Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 00:01:16 Player: Zeta Lockhart Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (203) 1015 Value Destroyed (5649) 5649 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 11762 Bonus ------- High Alert Combat Kills 515 Friendly Fire -157 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 31/100 System Corruption 9% Temperature Cool (0) Movement Rolling (125) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Coolant Injector Large Matter Pod (150) Large Matter Pod (150) Improved Utility Shielding Heavy Particle Cannon Phase Cannon PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Weapon Cycler Improved Utility Shielding High-powered Tractor Beam > --- WEAPON ----------- Wave Gun Disruptor Cannon Phase Cannon Gauss Rifle Flak Gun KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Wheel Advanced Heat Sink Coolant Injector Coolant Injector Large Matter Pod Large Matter Pod Targeting Computer Improved Utility Shielding Gatling Laser Disruptor Cannon Heavy Particle Cannon Autogun Autogun Battle Rifle Heavy Flak Cannon Advanced EMP Blaster [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Gravmag System Utility Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 4 | . . 1 . 1 . . . 1 . . 1 Weapon 4 | . . 1 . 1 . . . 1 . . 1 Parts Attached 147 | 6 2 14 4 19 8 6 . 38 3 5 42 Power 20 | 1 . 2 . 1 1 . . 6 . 2 7 Engine 10 | 1 . 2 . . 1 . . 2 . . 4 Core 10 | . . . . 1 . . . 4 . 2 3 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 . 5 3 1 2 3 . 9 1 1 9 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 35 | 2 . 5 3 1 2 2 . 9 1 1 9 Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 1 1 . 8 2 1 . 11 1 . 7 Device 16 | . 1 . . 3 1 . . 6 1 . 4 Storage 4 | 1 . . . 1 . . . 1 . . 1 Processor 1 | . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . . . 4 1 1 . 4 . . 2 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 1 6 1 9 3 2 . 12 1 2 19 Energy Gun 17 | 1 . 1 . 1 2 1 . 6 1 . 4 Energy Cannon 3 | . . . . . . . . 1 . . 2 Ballistic Gun 28 | 1 1 2 1 4 1 1 . 4 . 2 11 Ballistic Cannon 7 | . . 3 . 3 . . . . . . 1 Launcher 3 | . . . . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . 1 Parts Lost 76 | . . 1 2 9 . 8 . 18 2 5 31 Power 12 | . . . . 1 . 1 . 2 . 2 6 Propulsion 26 | . . 1 2 1 . 4 . 5 1 1 11 Utility 13 | . . . . 2 . 1 . 5 . . 5 Weapon 25 | . . . . 5 . 2 . 6 1 2 9 Highest Loss Streak 27 | . . 1 2 6 . 6 . 4 2 5 27 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 100 97 98 96 99 92 76 91 99 96 94 Engine 5 | . 14 11 11 6 7 7 7 4 6 . . Core 5 | . . . . 2 7 5 . 5 6 11 10 Wheel 18 | . 28 21 20 17 22 18 7 15 19 18 15 Device 11 | . 14 11 11 8 7 7 7 12 12 13 21 Storage 7 | . 14 11 11 9 7 7 7 6 6 6 5 Processor 6 | . . 8 11 9 7 7 7 6 6 6 . Protection 5 | . . . . 9 7 7 7 5 6 6 4 Energy Gun 10 | . . 4 . 1 13 15 15 13 19 13 9 Energy Cannon 1 | . . . . . . . . 1 6 6 2 Ballistic Gun 14 | . 28 13 10 11 16 14 15 16 6 11 19 Ballistic Cannon 4 | . . 15 22 19 . . . . . . . Peak Build Rating 71 | 6 7 15 15 25 34 34 27 50 50 50 71 Average Rating 35 | 4 6 11 13 20 33 31 27 41 49 43 59 On Entrance 24 | . 6 7 15 14 23 34 27 27 50 50 45 Naked Turns . | . . . . . . . . . . . . Heaviest Build 94 | 12 12 26 26 71 73 75 68 83 81 76 94 Greatest Support 48 | 26 26 32 32 28 38 42 10 48 48 36 36 Greatest Overweight (x) 7 | . . 1 1 4 2 6 6 7 2 2 4 Average Overweight (x) 1 | . . . . 1 1 2 6 2 1 2 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 12 20 20 20 20 20 20 20 Most Carried 20 | 5 5 8 8 19 20 20 17 20 20 20 20 Average Carried 15 | 2 4 7 7 9 18 18 17 17 19 18 19 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 5 7 8 18 19 17 17 20 20 18 8 Class Distribution -------------------- 51% | Scavenger-Gunner 32% | Gunner 11% | Scavenger-Executioner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Matter Collected 4971 | 235 . 821 282 735 389 116 26 1312 119 79 857 Remotely 2506 | . . 820 251 387 . . . 191 . . 857 Salvage Created 8580 | 61 . 741 209 1108 578 351 30 3343 472 157 1530 Parts 391 | 4 . 37 22 67 15 11 . 102 19 7 107 Haulers Intercepted 7 | . . 4 . 1 . . . . . . 2 Recyclers Shooed 28 | . . 3 . 1 4 . . 19 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 6 . . 12 4 . Prevented 5 | . . . . . . . . . 5 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 130 | . . 15 9 26 2 8 . 33 10 3 24 Guns 90 | . . 6 1 10 2 8 . 32 8 3 20 Cannons 35 | . . 9 8 14 . . . 1 1 . 2 AOE 4 | . . . . 2 . . . . 1 . 1 Classes Destroyed 18 | 1 . 5 2 3 . 3 1 1 1 . 1 Worker 13 | . . . 1 . 2 . . 7 . . 3 Builder 16 | . . . 1 2 . . . 1 . . 12 Hauler 7 | . . 4 . 1 . . . . . . 2 Recycler 29 | 1 . 1 1 3 6 . . 15 . . 2 Mechanic 2 | . . . . 1 . . . 1 . . . Operator 2 | . . 1 . . . . . 1 . . . Watcher 3 | . . . . 1 . . . 1 . . 1 Swarmer 53 | . . 3 6 10 . 4 . 7 6 1 16 Saboteur 1 | . . . . . . . . . . . 1 Grunt 42 | . . 7 3 8 1 2 . 17 3 1 . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . Sentry 17 | . . 5 . 4 1 . . 4 . 1 2 Specialist 4 | . . . . 4 . . . . . . . Hunter 5 | . . . . . . . . 1 . . 4 Programmer 6 | . . . . . . 1 . 4 . . 1 Behemoth 1 | . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . 1 . . . . Best Kill Streak 22 | 1 . 4 7 7 3 4 . 14 4 3 22 Combat Bots Only 8 | . . 4 7 6 1 4 . 5 4 3 8 Max Kills in Single Turn 6 | 1 . 1 2 2 1 2 1 2 2 1 6 Gunslinging 1 | . . . . . . 1 . 1 . . 1 Exploded 1 | . . . . 1 . . . . 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 911 | . . 54 30 134 29 75 . 201 37 42 309 Missed 314 | . . 18 9 37 16 29 . 78 5 14 108 Damage Taken 9858 | . . 402 199 1487 137 831 . 2035 525 397 3845 Core 1832 | . . 87 17 190 17 96 . 331 70 19 1005 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 178 | . . . . . 16 96 . . . . 66 Ignored by Resistances 18 | . . . . . . . . 18 . . . Core Remaining (%) 78 | 100 100 . 74 65 . . 83 . . 50 . Volleys Fired 351 | 3 . 49 17 52 20 18 2 110 19 5 56 Largest 6 | 2 . 3 3 4 4 4 4 5 5 5 6 Hottest 310 | 70 . 117 117 145 181 196 196 268 268 281 310 Shots Fired 1261 | 6 . 139 51 196 48 69 8 414 72 20 238 Gun 983 | 6 . 66 14 74 48 69 8 404 58 15 221 Cannon 267 | . . 73 37 118 . . . 7 14 5 13 Launcher 11 | . . . . 4 . . . 3 . . 4 Special . | . . . . . . . . . . . . Kinetic 768 | 3 . 120 51 187 8 33 4 200 14 7 141 Thermal 374 | 3 . 19 . 5 20 25 4 189 28 11 70 Explosive 7 | . . . . 4 . . . 3 . . . Electromagnetic 112 | . . . . . 20 11 . 22 30 2 27 Robot Hit Streak 18 | 2 . 10 8 12 14 18 4 18 10 4 8 Robot Miss Streak 11 | 3 . 3 6 4 7 11 4 5 5 3 11 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 16 | . . 1 . . . 3 . 7 . . 5 Max Gunslinging Chain 2 | . . 1 . . . 1 . 1 . . 2 Shots Hit Robots 772 | 2 . 82 26 92 33 51 6 311 38 10 121 Core Hits 597 | 2 . 32 15 53 18 30 6 297 23 8 113 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . . . . . . 1 Critical Strikes 17 | . . 5 2 5 2 . . . . . 3 Burn 3 | . . 1 . 1 . . . . . . 1 Destroy 3 | . . 1 . . . . . . . . 2 Blast 9 | . . 3 2 4 . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17298 | 23 . 1414 508 2055 736 928 107 6401 833 201 4092 Guns 12273 | 23 . 570 66 581 736 928 107 6124 623 130 2385 Cannons 2902 | . . 844 442 1152 . . . 128 163 71 102 Explosions 2123 | . . . . 322 . . . 149 47 . 1605 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 7761 | 10 . 1277 508 1699 41 335 35 2328 147 61 1320 Thermal 6977 | 13 . 137 . 34 388 495 72 3671 413 124 1630 Explosive 649 | . . . . 322 . . . 149 . . 178 Electromagnetic 1911 | . . . . . 307 98 . 253 273 16 964 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 3 3 3 8 Average Corruption 2 | . . . . . . . . 1 3 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . . . . 11 11 3 1 Message Errors 7 | . . . . . . . . 4 2 1 . Matter Fused 9 | . . . . . . . . 1 7 . 1 Heat Flow Errors 3 | . . . . . . . . 2 . 1 . Energy Discharges 1 | . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 2 1 . . Misfires 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 164 | . . 21 . 10 . . . 58 . . 75 Projectiles 21 | . . 21 . . . . . . . . . Explosions 143 | . . . . 10 . . . 58 . . 75 Melee . | . . . . . . . . . . . . Knockbacks 30 | . . 6 4 19 . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 28 | . . 6 4 17 . . . . . . 1 Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 548 | . . . . . . . . 237 . . 311 Shots 10 | . . . . . . . . 3 . . 7 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 364 | 27 . 320 189 269 90 137 45 364 198 195 245 Average Temperature 89 | 14 . 93 67 93 37 55 30 73 131 102 119 Received Heat Transfer 1629 | . . 129 51 243 54 75 . 537 81 123 336 Effects 8 | . . 5 . . . . . 3 . . . Energy Bleed 2 | . . 1 . . . . . 1 . . . Interference 6 | . . 4 . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . 1 . . 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 20 | . . . . . 1 . . 12 1 1 5 Heat Transferred 13218 | 37 . 481 . 148 875 1015 150 7030 759 222 2501 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . 1 . 8 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Peak Influence 819 | 5 30 414 384 819 412 . . 707 . . 785 Initial 367 | . 3 12 161 149 367 . . 60 . . 210 Average 336 | 1 16 190 338 457 336 . . 390 . . 336 Maximum Alert Level 3 | . . 2 1 3 2 . . 3 . . 3 Low Security (%) 20 | 100 100 42 1 13 . . . 22 . . 9 Level 1 47 | . . 51 98 23 84 . . 22 . . 74 Level 2 27 | . . 5 . 48 15 . . 51 . . 10 Level 3 3 | . . . . 13 . . . 2 . . 4 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . 2 . 9 2 . . 8 . . 2 Investigation 3 | . . 1 . . 2 . . . . . . Extermination 3 | . . . . . . . . 3 . . . Reinforcement 11 | . . 1 . 6 . . . 2 . . 2 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Distress Signals 11 | . . 4 . 2 . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 199 | . 1 26 8 43 5 8 . 49 11 4 44 Peak Tracking Total 14 | . 1 7 3 10 3 4 . 5 4 3 14 Tactical Retreats 14 | . . 2 . 3 2 . . 3 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 3 | . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 14 | . . 2 . 1 1 . . 3 . . 7 Max in Single Turn 3 | . . 1 . 1 1 . . 2 . . 3 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 19 | . 3 4 . 4 4 . . 3 . . 1 Terminals 18 | . 3 4 . 3 4 . . 3 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 43 | . 9 11 . 6 9 . . 6 . . 2 Successful 12 | . 2 4 . 3 . . . 2 . . 1 Failed 31 | . 7 7 . 3 9 . . 4 . . 1 Catastrophic 7 | . 2 2 . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 42 | . 9 11 . 5 9 . . 6 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 11 | . 2 4 . 2 . . . 2 . . 1 Record 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . Locate Traps 4 | . . 1 . 1 . . . 1 . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . 2 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 3 . 2 4 . . 3 . . 1 Full Trace Events 3 | . 1 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 30 | . . . . . . 30 . . . . . Highest-Rated Ally 30 | . . . . . . 30 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . . . . Total Damage 42 | . . . . . . 42 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 2 . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Turns Passed 6163 | 72 171 527 240 714 704 690 67 1313 683 186 796 Spaces Moved 3929 | 56 186 294 187 376 565 460 36 627 534 139 469 Core 10 | 10 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 3919 | 46 186 294 187 376 565 460 36 627 534 139 469 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 105 105 170 101 108 116 110 Average Speed 111 | 82 90 94 90 111 105 120 170 126 113 116 115 Slowest Speed 185 | 90 90 115 115 160 125 170 170 185 130 120 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 32 29 46 37 16 68 7 21 66 20 17 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . Known Exits Taken 2 | . . 1 . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . 2 . . 1 . . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 164 | . . 7 3 35 . . . 80 4 . 35 Melee . | . . . . . . . . . . . . Projectile 19 | . . 7 3 5 . . . 1 . . 3 AOE 145 | . . . . 30 . . . 79 4 . 32 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total 4939 | 75 188 446 221 553 632 549 37 881 566 149 642 Wait 299 | . . 64 10 75 9 52 . 53 4 . 32 Move 3918 | 55 185 293 186 375 564 459 35 626 533 138 469 Hop . | . . . . . . . . . . . . Pick Up 127 | 11 1 11 3 22 13 4 . 34 4 1 23 Fast Attach 23 | . . 4 . 3 . . . 7 . 2 7 Attach 84 | 6 1 3 2 10 5 6 . 20 3 3 25 Detach 2 | . . 1 . 1 . . . . . . . Swap 40 | . 1 7 2 6 3 . . 11 . . 10 Drop 76 | . . 14 1 9 10 1 . 20 1 . 20 Fire 351 | 3 . 49 17 52 20 18 2 110 19 5 56 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . Rewire 11 | . . . . . . 9 . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 656 | -9/Materials | Discovered new exit (range 7) 667 | -9/Materials | Identified exit to Mines 758 | -9/Materials | Build established: Gunner 771 | -9/Materials | Entered Mines 799 | -9/Mines | Destroyed 7 combat bots 805 | -9/Mines | Met a Derelict bent on vengeance 974 | -9/Mines | Discovered new exit (range 10) 1011 | -9/Mines | Entered Materials 1011 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -8/Materials | Garrison activated, responded to threat 1572 | -8/Materials | Discovered new exit (range 9) 1585 | -8/Materials | Lost 6 parts (1p1n2u2w) 1725 | -8/Materials | Entered Factory 1725 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2315 | -7/Factory | Discovered new exit (range 9) 2385 | -7/Factory | Build established: Scavenger-Gunner 2429 | -7/Factory | Entered Lower Caves 2447 | -7/Lower Caves | Learned 8 Factory zone layouts 2530 | -7/Lower Caves | Learned Factory trap positions 2541 | -7/Lower Caves | Spotted B-75 Beast 2607 | -7/Lower Caves | Destroyed B-75 Beast 2958 | -7/Lower Caves | Lost 6 parts (1p3n2w) 3099 | -7/Lower Caves | Discovered new exit (range 7) 3119 | -7/Lower Caves | Entered another Lower Caves area 3155 | -7/Lower Caves | Discovered new exit (range 10) 3186 | -7/Lower Caves | Entered Factory 3186 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3187 | -6/Factory | Identified exit to Factory 3188 | -6/Factory | Loaded intel: 76 trap records 3399 | -6/Factory | Garrison activated, responded to threat 3543 | -6/Factory | Lost 3 parts (1n2w) 3977 | -6/Factory | Lost 4 parts (2n2w) 4477 | -6/Factory | Discovered new exit (range 15) 4499 | -6/Factory | Entered Lower Caves 5149 | -6/Lower Caves | Discovered new exit (range 15) 5182 | -6/Lower Caves | Entered another Lower Caves area 5184 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5224 | -6/Lower Caves | Lost 5 parts (2p1n2w) 5331 | -6/Lower Caves | Discovered exit to Factory (range 11) 5350 | -6/Lower Caves | Spotted B-75 Beast 5368 | -6/Lower Caves | Entered Factory 5368 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5369 | -5/Factory | Identified exit to Upper Caves 5661 | -5/Factory | Build established: Scavenger-Executioner 5754 | -5/Factory | Lost 3 parts (3n) 6125 | -5/Factory | Cargo convoy interrupted 6148 | -5/Factory | Destroyed 8 combat bots 6148 | -5/Factory | Core integrity fell below 50% 6158 | -5/Factory | Core integrity fell below 20% 6159 | -5/Factory | Found PL-3XN's Ring of Power 6164 | -5/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 06156_ Wheel destroyed. 06156_ U-05 Engineer lays Concrete. 06156_ R-10 Processor collects Prototype Flight Unit. 06158_ Critical hit (Burn: +37). 06159_ Penetrated by Slug. 06159_ Acquired PL-3XN's Ring of Power. 06160_ U-05 Engineer lays Concrete. 06160_ Slug penetrates Megafabricator. 06160_ Penetrated by Slug. 06160_ Wheel destroyed. 06160_ G-50 Soldier destroyed. 06161_ Coolant Injector destroyed. 06161_ K-01 Serf destroyed. 06161_ R-10 Processor collects Flexi-carbon Leg. 06161_ Com. Wheel destroyed. 06162_ Slug penetrates Megafabricator. 06162_ Penetrated by Slug. 06163_ Slug penetrates Wall. 06164_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 06164_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????k ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????? ?????"" ?????????????????????? | | ????????????? ??"""" k#?#???????????????????? | | ???????????? """""" # ???????????????????? | | ??????????? """""" # ??????????????H?????? | | ??????????? R " """" ;??????? ?????????????? | | ??????????? [%[" "" " #?????? ????????????? | | ?????????? !!" " " %#????? ????????????? | | ?????????? g%[ @ #???? ?????????????? | | ????????? ! =* #??? ???????????????? | | ????????? #?? ?????????????????? | | ????????? =*% R####??????????????????? | | ????????? !%*=[=!!%= #??????##???????????? | | ????????? %!%===]=]"#######%####????????? | | ????????? !**=[!** "" !=[! #????????? | | ????????? #########!*!]!] ""S !=[ #????????? | | ?????????????????????#|px%=# != #????????? | | ?????????????????????#h=ph=# #????????? | | ?????????????????????#!=!!x# #????????? | | ?????????????????????*]]!]%#% #????????? | | ???????????????????? #=x==[u #????????? | | ??????????????????? # *![ # #????????? | | ??????????????????##?# #! #????????? | | ????????????????????? #%| #????????? | | ?????????????????????## # #????????? | | ?????????????????###### # #????????? | | ?????????????????# % ##+###########????????? | | ?????????????????# % % ####"#??????????###? | | ?????????????????#= | ???? #? | | ?????????????????# = = ###########????????# #? | | ?????????????????#** * % ##?????????????????# #? | | ?????????????????# #######]##?????????????????# #? | | ?????????????????# #???### ##?????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 31 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleDynamicAccelerator Manual? 0 Play Time 01:26:07 Cumulative 82.0 hours Start 2025.04.06 @ 14:46:20 End 2025.04.07 @ 00:01:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 41x27 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7df88343-be1f-42ab-9eea-273cc3712847