 50 50 58 57 48 64 64 74 72 86 Greatest Support 150 | 3 40 40 40 40 40 40 70 70 50 50 50 57 57 50 57 57 64 78 150 Greatest Overweight (x) 10 | 2 1 . . . 1 1 2 2 . . . 1 . . 1 1 10 2 5 Average Overweight (x) . | 1 . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 5 13 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 15 14 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 3 10 13 14 15 14 14 14 14 4 4 5 4 4 4 4 4 4 4 3 Final Capacity 15 | 5 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 14 14 15 15 15 15 15 5 5 5 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 25% | Gunner 23% | Hacker-Gunner 20% | Mutant 11% | Commander-Gunner 8% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Hacker-Gunner | -6/Factory Commander-Gunner | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Tank | -3/Testing Scavenger-Scout | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 5678 | 198 189 13 . . 653 946 697 998 39 . . 300 32 124 117 122 378 212 660 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10805 | . 335 29 . . 886 1096 1187 2948 129 . . 571 64 . 117 81 1396 89 1877 Parts 515 | . 12 3 . . 54 67 68 111 11 . . 33 1 . 3 2 75 2 73 Haulers Intercepted 11 | . 2 . . . . 4 2 2 . . . . . . . . . . 1 Recyclers Shooed 7 | . . . . . . 2 1 . . . . 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 1 2 . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 162 | . 8 . . . 20 20 17 58 3 . . 3 1 . . 1 11 2 18 Guns 23 | . 7 . . . 4 . . . . . . 1 . . . . 4 . 7 Cannons 97 | . . . . . 13 18 17 34 2 . . 2 . . . . 4 . 7 AOE 35 | . . . . . 3 2 . 24 1 . . . 1 . . . 2 2 . Classes Destroyed 20 | . 4 1 . . 2 5 1 6 . . . . . . . . . . 1 Worker 13 | . . . . . 2 1 1 2 1 . . 2 . . . . 1 . 3 Builder 14 | . . 1 . . . . 4 1 2 . . 2 . . . . 4 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . 2 . . . . 4 2 2 . . . . . . . . . . 1 Recycler 10 | . . . . . . 2 1 1 . . . 1 . . . . 5 . . Mechanic 5 | . . . . . . 1 . 3 . . . 1 . . . . . . . Operator 3 | . . . . . . 1 . . . . . 2 . . . . . . . Watcher 14 | . 2 . . . 2 1 2 3 . . . 1 . . . . . . 3 Swarmer 20 | . 6 . . . 4 3 1 1 2 . . . . . . . 3 . . Saboteur 3 | . . . . . . . . 2 . . . . . . . . . 1 . Grunt 66 | . 2 . . . 11 9 6 26 . . . 1 1 . . 1 . 1 8 Brawler 8 | . . . . . . . . 6 . . . . . . . . . . 2 Duelist 9 | . . . . . . . 3 4 1 . . . . . . . . . 1 Protector 3 | . . . . . . . . 3 . . . . . . . . . . . Sentry 22 | . . . . . 5 4 1 9 . . . . . . . . 2 . 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . . . . . . . 1 Programmer 25 | . . . . . . 3 6 3 . . . 2 . . . . 6 . 5 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 20 | . 6 1 . . 4 5 5 20 3 . . 2 1 . . 1 15 2 4 Combat Bots Only 18 | . 6 . . . 4 3 4 18 2 . . 1 1 . . 1 8 2 3 Max Kills in Single Turn 6 | . 1 1 . . 3 2 2 6 3 . . 1 1 . . 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 2 . 5 1 . . . 1 . . . 2 2 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Hostile Shots Fired 1463 | . 57 . . . 56 87 72 537 29 . 1 25 26 27 . 23 141 62 320 Missed 488 | . 13 . . . 18 43 19 175 13 . 1 11 12 18 . 10 48 31 76 Damage Taken 13860 | . 368 . . . 574 449 695 3577 328 . . 241 302 153 . 187 1625 773 4588 Core 2817 | . 66 . . . 73 63 52 742 . . . . 17 49 . . 153 151 1451 Absorbed by Shields 1739 | . . . . . . . 144 983 . . . 62 73 . . . 288 45 144 Reduced by Siege Mode 689 | . . . . . . . 29 204 . . . . . . . . . . 456 Ignored by Resistances 1130 | . . . . . 39 53 15 94 54 . . 9 18 7 . . 201 32 608 Regen/Repaired (Parts) 711 | . . . . . 62 130 313 . . . . . . . . . 206 . . Core Remaining (%) 77 | 100 . . . 73 86 91 . 6 100 . . . . . . 94 . 68 . Volleys Fired 567 | . 29 2 . . 46 60 57 117 25 . . 60 6 . 6 5 72 13 69 Largest 4 | . 2 2 . . 3 3 3 3 2 . . 3 2 . 1 2 3 3 4 Hottest 309 | . 112 116 . . 187 197 207 233 188 . . 221 188 . 70 123 217 240 309 Shots Fired 1184 | . 58 4 . . 119 149 134 292 32 . . 92 10 . 6 7 109 18 154 Gun 267 | . 58 2 . . 28 . . . . . . 19 . . 6 2 47 3 102 Cannon 891 | . . 2 . . 86 148 133 275 32 . . 73 10 . . 5 61 14 52 Launcher 25 | . . . . . 5 1 . 17 . . . . . . . . 1 1 . Special 1 | . . . . . . . 1 . . . . . . . . . . . . Kinetic 378 | . . . . . 39 92 58 101 . . . 19 . . . 2 47 2 18 Thermal 644 | . 58 4 . . 75 50 52 145 32 . . 73 10 . . 5 58 10 72 Explosive 20 | . . . . . . 1 . 17 . . . . . . . . 1 1 . Electromagnetic 141 | . . . . . 5 6 23 29 . . . . . . 6 . 3 5 64 Robot Hit Streak 26 | . 6 2 . . 19 11 8 26 2 . . 17 3 . 12 3 11 4 18 Robot Miss Streak 7 | . 5 . . . 4 3 3 6 7 . . 4 1 . 1 . 3 2 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 688 | . 30 1 . . 72 78 74 199 5 . . 34 13 . 6 3 55 5 113 Core Hits 425 | . 13 1 . . 41 38 35 170 5 . . 19 5 . 9 1 32 6 50 Critical Kills 4 | . . . . . . . . . . . . . . . . 1 3 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 35 | . 4 . . . 1 4 5 13 . . . . . . . 1 4 . 3 Burn 5 | . 4 . . . 1 . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 1 . . Destroy 3 | . . . . . . . . . . . . . . . . . 3 . . Blast 22 | . . . . . . 4 5 13 . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 7 | . . . . . . . . . . . . . 7 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . 7 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30577 | . 385 14 . . 1947 2879 2808 13649 544 . . 1201 271 . 87 114 2387 508 3783 Guns 4458 | . 385 14 . . 334 . . . . . . 164 . . 87 24 943 83 2424 Cannons 18182 | . . . . . 1218 2653 2730 7416 190 . . 1037 257 . . 90 1233 51 1307 Explosions 7829 | . . . . . 395 226 72 6197 354 . . . . . . . 211 374 . Melee 14 | . . . . . . . . . . . . . 14 . . . . . . Ramming 94 | . . . . . . . 6 36 . . . . . . . . . . 52 Kinetic 6627 | . . . . . 506 1427 1107 2092 . . . 164 . . . 24 943 52 312 Thermal 13604 | . 385 14 . . 1172 1079 1184 4870 544 . . 1037 257 . . 90 1162 82 1728 Explosive 6828 | . . . . . . 226 . 6017 . . . . . . . . 211 374 . Electromagnetic 3410 | . . . . . 269 147 511 634 . . . . . . 87 . 71 . 1691 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . 14 . . . . . . Highest Corruption 14 | . . . . . 3 2 3 7 . . . . 1 1 9 9 8 14 9 Average Corruption 3 | . . . . . 1 1 2 3 . . . . 1 1 3 9 5 9 5 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 151 | . . . . . 5 23 31 52 . . . . 2 1 3 9 9 8 8 Message Errors 35 | . . . . . 2 4 6 13 . . . . . . 1 3 1 2 3 Matter Fused 30 | . . . . . . 3 6 10 . . . . 1 1 1 1 1 3 3 Heat Flow Errors 21 | . . . . . 1 3 5 5 . . . . 1 . 1 1 2 1 1 Energy Discharges 20 | . . . . . 1 5 3 8 . . . . . . . 1 1 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 21 | . . . . . 1 3 7 6 . . . . . . . 1 3 . . Data Loss (major) 11 | . . . . . . 3 2 3 . . . . . . . 1 1 1 . Misfires 2 | . . . . . . . . 1 . . . . . . . . . . 1 Alerts 5 | . . . . . . 1 1 2 . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . 1 1 2 . . . . . . . . . . . Overload Shots 103 | . . . . . . 8 35 60 . . . . . . . . . . . Effects 7 | . . . . . . 1 1 5 . . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . 2 . . . . . . . . . . . Heat Surge 3 | . . . . . . . . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 932 | . . . . . 11 130 118 269 16 . . 59 36 . . . 202 14 77 Projectiles 688 | . . . . . 11 80 118 188 . . . 59 36 . . . 119 . 77 Explosions 244 | . . . . . . 50 . 81 16 . . . . . . . 83 14 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . 3 13 10 5 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . 2 12 10 5 . . . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . . . . . . . . . . Self-Inflicted Damage 233 | . . . . . 35 . . 77 99 . . . . . . . . . 22 Shots 6 | . . . . . 2 . . 2 2 . . . . . . . . . . Rammed 13 | . . . . . . . 1 5 . . . . . . . . . . 7 Targets Rammed 13 | . . . . . . . 1 5 . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 237 54 . . 225 246 239 396 199 . . 199 48 . 148 95 170 231 307 Average Temperature 71 | . 53 32 . . 59 59 74 90 97 . . 77 16 . 74 57 33 65 63 Received Heat Transfer 2090 | . 42 . . . 306 150 90 666 54 . . 21 24 9 . 67 67 45 549 Effects 2 | . . . . . . . . 2 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations 32 | . . . . . . . 4 20 . . . . . . . . . . 8 Total Turns 366 | . . . . . . . 41 198 . . . . . . . . . . 127 Longest Duration 42 | . . . . . . . 25 27 . . . . . . . . . . 42 Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Fried 21 | . . . . . . 1 3 4 . . . . . . . . 1 . 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . 1 1 . . Parts Melted 24 | . 4 . . . 4 3 . 2 1 . . 3 . . . 1 4 . 2 Heat Transferred 16528 | . 1406 37 . . 2161 1635 1133 5150 550 . . 1359 248 . . 74 962 74 1739 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . 1 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 3303 | . 286 51 . . 307 379 338 3303 1707 840 294 370 . . . . 266 1767 1822 Initial 1544 | . . 46 . . . 106 154 165 1544 835 294 205 . . . . 33 135 1100 Average 438 | . 143 49 . . 185 131 101 991 1495 835 294 229 . . . . 127 1631 1318 Maximum Alert Level 5 | . 1 . . . 1 1 1 5 5 3 1 1 . . . . 1 5 5 Low Security (%) 51 | 100 72 100 . 100 48 77 92 4 . . . 33 . . . . 72 . . Level 1 22 | . 27 . . . 51 22 7 14 . . 100 66 . . . . 27 . . Level 2 4 | . . . . . . . . 25 . . . . . . . . . . . Level 3 4 | . . . . . . . . 21 . 100 . . . . . . . . . Level 4 12 | . . . . . . . . 18 90 . . . . . . . . . 91 Level 5 . | . . . . . . . . 1 9 . . . . . . . . . . High Security 3 | . . . . . . . . 13 . . . . . . . . . . 8 Max Security 1 | . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 68 | . 1 . . . 2 4 8 20 1 . . 5 . . . . 3 12 12 Investigation 6 | . 1 . . . 1 . 2 . . . . 1 . . . . . . 1 Extermination 15 | . . . . . . 3 6 . . . . 2 . . . . 1 . 3 Reinforcement 10 | . . . . . 1 1 . 1 . . . 2 . . . . 2 . 3 Assault 36 | . . . . . . . . 19 1 . . . . . . . . 12 4 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 12 | . 1 . . . 2 1 . 1 . . . 1 . . . . 3 . 3 Communications Jammed 1 | . . . . . . 1 . . . . . . . . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . . . . . . . Times Spotted 466 | . 13 . . . 30 22 23 164 6 . 5 19 8 13 . 7 21 60 75 Peak Tracking Total 28 | . 4 . . . 4 4 4 28 4 1 6 5 5 10 . 4 9 26 17 Tactical Retreats 40 | . 2 . . . 2 1 1 4 2 . . 3 2 2 . 3 1 5 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 16 | . 1 . . . 4 3 4 . . 1 . . . . . . . . 3 Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . . . . 2 . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 21 | . . . . . 2 2 2 7 2 . . 1 . . . . 1 2 2 Max in Single Turn 2 | . . . . . 1 1 1 1 2 . . 1 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 74 | . 4 . 5 . 9 11 13 8 5 2 . 5 1 . 6 . 2 . 3 Terminals 37 | . 3 . . . 5 5 8 7 2 2 . 3 . . . . . . 2 Fabricators 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . Repair Stations 7 | . . . . . 1 1 4 . . . . . . . . . 1 . . Recycling Units 8 | . 1 . . . 1 3 . 1 1 . . 1 . . . . . . . Scanalyzers 5 | . . . . . 2 2 . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 235 | . 13 . 50 . 28 23 40 19 14 4 . 15 1 . 18 . 5 . 5 Successful 147 | . 5 . 50 . 18 10 14 10 5 2 . 10 1 . 18 . 4 . . Failed 88 | . 8 . . . 10 13 26 9 9 2 . 5 . . . . 1 . 5 Catastrophic 19 | . 1 . . . 2 2 7 . 3 1 . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 56 | . 14 . 1 . 15 5 11 4 . . . 3 . . . . 1 . 2 Terminals 89 | . 10 . . . 12 10 21 16 7 4 . 6 . . . . . . 3 Fabricators 9 | . . . . . . . 3 . 2 . . 4 . . . . . . . Repair Stations 24 | . . . . . 2 3 16 . . . . . . . . . 3 . . Recycling Units 19 | . 3 . . . 3 4 . 3 1 . . 5 . . . . . . . Scanalyzers 21 | . . . . . 11 6 . . 4 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 . 2 Terminal Hacks 97 | . 3 . 50 . 2 4 4 7 3 2 . 3 1 . 18 . . . . Record 56 | . . . 49 . . . . 1 . . . . . . 6 . . . . Part Schematic 5 | . . . . . . . 1 . . . . . . . 4 . . . . Robot Schematic 2 | . 1 . . . . . . 1 . . . . . . . . . . . Robot Analysis 8 | . 1 . . . 2 1 . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 1 . . 4 . . . . Open Door 6 | . . . . . . . 1 4 . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 6 | . 1 . . . . . 1 1 2 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 12 | . . . . . 2 2 6 . . . . . . . . . 2 . . Scan Component 7 | . . . . . 1 1 4 . . . . . . . . . 1 . . Repair 5 | . . . . . 1 1 2 . . . . . . . . . 1 . . Recycling Unit Hacks 10 | . 1 . . . 1 2 . 1 . . . 5 . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . Report Inventory 5 | . 1 . . . 1 1 . . . . . 2 . . . . . . . Retrieve Matter 3 | . . . . . . 1 . . . . . 2 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 14 | . . . . . 10 2 . . 2 . . . . . . . . . . Insert Component 8 | . . . . . 6 1 . . 1 . . . . . . . . . . Analyze 6 | . . . . . 4 1 . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . . . . . 1 . 2 1 . . . . . . . . 1 . . Terminals 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Disrupt 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Decoy 1 | . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 . . . 8 7 11 4 5 2 . 5 . . . . 2 . 3 Full Trace Events 5 | . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 4 . 1 . 1 . . . . . 4 . . . . Parts Built 2 | . . . . . . . 1 . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . 117 . . . . 73 . . . . . . . Total Part Build Rating 10 | . . . . . . . 7 . . . . 3 . . . . . . . Parts Repaired 5 | . . . . . 1 1 2 . . . . . . . . . 1 . . Time 186 | . . . . . 38 38 94 . . . . . . . . . 16 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 35 | . . . . . . . . . . . . 35 . . . . . . . Retrieved Matter 35 | . . . . . . . . . . . . 35 . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 1 . . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 22 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Total Allies 33 | . . . . 2 . . . 30 . . 1 . . . . . . . . Largest Group 23 | . . . . 2 2 . . 23 . . 1 . . . . . . . . Highest-Rated Group 815 | . . . . 39 39 . . 815 . . 46 . . . . . . . . Highest-Rated Ally 159 | . . . . 31 31 . . 159 . . 46 . . . . . . . . Total Orders 7 | . . . . . . . . 7 . . . . . . . . . . . STAY 4 | . . . . . . . . 4 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 375 | . . . . . 8 . . 364 . . 3 . . . . . . . . Total Damage 7880 | . . . . . 85 . . 7759 . . 36 . . . . . . . . Kills 59 | . . . . . . . . 59 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 8 | . 1 . . . 2 1 . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 17161 | 79 799 109 957 512 2275 2298 3091 2646 383 97 48 969 266 184 175 291 553 240 1189 Spaces Moved 10794 | 35 543 62 594 304 945 787 1263 1047 556 178 96 1078 461 339 179 517 664 353 793 Core 496 | 35 . . . . . . . 12 37 . . . . . . . . 2 410 Treads 4907 | . 194 62 594 304 945 787 875 1035 . . . . . . . . . . 111 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 814 | . 349 . . . . . 388 . . . . . . . . . . . 77 Hover 195 | . . . . . . . . . . . . . . . . . . . 195 Flight 4382 | . . . . . . . . . 519 178 96 1078 461 339 179 517 664 351 . Fastest Speed 37 | 50 80 160 160 160 160 250 115 50 45 50 50 42 42 50 42 42 37 37 40 Average Speed 123 | 128 116 160 160 160 199 250 204 187 49 50 50 42 42 50 80 52 44 40 81 Slowest Speed 840 | 150 240 160 160 160 250 250 250 270 50 50 50 132 50 50 132 132 840 197 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . 9 . . 5 . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 70 12 93 51 64 25 29 95 17 7 80 19 48 54 62 72 15 38 23 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . . 1 1 3 . . . . Known Exits Taken 7 | . . . . 1 . . . 1 1 . . 1 1 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . . . . . . . 1 1 . 1 . Scrap Searched 4 | . . . . . . . . . . . . . 1 2 . 1 . . . Spaces Dug 132 | . . . . . 4 10 12 5 16 . . 25 2 . . 3 38 6 11 Terrain Destroyed 503 | . . . . . 26 35 40 216 55 . . 38 4 . . 3 51 15 20 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 251 | . . . . . 20 28 33 37 22 . . 38 4 . . 3 39 7 20 AOE 252 | . . . . . 6 7 7 179 33 . . . . . . . 12 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Total 13567 | 67 650 67 601 329 1243 996 1659 1484 618 186 95 1501 526 353 206 529 808 435 1214 Wait 1424 | 21 35 2 1 25 157 79 273 119 23 . . 332 45 9 . . 30 32 241 Move 10738 | 34 542 61 593 303 944 786 1262 1046 538 178 95 1068 460 338 178 516 651 352 793 Hop 18 | . . . . . . . . . 8 . . 4 . . . . 6 . . Pick Up 129 | 6 18 1 1 . 23 15 14 7 6 1 . 7 3 2 4 2 6 2 11 Fast Attach 129 | 5 8 . . . 13 5 8 6 10 3 . 8 . 1 6 1 13 9 33 Attach 79 | . 4 . 1 . 10 8 6 6 3 1 . 4 3 1 2 2 10 3 15 Detach 38 | . . . . . 5 . 3 3 1 . . 3 . . 1 . 6 3 13 Swap 104 | . 2 1 2 1 21 23 14 18 . . . 3 . . 1 . 2 7 9 Drop 170 | 1 12 . 3 . 24 16 19 12 4 3 . 12 2 2 8 3 12 14 23 Fire 567 | . 29 2 . . 46 60 57 117 25 . . 60 6 . 6 5 72 13 69 Melee 7 | . . . . . . . . . . . . . 7 . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . 1 5 . . . . . . . . . . 1 Escape Stasis 6 | . . . . . . 4 2 . . . . . . . . . . . . Rewire 145 | . . . . . . . . 145 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac / [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 350 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Discovered new exit (range 7) 879 | -10/Materials | Entered Mines 909 | -10/Mines | Discovered new exit (range 8) 981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 981 | -10/Mines | Discovered new exit (range 5) 988 | -10/Mines | Entered Exiles 1014 | -10/Exiles | Discovered new exit (range 15) 1035 | -10/Exiles | Met 8R-AWN 1064 | -10/Exiles | Met EX-HEX 1126 | -10/Exiles | Met EX-DEC 1238 | -10/Exiles | Discovered new exit (range 14) 1328 | -10/Exiles | Learned location of Zion (-6) 1372 | -10/Exiles | Met EX-BIN 1400 | -10/Exiles | Aligned with FarCom system 1401 | -10/Exiles | Given EX-Vault access code 1465 | -10/Exiles | Opened EX-Vault 1482 | -10/Exiles | Found Flying Fortress v7 1515 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1658 | -10/Exiles | Visited The Gauntlet 1945 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1945 | -10/Exiles | Entered Mines 1945 | -9/Mines | Discovered new exit (range 15) 2032 | -9/Mines | Discovered new exit (range 13) 2062 | -9/Mines | Identified exit to Materials 2457 | -9/Mines | Entered Materials 2457 | -8/Materials | Accompanied by 2 allies 2457 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2462 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2764 | -8/Materials | Build established: Skirmisher 4122 | -8/Materials | Repaired Reflective Plating? 4263 | -8/Materials | Build established: Gunner 4438 | -8/Materials | Discovered new exit (range 9) 4732 | -8/Materials | Entered Factory 4732 | -7/Factory | Evolved 2 slots: Utility x2 5569 | -7/Factory | Build established: Hacker-Gunner 5813 | -7/Factory | Discovered new exit (range 16) 5880 | -7/Factory | Build established: Gunner 6214 | -7/Factory | Repaired Arm. Treads? 6534 | -7/Factory | Discovered new exit (range 12) 6735 | -7/Factory | Discovered new exit (range 13) 7030 | -7/Factory | Entered another Factory area 7030 | -6/Factory | Evolved 2 slots: Utility x2 7780 | -6/Factory | Discovered new exit (range 8) 7933 | -6/Factory | Discovered new exit (range 7) 7944 | -6/Factory | Repaired Imp. Heavy Armor Plating? 8056 | -6/Factory | Build established: Hacker-Gunner 9002 | -6/Factory | Repaired Gauss Cannon? 9711 | -6/Factory | Fabricated Hvy. Siege Treads? 10116 | -6/Factory | Discovered new exit (range 5) 10121 | -6/Factory | Entered Extension 10206 | -6/Extension | Rescued a captive Derelict 10207 | -6/Extension | Rescued a captive Derelict 10513 | -6/Extension | Rescued a captive Derelict 10528 | -6/Extension | Rescued a captive Derelict 10749 | -6/Extension | Spotted B-75 Beast 10776 | -6/Extension | Destroyed B-75 Beast 10795 | -6/Extension | Build established: Commander-Gunner 10817 | -6/Extension | Spotted B-75 Beast 10840 | -6/Extension | Allies destroyed B-75 Beast 10891 | -6/Extension | Discovered new exit (range 3) 10950 | -6/Extension | Rescued A7 11176 | -6/Extension | Rescued a captive Derelict 11177 | -6/Extension | Rescued a captive Derelict 11521 | -6/Extension | First assault squad dispatched 11651 | -6/Extension | Lost 3 allies 11698 | -6/Extension | Rescued a captive Derelict 11703 | -6/Extension | Lost 4 allies 11829 | -6/Extension | Discovered new exit (range 10) 11833 | -6/Extension | Discovered new exit (range 6) 11849 | -6/Extension | Identified exit to Cetus 11854 | -6/Extension | Identified exit to Factory 11911 | -6/Extension | Lost 9 allies 12321 | -6/Extension | Disrupted transfer network 12398 | -6/Extension | High security lockdown imminent 12478 | -6/Extension | High security lockdown engaged 12579 | -6/Extension | Destroyed 16 combat bots 12665 | -6/Extension | Destroyed 18 combat bots 12724 | -6/Extension | Build established: Hacker-Gunner 12743 | -6/Extension | Found Hvy. Reflective Plating 12762 | -6/Extension | Core integrity fell below 50% 12767 | -6/Extension | Core integrity fell below 20% 12767 | -6/Extension | Entered Factory 12767 | -5/Factory | Evolved 2 slots: Propulsion x2 12798 | -5/Factory | Lost 12 parts (1p1n7u3w) 12853 | -5/Factory | Found Hvy. Reflective Plating 12855 | -5/Factory | Found Hvy. Reflective Plating 13046 | -5/Factory | Build established: Mutant 13067 | -5/Factory | First assault squad dispatched 13133 | -5/Factory | Discovered new exit (range 16) 13150 | -5/Factory | Identified exit to Factory 13150 | -5/Factory | Entered another Factory area 13150 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13247 | -4/Factory | Sucked down chute 13247 | -4/Factory | Entered Waste 13248 | -4/Waste | Met a frightened Derelict 13260 | -4/Waste | Spotted C-40 Crusher 13262 | -4/Waste | EMP discharged 13267 | -4/Waste | Spotted C-40 Crusher 13270 | -4/Waste | Spotted C-40 Crusher 13270 | -4/Waste | Spotted C-40 Crusher 13279 | -4/Waste | Spotted C-40 Crusher 13289 | -4/Waste | Discovered new exit (range 13) 13295 | -4/Waste | Identified exit to Factory 13295 | -4/Waste | Entered Factory 13471 | -4/Factory | Fabricated Hacking Suite (x1) 13634 | -4/Factory | Build established: Gunner 13902 | -4/Factory | Discovered new exit (range 16) 13944 | -4/Factory | Spotted B-86 Titan 14264 | -4/Factory | Identified exit to Upper Caves 14264 | -4/Factory | Entered Upper Caves 14356 | -4/Upper Caves | Learned location of Testing (-3) 14405 | -4/Upper Caves | Discovered new exit (range 10) 14529 | -4/Upper Caves | Identified exit to Upper Caves 14530 | -4/Upper Caves | Entered another Upper Caves area 14605 | -4/Upper Caves | Build established: Mutant 14621 | -4/Upper Caves | Encountered a Warlord checkpoint 14637 | -4/Upper Caves | Spotted B-86 Titan 14699 | -4/Upper Caves | Learned location of Armory (-3) 14708 | -4/Upper Caves | Discovered new exit (range 13) 14714 | -4/Upper Caves | Identified exit to Zhirov 14714 | -4/Upper Caves | Entered Zhirov 14714 | -4/Zhirov | Discovered new exit (range 3) 14724 | -4/Zhirov | Met Zhirov 14734 | -4/Zhirov | Learned location of Quarantine (-2) 14734 | -4/Zhirov | Learned location of Command (-1) 14742 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14752 | -4/Zhirov | Found Alien Artifact 14754 | -4/Zhirov | Identified Integrated Dissipator 14754 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14761 | -4/Zhirov | Found Alien Artifact 14889 | -4/Zhirov | Entered Proximity Caves 15027 | -3/Proximity Caves | Spotted B-86 Titan 15062 | -3/Proximity Caves | Build established: Hacker-Gunner 15155 | -3/Proximity Caves | Discovered new exit (range 15) 15180 | -3/Proximity Caves | Entered Research 15180 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15181 | -3/Research | Identified exit to Testing 15192 | -3/Research | Spotted B-86 Titan 15473 | -3/Research | Repaired Imp. Heavy Armor Plating 15618 | -3/Research | Destroyed 8 combat bots 15621 | -3/Research | Lost 5 parts (2n3u) 15719 | -3/Research | Spotted B-86 Titan 15733 | -3/Research | Entered Testing 15734 | -3/Testing | Maximum security lockdown engaged 15770 | -3/Testing | System corruption reached 10% 15817 | -3/Testing | Found Prototype Energy Cannon 15817 | -3/Testing | Identified Disintegrator 15916 | -3/Testing | Spotted Striker 15916 | -3/Testing | Spotted Executioner 15922 | -3/Testing | Identified Transdimensional Reconstructor 15922 | -3/Testing | Warped through subspace 15957 | -3/Testing | Spotted Striker 15958 | -3/Testing | Discovered new exit (range 15) 15973 | -3/Testing | Spotted Investigator 15973 | -3/Testing | Entered Research 15973 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 16003 | -2/Research | Lost 7 parts (1p3n2u1w) 16265 | -2/Research | First assault squad dispatched 16443 | -2/Research | Build established: Scavenger-Scout 16728 | -2/Research | Lost 5 parts (3u2w) 16987 | -2/Research | Lost 5 parts (1p2u2w) 17065 | -2/Research | High security lockdown imminent 17090 | -2/Research | Core integrity fell below 50% 17113 | -2/Research | Lost 7 parts (4n3u) 17129 | -2/Research | Core integrity fell below 20% 17134 | -2/Research | Spotted B-90 Cyclops 17145 | -2/Research | High security lockdown engaged 17162 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17095_ Slug penetrates Door. 17099_ Slammed into U-05 Engineer. 17099_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 17107_ Slammed into U-05 Engineer. 17107_ Destabilizing: System corrupted (+1). 17113_ Penetrated by Slug. 17115_ ALERT: Machine network offline. 17118_ Penetrated by Slug. 17118_ Slug penetrates Wall. 17121_ Penetrated by Slug. 17121_ Slug penetrates Wall. 17122_ GIA#,DB7HLZ9TN &%C|#CDU09>CDG 17130_ ALERT: Performing unscheduled system reset. 17140_ B-90 Cyclops activates siege mode. 17145_ ALERT: Lockdown in effect, collecting threat data. 17146_ System corrupted: Matter fused (-5). 17154_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???#??????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ####??????# #??????????????????????????????????? | | [ #??????# #??????????????????????????????????? | | #??????# #??????????????????????????????????? | | !#????### ######?????????????????????????????? | | #????+ #?????????????????????????????? | | #????####+##### #?????????????????????????????? | | ?????# #?# #?????????????????????????????? | | ??????# ! ### ###???????????????????????????? | | ???????# # #???????????????????????????? | | ##??????# # #???????????????????????????? | | #??????# ! # #???????????????????????????? | | #??????# # #???????????????????????????? | | #??????####+### #???????????????????????????? | | #?????????# #?### ###???????????????????????????? | | #?????????# ##### #########?????????????????????? | | ##?????????# #?????????????????????? | | #??????????# #?????????????????????? | | #??????????# s @ #?????????????????????? | | #???????####+# #?????????????????????? | | #??????# ; #?????????????????????? | | #??????# #% ?????????????????? | | #??????# + !!! H ????????????????? | | #???? / ?# !!! ?????????????????? | | #?? # ??# !!! ##### ???????????????? | | # # ???###########+###????? ??????????????? | | + # ?????????????????????????#+?????????????? | | ########?????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##########+##????????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ###+######## ???????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 160 Energy Generation 41 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Reflective Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Hvy. Siege Treads | -6/Factory | Hacked Hvy. Reflective Plating | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-66 Slayer | -6/Extension | Hacked Fabricated ------------ Hvy. Siege Treads | x1 | -6/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Error 47 Factory Defaults Leap Before You Look Challenges ------------ None Game ------ Seed ConstructConcussiveMapper Manual? 0 Play Time 15:45:26 Cumulative 256.8 hours Start 2025.01.16 @ 22:38:54 End 2025.04.05 @ 23:45:01 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d07cc4b-feac-4e4b-96d0-af538f579c84