Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 19:44:01 Player: Fleshy Vegetable Bird Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (316) 316 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1376 Bonus ------- None Cogmind --------- Core Integrity 225/400 Matter 179/300 Energy 250/250 System Corruption 0% Temperature Cool (1) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- VTOL Module VTOL Module VTOL Module Improved Signal Interpreter EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module Improved Signal Interpreter EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | 3 2 8 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 3 | . 1 2 Treads . | . . . Leg . | . . . Wheel 2 | . 1 1 Hover . | . . . Flight 1 | . . 1 Utility 6 | 2 . 4 Device 2 | 1 . 1 Storage 3 | . . 3 Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 82 | . 60 88 Engine 1 | . . 1 Wheel 15 | . 9 17 Flight 3 | . . 4 Device 20 | . 14 21 Storage 8 | . . 11 Processor 11 | . 14 11 Ballistic Gun 21 | . 23 21 Naked Turns . | . . . Heaviest Build 22 | 3 5 22 Greatest Support 20 | 3 10 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 4 10 Average Capacity 6 | 4 4 7 Most Carried 8 | 4 4 8 Average Carried 5 | 2 3 6 Final Capacity 8 | 4 4 8 Final Carried 8 | 4 4 8 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 476 | 284 35 157 Remotely . | . . . Salvage Created 585 | 170 69 346 Parts 38 | 17 6 15 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 3 10 Guns 5 | . 3 2 AOE 8 | . . 8 Classes Destroyed 9 | 2 2 5 Worker 2 | . . 2 Tunneler 5 | 5 . . Hauler 1 | . . 1 Recycler 2 | 1 . 1 Operator 1 | . 1 . Swarmer 9 | . 3 6 Grunt 2 | . . 2 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 9 | 4 3 9 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 491 | . 79 412 Core 225 | . 50 175 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 49 | 18 8 23 Largest 2 | 1 2 2 Hottest 40 | 20 40 40 Shots Fired 63 | 18 10 35 Gun 52 | 18 10 24 Cannon . | . . . Launcher 11 | . . 11 Special . | . . . Kinetic 52 | 18 10 24 Thermal . | . . . Explosive 11 | . . 11 Electromagnetic . | . . . Robot Hit Streak 5 | 4 5 5 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 35 | 11 6 18 Core Hits 34 | 7 5 22 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1340 | 168 75 1097 Guns 410 | 168 75 167 Cannons . | . . . Explosions 930 | . . 930 Melee . | . . . Ramming . | . . . Kinetic 410 | 168 75 167 Thermal . | . . . Explosive 930 | . . 930 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 96 | . . 96 Projectiles . | . . . Explosions 96 | . . 96 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 132 | . . 132 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 8 | . . 8 Average Temperature 3 | . . 3 Received Heat Transfer 102 | . 30 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 337 | 30 155 337 Average Influence 59 | 17 96 55 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 98 Level 1 1 | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 15 20 Peak Tracking Total 7 | . 7 6 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 22 4 Successful 18 | . 15 3 Failed 8 | . 7 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 24 | . 20 4 Terminals 26 | . 22 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Prototype ID Bank 1 | . 1 . Terminal Index 2 | . 1 1 Recycling Unit Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 29 | . 24 5 Terminals 13 | . 11 2 Track 6 | . 5 1 Botnet 6 | . 5 1 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1116 | 118 227 771 Spaces Moved 728 | 108 292 328 Core 227 | 108 119 . Treads . | . . . Legs . | . . . Wheels 501 | . 173 328 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 80 Average Speed 70 | 50 67 80 Slowest Speed 90 | 50 80 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 57 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 63 | . . 63 Melee . | . . . Projectile . | . . . AOE 63 | . . 63 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1263 | 153 310 800 Wait 448 | 18 7 423 Move 726 | 107 291 328 Hop . | . . . Pick Up 22 | 7 2 13 Fast Attach . | . . . Attach 9 | 3 2 4 Detach . | . . . Swap 4 | . . 4 Drop 5 | . . 5 Fire 49 | 18 8 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Utility x2 970 | -9/Materials | Build established: Scavenger-Mutant 1117 | -9/Materials | Self-destructed Last Messages --------------- 01102_ C-30 ARC bursts open, deploying its payload. 01102_ S-10 Pest unfolds itself. 01103_ Destroyed Lgt. Ion Engine. 01103_ S-10 Pest destroyed. 01103_ U-05 Engineer builds a Wall. 01105_ Imp. Terrain Scanner destroyed. 01105_ Y-45 Defender destroyed. 01107_ Destroyed Flight Unit. 01109_ S-10 Pest destroyed. 01109_ Destroyed Heat Sink. 01109_ Atomic Centrifuge disabled. 01111_ Destroyed Lgt. Assault Rifle. 01111_ Destroyed Flight Unit. 01111_ S-10 Pest destroyed. 01113_ G-34 Mercenary destroyed. 01114_ The unstable cave ceiling collapses. 01115_ Rocket Launcher destroyed. 01115_ Destroyed Rocket Launcher. 01116_ The unstable cave ceiling collapses. 01117_ U-05 Engineer lays Concrete. 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""" # ##???#####?#?????????????????????? | | ??## """ # #### #?#?#?? ????????????????? | | ???# """ # #???????????????????????? | | ??## + #???????????????????????? | | ?### # #???????????????????????? | | ?## "" ## ##### #???????????????????????? | | #?## S"" ?# ###### ##???????????????????????? | | ?### "" ?# ###?## ###??????????????????????? | | ##?#+##+####?# #?#?## ###??????????????????????? | | #### ###### ###### #?##? ? ?????????????????? | | #?## ###### ###?## ##?##????????????????????? | | #### ###### ###### ###?#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallHackingMapper Manual? 0 Play Time 00:14:10 Cumulative 174.7 hours Start 2019.11.17 @ 18:31:03 End 2019.11.17 @ 19:44:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 51 Gallery% 69 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1cbb8cf-a4ef-4d2b-bac2-baa39501ace0