Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 20:47:19 Player: Mutetourette Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (796) 796 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1616 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 224/300 Energy 249/265 System Corruption 0% Temperature Cool (32) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Barrage Gun > --- INVENTORY (10) --- Subdweller Power Source Light Treads Structural Scanner Improved Terrain Scanner Sensor Drone Bay (20/20) Subdweller Laser Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Drone Bay > --- WEAPON ----------- Particle Gun Barrage Gun > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Structural Scanner Improved Terrain Scanner Seismic Detector Light Armor Plating Subdweller Beam Cannon Light Assault Rifle Subdweller Machine Gun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Sensor Drone Bay Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 52 | 9 14 8 21 Power 8 | 1 1 5 1 Engine 8 | 1 1 5 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 7 . 4 Treads 3 | . 2 . 1 Leg 9 | 2 5 . 2 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 16 | 3 2 3 8 Device 11 | 2 1 3 5 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 15 | 3 4 . 8 Energy Gun 4 | 1 1 . 2 Energy Cannon 4 | . 1 . 3 Ballistic Gun 6 | 2 1 . 3 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . 4 . 6 Power 1 | . 1 . . Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 5 | . 2 . 3 Highest Loss Streak 4 | . 4 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 99 Engine 14 | . 14 14 14 Treads 14 | . 7 28 9 Leg 12 | . 19 . 17 Device 12 | . 13 14 11 Storage 14 | . 14 14 14 Protection 1 | . . . 2 Energy Gun 3 | . 2 . 6 Energy Cannon 7 | . 5 14 3 Ballistic Gun 9 | . 12 . 15 Ballistic Cannon 7 | . 7 14 2 Peak Build Rating 24 | 8 8 19 24 Average Rating 15 | 6 7 13 19 On Entrance 8 | . 8 8 19 Naked Turns . | . . . . Heaviest Build 39 | 14 22 39 39 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 6 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 9 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1061 | 326 303 149 283 Remotely . | . . . . Salvage Created 1210 | 161 538 220 291 Parts 83 | 9 36 13 25 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . . 20 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 9 6 11 Guns 16 | . 8 . 8 Cannons 10 | . 1 6 3 Classes Destroyed 11 | 2 5 2 2 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 4 | 3 . 1 . Hauler 2 | . 2 . . Recycler 3 | 1 1 1 . Turret 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 12 | . 3 3 6 Grunt 8 | . 6 2 . Sentry 2 | . . 1 1 Subdweller 4 | . . . 4 Best Kill Streak 4 | 4 4 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 214 | . 67 36 111 Missed 63 | . 14 7 42 Damage Taken 1879 | . 635 296 948 Core 250 | . 67 71 112 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 12 | . 12 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 126 | 9 56 18 43 Largest 2 | 2 2 2 2 Hottest 108 | 40 95 95 108 Shots Fired 243 | 18 111 36 78 Gun 172 | 18 95 . 59 Cannon 71 | . 16 36 19 Launcher . | . . . . Special . | . . . . Kinetic 185 | 18 88 18 61 Thermal 58 | . 23 18 17 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | 7 23 9 16 Robot Miss Streak 5 | 1 5 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 169 | 13 74 26 56 Core Hits 58 | 6 25 9 18 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 1 1 Destroy 1 | . 1 . . Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2310 | 148 839 486 837 Guns 1396 | 148 646 . 602 Cannons 885 | . 193 457 235 Explosions . | . . . . Melee . | . . . . Ramming 29 | . . 29 . Kinetic 1579 | 148 619 211 601 Thermal 702 | . 220 246 236 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 4 3 . Impact . | . . . . Kinetic 6 | . 3 3 . Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 272 | . 206 153 272 Average Temperature 66 | . 56 80 97 Received Heat Transfer 972 | . 315 90 567 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1535 | . 499 518 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 318 | 20 318 185 . Initial 55 | . 13 55 . Average 91 | 13 168 55 . Maximum Alert Level 1 | . 1 . . Low Security (%) 88 | 100 67 100 . Level 1 11 | . 32 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 13 6 14 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 5 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 18 1 . Successful 11 | . 10 1 . Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 29 | . . 5 24 STAY 6 | . . . 6 ROAM 1 | . . . 1 EXPLORE 9 | . . 2 7 RETURN 13 | . . 3 10 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 5 | . . 3 2 Drone Launches 13 | . . 3 10 Drone Recoveries 13 | . . 3 10 Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3601 | 187 670 1021 1723 Spaces Moved 1440 | 122 325 444 549 Core 14 | 14 . . . Treads 675 | . 79 444 152 Legs 687 | 108 246 . 333 Wheels 64 | . . . 64 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 120 Average Speed 158 | 111 131 160 184 Slowest Speed 240 | 120 190 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 5 45 99 62 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2529 | 154 468 721 1186 Wait 845 | 4 53 228 560 Move 1437 | 121 324 443 549 Hop . | . . . . Pick Up 35 | 10 10 7 8 Fast Attach 8 | 5 2 . 1 Attach 14 | 2 4 . 8 Detach 1 | . . . 1 Swap 30 | 2 8 8 12 Drop 28 | 1 11 12 4 Fire 126 | 9 56 18 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 522 | -10/Materials | Lost 4 parts (1p1n2w) 599 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Discovered new exit (range 10) 840 | -10/Materials | Repaired Seismic Detector 858 | -10/Materials | Entered Mines 1175 | -10/Mines | Found the Drone Emporium 1183 | -10/Mines | Found Prototype Device 1184 | -10/Mines | Identified Sensor Drone Bay 1204 | -10/Mines | Discovered new exit (range 24) 1232 | -10/Mines | Identified exit to Materials 1310 | -10/Mines | Discovered exit to Materials (range 46) 1323 | -10/Mines | Learned Materials terminal intel 1326 | -10/Mines | Found DCF Scrap (12 items) 1433 | -10/Mines | Learned location of Mines (-8) 1451 | -10/Mines | Learned Materials garrison access intel 1593 | -10/Mines | Discovered new exit (range 5) 1626 | -10/Mines | Identified exit to Subcaves 1727 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1737 | -10/Mines | Core integrity fell below 50% 1879 | -10/Mines | Entered Subcaves 2287 | -10/Subcaves | Lost 4 parts (2n2w) 2318 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2323 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2356 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2614 | -10/Subcaves | Learned location of Zion (-7) 3142 | -10/Subcaves | Discovered new exit (range 49) 3167 | -10/Subcaves | Discovered new exit (range 63) 3249 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3475 | -10/Subcaves | Identified exit to Materials 3554 | -10/Subcaves | Core integrity fell below 20% 3602 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 03553_ Switching to secondary target: S-10 Pest. 03556_ S-10 Pest destroyed. 03559_ Switching to secondary target: S-10 Pest. 03559_ Destroyed Flight Unit. 03564_ S-10 Pest destroyed. 03566_ Flight Unit fries itself beyond repair. 03568_ Acquired 12 matter. 03569_ Lgt. Ion Engine fries itself beyond repair. 03570_ Acquired 16 matter. 03571_ Flight Unit fries itself beyond repair. 03572_ Machine disabled. 03575_ Subatomizers dissect the Lgt. Assault Rifle. 03576_ Lgt. Assault Rifle fries itself beyond repair. 03581_ Flight Unit fries itself beyond repair. 03593_ Autobeam Turret destroyed. 03596_ Lgt. Armor Plating destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????# ### % #??? | | ?????????????????????????????## #????? | | ???????????????????#######??## ###??? | | ??????????????????## ##?# ## ##?? | | ??????????????????# ### ## ##### #?? | | ??????????????????# ## ## ###### #?? | | ???????????????????# ??# ### | ### | | ???????????????????# #??## #?## # | | ???????????????????# #???## #??## | | ???????????????????# #?????# #???## | | ???????????????????# ####???## #????### ### # | | ???????????????????# ## ##?### #####??###?### | | ???????????????????## #?# #????????? | | ????????????????????# ## #?## #????????? | | ???????????????????# ### #??# ##?????### | | ???????????????????# ### #### #???## # | | ???????????????????# ### ##### | | ???????????????????#### %## | | ?????????????????????# ##### ## % | | ?????????????????????## ###?##### ## | | ??????????????????????## #?##### ### | | ?????????????????######## #?# #### < | | ?????????????????#""" ?# #?# ### | | ?????????????????#" # ##?# ## ## | | ?????????????????#" # ##?# #### ## | | ?????????????????#""t @ %#?## #??# #? | | ????????????????#< % #??###??## #? | | ????????????????## #????????#### ## # | | ?????????????????#" % ## #??????????## #?### | | ?????????????????#" ?# ??????????## #??? | | ?????????????????#""" "?# ?????????# #### | | ?????????????????#######?# ???????## | | ????????????????????????? ???????## | | ?????????????????????????### ???????## | | ????????????????????????????# ???????##### | | ?????????????????????????????# ???????????## | | ?????????????????????????????? ????????????# | | ?????????????????????????????? ###??????????###?? | | ???????????????????????????????##????????????# ? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????###?????????????????????????????## | | #????#####??????# ##?####????????##??????????????# | | ###?## #??????# ### ##???????# ###???????????? | | ### #??????## ## ###?????# ##??????????? | | ######## ## ##?????#" ###?#######? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed CouplerCouplerOptics Manual? 0 Play Time 00:33:42 Cumulative 21.8 hours Start 2024.10.15 @ 20:16:29 End 2024.10.15 @ 20:47:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b55a4617-48fc-4ef3-85e7-a57b3edc68d3