Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 19:04:08 Player: Dex'o Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (2011) 2011 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4276 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 15/100 System Corruption 3% Temperature Cool (13) Movement Flying (166) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Layered Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cesium-ion Thruster High-capacity Storage Unit Large Matter Pod (51) Advanced Weight Redist. System Armor Integrity Analyzer Layered Light Armor Plating Hacking Suite Hacking Suite Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Armored Treads Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Storage Unit Large Matter Pod Advanced Weight Redist. System Armor Integrity Analyzer Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 59 | 7 3 3 23 23 Power 7 | 1 1 1 2 2 Engine 5 | 1 . . 2 2 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 19 | 2 . . 8 9 Treads 2 | 2 . . . . Leg 10 | . . . 5 5 Wheel 1 | . . . 1 . Hover 2 | . . . . 2 Flight 4 | . . . 2 2 Utility 14 | 2 . 1 5 6 Device 2 | 1 . . . 1 Storage 3 | 1 . 1 1 . Processor 4 | . . . 2 2 Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 19 | 2 2 1 8 6 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | 2 2 . 4 3 Ballistic Cannon 4 | . . . 2 2 Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 19 | . . . 9 10 Power 3 | . . . 1 2 Propulsion 5 | . . . 1 4 Utility 4 | . . . 3 1 Weapon 7 | . . . 4 3 Highest Loss Streak 8 | . . . 3 8 To Critical Strikes 1 | . . . 1 . Average Backups 16 | 5 6 10 18 19 Power 1 | 1 1 1 1 . Propulsion 4 | 1 2 2 5 5 Utility 4 | . 2 2 3 8 Weapon 5 | 1 1 3 6 4 Tool/Special . | . . . . . Unused Backups 33 | . 3 1 12 17 Power 2 | . . 1 1 . Propulsion 6 | . . . 3 3 Utility 13 | . 1 . 4 8 Weapon 10 | . 2 . 3 5 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 97 | . 100 100 96 97 Engine 6 | . 10 . 8 8 Core 4 | . 3 14 2 . Treads 8 | . 28 28 2 . Leg 17 | . . . 16 34 Wheel 1 | . . . 2 . Device 6 | . 14 14 6 . Storage 11 | . 14 14 11 9 Processor 14 | . . . 21 17 Protection 3 | . . . 1 8 Ballistic Gun 15 | . 28 18 16 9 Ballistic Cannon 4 | . . . 4 8 Slashing Weapon 2 | . . 9 . . Peak Build Rating 43 | 7 12 15 25 43 Average Rating 23 | 4 9 13 20 39 On Entrance 10 | . 7 12 15 20 Avg Prop Armor Cover (%) 9 | . . . 11 4 Naked Turns . | . . . . . Heaviest Build 71 | 12 17 52 58 71 Greatest Support 72 | 40 40 40 40 72 Greatest Overweight (x) 4 | . . 1 3 4 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 17 | 7 8 15 20 20 Most Carried 20 | 7 8 15 20 20 Average Carried 16 | 5 6 10 18 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 19 | 5 8 15 19 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2168 | 294 . 177 878 819 Remotely . | . . . . . Salvage Created 2025 | 65 90 240 886 744 Parts 135 | 8 5 12 62 48 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 56 | . 2 5 28 21 Melee 2 | . . 2 . . Guns 31 | . 2 3 17 9 Cannons 23 | . . . 11 12 Classes Destroyed 8 | 1 1 . 4 2 Worker 1 | . . . . 1 Builder 3 | . . . 1 2 Tunneler 4 | 4 . . . . Operator 1 | . . . 1 . Swarmer 12 | . . . 6 6 Grunt 36 | . 2 5 18 11 Sentry 7 | . . . 4 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 2 2 6 5 Combat Bots Only 5 | . 2 2 5 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 491 | . 8 42 207 234 Missed 140 | . . 8 64 68 Hits 351 | . 8 34 143 166 Projectile 351 | . 8 34 143 166 AOE 1 | . . . . 1 Critical Strikes 9 | . . 1 1 7 Part Disruptions 1 | . . . . 1 Damage Taken 4624 | . 122 439 1657 2406 Core 892 | . 15 54 273 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 176 | . . . 176 . Core Remaining (%) 67 | 100 . 72 31 . Volleys Fired 180 | 12 6 13 82 67 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 46 46 100 80 Shots Fired 332 | 24 12 19 154 123 Gun 216 | 24 12 19 99 62 Cannon 111 | . . . 50 61 Launcher . | . . . . . Special 5 | . . . 5 . Kinetic 327 | 24 12 19 149 123 Thermal 5 | . . . 5 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 6 15 8 10 11 Robot Miss Streak 5 | 5 1 2 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 226 | 12 10 19 104 81 Core Hits 97 | 5 3 8 43 38 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 1 5 Destroy 1 | . . . 1 . Blast 5 | . . . . 5 Sever 1 | . . 1 . . Melee Attacks 11 | . . 9 2 . Impact . | . . . . . Slashing 11 | . . 9 2 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4527 | 136 153 393 1838 2007 Guns 2436 | 136 153 191 1125 831 Cannons 1742 | . . . 566 1176 Explosions . | . . . . . Melee 349 | . . 202 147 . Ramming . | . . . . . Kinetic 4178 | 136 153 191 1691 2007 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 349 | . . 202 147 . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . . 1 10 7 Projectiles 10 | . . . 3 7 Explosions . | . . . . . Melee 8 | . . 1 7 . Knockbacks 18 | . . . 8 10 Impact . | . . . . . Kinetic 17 | . . . 8 9 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 304 | . 4 21 24 304 Average Temperature 53 | . 4 5 5 76 Received Heat Transfer 2199 | . 69 267 684 1179 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 90 | 100 100 100 83 89 Level 1 9 | . . . 16 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 316 | 10 41 60 316 221 Initial 131 | . . . . 131 Average 55 | 1 6 5 78 74 Influence Increases 1617 | 20 57 160 759 621 Destroy 0b10 Robot/C 1120 | . 40 100 560 420 Destroy 0b10 Robot/NC 45 | 20 . . 10 15 Destroy Leader 270 | . 10 30 130 100 Successful Hack 51 | . 6 . 34 11 Disable Machine 15 | . . . . 15 Destroy Structure 41 | . 1 . 10 30 Lose Combat Pursuer 75 | . . 30 15 30 Influence Decreases 1467 | 20 57 160 448 782 Entered New Map 180 | . . . . 180 Time Decay 1087 | 20 57 150 358 502 Lost Part 190 | . . . 90 100 Lost Ally 10 | . . 10 . . Squads Dispatched 9 | . . . 6 3 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 6 | . . . 4 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 10 | . 1 . 2 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 7 7 40 43 Peak Tracking Total 10 | . 4 2 6 10 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 22 | . 2 2 11 7 Terminals 17 | . 2 2 8 5 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . . 1 2 Garrison Access . | . . . . . Total Hacks 62 | . 5 5 30 22 Successful 40 | . 3 1 22 14 Failed 22 | . 2 4 8 8 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 34 | . 4 3 17 10 Terminals 40 | . 5 5 19 11 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 1 | . . . 1 . Scanalyzers 15 | . . . 4 11 Garrison Access . | . . . . . Terminal Hacks 9 | . 1 1 4 3 Record 1 | . . 1 . . Prototype ID Bank 3 | . . . 2 1 Terminal Index 2 | . . . 1 1 Alert Level 1 | . . . 1 . Locate Traps 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 14 | . . . 4 10 Insert Component 7 | . . . 2 5 Analyze 7 | . . . 2 5 Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 2 . 8 1 Terminals 11 | . 2 . 8 1 Assimilate 4 | . 1 . 3 . Botnet 7 | . 1 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 1 . 9 5 Full Trace Events 5 | . 1 . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 2 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 76 | . . . 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . 2 4 Part Schematics Acquired 5 | . . . 2 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 7 . . Highest-Rated Ally 10 | . 10 7 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 5651 | 11 280 1254 2420 1686 Optics 4105 | . . . 2419 1686 Seismic 2934 | 11 280 1254 1389 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5847 | 207 280 1254 2420 1686 Spaces Moved 2456 | 98 152 521 836 849 Core 5 | 5 . . . . Treads 780 | 93 152 521 14 . Legs 1367 | . . . 527 840 Wheels 295 | . . . 295 . Hover 2 | . . . . 2 Flight 7 | . . . . 7 Fastest Speed 50 | 50 160 160 145 120 Average Speed 166 | 154 160 206 181 131 Slowest Speed 312 | 160 160 240 265 312 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 23 74 65 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . . . 5 1 Terrain Destroyed 35 | . . . 5 30 Melee . | . . . . . Projectile 34 | . . . 5 29 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3860 | 132 180 671 1577 1300 Wait 1004 | 4 8 113 574 305 Move 2452 | 97 151 520 835 849 Hop . | . . . . . Pick Up 76 | 12 6 9 32 17 Fast Attach 10 | . . 1 1 8 Attach 32 | 7 . . 11 14 Detach 1 | . . . . 1 Swap 42 | . 3 2 20 17 Drop 52 | . 6 4 20 22 Fire 180 | 12 6 13 82 67 Melee 11 | . . 9 2 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Entered Mines 488 | -10/Mines | Accompanied by 1 ally 527 | -10/Mines | Met a Derelict bent on vengeance 874 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1658 | -10/Mines | Discovered new exit (range 15) 1742 | -10/Mines | Entered Materials 1742 | -9/Materials | Evolved 2 slots: Utility x2 3310 | -9/Materials | Core integrity fell below 50% 3340 | -9/Materials | Lost 3 parts (1p1u1w) 3663 | -9/Materials | Lost 3 parts (1n1u1w) 3799 | -9/Materials | Discovered new exit (range 18) 3966 | -9/Materials | Repaired Titanium Leg 4006 | -9/Materials | Repaired Deuterium Engine 4162 | -9/Materials | Entered another Materials area 4162 | -8/Materials | Evolved 2 slots: Propulsion x2 5796 | -8/Materials | Core integrity fell below 50% 5808 | -8/Materials | Discovered new exit (range 20) 5833 | -8/Materials | Core integrity fell below 20% 5848 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 55 matter. System corrupted: IFF burst signal emitted. U-05 Engineer builds a Wall. Gauss Cannon destroyed. U-05 Engineer builds a Wall. EXIT=FOUND Deuterium Engine destroyed. Critical hit (Burn: +37). Gauss Cannon destroyed. Imp. Carbon-fiber Leg destroyed. Dropped Imp. Carbon-fiber Leg. G-47 Trooper destroyed. Critical hit (Burn: +37). Airjet destroyed. Dropped Airjet. Critical hit (Burn: +37). Discarded Targeting Computer. [Achievement: Universal Adapter] System corrupted: Adv. Weight Redist. System rejected. 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""???????????????????? | | ###+#??????? ??????????????????? | | ?? ???????? =??????????????????? | | ?? ??????? = = ?????????????????? | | ?? ??????? ?????????????????? | | ?? ??????##### #####????????????????? | | ?? ????????????#?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????#########?????? | | ???????????????????????# ###???? | | ???????????????????????# + #???? | | ?????????????########### # #???? | | #########????# # # #???? | | # #????# # # #???? | | # "" #????# # # #???? | | # ""S #????# """ """ # # ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Imp. VTOL Module | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 8% | -9/Materials Deuterium Engine | 41% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Spot Them First Universal Adapter Challenges ------------ None Game ------ Seed DeuteriumRelayExpander Manual? 0 Play Time 01:12:18 Cumulative 14.2 hours Start 2025.11.02 @ 17:51:31 End 2025.11.02 @ 19:04:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65e8fce3-628e-4e4e-a6be-ede9cbca2a4d