Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.18 @ 15:08:17 Player: Granzteel Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (3584) 3584 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 7611 Bonus ------- Follower Combat Kills 107 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Critical (554) Movement Treading (163) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads Medium Treads > --- UTILITY (6) ------ Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Transport Network Coupler Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Thermic Laser Plasma Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Aluminum Leg Improved Heat Sink Weight Redist. System Particle Charger Transmission Jammer Improved Light Armor Plating Makeshift System Restoration Module Particle Gun Battle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Transport Network Coupler Weapon Cycler Hacking Suite > --- WEAPON ----------- Thermic Laser Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Weight Redist. System Particle Charger Transmission Jammer Improved Light Armor Plating Makeshift System Restoration Module Particle Gun Battle Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Makeshift System Restoration Module Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . 1 . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 111 | 6 4 3 4 6 17 25 17 9 20 Power 11 | 1 . 1 . 1 2 2 2 . 2 Engine 8 | 1 . 1 . 1 1 2 1 . 1 Core 3 | . . . . . 1 . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 2 . 2 4 12 4 2 3 Treads 7 | 2 . . . . . . . 2 3 Leg 16 | . . . . . 4 12 . . . Wheel 8 | . . 2 . 2 . . 4 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 4 . 3 1 6 . 5 4 5 Device 12 | . . . . . 1 . 2 4 5 Storage 6 | 1 3 . 1 . . . 1 . . Processor 5 | . 1 . . . 4 . . . . Hackware 1 | . . . . . . . 1 . . Protection 5 | . . . 2 1 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 40 | 2 . . 1 2 5 11 6 3 10 Energy Gun 15 | 1 . . . . . 2 6 2 4 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 6 | 1 . . . . 2 3 . . . Ballistic Cannon 8 | . . . 1 2 . 2 . . 3 Launcher 3 | . . . . . 1 1 . . 1 Special Weapon 2 | . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 1 . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 1 . . Parts Lost 37 | . . 2 . 3 7 9 7 2 7 Power 6 | . . 1 . . 1 . 2 . 2 Propulsion 11 | . . 1 . . 1 4 2 1 2 Utility 5 | . . . . 1 2 . 1 1 . Weapon 15 | . . . . 2 3 5 2 . 3 Highest Loss Streak 6 | . . 2 . 1 6 4 5 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 95 93 99 99 94 98 96 96 84 Engine 6 | . 14 13 11 11 2 8 1 7 2 Core 1 | . . . . . 6 . 4 . 4 Treads 6 | . 28 21 . . . . . 13 6 Leg 8 | . . . . . 24 26 7 . . Wheel 5 | . . 2 22 22 1 . 13 7 2 Device 5 | . . . . . 2 . 6 7 15 Storage 8 | . 14 14 11 11 9 9 7 7 7 Processor 19 | . 9 14 11 11 20 27 23 21 15 Hackware 3 | . . . . . . . 7 7 7 Protection 1 | . . . 10 10 4 . . . . Energy Gun 10 | . 14 14 11 . . 1 11 17 16 Ballistic Gun 5 | . 14 14 11 2 7 12 . . . Ballistic Cannon 4 | . . . 11 30 8 1 1 . 4 Slashing Weapon 4 | . . . . . 5 9 7 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 13 23 18 24 29 30 27 29 37 34 Greatest Support 74 | 40 40 40 32 32 47 47 48 40 74 Greatest Overweight (x) 9 | . . . . . 1 1 1 1 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 6 9 9 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 10 10 9 9 10 Class Distribution -------------------- 50% | Scavenger-Mutant 26% | Scavenger-Skirmisher 14% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Matter Collected 2066 | 229 75 32 252 292 277 490 150 90 179 Remotely . | . . . . . . . . . . Salvage Created 4577 | . 75 248 367 273 372 1691 631 397 523 Parts 217 | . 8 15 23 21 22 68 25 21 14 Haulers Intercepted 8 | . 1 . 2 . . 2 3 . . Recyclers Shooed 6 | . . 2 . . 2 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 21 12 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Combat Hostiles Destroyed 83 | . . 7 6 7 9 28 6 9 11 Melee 42 | . . . . . 3 28 4 7 . Guns 18 | . . 7 1 1 . . 2 2 5 Cannons 20 | . . . 5 6 4 . . . 5 AOE 3 | . . . . . 2 . . . 1 Classes Destroyed 14 | . 2 3 2 2 . 2 1 . 2 Worker 3 | . . . . 2 . 1 . . . Tunneler 2 | . . . . 2 . . . . . Hauler 8 | . 1 . 2 . . 2 3 . . Recycler 8 | . . 2 . 2 . 2 2 . . Operator 1 | . . . . . . 1 . . . Watcher 3 | . 1 . 1 . 1 . . . . Swarmer 17 | . . 6 . 7 . 1 . 3 . Grunt 43 | . . . 5 . 6 21 1 4 6 Brawler 2 | . . . . . . . . . 2 Duelist 1 | . . . . . . . . . 1 Sentry 11 | . . . 1 . 3 4 2 . 1 Demolisher 1 | . . 1 . . . . . . . Hunter 4 | . . . . . . 2 2 . . Programmer 4 | . . . . . . . 1 2 1 Best Kill Streak 7 | . 1 4 3 4 3 7 2 7 3 Combat Bots Only 7 | . . 4 3 4 3 7 2 7 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . 1 Melee 1 | . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Damage Taken 6041 | . . 480 194 305 744 1903 841 584 990 Core 1310 | . . 83 36 45 67 360 180 140 399 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 66 | 100 . 66 . 79 . 22 . . . Volleys Fired 209 | . 6 15 27 21 20 77 12 3 28 Largest 3 | . 2 2 3 3 3 2 2 2 3 Hottest 213 | . 60 60 95 105 105 100 160 40 213 Shots Fired 382 | . 12 30 69 55 52 84 23 6 51 Gun 169 | . 12 30 48 2 . 14 23 6 34 Cannon 162 | . . . 21 53 50 22 . . 16 Launcher 6 | . . . . . 2 3 . . 1 Special 45 | . . . . . . 45 . . . Kinetic 221 | . 6 15 48 55 50 36 . . 11 Thermal 155 | . 6 15 21 . . 45 23 6 39 Explosive 6 | . . . . . 2 3 . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 5 6 7 6 5 . 9 5 10 Robot Miss Streak 5 | . 1 3 4 5 5 . 3 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 310 | . 9 14 39 22 34 90 44 19 39 Core Hits 143 | . 3 11 16 13 15 34 19 9 23 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 17 | . . . . . . 8 . . 9 Burn 7 | . . . . . . . . . 7 Blast 1 | . . . . . . . . . 1 Sever 9 | . . . . . . 8 . . 1 Melee Attacks 179 | . . . . . 9 113 34 18 5 Impact . | . . . . . . . . . . Slashing 179 | . . . . . 9 113 34 18 5 Piercing . | . . . . . . . . . . Sneak Attacks 16 | . . . . . . 11 5 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8712 | . 105 202 601 454 870 3387 1469 639 985 Guns 1641 | . 105 202 331 12 . . 422 77 492 Cannons 1416 | . . . 270 428 441 . . . 277 Explosions 305 | . . . . . 169 . . . 136 Melee 5336 | . . . . . 260 3387 1047 562 80 Ramming 14 | . . . . 14 . . . . . Kinetic 1715 | . 50 120 490 440 441 . . . 174 Thermal 1342 | . 55 82 111 . . . 422 77 595 Explosive 305 | . . . . . 169 . . . 136 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 5336 | . . . . . 260 3387 1047 562 80 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 5 . 1 1 1 1 Average Corruption 1 | . . . . 5 . 1 1 1 1 Corruption Purged 2 | . . . . . . . . 1 1 Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . 11 . 8 3 1 6 Message Errors 8 | . . . . 1 . 4 1 . 2 Matter Fused 7 | . . . . 3 . 3 . . 1 Heat Flow Errors 3 | . . . . 1 . . . 1 1 Energy Discharges 5 | . . . . 2 . 1 . . 2 Data Loss (minor) 4 | . . . . 2 . . 2 . . Data Loss (major) 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 541 | . . . 12 8 43 398 . 80 . Projectiles 20 | . . . 12 8 . . . . . Explosions 43 | . . . . . 43 . . . . Melee 478 | . . . . . . 398 . 80 . Knockbacks 13 | . . . 2 5 4 . . . 2 Impact . | . . . . . . . . . . Kinetic 13 | . . . 2 5 4 . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . . . . 7 78 . . . . Shots 2 | . . . . . 2 . . . . Rammed 2 | . . . . 2 . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 554 | . . . 261 280 409 28 74 169 554 Average Temperature 109 | . . . 98 76 143 7 25 90 159 Received Heat Transfer 1917 | . . . 93 9 360 873 198 117 267 Effects 13 | . . . 2 2 1 . . . 8 Shutdowns 2 | . . . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 9 | . . . 2 2 . . . . 5 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . 1 . . . 5 Heat Transferred 3768 | . 125 200 250 . . . 912 148 2133 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Peak Influence 295 | . 22 203 269 264 257 295 221 . . Initial 112 | . . 8 78 104 30 42 112 . . Average 116 | . 5 140 142 154 153 121 109 . . Maximum Alert Level 1 | . . 1 1 1 1 1 1 . . Low Security (%) 83 | 100 100 86 89 78 90 76 88 . . Level 1 16 | . . 13 10 21 9 23 11 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 8 1 . . Investigation 4 | . . . . . . 4 . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . 1 2 . . . Assault 2 | . . . . . . 2 . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Distress Signals 2 | . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 1 9 10 13 12 50 10 13 19 Peak Tracking Total 9 | . 1 5 4 4 4 9 3 7 4 Tactical Retreats 12 | . . 1 . 1 . 4 1 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Machines Disabled 5 | . . . . . 1 4 . . . Max in Single Turn 1 | . . . . . 1 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Machines Accessed 18 | . 2 . 2 . 1 7 3 3 . Terminals 13 | . 2 . 2 . . 6 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 41 | . 5 . 2 . 2 20 5 7 . Successful 19 | . 2 . . . 1 7 2 7 . Failed 22 | . 3 . 2 . 1 13 3 . . Catastrophic 7 | . 1 . . . . 5 1 . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 2 . 2 . . 6 3 . . Terminals 31 | . 5 . 2 . . 19 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . Terminal Hacks 17 | . 2 . . . . 6 2 7 . Record 6 | . . . . . . . 1 5 . Open Door 3 | . . . . . . 1 . 2 . Branch Access Points 1 | . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . Alert Level 2 | . 1 . . . . 1 . . . Unreport Threat 3 | . 1 . . . . 1 1 . . Disarm Traps 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . 2 . . 5 3 . . Full Trace Events 6 | . 1 . . . . 5 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Total Allies 5 | . . . . . . 5 . . . Largest Group 5 | . . . . . . 5 . . . Highest-Rated Group 155 | . . . . . . 155 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 35 | . . . . . . 35 . . . Total Damage 590 | . . . . . . 590 . . . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Turns Passed 7913 | 64 374 139 237 486 457 2007 705 1786 1658 Spaces Moved 4281 | 35 212 57 126 390 252 1132 437 981 659 Core 39 | 2 . . . . . . . . 37 Treads 1895 | 33 212 48 . . . . . 980 622 Legs 1459 | . . . . . 225 1132 102 . . Wheels 888 | . . 9 126 390 27 . 335 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 100 100 120 100 115 160 Average Speed 148 | 153 160 150 100 100 120 120 106 172 231 Slowest Speed 500 | 160 160 160 100 100 200 190 120 240 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 30 20 16 54 19 75 13 96 76 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . 4 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 56 | . . . . . 19 21 . . 16 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE 52 | . . . . . 19 21 . . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Total 5145 | 42 234 79 183 441 349 1445 589 1040 743 Wait 271 | 1 . 2 24 14 40 75 72 20 23 Move 4272 | 34 211 56 125 389 251 1131 436 980 659 Hop . | . . . . . . . . . . Pick Up 49 | 1 10 2 1 4 5 7 7 6 6 Fast Attach 42 | 6 2 1 1 1 9 11 7 . 4 Attach 28 | . . 1 2 2 5 2 4 6 6 Detach 8 | . . . 1 . 3 . 1 2 1 Swap 41 | . 2 1 1 3 3 12 6 3 10 Drop 44 | . 3 1 1 5 4 17 10 2 1 Fire 209 | . 6 15 27 21 20 77 12 3 28 Melee 179 | . . . . . 9 113 34 18 5 Ram 2 | . . . . 2 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 439 | -10/Materials | Entered Mines 461 | -10/Mines | Assembled infested the area 519 | -10/Mines | Discovered new exit (range 10) 578 | -10/Mines | Entered Materials 578 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 771 | -9/Materials | Discovered new exit (range 13) 815 | -9/Materials | Discovered new exit (range 15) 815 | -9/Materials | Entered Mines 827 | -9/Mines | Discovered new exit (range 15) 899 | -9/Mines | Discovered new exit (range 14) 1135 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1301 | -9/Mines | Entered Materials 1301 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -8/Materials | Lost 6 parts (1n2u3w) 1712 | -8/Materials | Discovered new exit (range 12) 1758 | -8/Materials | Entered Storage 1829 | -8/Storage | Allied Derelicts emerged from ambush trap array 1875 | -8/Storage | Met a pair of Derelict thieves 2093 | -8/Storage | Core integrity fell below 50% 2132 | -8/Storage | Lost 4 parts (2n2w) 2374 | -8/Storage | Identified exit to Recycling 2456 | -8/Storage | Destroyed 7 combat bots 2461 | -8/Storage | Lost 3 parts (2n1w) 2656 | -8/Storage | Build established: Scavenger-Mutant 3703 | -8/Storage | Discovered new exit (range 16) 3765 | -8/Storage | Entered Factory 3765 | -7/Factory | Evolved 2 slots: Utility x2 4219 | -7/Factory | Garrison activated, responded to threat 4314 | -7/Factory | Discovered new exit (range 12) 4426 | -7/Factory | Lost 5 parts (1p2n2w) 4442 | -7/Factory | Discovered new exit (range 5) 4470 | -7/Factory | Entered Lower Caves 4512 | -7/Lower Caves | Encountered a Warlord checkpoint 5008 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5048 | -7/Lower Caves | Learned 8 Factory zone layouts 5048 | -7/Lower Caves | Learned Armory stockpile data 5113 | -7/Lower Caves | Learned Factory stockpile data 5713 | -7/Lower Caves | Build established: Scavenger-Mutant 5818 | -7/Lower Caves | Attracted the attention of an 0b10 base 5906 | -7/Lower Caves | Destroyed 7 combat bots 5974 | -7/Lower Caves | Discovered new exit (range 13) 6256 | -7/Lower Caves | Entered another Lower Caves area 6455 | -7/Lower Caves | Discovered new exit (range 7) 6625 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6760 | -7/Lower Caves | Core integrity fell below 50% 6821 | -7/Lower Caves | Lost 5 parts (1p1n3w) 7037 | -7/Lower Caves | Encountered a Warlord checkpoint 7148 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7152 | -7/Lower Caves | Core integrity fell below 20% 7915 | -7/Lower Caves | Core destroyed Last Messages --------------- 07859_ Acquired Arm. Treads. 07882_ Acquired Plasma Cannon. 07889_ Dropped Lgt. Nuclear Core. 07890_ Acquired Lgt. Angular Momentum Engine. 07902_ G-47 Trooper Aluminum Leg blasted off. 07902_ G-47 Trooper knocked back. 07905_ G-47 Trooper destroyed. 07908_ G-47 Trooper knocked back. 07910_ Power failure averted by Cryofiber Web. 07910_ B-48 Gladiator destroyed. 07912_ Overheating: System interference. 07912_ Adv. Assault Cannon temporarily disabled. 07912_ Cryofiber Web temporarily disabled. 07912_ Weapon Cycler temporarily disabled. 07914_ Power failure, Lgt. Angular Momentum Engine shutdown. 07914_ Overheating: System interference. 07914_ Thermic Laser temporarily disabled. 07914_ Imp. Light Armor Plating fries itself beyond repair. 07914_ Lgt. Angular Momentum Engine destroyed. 07915_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ?????????????????# ?### # # | | ??????????????????????## ########### " | | ???????????????????????## ##?????????# "" | | ????????????????????????## ##??????????### # """ | | ?????????????????????????###?????????????# | | ???????????????????????????????????####?## | | ????????????????????????####???????# ### ## | | ??????????????????????## #??????# ### | | ?????????????????????## ?????## ## | | ?????????????????????# ????## ##### | | ????????????????????# ????## #???? | | ????????????????????? ##### ###???? | | ?????????????????????# #???? | | ??????????????????????# #???? | | ??????????????????????# ###+ ####### #???? | | ??????????????????????# ""T "" ""# #???? | | ??????????????????????# #"" $ ## #???? | | ??????????????????????# #" ## #???? | | ??????????????????????? # ## ## #???? | | ?????????????????????#?? #" # #???? | | ?????????????????????# ?# #" + #???? | | ???????????????##????#g## # " + #???? | | ?????? ### ###;;# %+ " # #???? | | ?????? % %g= + / " ##### #???? | | ?????? % ==%*# %"" # # ###?? | | ????????????## ####@ # =! # # ## | | ?????????????## ???????# #""" # | | ????????????????????????# # " # # | | ????????????????????????# # # # # | | ????????????????????????# #### +###### ### | | ????????????????????????# ## ###?? | | ????????????????????????# #???? | | ????????????????????????######################???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 59 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 02:12:58 Cumulative 15.0 hours Start 2023.02.18 @ 00:44:36 End 2023.02.18 @ 15:08:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4877c9cc-127e-474b-b684-2a6c2aca4c15