Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 18:37:31 Player: Anting Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (184) 920 Value Destroyed (6266) 6266 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1288) 1288 TOTAL SCORE: 12534 Bonus ------- High Alert Combat Kills 999 Follower Combat Kills 262 Entered Garrisons 200 Friendly Fire -173 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Core Analyzer Advanced Hacking Suite System Restoration Module > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle KE Penetrator > --- INVENTORY -------- Recoil Stabilizer Improved Weapon Cycler Heavy Missile Launcher Chainsword [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 2 | . . . . . 2 . . . . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 186 | 7 7 8 2 9 42 23 29 28 . 31 Power 14 | 1 . 1 . 1 4 1 4 1 . 1 Engine 10 | 1 . 1 . 1 4 1 2 . . . Core 4 | . . . . . . . 2 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 36 | 2 1 3 . 1 10 6 4 5 . 4 Treads 19 | . . 2 . 1 9 6 1 . . . Leg 4 | 2 1 1 . . . . . . . . Wheel 1 | . . . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . . . . 3 5 . 4 Utility 44 | 2 4 1 . 2 13 4 6 8 . 4 Device 18 | 1 . . . 1 6 1 3 3 . 3 Storage 5 | 1 4 . . . . . . . . . Processor 4 | . . . . . 1 . . 2 . 1 Hackware 1 | . . . . . . . . 1 . . Protection 16 | . . 1 . 1 6 3 3 2 . . Artifact . | . . . . . . . . . . . Weapon 92 | 2 2 3 2 5 15 12 15 14 . 22 Energy Gun . | . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . 1 1 . . . Ballistic Gun 66 | 2 1 3 1 4 10 10 9 11 . 15 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 9 | . . . . 1 1 1 1 1 . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 11 | . . . . . 2 . 4 2 . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 5 | . 1 . . . 3 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 34 | . . 1 . 2 1 7 4 5 . 14 Power 6 | . . . . 1 . 1 2 1 . 1 Propulsion 8 | . . . . 1 . . . 3 . 4 Utility 6 | . . . . . 1 1 . . . 4 Weapon 14 | . . 1 . . . 5 2 1 . 5 Highest Loss Streak 7 | . . 1 . 2 1 4 2 5 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 99 99 93 98 94 92 79 Engine 10 | . 14 14 14 13 9 8 5 5 . . Treads 16 | . . 6 28 27 26 24 26 . . . Leg 7 | . 27 21 . . . . . . . . Flight 2 | . . . . . . . . 28 30 23 Device 8 | . 14 8 . 5 10 7 8 14 7 4 Storage 10 | . 14 14 14 14 9 9 9 . . . Processor 4 | . . . . . 4 9 9 6 15 15 Protection 6 | . . 5 14 8 10 9 9 . . . Energy Cannon 4 | . 12 7 . . . 7 3 . . . Ballistic Gun 18 | . 15 20 16 25 19 12 21 22 23 14 Peak Build Rating 53 | 7 12 12 12 12 39 51 48 48 39 53 Average Rating 24 | 5 10 11 11 10 23 46 43 38 39 40 On Entrance 23 | . 7 12 12 12 11 39 48 41 39 39 Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 12 50 54 54 54 75 85 79 19 17 23 Greatest Support 84 | 20 20 40 40 40 62 84 74 19 17 19 Greatest Overweight (x) 4 | . 2 2 1 1 2 2 4 3 . 2 Average Overweight (x) . | . 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 18 20 20 20 20 20 20 5 5 5 Most Carried 20 | 5 20 20 20 20 20 20 20 15 5 5 Average Carried 17 | 3 16 19 19 19 19 19 19 4 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 20 20 19 20 20 20 17 5 5 1 Class Distribution -------------------- 51% | Mutant 17% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Tank 4% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Matter Collected 4782 | 294 226 126 . 230 1225 502 973 377 187 642 Remotely . | . . . . . . . . . . . Salvage Created 6882 | 119 415 259 . 268 1571 1070 1635 484 . 1061 Parts 378 | 9 37 18 . 24 74 60 83 23 . 50 Haulers Intercepted 13 | . 2 . . . 3 . 4 . . 4 Recyclers Shooed 6 | . 1 . . . 2 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 134 | . 8 10 . 11 25 22 24 11 . 23 Melee 3 | . . . . . . . 1 1 . 1 Guns 76 | . 6 7 . 6 14 8 12 8 . 15 Cannons 37 | . 2 3 . . 11 13 8 . . . AOE 17 | . . . . 5 . . 3 2 . 7 Classes Destroyed 15 | 2 6 1 . . 3 2 1 . . . Worker 10 | . 3 . . 1 1 . 5 . . . Builder 1 | . . . . . 1 . . . . . Tunneler 4 | 2 . . . 2 . . . . . . Hauler 13 | . 2 . . . 3 . 4 . . 4 Recycler 11 | 1 . . . . 3 . 3 2 . 2 Operator 2 | . 1 . . . 1 . . . . . Watcher 8 | . 3 . . . 2 . 3 . . . Swarmer 47 | . 6 7 . 7 . 4 2 9 . 12 Grunt 46 | . 2 2 . 4 15 4 11 1 . 7 Brawler 1 | . . . . . . . 1 . . . Duelist 6 | . . . . . 1 1 3 . . 1 Sentry 21 | . . 1 . . 7 7 5 . . 1 Hunter 8 | . . . . . 2 2 2 . . 2 Programmer 4 | . . . . . . 3 . 1 . . Behemoth 1 | . . . . . . 1 . . . . Guerrilla 1 | . . . . . . 1 . . . . Best Kill Streak 7 | 3 4 3 . 5 6 7 4 5 . 5 Combat Bots Only 7 | . 3 3 . 5 5 7 4 5 . 4 Max Kills in Single Turn 3 | 1 2 1 . 3 2 1 2 2 . 3 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . . . . 3 . . 2 2 . 3 Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Hostile Shots Fired 795 | . 38 47 . 60 131 162 134 74 . 149 Missed 226 | . 15 12 . 17 35 41 33 23 . 50 Damage Taken 8630 | . 231 346 . 540 1124 2321 1585 720 . 1763 Core 1329 | . 49 70 . 13 97 204 188 155 . 553 Absorbed by Shields 465 | . . . . . 406 9 50 . . . Ignored by Resistances 12 | . . . . . . 12 . . . . Regen/Repaired (Parts) 160 | . . . . . . . . 122 . 38 Core Remaining (%) 52 | 100 . . . 47 . . 11 . . . Volleys Fired 448 | 6 54 23 . 46 88 96 82 15 . 38 Largest 4 | 2 2 2 . 2 3 3 3 4 . 4 Hottest 144 | 40 88 88 . 43 87 141 144 112 . 128 Shots Fired 1028 | 12 81 44 . 88 262 158 223 53 . 107 Gun 815 | 12 61 33 . 84 193 87 190 52 . 103 Cannon 201 | . 20 11 . . 69 71 30 . . . Launcher 12 | . . . . 4 . . 3 1 . 4 Special . | . . . . . . . . . . . Kinetic 884 | 12 61 33 . 84 262 87 190 52 . 103 Thermal 132 | . 20 11 . . . 71 30 . . . Explosive 12 | . . . . 4 . . 3 1 . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | 10 11 8 . 12 18 23 14 10 . 10 Robot Miss Streak 5 | . 5 3 . 5 2 2 5 3 . 3 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 11 | . . . . 1 . 2 1 2 . 5 Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 . 1 Shots Hit Robots 695 | 10 41 24 4 57 174 103 161 35 . 86 Core Hits 343 | 4 26 12 . 28 71 39 96 16 . 51 Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 5 | . 1 . . 1 1 . 1 1 . . Critical Strikes 9 | . 1 . . 1 3 2 1 1 . . Meltdown 1 | . . . . . . 1 . . . . Destroy 6 | . 1 . . 1 1 1 1 1 . . Blast 2 | . . . . . 2 . . . . . Melee Attacks 101 | . . . 4 . 7 7 13 38 . 32 Impact 3 | . . . . . 3 . . . . . Slashing 94 | . . . . . 4 7 13 38 . 32 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . 4 . 1 . 2 3 . 3 Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14648 | 112 697 329 . 724 2888 2219 3584 1134 . 2961 Guns 8246 | 106 459 148 . 469 1748 869 2311 618 . 1518 Cannons 3382 | . 173 174 . . 1034 1346 655 . . . Explosions 1763 | . 47 . . 222 . . 327 122 . 1045 Melee 1148 | . . . . . 78 . 280 394 . 396 Ramming 109 | 6 18 7 . 33 28 4 11 . . 2 Kinetic 9280 | 106 459 148 . 469 2782 869 2311 618 . 1518 Thermal 2833 | . 220 174 . . . 1346 655 . . 438 Explosive 1229 | . . . . 222 . . 327 122 . 558 Electromagnetic 49 | . . . . . . . . . . 49 Impact . | . . . . . . . . . . . Slashing 1148 | . . . . . 78 . 280 394 . 396 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . 3 3 . . 11 Average Corruption 2 | . . . . . . 2 3 . . 2 Corruption Purged 4 | . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . . . 24 36 . . 8 Message Errors 15 | . . . . . . 6 7 . . 2 Matter Fused 14 | . . . . . . 5 7 . . 2 Heat Flow Errors 10 | . . . . . . 5 5 . . . Energy Discharges 9 | . . . . . . 3 5 . . 1 Parts Rejected 2 | . . . . . . . 2 . . . Parts Fused 3 | . . . . . . 2 1 . . . Data Loss (minor) 6 | . . . . . . 1 3 . . 2 Data Loss (major) 4 | . . . . . . 1 3 . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 440 | . . 2 . 7 38 30 87 109 . 167 Projectiles 43 | . . 2 . . . 30 11 . . . Explosions 136 | . . . . 7 . . . . . 129 Melee 261 | . . . . . 38 . 76 109 . 38 Knockbacks 17 | 1 1 . . . 15 . . . . . Impact 3 | 1 1 . . . 1 . . . . . Kinetic 14 | . . . . . 14 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . . . 53 Shots 1 | . . . . . . . . . . 1 Rammed 12 | . . . . 3 5 1 2 . . 1 Targets Rammed 19 | 1 3 2 . 4 5 1 2 . . 1 Kicked 6 | 1 3 2 . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 421 | . 189 156 . 258 285 342 421 147 . 167 Average Temperature 88 | . 65 54 . 100 88 94 126 46 . 47 Received Heat Transfer 2730 | . 75 69 . 333 514 487 685 219 . 348 Effects 9 | . . . . . 3 . 6 . . . Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 7 | . . . . . 2 . 5 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 13 | . 1 1 . . . 10 1 . . . Heat Transferred 3692 | . 346 296 . . . 1750 950 . . 350 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Peak Influence 1603 | 15 196 173 . 150 514 1603 957 730 255 765 Initial 781 | . 9 . . . . 336 781 366 255 178 Average 343 | 6 33 52 . 43 174 989 705 538 255 523 Maximum Alert Level 5 | . . . . . 2 5 3 3 1 3 Low Security (%) 55 | 100 100 100 . 100 62 . . . . 1 Level 1 7 | . . . . . 20 17 . 12 100 13 Level 2 20 | . . . . . 17 17 48 83 . 76 Level 3 10 | . . . . . . 23 51 4 . 7 Level 4 4 | . . . . . . 32 . . . . Level 5 1 | . . . . . . 8 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . . . . . 5 . 3 2 . 10 Investigation 7 | . . . . . . . . 1 . 6 Extermination 2 | . . . . . . . . 1 . 1 Reinforcement 9 | . . . . . 5 . 2 . . 2 Assault 2 | . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Distress Signals 7 | . 1 . . . 3 . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 224 | . 17 13 . 12 39 32 38 19 . 54 Peak Tracking Total 9 | . 4 3 . 3 6 5 4 6 . 9 Tactical Retreats 18 | . . 1 . . 2 2 2 5 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Traps Triggered 17 | . 1 . . . . 12 . 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Disabled 21 | . 2 . . . 1 8 1 1 . 8 Max in Single Turn 5 | . 1 . . . 1 1 1 1 . 5 Garrison Access 4 | . . . . . . . . 1 . 3 Garrison Relay 4 | . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Accessed 54 | . 7 . 1 1 5 4 5 11 . 20 Terminals 35 | . 7 . . . 4 4 5 6 . 9 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 5 | . . . . . . . . 2 . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . 3 . 4 Total Hacks 129 | . 18 . 1 1 12 5 17 25 . 50 Successful 60 | . 8 . 1 1 6 1 7 9 . 27 Failed 68 | . 9 . . . 6 4 10 16 . 23 Catastrophic 14 | . 1 . . . 1 3 3 2 . 4 Database Lockouts 1 | . 1 . . . . . . . . . Manual 62 | . 19 . . . 7 . 14 9 . 13 Terminals 94 | . 18 . . . 11 5 17 15 . 28 Fabricators 9 | . . . . . . . . . . 9 Repair Stations 12 | . . . . . . . . 4 . 8 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . 6 . 5 Terminal Hacks 34 | . 5 . 1 1 4 1 6 4 . 12 Record 1 | . . . 1 . . . . . . . Part Schematic 2 | . 1 . . . . . . . . 1 Robot Analysis 4 | . 2 . . . 1 . . . . 1 Prototype ID Bank 5 | . . . . . 1 . . 1 . 3 Open Door 2 | . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . 1 Terminal Index 2 | . . . . . . . 1 . . 1 Alert Level 1 | . . . . . . . . . . 1 Unreport Threat 6 | . 1 . . . 1 . 2 . . 2 Locate Traps 3 | . 1 . . . . . . 1 . 1 Transport Status 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . 1 1 . . Registered Components 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . . . 5 Network Status 1 | . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . 2 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 7 | . . . . . . . . 3 . 4 Scan Component 4 | . . . . . . . . 2 . 2 Repair 3 | . . . . . . . . 1 . 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . 3 Unlock Access 1 | . . . . . 1 . . . . . Seal Access 4 | . . . . . . . . 1 . 3 Unauthorized Hacks 9 | . 3 . . . 1 . 1 1 . 3 Terminals 9 | . 3 . . . 1 . 1 1 . 3 Assimilate 1 | . 1 . . . . . . . . . Botnet 8 | . 2 . . . 1 . 1 1 . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 43 | . 7 . . . 3 4 4 9 . 16 Full Trace Events 7 | . . . . . . 1 . . . 6 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . 1 Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 232 | . . . . . . . . . . 232 Total Part Build Rating 3 | . . . . . . . . . . 3 Parts Repaired 3 | . . . . . . . . 1 . 2 Time 120 | . . . . . . . . 44 . 76 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . Non-combat 3 | . . . 3 . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . parse_system 4 | . . . 4 . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . Machine Destruction 15 | . . . . . . 15 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Total Allies 9 | . 1 6 . . . 2 . . . . Largest Group 6 | . 1 6 4 3 . 2 . . . . Highest-Rated Group 110 | . 10 110 63 34 . 70 . . . . Highest-Rated Ally 39 | . 10 31 29 16 . 39 . . . . Total Orders 2 | . 2 . . . . . . . . . STAY 1 | . 1 . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . Ally Attacks 47 | . . 11 . 11 . 25 . . . . Total Damage 651 | . . 129 . 115 . 407 . . . . Kills 15 | . . 3 . . . 12 . . . . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Robot Analysis Total 4 | . 2 . . . 1 . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Turns Passed 14508 | 106 2292 1920 964 1895 1965 1967 1804 552 54 989 Spaces Moved 7665 | 63 939 707 396 702 797 719 764 925 205 1448 Core 8 | 8 . . . . . . . . . . Treads 3469 | . . 180 396 702 787 641 763 . . . Legs 1521 | 55 939 527 . . . . . . . . Wheels 88 | . . . . . 10 78 . . . . Hover . | . . . . . . . . . . . Flight 2579 | . . . . . . . 1 925 205 1448 Fastest Speed 26 | 50 120 240 240 240 130 130 166 26 26 26 Average Speed 153 | 111 221 254 240 240 182 214 176 27 26 36 Slowest Speed 349 | 120 260 260 240 240 240 246 349 275 26 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . 6 . 14 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 70 | 4 97 99 76 99 61 80 66 36 95 58 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug 80 | . . . . . 6 11 6 30 . 27 Terrain Destroyed 199 | . 8 . . 33 8 11 37 43 . 59 Melee 72 | . . . . . 6 7 6 30 . 23 Projectile 19 | . . . . . 2 4 10 3 . . AOE 108 | . 8 . . 33 . . 21 10 . 36 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Total 9428 | 86 1068 787 409 837 1122 997 1018 1124 204 1776 Wait 773 | 2 45 29 6 69 130 89 109 97 . 197 Move 7622 | 63 938 706 395 701 797 717 763 914 204 1424 Hop 15 | . . . . . . . . 5 . 10 Pick Up 75 | 8 17 8 . 4 16 9 6 4 . 3 Fast Attach 55 | 3 1 2 . 1 11 10 8 9 . 10 Attach 46 | 4 1 2 1 1 6 5 4 9 . 13 Detach 16 | . . . . . 1 . . 5 . 10 Swap 85 | . 5 4 1 7 25 8 17 10 . 8 Drop 116 | . 4 11 1 4 36 16 14 18 . 12 Fire 448 | 6 54 23 . 46 88 96 82 15 . 38 Melee 101 | . . . 4 . 7 7 13 38 . 32 Ram 1 | . . . . . . . . . . 1 Kick 5 | . 3 2 . . . . . . . . Crush 12 | . . . . 4 5 1 2 . . . Escape Stasis 34 | . . . . . . 16 . . . 18 Rewire 24 | . . . 1 . . 23 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Central database locked down 450 | -10/Materials | Discovered new exit (range 13) 1472 | -10/Materials | Discovered new exit (range 7) 1501 | -10/Materials | Discovered new exit (range 14) 1951 | -10/Materials | Discovered new exit (range 16) 2399 | -10/Materials | Entered Mines 2399 | -10/Mines | Accompanied by 1 ally 2449 | -10/Mines | Discovered new exit (range 5) 2453 | -10/Mines | Assembled infested the area 2532 | -10/Mines | Met 8R-AWN 2576 | -10/Mines | Learned Materials trap positions 2644 | -10/Mines | Learned location of Zion (-7) 2962 | -10/Mines | Discovered new exit (range 5) 3199 | -10/Mines | Discovered new exit (range 8) 3611 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3671 | -10/Mines | Received a Mining Laser from a helpful Derelict 4319 | -10/Mines | Entered Exiles 4319 | -10/Exiles | Accompanied by 4 allies 4377 | -10/Exiles | Welcomed by 8R-AWN 4427 | -10/Exiles | Learned about 8R-AWN's background 4454 | -10/Exiles | Met EX-HEX 4552 | -10/Exiles | Met EX-DEC 4854 | -10/Exiles | Visited The Gauntlet 5001 | -10/Exiles | Met EX-BIN 5245 | -10/Exiles | Discovered new exit (range 14) 5283 | -10/Exiles | Entered Mines 5283 | -9/Mines | Accompanied by 3 allies 5323 | -9/Mines | Found the Drone Emporium 5379 | -9/Mines | Learned location of Storage (-8) 5677 | -9/Mines | Build established: Scavenger-Mutant 5947 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6008 | -9/Mines | Build established: Mutant 6523 | -9/Mines | Core integrity fell below 50% 6662 | -9/Mines | Discovered new exit (range 3) 6857 | -9/Mines | Discovered new exit (range 5) 6965 | -9/Mines | Learned Materials trap positions 7178 | -9/Mines | Entered Materials 7178 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7179 | -8/Materials | Loaded intel: 24 trap records 7194 | -8/Materials | Discovered new exit (range 7) 7467 | -8/Materials | Discovered new exit (range 7) 7481 | -8/Materials | Build established: Scavenger-Tank 8240 | -8/Materials | Discovered new exit (range 16) 8474 | -8/Materials | Build established: Tank 8580 | -8/Materials | Discovered new exit (range 16) 9143 | -8/Materials | Identified exit to Garrison 9143 | -8/Materials | Entered Garrison 9206 | -8/Garrison | Spotted B-75 Beast 9284 | -8/Garrison | Destroyed B-75 Beast 9290 | -8/Garrison | Lost 4 parts (1p3w) 9495 | -8/Garrison | Triggered checkpoint 9571 | -8/Garrison | Destroyed 7 combat bots 9591 | -8/Garrison | Garrison Relay disabled 9715 | -8/Garrison | Triggered checkpoint 9753 | -8/Garrison | Discovered new exit (range 10) 9817 | -8/Garrison | Triggered checkpoint 9825 | -8/Garrison | Build established: Mutant 9861 | -8/Garrison | Garrison Relay disabled 10233 | -8/Garrison | Triggered checkpoint 10296 | -8/Garrison | Garrison Relay disabled 10319 | -8/Garrison | Triggered checkpoint 10389 | -8/Garrison | Build established: Scavenger-Gunner 10420 | -8/Garrison | Discovered new exit (range 12) 10530 | -8/Garrison | Triggered checkpoint 10535 | -8/Garrison | Core integrity fell below 50% 10621 | -8/Garrison | Discovered new exit (range 13) 10749 | -8/Garrison | Garrison Relay disabled 10935 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11110 | -8/Garrison | Entered Materials 11111 | -8/Materials | Loaded intel: 18 trap records 11561 | -8/Materials | Discovered new exit (range 16) 11665 | -8/Materials | Discovered new exit (range 13) 11884 | -8/Materials | Core integrity fell below 20% 12133 | -8/Materials | Identified exit to Factory 12310 | -8/Materials | First assault squad dispatched 12914 | -8/Materials | Entered Factory 12914 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13129 | -7/Factory | Repaired Gauss Rifle 13192 | -7/Factory | Discovered new exit (range 9) 13220 | -7/Factory | Build established: Scavenger-Sprinter 13281 | -7/Factory | Discovered new exit (range 8) 13338 | -7/Factory | Identified exit to Lower Caves 13396 | -7/Factory | Lost 5 parts (1p3n1w) 13466 | -7/Factory | Sucked down chute 13466 | -7/Factory | Entered Waste 13466 | -7/Waste | The area was eerily silent 13516 | -7/Waste | Discovered new exit (range 13) 13520 | -7/Waste | Entered Factory 13677 | -7/Factory | Repaired Recoil Stabilizer 13778 | -7/Factory | Discovered exit to Lower Caves (range 3) 13847 | -7/Factory | Repaired Cesium-ion Thruster 13988 | -7/Factory | Discovered new exit (range 16) 14093 | -7/Factory | Discovered new exit (range 6) 14269 | -7/Factory | Lost 4 parts (3n1u) 14320 | -7/Factory | First assault squad dispatched 14397 | -7/Factory | Fabricated Imp. VTOL Module? 14484 | -7/Factory | Core integrity fell below 50% 14496 | -7/Factory | Core integrity fell below 20% 14503 | -7/Factory | System corruption reached 10% 14509 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14498_ R-06 Scavenger collects Aluminum Leg. 14498_ R-06 Scavenger collects Com. Wheel. 14499_ Slug penetrates G-50 Soldier. 14499_ R-06 Scavenger collects Lgt. Nuclear Core. 14499_ Critical hit (Burn: +37). 14500_ U-05 Engineer builds a Wall. 14500_ R-06 Scavenger collects Particle Gun. 14501_ KE Penetrator destroyed. 14502_ Machine Analyzer destroyed. 14502_ System corrupted by crushing effect (+1). 14502_ Knocked back. 14503_ U-05 Engineer lays Concrete. 14504_ L-41 Fighter destroyed. 14504_ U-05 Engineer builds a Wall. 14504_ U-05 Engineer lays Concrete. 14505_ R-06 Scavenger collects Carbon-fiber Leg. 14505_ U-05 Engineer lays Concrete. 14507_ Prc. Assault Rifle destroyed. 14507_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????+ ""?# #????????## + # / """ ## | | ?????# #??# #?????????# # # """ #? | | ?????# ???# #?????????# # #! #? | | ?????# ???## ########### "" # ########### | | ?????# ???? + "" # | | ?????? ?????? ## """ # | | ?????????????? ## """ # | | ?????????????? ## """ !# | | ?????????????? ? ## # | | ??????????????###??# ####?#### ########### | | ???????????????????# ######### #?????# | | ???????????????????# #?????# | | ???????????????????# ###???# | | ???????????????????# "" ""#???# | | ????????""""???????# "" ""#???# | | ????????""""???????# F" ""#???# | | ????????""""???????### #### "" T#???# | | ????????""""?????????# #??# ""#???# | | ????????""""?????????# #??# " ""#???# | | ????????""""?????????# #??# """" ""#???# | | ?????????????????????# #??# """" ###???# | | ?????????????????#####/#### #?????# | | ?????????????????# u [# = !#?????##### | | ?????????????????# """" # ##########???????? | | ?????????????????# """" ! # # ! #???????? | | ?????????????????# """"u @# # ""#???????? | | ?????????????????# """ u + + ""#???????? | | ?????????????????# """ ur # # G#???????? | | ?????????????????# """ # # !! ""#?????### | | ?????????????????# """ ggm # !! ""#?????## | | ?????????????????# i%r # !! ! #??????# | | ?????????????######## #p b # ! #??????# | | ?????????????# u # # #??????# | | ?????????????# " " """r + ##########??????# | | ?????????????# "T" ! """ # #???????????????# | | ?????????????# """ """ # #???????????????# | | ?????????????# !# #??""""""???????# | | ?????????????#########+#### #??""""""???????# | | ????????????###T ##### #### #? """"""???????# | | ????????????# # """"""???????# | | ????????????# + ?????????????# | | ????????????# #???????????????## | | ????????????# #????????????????? | | ????????????# #???????!????????? | | ????????????# ###############????????????????? | | ????######### # #?????????????????? | | ????# # ""#?????????????????? | | ????# + T"#?????????????????? | | ????# # ""#?????????????????? | | ????# # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 80 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingDataSpiker Manual? 0 Play Time 01:37:01 Cumulative 122.1 hours Start 2025.03.13 @ 16:59:11 End 2025.03.13 @ 18:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc657881-6bca-4cbd-a407-175173f20e57