Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 17:49:52 Player: Mr.Manatee Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (17) 85 Value Destroyed (339) 339 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 5480 Bonus ------- Pacifist 200 Follower Combat Kills 116 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Matter Compressor (239) Improved Medium Armor Plating Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Improved Maneuvering Thrusters Phase Shifter Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Matter Compressor Improved Cloaking Device Heavy Particle Cannon [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Power Amplifier Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 2 | . . . 1 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 6 | . . 2 . . 2 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 91 | 2 3 5 16 24 16 . 10 7 8 Power 29 | . 1 1 7 5 8 . 2 2 3 Engine 21 | . 1 1 6 3 6 . 1 1 2 Core 8 | . . . 1 2 2 . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 20 | . 2 2 5 8 2 . 1 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 20 | . 2 2 5 8 2 . 1 . . Utility 28 | . . . 3 7 6 . 6 4 2 Device 10 | . . . 1 1 2 . 4 2 . Storage . | . . . . . . . . . . Processor 6 | . . . 1 2 1 . . 2 . Hackware 9 | . . . . 3 3 . 2 . 1 Protection 3 | . . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 . 2 1 4 . . 1 1 3 Energy Gun 4 | 1 . . . 3 . . . . . Energy Cannon 4 | . . . . . . . 1 1 2 Ballistic Gun 5 | 1 . 2 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . 1 . . Parts Lost 43 | . . 3 2 12 10 . 8 1 7 Power 14 | . . 1 . 5 5 . 2 . 1 Propulsion 11 | . . . 2 3 2 . 3 . 1 Utility 14 | . . . . 2 3 . 3 1 5 Weapon 4 | . . 2 . 2 . . . . . Highest Loss Streak 8 | . . 3 2 8 7 . 2 1 4 Average Slot Usage (%) 62 | . 28 47 59 69 65 80 66 53 52 Engine 6 | . . 10 13 8 3 13 5 1 2 Core 3 | . . . 1 4 5 . 4 2 4 Flight 21 | . . 22 26 29 23 26 20 11 3 Device 7 | . . . . 1 . 13 16 15 14 Processor 8 | . . . . 11 11 13 6 9 11 Hackware 9 | . . . . 6 19 13 10 11 9 Protection 1 | . . . 7 4 . . . . . Ballistic Gun 2 | . 14 12 9 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 2 7 8 17 24 22 20 22 21 28 Greatest Support 30 | 3 8 8 14 30 30 28 28 28 28 Greatest Overweight (x) 3 | . . . 1 . . . . 2 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 3 4 4 4 4 2 4 4 4 Average Carried 3 | 1 2 3 3 3 2 1 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 2 4 4 4 . 2 3 3 4 Class Distribution -------------------- 36% | Hacker-Sprinter 28% | Sprinter 15% | Hacker-Mutant 11% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Matter Collected 1237 | 220 . 85 73 52 120 . 144 135 408 Remotely . | . . . . . . . . . . Salvage Created 718 | . . 282 90 37 . . 117 29 163 Parts 38 | . . 19 7 2 . . 4 4 2 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Combat Hostiles Destroyed 12 | . . 6 3 2 . . . . 1 Melee 1 | . . . . . . . . . 1 Guns 11 | . . 6 3 2 . . . . . Classes Destroyed 5 | . . 4 . . . . . 1 . Hauler 1 | . . 1 . . . . . . . Recycler 3 | . . 1 . . . . 1 . 1 Watcher 1 | . . . . . . . . 1 . Swarmer 9 | . . 4 2 2 . . . . 1 Sentry 3 | . . 2 1 . . . . . . Best Kill Streak 6 | . . 6 2 2 . . 1 1 1 Combat Bots Only 6 | . . 6 2 2 . . . . 1 Max Kills in Single Turn 1 | . . 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Damage Taken 4915 | . 10 384 265 1247 1024 . 581 86 1318 Core 2197 | . . 56 124 384 411 . 218 30 974 Absorbed by Shields 50 | . . . 3 31 . . 16 . . Core Remaining (%) 72 | 100 100 86 77 45 . . 26 . . Volleys Fired 65 | . . 28 10 20 . . 3 1 3 Largest 2 | . . 2 2 1 . . 1 1 1 Hottest 98 | . . 60 46 75 . . 75 98 98 Shots Fired 88 | . . 46 15 20 . . 3 1 3 Gun 81 | . . 46 15 20 . . . . . Cannon 7 | . . . . . . . 3 1 3 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 62 | . . 41 15 6 . . . . . Thermal 26 | . . 5 . 14 . . 3 1 3 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . . 20 7 7 . . 5 6 8 Robot Miss Streak 11 | . . 2 3 11 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 70 | . . 34 10 17 . . 3 1 5 Core Hits 31 | . . 13 4 8 . . 2 1 3 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 900 | . . 315 134 160 . . 75 32 184 Guns 609 | . . 315 134 160 . . . . . Cannons 174 | . . . . . . . 75 32 67 Explosions . | . . . . . . . . . . Melee 117 | . . . . . . . . . 117 Ramming . | . . . . . . . . . . Kinetic 461 | . . 271 134 56 . . . . . Thermal 322 | . . 44 . 104 . . 75 32 67 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 117 | . . . . . . . . . 117 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 2 2 2 4 . 1 Average Corruption 2 | . . . . 2 1 2 2 . 1 Corruption Purged . | . . . . . . . . . . Effects 15 | . . . . 1 4 . 10 . . Message Errors 6 | . . . . . 2 . 4 . . Matter Fused 3 | . . . . . . . 3 . . Energy Discharges 2 | . . . . 1 1 . . . . Data Loss (minor) 3 | . . . . . 1 . 2 . . Targeting Errors 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . 10 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 10 | . . . . . . . . . 10 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 410 | . . 36 3 410 141 . 120 58 116 Average Temperature 77 | . . 14 3 105 69 . 45 31 51 Received Heat Transfer 977 | . 6 72 52 277 228 . 102 . 240 Effects 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . Heat Transferred 451 | . . 100 . 90 . . 111 50 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Peak Influence 486 | . 15 284 486 430 416 121 197 217 227 Average Influence 210 | . . 149 286 315 275 107 112 132 168 Maximum Alert Level 2 | . . 1 2 2 2 . 1 1 1 Low Security (%) 52 | 100 100 71 28 1 10 100 99 98 95 Level 1 41 | . . 28 50 87 86 . . 1 4 Level 2 5 | . . . 21 11 2 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 5 7 . 6 1 2 Investigation 13 | . . . 1 3 4 . 3 . 2 Extermination 2 | . . . . 1 . . 1 . . Reinforcement 9 | . 1 . 1 1 3 . 2 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Distress Signals 9 | . . 3 . 2 3 . 1 . . Communications Jammed 39 | . . . . . . . 17 2 20 Distress Signals 39 | . . . . . . . 17 2 20 Times Spotted 202 | . 3 16 37 36 48 6 30 8 18 Peak Tracking Total 14 | . 2 7 10 13 14 6 12 6 7 Tactical Retreats 43 | . . 3 8 13 11 . 5 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Traps Triggered 9 | . . . 1 3 2 . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Garrison Access 6 | . . . . 3 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Machines Accessed 70 | . . 8 4 19 14 . 16 5 4 Terminals 46 | . . 7 4 9 8 . 11 3 4 Fabricators 9 | . . . . 4 3 . 2 . . Repair Stations 2 | . . 1 . 1 . . . . . Recycling Units 5 | . . . . 1 2 . 1 1 . Scanalyzers 2 | . . . . 1 . . 1 . . Garrison Access 6 | . . . . 3 1 . 1 1 . Total Hacks 259 | . . 27 12 64 59 . 57 16 24 Successful 127 | . . 17 4 32 27 . 28 9 10 Failed 130 | . . 10 8 31 32 . 29 7 13 Catastrophic 24 | . . 1 1 4 6 . 7 . 5 Database Lockouts 2 | . . . . 1 . . . . 1 Manual 155 | . . 23 11 29 37 . 27 9 19 Terminals 200 | . . 25 12 38 42 . 47 12 24 Fabricators 25 | . . . . 13 8 . 4 . . Repair Stations 5 | . . 2 . 3 . . . . . Recycling Units 14 | . . . . 2 7 . 2 3 . Scanalyzers 5 | . . . . 2 . . 3 . . Garrison Access 10 | . . . . 6 2 . 1 1 . Terminal Hacks 57 | . . 11 2 12 12 . 12 2 6 Record 2 | . . . . . 1 . . . 1 Part Schematic 8 | . . . 1 2 2 . 2 . 1 Robot Schematic 1 | . . . . . 1 . . . . Robot Analysis 3 | . . . . 2 . . 1 . . Prototype ID Bank 8 | . . 6 . . 2 . . . . Open Door 1 | . . . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 6 | . . 1 1 1 1 . 1 1 . Fabricator Index 3 | . . . . 1 . . 1 1 . Recycling Unit Index 3 | . . . . 1 1 . 1 . . Garrison Index 2 | . . . . 1 1 . . . . Locate Traps 4 | . . 1 . 1 . . 1 . 1 Recall Extermination 1 | . . . . 1 . . . . . Recall Reinforcements 4 | . . . . . . . 3 . 1 Registered Components 3 | . . 1 . . 1 . 1 . . Registered Prototypes 1 | . . . . . 1 . . . . Zone Layout 4 | . . 1 . 1 1 . 1 . . Fabricator Hacks 14 | . . . . 8 4 . 2 . . Network Status 1 | . . . . 1 . . . . . Load Schematic 6 | . . . . 3 2 . 1 . . Build 7 | . . . . 4 2 . 1 . . Repair Station Hacks 1 | . . 1 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Recycling Unit Hacks 10 | . . . . 2 5 . 2 1 . Process 3 | . . . . . 2 . 1 . . Retrieve Matter 5 | . . . . 1 3 . 1 . . Retrieve Components 2 | . . . . 1 . . . 1 . Scanalyzer 4 | . . . . 2 . . 2 . . Insert Component 2 | . . . . 1 . . 1 . . Analyze 2 | . . . . 1 . . 1 . . Garrison Access Hacks 6 | . . . . 3 1 . 1 1 . Seal Access 6 | . . . . 3 1 . 1 1 . Unauthorized Hacks 35 | . . 5 2 5 5 . 9 5 4 Terminals 33 | . . 5 2 4 5 . 9 4 4 Track 5 | . . 1 . . . . 1 1 2 Assimilate 3 | . . 1 . 1 . . 1 . . Botnet 25 | . . 3 2 3 5 . 7 3 2 Fabricators 1 | . . . . 1 . . . . . Siphon 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Mask 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 59 | . . 8 4 16 12 . 12 4 3 Full Trace Events 11 | . . . 1 2 4 . 3 . 1 Feedback Events 2 | . . . . . 1 . 1 . . Corruption 1 | . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built 2 | . . . . . 2 . . . . Matter 285 | . . . . . 285 . . . . Time 152 | . . . . . 152 . . . . Total Robot Build Rating 10 | . . . . . 10 . . . . Part Schematics Acquired 10 | . . . 1 3 2 . 3 . 1 Parts Built 7 | . . . . 4 1 . 2 . . Matter 1011 | . . . . 547 252 . 212 . . Time 495 | . . . . 255 134 . 106 . . Total Part Build Rating 28 | . . . . 12 4 . 12 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 28 | . . . . . 20 . 8 . . Retrieved Matter 28 | . . . . . 20 . 8 . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Robots Rewired 4 | . . . . . . . . . 4 Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Total Allies 11 | . . 1 . 1 2 1 1 . 5 Largest Group 3 | . . 1 . 1 2 1 1 . 3 Highest-Rated Group 88 | . . 10 . 10 82 31 26 . 88 Highest-Rated Ally 41 | . . 10 . 10 41 31 26 . 37 Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . . . 11 14 . . 36 Total Damage 1222 | . . . . . 484 252 . . 486 Kills 7 | . . . . . 4 . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Robot Analysis Total 3 | . . . . 2 . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Turns Passed 3111 | 27 31 245 292 738 490 54 633 295 306 Spaces Moved 6118 | 42 56 382 563 1457 1395 181 1116 511 415 Core 333 | 42 47 . . 13 . . . 3 228 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5785 | . 9 382 563 1444 1395 181 1116 508 187 Fastest Speed 20 | 50 37 37 34 20 20 27 27 32 32 Average Speed 32 | 50 47 37 40 28 29 27 30 33 48 Slowest Speed 200 | 50 50 37 114 50 32 27 35 150 200 Overloaded Moves 150 | . . . . 30 119 . 1 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 115 | . . 10 12 40 30 . 16 2 5 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 18 44 61 39 43 86 38 11 48 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Ext Total 7013 | 46 58 437 604 1710 1444 185 1391 630 508 Wait 712 | . . 27 15 222 57 3 250 106 32 Move 5889 | 41 55 361 539 1379 1337 180 1084 506 407 Hop 106 | . . 10 11 37 28 . 15 2 3 Pick Up 29 | 3 . 3 1 10 4 2 3 3 . Fast Attach 50 | 2 2 1 8 14 6 . 8 4 5 Attach 31 | . 1 2 5 7 8 . 2 3 3 Detach 23 | . . 1 6 4 1 . 4 2 5 Swap 10 | . . 2 3 3 2 . . . . Drop 27 | . . 2 6 9 1 . 6 1 2 Fire 65 | . . 28 10 20 . . 3 1 3 Melee 4 | . . . . . . . . . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 34 | . . . . 5 . . 16 . 13 Rewire 33 | . . . . . . . . 2 31 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -5/Factory -5/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 4) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Utility x2 84 | -9/Materials | Discovered new exit (range 5) 174 | -9/Materials | Lost 3 parts (1p2w) 229 | -9/Materials | Discovered new exit (range 16) 255 | -9/Materials | Identified exit to Materials 304 | -9/Materials | Entered another Materials area 304 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 340 | -8/Materials | Build established: Mutant 340 | -8/Materials | Discovered new exit (range 13) 587 | -8/Materials | Discovered new exit (range 5) 596 | -8/Materials | Entered Factory 596 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 716 | -7/Factory | Lost 8 parts (2p3n1u2w) 884 | -7/Factory | Fabricated System Shield (x1) 927 | -7/Factory | Build established: Sprinter 959 | -7/Factory | Fabricated System Shield? 1082 | -7/Factory | Fabricated Hacking Suite? 1147 | -7/Factory | Core integrity fell below 50% 1204 | -7/Factory | Discovered new exit (range 4) 1222 | -7/Factory | Discovered new exit (range 4) 1223 | -7/Factory | Identified exit to Lower Caves 1249 | -7/Factory | Central database locked down 1302 | -7/Factory | Fabricated Hacking Suite? 1322 | -7/Factory | Discovered new exit (range 22) 1328 | -7/Factory | Identified exit to Factory 1334 | -7/Factory | Entered another Factory area 1334 | -6/Factory | Accompanied by 1 ally 1334 | -6/Factory | Evolved 2 slots: Utility x2 1437 | -6/Factory | Build established: Hacker-Sprinter 1491 | -6/Factory | Discovered new exit (range 5) 1548 | -6/Factory | Discovered new exit (range 4) 1683 | -6/Factory | Spotted B-75 Beast 1740 | -6/Factory | Lost 7 parts (3p1n3u) 1785 | -6/Factory | Fabricated H-66 Slayer? 1816 | -6/Factory | Fabricated Cld. Deuterium Engine? 1824 | -6/Factory | Sucked down chute 1824 | -6/Factory | Entered Waste 1825 | -6/Waste | Met a frightened Derelict 1825 | -6/Waste | Spotted C-40 Crusher 1827 | -6/Waste | Spotted C-40 Crusher 1851 | -6/Waste | Spotted C-40 Crusher 1860 | -6/Waste | Spotted C-40 Crusher 1863 | -6/Waste | Spotted C-40 Crusher 1866 | -6/Waste | Spotted C-40 Crusher 1873 | -6/Waste | Discovered new exit (range 12) 1878 | -6/Waste | Entered Factory 1932 | -6/Factory | System Shield fried by hacking feedback 2180 | -6/Factory | Build established: Sprinter 2319 | -6/Factory | Core integrity fell below 50% 2390 | -6/Factory | Discovered new exit (range 21) 2393 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 2459 | -6/Factory | Fabricated Nuclear Pulse Array? 2511 | -6/Factory | Entered another Factory area 2511 | -5/Factory | Evolved 2 slots: Utility x2 2802 | -5/Factory | Discovered new exit (range 14) 2806 | -5/Factory | Identified exit to Extension 2806 | -5/Factory | Entered Extension 2817 | -5/Extension | Disrupted transfer network 2837 | -5/Extension | Rescued a captive Derelict 2897 | -5/Extension | Identified exit to Cetus 2901 | -5/Extension | Central database locked down 3095 | -5/Extension | Spotted B-75 Beast 3095 | -5/Extension | Spotted B-75 Beast 3101 | -5/Extension | Core integrity fell below 50% 3110 | -5/Extension | Core integrity fell below 20% 3112 | -5/Extension | Lost 4 parts (1p3u) 3112 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03005_ Slug penetrates Wall. 03017_ Dropped Angular Momentum Engine. 03045_ Destroyed Imp. Hover Unit. 03069_ C-30 ARC bursts open, deploying its payload. 03069_ B-60 Warrior unfolds itself. 03069_ G-50 Soldier unfolds itself. 03074_ Gravity Neutralizing Apparatus destroyed. 03074_ System corrupted by crushing effect (+1). 03075_ Mic. Fission Core destroyed. 03075_ Imp. Transmission Jammer destroyed. 03077_ Dropped Phasing Sabre. 03081_ System Shield destroyed. 03098_ Penetrated by Slug. 03103_ Terminal disabled. 03103_ Penetrated by Slug. 03106_ Slug penetrates B-75 Beast. 03108_ Slug penetrates Reinforced Barrier. 03109_ U-05 Engineer builds a Wall. 03110_ Penetrated by Slug. 03111_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????? ?????????? ???????????????????????????? | | ?????????? ?????????? ???????????????????????????? | | ?????????? ?????????? ???????????????????????????? | | ????????? #????????# +??????????????????????????? | | ????????? #????????# #??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ?????????# #?######?# #??????????????????????????? | | ???????### ### ## ### ###????????????????????????? | | ???????#"" "" Y "" ""#????????????????????????? | | ???????# " " " " #????????????????????????? | | ???????# Y #????????????????????????? | | ???????# ##???????????????????????? | | ######## ;####################????? | | u ???? | | ???? | | ??? | | ??? | | u u @ ??? | | ######## #############????????????? | | ??????## BB BB #????????????????????????? | | ???????# BB BB #????????????????????????? | | ???????# ##???????????????????????? | | ???????# "#???????????????????????? | | ???????###### #"""##"#####???????????????????????? | | ????????????#"#????###???????????????????????????? | | ????????????##???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 51 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 79 Targeting Accuracy 6 Target Analysis 6 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- System Shield | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Cld. Deuterium Engine | -6/Factory | Hacked Enh. Nuclear Core | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Scanalyzed Biomechanical Wings | -5/Extension | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory H-66 Slayer | x2 | -6/Factory | Preloaded Cld. Deuterium Engine | x1 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed FireControlCore Manual? 0 Play Time 01:27:41 Cumulative 60.4 hours Start 2020.07.21 @ 16:05:17 End 2020.07.21 @ 17:49:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d10cc04-bbfc-4bfc-9997-2d5e06b60fda