Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.16 @ 16:36:53 Player: Randall Flagg Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (905) 905 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2175 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 260/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Reflective Plating > --- WEAPON (2) ------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY (6) ---- Deuterium Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Reflective Plating > --- WEAPON ----------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY -------- Deuterium Engine Aluminum Leg [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 38 | 7 22 5 4 Power 9 | 1 5 2 1 Engine 9 | 1 5 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 6 1 1 Treads . | . . . . Leg 10 | 2 6 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device 2 | . 2 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 13 | 3 7 2 1 Energy Gun 2 | 2 . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 6 | 1 5 . . Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | 4 5 3 . Power 2 | 1 . 1 . Propulsion 2 | 1 1 . . Utility 2 | . 1 1 . Weapon 6 | 2 3 1 . Highest Loss Streak 4 | 4 2 3 . Average Slot Usage (%) 91 | . 90 99 85 Engine 13 | . 13 14 11 Leg 24 | . 23 28 31 Device 5 | . 6 . . Storage 13 | . 14 14 11 Protection 8 | . 6 14 9 Energy Cannon 2 | . . 13 11 Ballistic Gun 16 | . 20 . . Launcher 5 | . 3 14 11 Naked Turns . | . . . . Heaviest Build 23 | 12 16 22 23 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | 2 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 5 Average Carried 3 | 2 3 5 2 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 4 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 968 | 265 622 81 . Remotely . | . . . . Salvage Created 882 | 51 663 168 . Parts 61 | 1 43 17 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 34 | 3 21 10 . Guns 22 | 3 19 . . Cannons 7 | . . 7 . AOE 5 | . 2 3 . Classes Destroyed 7 | 2 3 2 . Builder 2 | . . 2 . Tunneler 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 9 | . 6 3 . Grunt 17 | . 15 2 . Demolisher 2 | 2 . . . Assembled 6 | 1 . 5 . Best Kill Streak 8 | 3 4 8 . Combat Bots Only 5 | 3 4 5 . Max Kills in Single Turn 4 | 1 2 4 . Gunslinging 1 | . 1 . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1369 | 490 566 313 . Core 236 | 133 74 29 . Absorbed by Shields . | . . . . Core Remaining (%) 25 | 46 . 5 . Volleys Fired 95 | 9 71 15 . Largest 2 | 2 2 2 . Hottest 96 | 90 50 96 . Shots Fired 155 | 10 127 18 . Gun 131 | 10 121 . . Cannon 14 | . . 14 . Launcher 10 | . 6 4 . Special . | . . . . Kinetic 126 | 5 121 . . Thermal 5 | 5 . . . Explosive 10 | . 6 4 . Electromagnetic 14 | . . 14 . Robot Hit Streak 20 | 4 20 14 . Robot Miss Streak 3 | 1 3 1 . Penetration Max . | . . . . Secondary Targets 5 | . 5 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 125 | 8 102 15 . Core Hits 57 | 4 38 15 . Critical Hits 3 | . 2 1 . Critical Kills 3 | . 2 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2358 | 92 1530 736 . Guns 1291 | 92 1199 . . Cannons 305 | . . 305 . Explosions 762 | . 331 431 . Melee . | . . . . Ramming . | . . . . Kinetic 1248 | 49 1199 . . Thermal 93 | 43 . 50 . Explosive 712 | . 331 381 . Electromagnetic 305 | . . 305 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | 1 1 1 . Average Corruption 1 | 1 1 1 . Corruption Purged . | . . . . Effects 9 | 1 6 2 . Message Errors 7 | . 5 2 . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | 1 . . . Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles 28 | . . 28 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 85 | . 37 48 . Shots 5 | . 3 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 172 | 32 12 172 . Average Temperature 40 | 16 4 64 . Received Heat Transfer 482 | 120 324 38 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | 100 . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 252 | 40 252 153 40 Initial 40 | . 22 3 40 Average 33 | 1 66 45 40 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 96 100 100 Level 1 1 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 6 1 . Investigation 7 | . 6 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | 8 32 13 . Peak Tracking Total 8 | 8 4 4 . Tactical Retreats 6 | . 5 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 7 | . 7 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 10 1 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 25 1 1 Successful 18 | . 16 1 1 Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 33 | . 32 . 1 Terminals 17 | . 16 . 1 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Refit 3 | . 3 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 9 . 1 Terminals 9 | . 8 . 1 Botnet 8 | . 7 . 1 Detonate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 6 | . 6 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 5598 | 2644 2308 555 91 Spaces Moved 2318 | 344 1553 350 71 Core 27 | 25 2 . . Treads . | . . . . Legs 2291 | 319 1551 350 71 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 128 | 121 126 144 120 Slowest Speed 200 | 150 200 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 31 100 54 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 89 | . 43 46 . Melee . | . . . . Projectile . | . . . . AOE 89 | . 43 46 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 4786 | 2561 1768 381 76 Wait 2296 | 2193 96 6 1 Move 2315 | 343 1552 349 71 Hop . | . . . . Pick Up 30 | 9 17 4 . Fast Attach 4 | . 3 1 . Attach 27 | 7 15 1 4 Detach 4 | . 4 . . Swap 7 | . 4 3 . Drop 8 | . 6 2 . Fire 95 | 9 71 15 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 2468 | -11/Scrapyard | Assembled infested the area 2543 | -11/Scrapyard | Core integrity fell below 50% 2571 | -11/Scrapyard | Lost 4 parts (1p1n2w) 2645 | -11/Scrapyard | Entered Materials 2667 | -10/Materials | Build established: Mutant 2694 | -10/Materials | Discovered new exit (range 10) 3403 | -10/Materials | Discovered new exit (range 9) 3562 | -10/Materials | Discovered new exit (range 4) 3992 | -10/Materials | Discovered new exit (range 5) 4592 | -10/Materials | Core integrity fell below 20% 4894 | -10/Materials | Central database locked down 4953 | -10/Materials | Entered Mines 4959 | -10/Mines | Met a Derelict shopkeep closing up shop 4999 | -10/Mines | Assembled infested the area 5042 | -10/Mines | Met a Derelict bent on vengeance 5051 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5054 | -10/Mines | Learned location of Zion (-7) 5465 | -10/Mines | Discovered new exit (range 5) 5508 | -10/Mines | Entered Materials 5508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5539 | -9/Materials | Lost 3 parts (1p1u1w) 5599 | -9/Materials | Self-destructed Last Messages --------------- 05508_ Lgt. Armor Plating destroyed. 05508_ EM Pulse Cannon destroyed. 05508_ Ion Engine destroyed. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 05516_ T-07 Excavator is excavating. 05540_ U-05 Engineer lays Concrete. 05550_ Connecting with Terminal... 05550_ Current location identified: Materials 05550_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 05559_ U-05 Engineer lays Concrete. 05560_ T-07 Excavator is excavating. 05561_ U-05 Engineer lays Concrete. 05588_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#############?????????????????? | | ?????????????# """"" #?????????????????? | | ?????????????# """"" #?????????????????? | | ?????????????# """"" #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# "T" #?????????????????? | | ?????????????# @ #?????????????????? | | ?????????????######/######?????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????##### #########???????????? | | ???????????######### ## #???????????? | | ???????????# # ## """ #???????????? | | ????????????# ## """ #???????????? | | ????????????# # ## """ #???????????? | | ????????????######## ## #???????????? | | ??????????????????## ## #???????????? | | ??????????????????# ###+####???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #### #???????????? | | ??????????????????#######??? #???????????? | | ???????????????????????????? #???????????? | | ???????????????????????????? #???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ?????????? | | ????????????????????????????#######????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisMomentumAmplifier Manual? 0 Play Time 00:52:39 Cumulative 121.1 hours Start 2021.01.14 @ 18:31:25 End 2021.01.16 @ 16:36:53 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 4 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 60 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 81072448-f66b-41b0-8bd1-a6cf5bd02126