Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 20:44:46 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (1848) 1848 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 5707 Bonus ------- High Alert Combat Kills 124 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Experimental Sensor Array Signal Interpreter Relay Coupler [Grunt] (54) Relay Coupler [Brawler] (56) Relay Coupler [Sentry] (48) Long-range Tractor Beam > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY (4) ---- Relay Coupler [Duelist] (44) EM Pulse Cannon Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Long-range Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Relay Coupler [Duelist] EM Pulse Cannon Rocket Launcher Plasma Cutter [Rating: 35] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Experimental Sensor Array Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 8 | 2 1 1 1 . . 1 . 2 . Power . | . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . Utility 5 | . . 1 1 . . 1 . 2 . Weapon 2 | 1 1 . . . . . . . . Parts Attached 29 | 2 3 4 4 3 . 2 . 11 . Power 3 | . . . 1 2 . . . . . Engine 2 | . . . 1 1 . . . . . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 5 | 1 . . . . . . . 4 . Treads 4 | . . . . . . . . 4 . Leg 1 | 1 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 7 | . 1 1 1 . . 1 . 3 . Device 2 | . . 1 . . . 1 . . . Storage . | . . . . . . . . . . Processor 1 | . 1 . . . . . . . . Hackware 3 | . . . . . . . . 3 . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 1 2 3 2 1 . 1 . 4 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . 2 1 2 1 . 1 . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 2 . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 100 99 100 99 100 99 100 Engine 4 | . 15 13 11 6 . . . . . Core 6 | . . . . 4 11 10 10 8 8 Treads 5 | . . . . . . . . 13 16 Leg 16 | . 31 26 24 22 22 20 20 3 . Device 12 | . . 4 11 11 11 18 20 16 16 Processor 10 | . 15 13 11 11 11 10 10 8 8 Hackware 6 | . . . . . . . . 15 25 Protection 5 | . . . . 11 11 10 10 5 . Ballistic Gun 30 | . 33 37 36 32 33 30 30 26 25 Naked Turns . | . . . . . . . . . . Heaviest Build 22 | 6 7 9 17 22 19 21 21 21 18 Greatest Support 40 | 20 20 20 20 20 20 20 20 40 40 Greatest Overweight (x) 1 | . . . . 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 4 | . 1 1 1 1 1 2 3 4 4 Average Capacity 1 | . . 1 1 1 1 1 2 3 4 Most Carried 4 | . 1 1 1 1 1 2 3 4 4 Average Carried 1 | . . 1 1 1 1 1 2 3 4 Final Capacity 4 | . 1 1 1 1 1 2 3 4 4 Final Carried 4 | . 1 1 1 1 1 2 3 4 4 Class Distribution -------------------- 53% | Skirmisher 21% | Mutant 9% | Scavenger-Skirmisher 7% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1310 | 220 95 139 81 . . 187 . 588 . Remotely 598 | . . . . . . 10 . 588 . Salvage Created 1344 | . 169 139 81 . . 153 . 802 . Parts 86 | . 23 13 10 . . 3 . 37 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 41 | . 8 8 2 . . . . 23 . Guns 37 | . 8 7 2 . . . . 20 . AOE 4 | . . 1 . . . . . 3 . Classes Destroyed 5 | . 3 1 1 . . . . . . Worker 1 | . 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . Swarmer 17 | . 4 6 . . . . . 7 . Grunt 20 | . 4 2 . . . . . 14 . Sentry 4 | . . . 2 . . . . 2 . Best Kill Streak 6 | . 4 4 1 . . . . 6 . Combat Bots Only 6 | . 4 3 1 . . . . 6 . Max Kills in Single Turn 3 | . 1 1 1 . . . . 3 . Gunslinging 1 | . . . . . . . . 1 . Exploded 1 | . . 1 . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 2232 | . 663 164 82 80 . . . 1136 107 Core 1738 | . 534 132 64 54 . . . 870 84 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 1429 | . 396 106 64 54 . . . 725 84 Core Remaining (%) 96 | 100 . 89 . . . 100 . . . Volleys Fired 137 | . 45 16 5 . . 7 . 60 4 Largest 3 | . 3 3 3 . . 3 . 3 3 Hottest 74 | . 60 60 63 . . 74 . 74 74 Shots Fired 312 | . 94 42 15 . . 9 . 140 12 Gun 304 | . 94 39 15 . . 9 . 135 12 Cannon . | . . . . . . . . . . Launcher 8 | . . 3 . . . . . 5 . Special . | . . . . . . . . . . Kinetic 304 | . 94 39 15 . . 9 . 135 12 Thermal . | . . . . . . . . . . Explosive 8 | . . 3 . . . . . 5 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 36 | . 8 14 7 . . 7 . 36 4 Robot Miss Streak 6 | . 6 4 1 . . 1 . 2 4 Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets 8 | . 1 1 . . . . . 6 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . Shots Hit Robots 198 | . 52 28 11 . . 7 . 93 7 Core Hits 87 | . 19 15 5 . . 3 . 43 2 Critical Hits 2 | . . 1 . . . . . 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3334 | . 475 386 136 . . 153 . 2063 121 Guns 2773 | . 475 275 136 . . 153 . 1613 121 Cannons . | . . . . . . . . . . Explosions 561 | . . 111 . . . . . 450 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2773 | . 475 275 136 . . 153 . 1613 121 Thermal . | . . . . . . . . . . Explosive 561 | . . 111 . . . . . 450 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 16 | . . 8 . . . . . 8 . Projectiles . | . . . . . . . . . . Explosions 16 | . . 8 . . . . . 8 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 58 | . . 21 . . . . . 37 . Shots 5 | . . 1 . . . . . 4 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 195 | . 20 20 38 11 . 27 . 195 . Average Temperature 46 | . 10 14 15 11 . 16 . 76 . Received Heat Transfer 756 | . 162 9 36 . . . . 495 54 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 791 | . 233 285 201 78 . 15 5 791 385 Initial 385 | . . 90 111 78 . . 5 3 385 Average 229 | . 100 228 143 78 . 13 5 415 385 Maximum Alert Level 3 | . 1 1 1 . . . . 3 1 Low Security (%) 56 | 100 89 25 85 100 . 100 100 20 . Level 1 21 | . 10 74 14 . . . . 23 100 Level 2 16 | . . . . . . . . 41 . Level 3 5 | . . . . . . . . 14 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 54 | . 13 8 3 . . . . 28 2 Peak Tracking Total 6 | . 6 3 2 . . . . 6 2 Tactical Retreats 3 | . 1 . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . . . . 1 . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . . . . 3 . Max in Single Turn 1 | . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 6 | . 2 . 1 1 1 . 1 . . Terminals 3 | . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 7 | . 3 . 1 1 1 . 1 . . Successful 5 | . 2 . . 1 1 . 1 . . Failed 2 | . 1 . 1 . . . . . . Catastrophic 2 | . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . 1 . 1 . . . . . . Terminals 4 | . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 4 | . 2 . . 1 1 . . . . Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . 5 . Attached 3 | . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 2429 | 14 348 220 147 234 179 314 37 887 49 Spaces Moved 1375 | 10 155 127 100 179 150 186 24 428 16 Core . | . . . . . . . . . . Treads 379 | . . . . . . . . 363 16 Legs 996 | 10 155 127 100 179 150 186 24 65 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 150 150 160 Average Speed 136 | 120 120 120 120 120 120 146 150 158 160 Slowest Speed 180 | 120 120 120 120 150 120 150 150 180 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 2 35 30 11 36 56 33 4 67 3 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 16 | . . 15 . . . . . 1 . Terrain Destroyed 42 | . . 24 . . . . . 17 1 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . 2 1 AOE 39 | . . 24 . . . . . 15 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 1674 | 11 235 165 119 197 149 219 25 523 31 Wait 62 | . 14 4 . 5 . 23 . 5 11 Move 1367 | 9 154 126 99 178 149 185 24 427 16 Hop . | . . . . . . . . . . Pick Up 5 | . 1 . 1 . . 1 1 1 . Fast Attach 17 | 2 3 1 1 3 . 2 . 5 . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap 12 | . . 3 3 . . . . 6 . Drop 13 | . 1 . 3 3 . 1 . 5 . Fire 137 | . 45 16 5 . . 7 . 60 4 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 59 | . 17 15 7 8 . . . 12 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Upgraded with Weapon slot (x1) 302 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Identified exit to Materials 363 | -10/Materials | Entered Mines 365 | -10/Mines | Reached level 2 379 | -10/Mines | Core integrity fell below 50% 488 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 490 | -10/Mines | Upgraded with Utility slot (x1) 490 | -10/Mines | Found Prototype Device 490 | -10/Mines | Identified Exp. Sensor Array 583 | -10/Mines | Entered Materials 585 | -9/Materials | Reached level 3 704 | -9/Materials | Discovered new exit (range 10) 721 | -9/Materials | Identified exit to Mines 723 | -9/Materials | Upgraded with Utility slot (x1) 730 | -9/Materials | Entered Mines 732 | -9/Mines | Reached level 4 751 | -9/Mines | Met a Derelict bent on vengeance 768 | -9/Mines | Received a Mining Laser from a helpful Derelict 833 | -9/Mines | Discovered new exit (range 9) 849 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 886 | -9/Mines | Build established: Skirmisher 887 | -9/Mines | Identified exit to Materials 942 | -9/Mines | Found a hidden stash of uninstalled traps 958 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 959 | -9/Mines | Discovered new exit (range 5) 962 | -9/Mines | Identified exit to Exiles 964 | -9/Mines | Entered Exiles 993 | -9/Exiles | Met 8R-AWN 1014 | -9/Exiles | Met EX-HEX 1059 | -9/Exiles | Met EX-DEC 1090 | -9/Exiles | Learned location of Zion (-7) 1132 | -9/Exiles | Discovered new exit (range 10) 1142 | -9/Exiles | Identified exit to Mines 1143 | -9/Exiles | Entered Mines 1187 | -8/Mines | Upgraded with Utility slot (x1) 1442 | -8/Mines | Discovered exit to Materials (range 7) 1457 | -8/Mines | Entered Materials 1459 | -8/Materials | Reached level 5 1494 | -8/Materials | Identified exit to Garrison 1494 | -8/Materials | Entered Garrison 1496 | -8/Garrison | Reached level 6 1502 | -8/Garrison | Installed Relay Interface Framework 1596 | -8/Garrison | Triggered checkpoint 1702 | -8/Garrison | Garrison Relay disabled 1706 | -8/Garrison | Upgraded with Utility slot (x2) 1801 | -8/Garrison | Triggered checkpoint 1869 | -8/Garrison | Reached level 7 1918 | -8/Garrison | Discovered new exit (range 15) 1939 | -8/Garrison | Identified exit to Materials 1997 | -8/Garrison | Triggered checkpoint 2027 | -8/Garrison | Garrison Relay disabled 2090 | -8/Garrison | Triggered checkpoint 2092 | -8/Garrison | Triggered checkpoint 2099 | -8/Garrison | Core integrity fell below 50% 2117 | -8/Garrison | Core integrity fell below 20% 2161 | -8/Garrison | Reached level 8 2248 | -8/Garrison | Triggered checkpoint 2284 | -8/Garrison | Garrison Relay disabled 2367 | -8/Garrison | Discovered exit to Materials (range 10) 2381 | -8/Garrison | Entered Materials 2430 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02263_ Slug penetrates G-47 Trooper. 02263_ G-47 Trooper destroyed. 02264_ Acquired 22 matter. 02270_ The unstable cave ceiling collapses. 02284_ Slug penetrates Garrison Relay. 02284_ Garrison Relay disabled. 02284_ Relay Coupler [Sentry] tumbles out of relay unit. 02329_ Triggered Stasis Trap. 02329_ A bubble of rippling energy engulfs the area. 02329_ Field strength at 70. 02329_ Field strength at 40. 02330_ Field strength at 10. 02331_ Stasis field depleted. 02367_ EXIT=FOUND: MATERIALS 02381_ Attempting to access garrison exit controls... RIF authorized. LOCATION=MATERIALS GOAL=ESCAPE 02421_ Slug penetrates Wall. 02425_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ????????????????????############ #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ???????????????????############# #?????????????? | | ??????????????????x????????????# #?????????????? | | ????????????????# ############# #?????????????? | | ?????????? g # #?????????????? | | ?????????? ######@ # #?????????????? | | ????????????????????????# + #?????????????? | | ????????????????????????#/* # ?????x? | | ????????????????????????#/* # ??? | | ????????????????????????#/ # ???? | | ????????????????????????#########+############???? | | ??????????????????????????????????x??????????????? | | ????????????X??????????????????????x?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????x??x???????????????????xx????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Relay Coupler Types 158 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Levels Raised 7 | . . 1 1 1 . . 1 3 . XP Earned 14298 | 3000 1065 1450 1800 500 200 500 1500 4283 . XP Spent 11570 | 1000 1050 500 800 . . 1600 750 5870 . Upgrades 20 | 2 2 1 1 . . 2 1 11 . Propulsion Slot 1 | 1 . . . . . . . . . Utility Slot 5 | . . 1 1 . . 1 . 2 . Weapon Slot 2 | 1 1 . . . . . . . . Core Integrity 2 | . . . . . . . . 2 . Heat Dissipation 3 | . . . . . . . . 3 . Inventory Capacity 4 | . 1 . . . . 1 1 1 . Ranged Accuracy 3 | . . . . . . . . 3 . Protomatter Created 476 | . 117 107 49 . . . . 203 . Integrity Restored 1200 | . 336 318 144 147 . . . 255 . Core 1027 | . 283 318 109 74 . . . 243 . Parts 173 | . 53 . 35 73 . . . 12 . Protomatter Decayed 121 | . 2 1 . . . . . 118 . Game ------ Seed FieldArcDetonator Manual? 0 Play Time 00:22:54 Cumulative 271.0 hours Start 2021.07.05 @ 20:20:33 End 2021.07.05 @ 20:44:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 147 Rogue 144 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 552fcbaa-1e0e-43e8-9c90-b0e4deae5cf1