Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 20:15:14 Player: RadicalRoss Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1242) 1242 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4167 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 100/100 System Corruption 18% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Hardened Medium Armor Plating Hardened Medium Armor Plating Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Arc Projector Gatling Laser Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Improved Aluminum Leg Improved Hover Unit Improved Hover Unit Kinecellerator Particle Gun Heavy Particle Gun Ion Cannon High-powered Shotgun Gauss Rifle Flak Cannon [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 2 . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 66 | 6 4 14 26 11 1 4 Power 12 | 1 1 4 3 2 . 1 Engine 9 | 1 1 4 2 . . 1 Core 3 | . . . 1 2 . . Reactor . | . . . . . . . Propulsion 22 | 2 2 1 10 5 1 1 Treads 9 | . . . 3 5 1 . Leg 7 | 2 2 1 1 . . 1 Wheel 2 | . . . 2 . . . Hover 1 | . . . 1 . . . Flight 3 | . . . 3 . . . Utility 11 | 1 . 3 5 1 . 1 Device 5 | . . 1 2 1 . 1 Storage 3 | 1 . 1 1 . . . Processor 2 | . . 1 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 21 | 2 1 6 8 3 . 1 Energy Gun 7 | 1 1 . 2 2 . 1 Energy Cannon 4 | . . 2 2 . . . Ballistic Gun 6 | 1 . 3 2 . . . Ballistic Cannon 4 | . . 1 2 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 26 | . . 2 6 3 7 8 Power 6 | . . 1 2 1 2 . Propulsion 11 | . . 1 2 2 3 3 Utility 2 | . . . . . 1 1 Weapon 7 | . . . 2 . 1 4 Highest Loss Streak 7 | . . 1 6 2 7 6 To Critical Strikes . | . . . . . . . Average Backups 9 | 4 7 7 13 13 9 1 Power 1 | . 1 . 3 2 . . Propulsion 4 | 2 5 5 3 4 3 1 Utility . | . . . 2 . . . Weapon 3 | 1 1 2 4 5 4 . Tool/Special . | . . . . . . . Unused Backups 11 | . 3 . 1 1 5 1 Power 3 | . 1 . . . 2 . Propulsion 3 | . 1 . . . 1 1 Utility 2 | . . . 1 1 . . Weapon 3 | . 1 . . . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 85 87 94 98 46 32 Engine 14 | . 14 23 22 4 . 1 Core 5 | . . . 4 17 11 . Treads 11 | . . . 17 22 10 4 Leg 8 | . 28 21 3 . . 4 Device 6 | . . 7 8 6 3 1 Storage 8 | . 14 11 9 7 3 . Processor 5 | . . 1 9 7 3 . Protection 1 | . . . . 7 3 . Energy Gun 4 | . 20 6 . 5 5 1 Energy Cannon 4 | . . 3 2 10 . 3 Ballistic Gun 6 | . 7 9 8 . . 6 Ballistic Cannon 4 | . . 2 6 5 3 5 Peak Build Rating 40 | 6 10 18 29 40 40 21 Average Rating 21 | 3 9 14 25 35 17 11 On Entrance 14 | . 6 10 18 27 40 1 Avg Prop Armor Cover (%) 14 | . . . 14 . . . Naked Turns 80 | . . . . . 70 10 Heaviest Build 66 | 13 15 48 55 66 60 22 Greatest Support 62 | 20 26 26 60 62 62 23 Greatest Overweight (x) 12 | 3 . 1 12 1 1 4 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 Average Capacity 11 | 7 8 8 15 15 9 5 Most Carried 15 | 8 8 9 15 15 15 4 Average Carried 10 | 4 7 7 13 13 9 1 Final Capacity 15 | 8 8 15 15 15 5 5 Final Carried 15 | 6 8 9 15 15 5 4 Class Distribution -------------------- 68% | Mutant 13% | Scavenger-Tank 11% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1462 | 194 44 345 428 339 2 110 Remotely . | . . . . . . . Salvage Created 1318 | . 44 358 486 346 . 84 Parts 84 | . 1 28 29 24 . 2 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 30 | . 1 9 12 6 . 2 Guns 17 | . 1 9 2 3 . 2 Cannons 13 | . . . 10 3 . . Classes Destroyed 8 | . 1 3 3 1 . . Worker 3 | . . 1 . 2 . . Builder 1 | . . . . 1 . . Hauler 1 | . . . 1 . . . Watcher 2 | . . . 1 1 . . Swarmer 7 | . . 3 3 1 . . Grunt 10 | . 1 3 4 . . 2 Sentry 10 | . . 3 3 4 . . Hunter 3 | . . . 2 1 . . Best Kill Streak 4 | . 1 3 4 4 . 2 Combat Bots Only 4 | . 1 3 4 2 . 2 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 568 | . 7 64 117 195 6 179 Missed 199 | . 3 13 28 78 . 77 Hits 369 | . 4 51 89 117 6 102 Melee 6 | . . . . . 6 . Projectile 363 | . 4 51 89 117 . 102 AOE 1 | . . . . . . 1 Critical Strikes 9 | . . 2 1 . 3 3 Damage Taken 4398 | . 43 652 1287 1032 272 1112 Core 1030 | . 10 104 212 112 142 450 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 63 | . . 63 . . . . Core Remaining (%) 82 | 100 96 74 61 . . . Volleys Fired 104 | . 4 25 40 16 3 16 Largest 3 | . 2 2 2 3 2 3 Hottest 180 | . 60 91 91 180 120 127 Shots Fired 211 | . 8 50 76 46 6 25 Gun 126 | . 8 44 39 14 3 18 Cannon 85 | . . 6 37 32 3 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 124 | . 4 26 57 16 3 18 Thermal 84 | . 4 24 19 27 3 7 Explosive . | . . . . . . . Electromagnetic 3 | . . . . 3 . . Robot Hit Streak 15 | . 6 6 15 14 6 5 Robot Miss Streak 6 | . 2 3 6 5 2 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 143 | . 6 34 50 29 5 19 Core Hits 88 | . 2 15 38 19 2 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2722 | . 68 502 985 699 177 291 Guns 1353 | . 68 450 337 216 94 188 Cannons 1352 | . . 37 648 481 83 103 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 17 | . . 15 . 2 . . Kinetic 1528 | . 34 288 680 199 83 244 Thermal 1167 | . 34 199 305 488 94 47 Explosive . | . . . . . . . Electromagnetic 10 | . . . . 10 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . 2 . . 1 18 18 Average Corruption 11 | . 2 . . 1 8 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . 2 5 16 Message Errors 1 | . . . . . . 1 Matter Fused 8 | . . . . . 2 6 Heat Flow Errors 4 | . . . . 1 1 2 Energy Discharges 4 | . . . . 1 2 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . . 1 5 1 . 5 Impact . | . . . . . . . Kinetic 11 | . . 1 4 1 . 5 Secondary 1 | . . . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 3 | . . 2 . 1 . . Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 512 | . 21 408 435 512 100 134 Average Temperature 128 | . 11 131 136 148 39 27 Received Heat Transfer 1302 | . 24 366 261 216 . 435 Effects 15 | . . 5 5 5 . . Shutdowns 10 | . . 3 4 3 . . Energy Bleed 1 | . . 1 . . . . Interference 1 | . . . . 1 . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 2297 | . 75 437 555 919 200 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 110 | . 30 110 100 64 17 50 Initial 17 | . . . . 7 17 3 Average 22 | . 4 39 30 14 5 7 Influence Increases 908 | . 30 267 346 200 15 50 Destroy 0b10 Robot/C 600 | . 20 180 240 120 . 40 Destroy 0b10 Robot/NC 35 | . . 5 10 20 . . Destroy Leader 206 | . 10 60 74 52 . 10 Successful Hack 11 | . . 5 6 . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 11 | . . 2 1 8 . . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 908 | . 30 267 328 169 59 55 Entered New Map 45 | . . . . 11 32 2 Time Decay 782 | . 30 254 268 157 20 53 Lost Part 74 | . . 13 60 1 . . Lost Ally 7 | . . . . . 7 . Squads Dispatched 11 | . 1 3 2 4 . 1 Investigation 3 | . 1 1 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . . 2 1 . . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 1 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 1 15 16 8 6 6 Peak Tracking Total 6 | . 1 2 5 2 6 4 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 7 | . 2 2 . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 4 | . 1 1 2 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 1 6 11 . . . Successful 14 | . . 4 10 . . . Failed 4 | . 1 2 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 6 | . . 6 . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers 7 | . . . 7 . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 3 | . . . 3 . . . Recycle Component 2 | . . . 2 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 7 | . . . 7 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 2 . . . Full Trace Events 3 | . . 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired 2 | . . 2 . . . . Time 58 | . . 58 . . . . Parts Recycled 2 | . . . 2 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . 7 . Total Damage 106 | . . . . . 106 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2046 | . . 491 793 700 62 . Optics 1555 | . . . 793 700 62 . Seismic 491 | . . 491 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3178 | 119 161 723 1017 700 132 326 Spaces Moved 1738 | 75 114 423 468 286 172 200 Core 185 | 30 . . . . 140 15 Treads 717 | . . . 295 286 32 104 Legs 728 | 45 114 423 65 . . 81 Wheels 105 | . . . 105 . . . Hover . | . . . . . . . Flight 3 | . . . 3 . . . Fastest Speed 50 | 50 120 120 105 155 50 50 Average Speed 154 | 134 120 144 179 214 70 133 Slowest Speed 1040 | 200 120 190 1040 240 232 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 18 22 35 11 96 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . 9 . . Melee . | . . . . . . . Projectile 9 | . . . . 9 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2026 | 93 135 482 571 334 176 235 Wait 3 | 1 . 1 1 . . . Move 1733 | 74 113 422 467 286 171 200 Hop . | . . . . . . . Pick Up 66 | 12 7 8 20 10 . 9 Fast Attach 15 | . . 7 7 1 . . Attach 38 | 6 . 4 9 7 2 10 Detach 1 | . . . . 1 . . Swap 31 | . 5 7 13 6 . . Drop 32 | . 6 6 14 6 . . Fire 104 | . 4 25 40 16 3 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 8) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Power x2 302 | -9/Materials | Build established: Mutant 483 | -9/Materials | Repaired Sml. Laser 758 | -9/Materials | Repaired Imp. Ion Engine? 981 | -9/Materials | Discovered new exit (range 12) 1004 | -9/Materials | Entered another Materials area 1004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -8/Materials | Lost 6 parts (2p2n2w) 2010 | -8/Materials | Discovered new exit (range 5) 2021 | -8/Materials | Entered Factory 2021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2402 | -7/Factory | Garrison activated, responded to threat 2636 | -7/Factory | Build established: Scavenger-Tank 2721 | -7/Factory | Sucked down chute 2721 | -7/Factory | Entered Waste 2722 | -7/Waste | Met a frightened Derelict 2732 | -7/Waste | Spotted C-40 Crusher 2736 | -7/Waste | EMP discharged 2758 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2773 | -7/Waste | Spotted C-40 Crusher 2776 | -7/Waste | Spotted C-40 Crusher 2777 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2780 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2780 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2783 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2784 | -7/Waste | Spotted C-40 Crusher 2784 | -7/Waste | Spotted C-40 Crusher 2814 | -7/Waste | Lost 7 parts (2p3n1u1w) 2823 | -7/Waste | Spotted C-40 Crusher 2836 | -7/Waste | EMP discharged 2836 | -7/Waste | System corruption reached 10% 2847 | -7/Waste | Discovered new exit (range 12) 2853 | -7/Waste | Entered Factory 3043 | -7/Factory | Core integrity fell below 50% 3173 | -7/Factory | Core integrity fell below 20% 3179 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Hpw. Shotgun destroyed. Fusion Modulator explodes. Flak Cannon destroyed. Adv. Heat Sink destroyed. K-01 Serf destroyed. Fusion Modulator explodes. R-06 Scavenger destroyed. System corrupted: Matter fused (-5). Imp. Aluminum Leg+ destroyed. Particle Gun destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Acquired Hrd. Medium Armor Plating. K-01 Serf collects debris. Acquired Imp. EM Pulse Cannon. 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"""" #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 34 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Laser | 71% | -9/Materials Imp. Ion Engine | 38% | -9/Materials Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots I Have A Map? Loot Pinata Made in Tau Ceti IV One Hack Too Far Risk Taker Spot Them First System Compromised Troublemaker Well Done Challenges ------------ None Game ------ Seed GlidesysAuthchipNukerbomber Manual? 0 Play Time 00:51:14 Cumulative 1.9 hours Start 2026.04.20 @ 19:06:50 End 2026.04.20 @ 20:15:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e644a816-f2f5-475c-94f4-144b89833840