Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.19 @ 22:11:19 Player: Pitter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3318) 3318 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6783 Bonus ------- None Cogmind --------- Core Integrity 213/700 Matter 199/300 Energy 95/150 System Corruption 11% Temperature Cool (0) Movement Walking (140) Location -7/Waste Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (5) ------ Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Armored Exoskeleton Light Armored Exoskeleton Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Impact Mace > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton Light Armored Exoskeleton Energy Filter Improved Assault Rifle Grenade Launcher Mining Laser Katana [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 81 | 6 15 5 18 15 19 3 Power 16 | 1 1 2 3 4 2 3 Engine 12 | 1 1 1 2 3 2 2 Core 4 | . . 1 1 1 . 1 Reactor . | . . . . . . . Propulsion 27 | 2 4 . 7 6 8 . Treads . | . . . . . . . Leg 27 | 2 4 . 7 6 8 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 7 2 2 2 5 . Device 9 | 1 3 1 1 1 2 . Storage 4 | . 3 . 1 . . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . . . 1 . Protection 3 | . 1 1 . . 1 . Artifact . | . . . . . . . Weapon 19 | 2 3 1 6 3 4 . Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 3 . 4 3 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 3 1 1 . Parts Lost 24 | . . . 6 5 9 4 Power 4 | . . . 1 . 1 2 Propulsion 8 | . . . 3 1 4 . Utility 4 | . . . 1 2 1 . Weapon 8 | . . . 1 2 3 2 Highest Loss Streak 7 | . . . 4 2 7 2 To Critical Strikes 1 | . . . . 1 . . Average Backups 13 | 2 6 11 14 15 22 14 Power 3 | . 1 1 2 2 10 6 Propulsion 3 | 2 1 1 2 4 5 4 Utility 2 | . . 4 4 2 . . Weapon 4 | . 2 3 4 6 4 2 Tool/Special . | . . . . . . . Unused Backups 20 | . 6 . 4 . . 10 Power 6 | . . . 1 . . 5 Propulsion 10 | . 5 . 1 . . 4 Utility . | . . . . . . . Weapon 4 | . 1 . 2 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 96 99 95 96 93 62 Engine 8 | . 14 . 6 6 14 10 Core 5 | . . 13 3 11 . . Leg 27 | . 27 28 31 26 24 15 Device 8 | . 13 . 10 8 7 . Storage 9 | . 7 13 11 9 7 4 Processor 4 | . . . . 8 14 15 Protection 6 | . 3 13 10 6 . 2 Ballistic Gun 18 | . 27 14 17 17 13 2 Impact Weapon 2 | . . 13 2 . . 3 Peak Build Rating 51 | 6 8 23 22 35 51 46 Average Rating 20 | 3 7 14 16 28 42 39 On Entrance 18 | . 6 8 16 22 35 44 Naked Turns . | . . . . . . . Heaviest Build 110 | 8 48 54 98 110 109 107 Greatest Support 60 | 20 20 20 30 45 60 60 Greatest Overweight (x) 6 | . 2 2 4 3 6 1 Average Overweight (x) 1 | . . 1 1 2 1 . Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 Average Capacity 19 | 5 9 19 21 25 25 17 Most Carried 25 | 5 10 14 20 24 25 23 Average Carried 14 | 3 6 12 15 15 22 15 Final Capacity 25 | 5 20 20 25 25 25 5 Final Carried 24 | 4 10 14 18 24 22 4 Class Distribution -------------------- 61% | Mutant 27% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 2515 | 266 346 81 671 654 476 21 Remotely . | . . . . . . . Salvage Created 4693 | 43 1095 49 1171 1382 932 21 Parts 249 | 4 47 . 75 66 54 3 Haulers Intercepted 5 | . 1 . 3 1 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 92 | 1 19 3 26 22 20 1 Melee 6 | . . . 2 . 4 . Guns 79 | 1 19 3 23 19 13 1 AOE 6 | . . . . 3 3 . Classes Destroyed 11 | 1 4 1 2 1 2 . Worker 5 | . . . 3 2 . . Hauler 5 | . 1 . 3 1 . . Recycler 9 | . 4 . 1 3 1 . Watcher 9 | . 3 . 3 3 . . Swarmer 25 | . 5 . 10 6 3 1 Grunt 52 | 1 14 . 11 13 13 . Duelist 3 | . . . . 2 1 . Sentry 6 | . . . 5 1 . . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Assembled 3 | . . 3 . . . . Best Kill Streak 7 | 1 3 2 6 7 5 5 Combat Bots Only 7 | 1 3 2 6 7 4 5 Max Kills in Single Turn 3 | 1 1 1 2 3 2 1 Gunslinging 1 | . . . 1 . 1 . Exploded 2 | . . . . 2 2 . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 641 | 7 109 33 134 156 177 25 Missed 134 | 3 25 13 16 39 38 . Hits 507 | 4 84 20 118 117 139 25 Melee 27 | . . 6 . 1 2 18 Projectile 480 | 4 84 14 118 116 137 7 Critical Strikes 24 | . 1 . 2 3 11 7 Damage Taken 5848 | 34 671 291 1047 1358 1696 751 Core 1031 | 25 139 51 100 229 336 151 Absorbed by Shields 70 | . . . . . 70 . Ignored by Resistances 1720 | 11 213 80 313 404 499 200 Regen/Repaired (Parts) 131 | . 45 . 86 . . . Core Remaining (%) 59 | 90 . 14 75 58 . . Volleys Fired 342 | 3 94 9 93 89 47 7 Largest 2 | 2 2 1 2 2 2 1 Hottest 70 | 40 40 20 68 68 70 23 Shots Fired 612 | 6 188 9 149 171 81 8 Gun 606 | 6 188 9 146 171 78 8 Cannon . | . . . . . . . Launcher 6 | . . . 3 . 3 . Special . | . . . . . . . Kinetic 595 | 6 188 9 143 166 75 8 Thermal . | . . . . . . . Explosive 6 | . . . 3 . 3 . Electromagnetic 11 | . . . 3 5 3 . Robot Hit Streak 72 | 2 30 31 23 27 72 6 Robot Miss Streak 2 | 1 2 2 2 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 13 | . 3 . 3 4 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 564 | 2 156 6 141 144 90 25 Core Hits 230 | 2 66 6 49 58 47 2 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 7 | . 2 . 3 . . 2 Critical Strikes 11 | . 3 . 4 1 . 3 Destroy 4 | . 3 . . 1 . . Smash 7 | . . . 4 . . 3 Melee Attacks 55 | . . . 22 . 14 19 Impact 31 | . . . 22 . . 9 Slashing 24 | . . . . . 14 10 Piercing . | . . . . . . . Sneak Attacks 6 | . . . 6 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8776 | 23 1240 58 2490 2393 1850 722 Guns 6289 | 23 1240 58 1484 2188 1211 85 Cannons . | . . . . . . . Explosions 457 | . . . . 205 252 . Melee 2030 | . . . 1006 . 387 637 Ramming . | . . . . . . . Kinetic 6067 | 23 1240 58 1425 2094 1142 85 Thermal 205 | . . . . 205 . . Explosive 252 | . . . . . 252 . Electromagnetic 222 | . . . 59 94 69 . Impact 1490 | . . . 1006 . . 484 Slashing 540 | . . . . . 387 153 Piercing . | . . . . . . . Highest Corruption 11 | . . . 3 . 2 11 Average Corruption 2 | . . . 2 . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . 30 . 6 5 Message Errors 7 | . . . 4 . 1 2 Matter Fused 9 | . . . 8 . . 1 Heat Flow Errors 7 | . . . 6 . . 1 Energy Discharges 4 | . . . 4 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 5 | . . . 4 . 1 . Data Loss (major) 4 | . . . 1 . 3 . Misfires 2 | . . . 1 . . 1 Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 542 | . . . 371 . 6 165 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 542 | . . . 371 . 6 165 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . . . 63 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 396 | 1 40 8 245 247 396 153 Average Temperature 76 | 1 12 4 63 79 118 83 Received Heat Transfer 2733 | 24 408 . 483 891 927 . Effects 3 | . . . . 1 2 . Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 6 | . . . 6 . . . Impact Corruptions 10 | . . . 7 . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . 150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 175 | 20 102 3 121 175 125 56 Initial 36 | . . 3 . 6 . 36 Average 20 | 4 25 . 20 32 19 12 Influence Increases 2562 | 20 594 . 785 653 490 20 Destroy 0b10 Robot/C 1780 | 20 380 . 520 440 400 20 Destroy 0b10 Robot/NC 140 | . 40 . 50 45 5 . Destroy Leader 398 | . 88 . 152 78 80 . Successful Hack 51 | . 11 . 36 4 . . Disable Machine 9 | . . . . 9 . . Destroy Structure 34 | . . . 12 17 5 . Lose Combat Pursuer 150 | . 75 . 15 60 . . Influence Decreases 2562 | 20 584 10 767 671 365 145 Entered New Map 108 | . . 7 . 12 . 89 Time Decay 2095 | 20 584 3 658 505 305 20 Lost Part 164 | . . . 49 39 60 16 Lost Ally 40 | . . . 20 . . 20 Purge Threat 155 | . . . 40 115 . . Squads Dispatched 17 | . 4 1 5 2 5 . Investigation 12 | . 4 1 4 1 2 . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . . 1 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 8 | . 1 . 2 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | 1 36 3 37 41 22 4 Peak Tracking Total 9 | 1 6 2 4 9 4 2 Tactical Retreats 9 | . 3 . 1 4 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 3 | . . . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 28 | . 10 2 9 3 4 . Terminals 18 | . 7 . 6 3 2 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 87 | . 28 2 38 10 9 . Successful 59 | . 18 2 28 7 4 . Failed 28 | . 10 . 10 3 5 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 52 | . 19 . 19 10 4 . Fabricators . | . . . . . . . Repair Stations 10 | . 3 . 7 . . . Recycling Units 9 | . 6 . . . 3 . Scanalyzers 12 | . . . 12 . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 32 | . 11 2 11 7 1 . Record 9 | . 2 . 4 3 . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 2 | . . 2 . . . . Branch Access Points 1 | . 1 . . . . . Unreport Threat 2 | . . . 1 1 . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Recall Assault 1 | . . . 1 . . . Hauler Manifests 4 | . 1 . 1 1 1 . Registered Components 1 | . 1 . . . . . Zone Layout 6 | . 2 . 3 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 3 . 6 . . . Scan Component 6 | . 2 . 4 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks 6 | . 4 . . . 2 . Recycle Component 2 | . 1 . . . 1 . Process 2 | . 1 . . . 1 . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 11 | . . . 11 . . . Insert Component 6 | . . . 6 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 7 . 8 2 2 . Full Trace Events 16 | . 6 . 6 2 2 . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 90 | . 26 . 64 . . . Parts Recycled 2 | . 1 . . . 1 . Recycled Matter 381 | . 114 . . . 267 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies 3 | . . 2 . . . 1 Largest Group 2 | . . 2 1 . . 1 Highest-Rated Group 45 | . . 45 14 . . 31 Highest-Rated Ally 31 | . . 31 14 . . 31 Total Orders . | . . . . . . . Ally Attacks 9 | . . 5 . . . 4 Total Damage 105 | . . 41 . . . 64 Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Active Infowar (turns) 6776 | . 1325 . 2482 1599 1233 137 Sensors 1691 | . 176 . 17 1498 . . Terrain 1897 | . 591 . . 101 1205 . Seismic 3182 | . 717 . 2465 . . . Machine Analysis 1368 | . . . . . 1231 137 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 8683 | 135 1811 1172 2520 1675 1233 137 Spaces Moved 3189 | 111 1007 422 828 428 375 18 Core 31 | 31 . . . . . . Treads . | . . . . . . . Legs 3158 | 80 1007 422 828 428 375 18 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 140 Average Speed 212 | 100 133 256 232 298 267 225 Slowest Speed 540 | 120 260 260 400 330 540 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 8 100 79 74 40 12 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . . 17 13 6 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 36 | . . . 17 13 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 4467 | 129 1327 508 1250 658 518 77 Wait 600 | . 162 46 244 90 31 27 Move 3184 | 110 1006 421 827 427 375 18 Hop . | . . . . . . . Pick Up 123 | 10 29 18 28 24 14 . Fast Attach . | . . . . . . . Attach 60 | 6 10 4 11 8 16 5 Detach 4 | . . 1 . . 2 1 Swap 41 | . 6 3 12 9 11 . Drop 58 | . 20 6 13 11 8 . Fire 342 | 3 94 9 93 89 47 7 Melee 55 | . . . 22 . 14 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 136 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 6) 765 | -10/Materials | Core integrity fell below 50% 957 | -10/Materials | Discovered new exit (range 15) 981 | -10/Materials | Identified exit to Mines 1342 | -10/Materials | Build established: Scavenger-Mutant 1359 | -10/Materials | Repaired Lgt. Assault Rifle 1375 | -10/Materials | Discovered new exit (range 9) 1443 | -10/Materials | Discovered new exit (range 15) 1733 | -10/Materials | Discovered new exit (range 10) 1947 | -10/Materials | Entered Mines 1963 | -10/Mines | Met a Derelict shopkeep closing up shop 2112 | -10/Mines | Discovered new exit (range 9) 2225 | -10/Mines | Found the Drone Emporium 2237 | -10/Mines | Build established: Mutant 2237 | -10/Mines | Found Prototype Device 2239 | -10/Mines | Identified Bomb Drone Bay 2615 | -10/Mines | Discovered new exit (range 15) 2621 | -10/Mines | Assembled infested the area 2693 | -10/Mines | Learned Materials garrison access intel 2936 | -10/Mines | Core integrity fell below 20% 3119 | -10/Mines | Entered Materials 3119 | -9/Materials | Accompanied by 1 ally 3119 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3426 | -9/Materials | Build established: Scavenger-Mutant 3473 | -9/Materials | Lost 4 parts (1p2n1w) 3478 | -9/Materials | Discovered new exit (range 5) 3604 | -9/Materials | Discovered new exit (range 10) 3989 | -9/Materials | Repaired Imp. Light Armor Plating 4019 | -9/Materials | Repaired Seismic Detector 4145 | -9/Materials | Discovered new exit (range 16) 4890 | -9/Materials | Discovered new exit (range 6) 5144 | -9/Materials | Build established: Mutant 5346 | -9/Materials | Discovered new exit (range 10) 5547 | -9/Materials | Discovered new exit (range 16) 5639 | -9/Materials | Entered another Materials area 5639 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5640 | -8/Materials | Loaded intel: 1 garrison access location 6628 | -8/Materials | Discovered new exit (range 15) 6886 | -8/Materials | Destroyed 7 combat bots 7289 | -8/Materials | Discovered new exit (range 6) 7311 | -8/Materials | Identified exit to Factory 7314 | -8/Materials | Entered Factory 7314 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7609 | -7/Factory | Build established: Hacker-Mutant 8141 | -7/Factory | Lost 7 parts (1p4n2w) 8547 | -7/Factory | Sucked down chute 8547 | -7/Factory | Entered Waste 8548 | -7/Waste | Met a frightened Derelict 8562 | -7/Waste | EMP discharged 8564 | -7/Waste | Core integrity fell below 50% 8574 | -7/Waste | Spotted C-40 Crusher 8590 | -7/Waste | Crushed by Compactor (1 part destroyed) 8596 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8613 | -7/Waste | Spotted C-40 Crusher 8614 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8636 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8639 | -7/Waste | Build established: Mutant 8640 | -7/Waste | Spotted C-40 Crusher 8662 | -7/Waste | EMP discharged 8662 | -7/Waste | System corruption reached 10% 8672 | -7/Waste | Crushed by Compactor (1 part destroyed) 8675 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8681 | -7/Waste | Crushed by Compactor (1 part destroyed) 8684 | -7/Waste | Self-destructed Last Messages --------------- EMP. 08656_ System corrupted: Heat flow error (+181). 08662_ Carbon-fiber Leg fried beyond repair. 08662_ Deuterium Engine fried beyond repair. 08662_ System corrupted (+5). 08666_ Imp. Deuterium Engine crushed. 08667_ Deuterium Engine crushed. 08669_ Corrupted Lgt. Nuclear Core crushed. 08669_ Lgt. Deuterium Engine crushed. 08670_ Corrupted Grenade Launcher crushed. 08672_ Deuterium Engine crushed. 08673_ Corrupted Carbon-fiber Leg crushed. 08673_ Corrupted Lgt. Angular Momentum Engine crushed. 08675_ Katana crushed. 08679_ N8S=VHLTWMTBBRAU6XBVG/TAC=TD4R 08681_ Destroyed Imp. Cooling System. 08681_ C-40 Crusher system corrupted by crushing effect. 08681_ Impact Mace crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????#??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????############???? #??????????????? | | ?????????????# #???? #??????????????? | | ?????????????# #??? #??????????????? | | ?????????????# !#### ########???????? | | ?????????????# % * ??????? | | ?????????????# = == ??????? | | ?????????????# * ??????? | | ?????????????# ! " ??????? | | ?????????????# CC#### ########???????? | | ?????????????# CC#??? #??????????????? | | ?????????????# @#???? #??????????????? | | ?????????????############????? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????? ???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Hvy. Mace | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 43% | -10/Materials Imp. Light Armor Plating | 61% | -9/Materials Seismic Detector | 15% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyMeleeKatana Manual? 0 Play Time 01:47:01 Cumulative 44.3 hours Start 2025.06.19 @ 18:46:18 End 2025.06.19 @ 22:11:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 19 Adventurer 23 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d41ef23-5119-427a-9d26-c62f2b1019ed