Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 15:49:43 Player: Ev Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1460) 1460 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 4325 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Active Sensor Suite Graphene Brace Dynamic Insulation System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Micro-nuke Launcher > --- INVENTORY -------- Improved Carbon-fiber Leg Active Sensor Suite Improved Targeting Computer Weapon Cycler Graphene Brace Dynamic Insulation System Gauss Rifle Heavy Rocket Launcher [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Recoil Stabilizer Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . . 1 . . Parts Attached 64 | 6 11 19 21 6 1 Power 5 | 1 1 1 2 . . Engine 4 | 1 1 1 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 19 | 2 2 11 4 . . Treads . | . . . . . . Leg 6 | 2 . . 4 . . Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight 11 | . . 11 . . . Utility 17 | 1 3 5 5 3 . Device 4 | . 1 1 1 1 . Storage 3 | 1 . . 1 1 . Processor 5 | . . 2 3 . . Hackware 2 | . 2 . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 23 | 2 5 2 10 3 1 Energy Gun 6 | 2 . . 4 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | . 4 2 4 . . Ballistic Cannon 5 | . . . 2 3 . Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 9 | . . 1 . . 8 Power . | . . . . . . Propulsion 4 | . . 1 . . 3 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Backups 5 | . 5 4 5 6 6 Power . | . . 1 . . . Propulsion 1 | . 3 2 1 1 . Utility 2 | . . . 2 5 4 Weapon . | . 1 . . . 1 Tool/Special . | . . . . . . Unused Backups 10 | . 1 . 5 . 4 Power . | . . . . . . Propulsion 4 | . 1 . 3 . . Utility 5 | . . . 1 . 4 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 92 99 97 99 65 Engine 7 | . 14 11 . 7 4 Core 1 | . . . 8 . . Leg 14 | . 16 . 18 23 14 Hover 2 | . 11 . . . . Flight 10 | . . 32 7 . . Device 5 | . 5 8 2 7 4 Storage 4 | . 8 . 4 7 4 Processor 14 | . . 10 23 23 15 Hackware 3 | . 7 5 . . . Protection 5 | . . 7 4 6 4 Energy Gun 2 | . 1 . 11 . . Ballistic Gun 16 | . 25 22 14 9 2 Ballistic Cannon 3 | . . . . 12 10 Peak Build Rating 50 | 6 13 21 41 47 50 Average Rating 27 | 4 9 19 32 45 31 On Entrance 21 | . 6 13 20 40 47 Naked Turns 30 | . . . . . 30 Heaviest Build 57 | 14 17 16 38 50 57 Greatest Support 54 | 20 20 21 54 54 54 Greatest Overweight (x) 2 | . 2 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 5 10 10 10 Average Capacity 7 | 6 6 5 7 10 8 Most Carried 10 | 3 8 5 10 10 10 Average Carried 6 | . 5 4 5 8 8 Final Capacity 10 | 8 5 5 10 10 5 Final Carried 10 | . 5 5 9 10 5 Class Distribution -------------------- 43% | Gunner 38% | Mutant 13% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1874 | 255 341 793 408 77 . Remotely . | . . . . . . Salvage Created 2163 | . 512 1006 574 71 . Parts 158 | . 40 77 37 4 . Haulers Intercepted 9 | . 1 5 3 . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 43 | . 10 21 10 2 . Guns 42 | . 10 21 10 1 . Cannons 1 | . . . . 1 . Classes Destroyed 11 | . 7 1 2 1 . Worker 1 | . 1 . . . . Hauler 9 | . 1 5 3 . . Recycler 1 | . 1 . . . . Operator 4 | . 2 1 1 . . Watcher 5 | . 3 2 . . . Swarmer 19 | . 6 10 3 . . Grunt 10 | . 4 5 1 . . Sentry 9 | . . 6 3 . . Specialist 1 | . . . 1 . . Hunter 3 | . . . 2 1 . Programmer 1 | . . . . 1 . Best Kill Streak 10 | . 10 5 3 1 . Combat Bots Only 8 | . 8 5 3 1 . Max Kills in Single Turn 2 | . 2 1 1 1 . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 196 | . 52 98 24 6 16 Missed 69 | . 17 38 11 3 . Hits 127 | . 35 60 13 3 16 Melee 16 | . . . . . 16 Projectile 111 | . 35 60 13 3 . Critical Strikes 15 | . 1 2 . . 12 Damage Taken 2565 | . 353 685 207 45 1275 Core 956 | . 46 103 73 15 719 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 155 | . 37 118 . . . Core Remaining (%) 85 | 100 81 74 86 . . Volleys Fired 178 | . 39 95 31 6 7 Largest 3 | . 2 2 3 3 1 Hottest 150 | . 46 46 150 105 49 Shots Fired 375 | . 76 190 84 18 7 Gun 355 | . 74 190 84 7 . Cannon 11 | . . . . 11 . Launcher 7 | . . . . . 7 Special 2 | . 2 . . . . Kinetic 341 | . 74 190 59 18 . Thermal 27 | . 2 . 25 . . Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 7 19 11 16 4 Robot Miss Streak 5 | . 5 3 3 1 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 235 | . 42 121 54 13 5 Core Hits 92 | . 22 41 24 5 . Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Destroy 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5062 | . 673 1921 916 322 1230 Guns 3640 | . 663 1921 916 140 . Cannons 182 | . . . . 182 . Explosions 1230 | . . . . . 1230 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3480 | . 663 1921 574 322 . Thermal 352 | . 10 . 342 . . Explosive 1230 | . . . . . 1230 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 24 | . . . . 12 12 Projectiles 12 | . . . . 12 . Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 541 | . . . . . 541 Shots 7 | . . . . . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 234 | . . 28 234 144 25 Average Temperature 57 | . . 9 81 52 13 Received Heat Transfer 234 | . 27 180 27 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 712 | . 37 . 675 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 65 | 100 100 44 9 100 100 Level 1 34 | . . 55 90 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 389 | . 184 389 295 93 12 Initial 160 | . . 26 160 93 . Average 137 | . 105 231 233 17 . Influence Increases 1384 | . 300 675 317 64 28 Destroy 0b10 Robot/C 860 | . 200 420 200 40 . Destroy 0b10 Robot/NC 100 | . 40 40 20 . . Destroy Leader 258 | . 48 124 66 20 . Successful Hack 12 | . 12 . . . . Disable Machine 45 | . . 15 30 . . Destroy Structure 34 | . . 1 1 4 28 Lose Combat Pursuer 75 | . . 75 . . . Influence Decreases 1384 | . 236 358 491 271 28 Entered New Map 373 | . . 38 221 114 . Time Decay 983 | . 236 310 270 157 10 Lost Part 28 | . . 10 . . 18 Squads Dispatched 7 | . 1 1 3 2 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 6 | . 1 1 3 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 3 | . 1 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 16 33 15 3 3 Peak Tracking Total 6 | . 6 6 3 1 1 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 5 | . 4 1 . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 8 4 . . . Successful 8 | . 5 3 . . . Failed 4 | . 3 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 6 | . 2 4 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 3 . . . Scan Component 3 | . 1 2 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 64 | . 32 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 214 | . . . . . 214 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 1336 | . . 151 414 694 77 Optics 1336 | . . 151 414 694 77 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2691 | 62 535 696 597 694 107 Spaces Moved 2227 | 46 370 837 543 394 37 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 893 | 39 153 . 270 394 37 Wheels . | . . . . . . Hover 217 | . 217 . . . . Flight 1110 | . . 837 273 . . Fastest Speed 34 | 50 56 34 34 120 120 Average Speed 71 | 109 84 34 76 120 144 Slowest Speed 190 | 120 180 34 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 5 1 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 57 71 53 11 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . . . 2 45 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 45 | . . . . . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2970 | 57 511 1051 666 602 83 Wait 376 | . 67 72 20 181 36 Move 2211 | 45 369 826 540 394 37 Hop 6 | . . 5 1 . . Pick Up 68 | 6 12 18 23 8 1 Fast Attach 16 | . 6 1 9 . . Attach 19 | 6 . 3 8 2 . Detach 2 | . . . 2 . . Swap 35 | . 7 17 4 6 1 Drop 59 | . 11 14 28 5 1 Fire 178 | . 39 95 31 6 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -7/Factory (discovered 2 exits: [*Low x2]) -7/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Destroyed 8 combat bots 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 512 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Repaired Hvy. Assault Rifle 587 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 607 | -9/Materials | Discovered new exit (range 17) 664 | -9/Materials | Build established: Scavenger-Mutant 937 | -9/Materials | Repaired Med. Armor Plating 966 | -9/Materials | Discovered new exit (range 6) 1035 | -9/Materials | Build established: Mutant 1151 | -9/Materials | Discovered new exit (range 5) 1288 | -9/Materials | Discovered new exit (range 10) 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1361 | -8/Materials | Met 7R-MNS 1379 | -8/Materials | Discovered new exit (range 14) 1578 | -8/Materials | Discovered new exit (range 20) 1847 | -8/Materials | Discovered new exit (range 5) 1868 | -8/Materials | Found Prototype Device 1891 | -8/Materials | Entered Factory 1891 | -7/Factory | Evolved 2 slots: Utility x2 1892 | -7/Factory | Caught up to 7R-MNS 1911 | -7/Factory | Discovered new exit (range 13) 1946 | -7/Factory | Discovered new exit (range 12) 2281 | -7/Factory | Build established: Gunner 2585 | -7/Factory | Sucked down chute 2585 | -7/Factory | Entered Waste 2586 | -7/Waste | Met a frightened Derelict 2601 | -7/Waste | Spotted C-40 Crusher 2647 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2650 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2653 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2656 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2659 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2662 | -7/Waste | Crushed by Compactor (1 part destroyed) 2669 | -7/Waste | Core integrity fell below 50% 2678 | -7/Waste | Spotted C-40 Crusher 2683 | -7/Waste | Spotted C-40 Crusher 2684 | -7/Waste | Core integrity fell below 20% 2692 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02646_ Recoil Stabilizer destroyed. 02646_ Destroyed Recoil Stabilizer. 02647_ Imp. Carbon-fiber Leg crushed. 02647_ Rnf. Deuterium Engine crushed. 02650_ Imp. Carbon-fiber Leg crushed. 02650_ Adv. Assault Cannon crushed. 02653_ Hrd. Medium Armor Plating crushed. 02653_ Adv. Assault Cannon crushed. 02654_ Micro-nuke Launcher destroyed. 02654_ Destroyed Micro-nuke Launcher. 02655_ The unstable cave ceiling collapses. 02656_ Imp. Carbon-fiber Leg crushed. 02656_ Med. Storage Unit crushed. 02659_ The unstable cave ceiling collapses. 02659_ Imp. Carbon-fiber Leg crushed. 02659_ Imp. Targeting Computer crushed. 02662_ Adv. Visual Processing Unit crushed. 02666_ The unstable cave ceiling collapses. 02666_ Weapon Cycler crushed. 02667_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????######??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #???????????#??? | | ???????????????????????????# #????????? #??? | | ?????????????????????????### ######## ###? | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????##### | | ???????????????????### ## ! | | ??????????????????## ######## ###? | | ?????????????###### # # ! #?????????? #??? | | ?????????????# # #??????????????? | | ?????????????# ## #?????????? #??? | | ?????????????# [# ######## #### | | ?????????????# !@CC | | ?????????????# ]CC CC | | ?????????????# CC CC | | ?????????????# CC | | ?????????????# # ####### #### | | ?????????????# #???????? #??? | | ?????????????# ! ##??????????#??? | | ?????????????############### #??????????????? | | ???????????????????????????# #??????????????? | | ??????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????### #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????######??????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 67% | -10/Materials Med. Armor Plating | 1% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingWardroneHumpback Manual? 0 Play Time 00:34:00 Cumulative 51.9 hours Start 2025.06.09 @ 15:17:19 End 2025.06.09 @ 15:49:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80eb3871-a2d1-46db-9c4f-7f022c125cd4