Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.25 @ 13:27:38 Player: marblescrew Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (834) 834 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 3775 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 43/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit High-capacity Matter Pod (156) Particle Charger Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Firepult Autogun > --- INVENTORY -------- Large Storage Unit Medium Battery High-capacity Matter Pod Particle Charger Weapon Shielding Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 48 | 7 8 1 3 10 19 Power 4 | 1 1 . . 1 1 Engine 4 | 1 1 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 . 2 2 4 Treads 2 | . . . . 2 . Leg 8 | 2 . . 2 . 4 Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . 1 1 7 Device 5 | 1 . . . 1 3 Storage 4 | . 1 . 1 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 20 | 3 3 1 . 6 7 Energy Gun 3 | 1 1 . . . 1 Energy Cannon 8 | . 1 . . 4 3 Ballistic Gun 7 | 2 . 1 . 2 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 . . 13 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 6 | . . 1 . . 5 Highest Loss Streak 6 | . . 1 . . 6 Average Slot Usage (%) 90 | . 98 100 100 92 68 Engine 11 | . 14 14 14 14 4 Treads 3 | . . . . 9 8 Leg 15 | . 2 . 22 18 14 Wheel 7 | . 26 28 5 . . Device 4 | . 13 . . 12 5 Storage 12 | . 14 14 14 14 7 Protection 9 | . 1 14 14 1 8 Energy Gun 1 | . 8 8 . . 1 Energy Cannon 10 | . 5 14 14 14 5 Ballistic Gun 11 | . 13 6 14 7 11 Naked Turns 52 | . . . . . 52 Heaviest Build 50 | 8 27 27 27 44 50 Greatest Support 42 | 20 20 20 20 40 42 Greatest Overweight (x) 12 | . 1 1 1 2 12 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 12 | 4 10 10 10 10 12 Average Capacity 9 | 4 9 10 10 10 9 Most Carried 10 | 3 10 10 10 10 10 Average Carried 8 | 2 5 9 9 8 7 Final Capacity 10 | 4 10 10 10 10 4 Final Carried 10 | 3 9 10 10 10 4 Class Distribution -------------------- 86% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1074 | 263 67 93 . 260 391 Remotely . | . . . . . . Salvage Created 1222 | 48 192 196 . 186 600 Parts 59 | 1 10 10 . 10 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | 1 5 5 . 2 14 Guns 10 | 1 2 2 . . 5 Cannons 3 | . . 2 . . 1 AOE 10 | . 3 1 . 1 5 Classes Destroyed 9 | 1 3 . . 2 3 Worker 1 | . . . . 1 . Builder 3 | . 1 . . . 2 Tunneler 1 | . . . . . 1 Recycler 5 | . 1 1 . 1 2 Watcher 1 | . . . . . 1 Swarmer 13 | . 3 3 . . 7 Grunt 10 | 1 2 2 . . 5 Duelist 1 | . . . . . 1 Sentry 3 | . . . . 2 1 Best Kill Streak 7 | 1 7 3 . 2 5 Combat Bots Only 4 | 1 3 3 . 2 4 Max Kills in Single Turn 4 | 1 4 1 . 1 2 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1934 | 12 226 157 . 56 1483 Core 591 | . 38 . . . 553 Absorbed by Shields 12 | . . . . . 12 Core Remaining (%) 92 | 100 . . . 84 . Volleys Fired 70 | 1 11 9 . 6 43 Largest 3 | 2 2 2 . 2 3 Hottest 273 | 60 60 100 . 250 273 Shots Fired 120 | 2 20 18 . 9 71 Gun 75 | 2 18 9 . 3 43 Cannon 32 | . . 9 . 6 17 Launcher 13 | . 2 . . . 11 Special . | . . . . . . Kinetic 53 | 1 9 . . 3 40 Thermal 27 | . . 9 . 5 13 Explosive 13 | . 2 . . . 11 Electromagnetic 27 | 1 9 9 . 1 7 Robot Hit Streak 17 | . 3 14 . 17 5 Robot Miss Streak 8 | 1 3 1 . 1 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 58 | . 10 15 . 5 28 Core Hits 58 | 1 9 7 . 5 36 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2108 | 15 482 288 . 231 1092 Guns 486 | 15 174 111 . 10 176 Cannons 397 | . . 122 . 99 176 Explosions 1225 | . 308 55 . 122 740 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 213 | . 81 . . 10 122 Thermal 999 | . 81 177 . 198 543 Explosive 574 | . 227 . . . 347 Electromagnetic 322 | 15 93 111 . 23 80 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 2 | . 2 3 3 3 . Corruption Purged . | . . . . . . Effects 22 | . . 5 12 5 . Message Errors 10 | . . 3 5 2 . Matter Fused 4 | . . . 2 2 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 4 | . . 1 2 1 . Data Loss (minor) 3 | . . 1 2 . . Overload Shots . | . . . . . . Overflow Damage 20 | . 6 12 . . 2 Projectiles . | . . . . . . Explosions 20 | . 6 12 . . 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . . 55 . 23 38 Shots 6 | . . 1 . 2 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 546 | 1 . 195 207 429 546 Average Temperature 124 | 1 . 80 103 153 136 Received Heat Transfer 642 | 6 90 18 . 9 519 Effects 14 | . . . . 7 7 Shutdowns 2 | . . . . 1 1 Interference 2 | . . . . 2 . Damage (minor) 1 | . . . . . 1 Damage (major) 8 | . . . . 4 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . 1 3 Combat Hostiles 4 | . . . . 1 3 Parts Melted 10 | . . 2 . 2 6 Heat Transferred 4471 | . 100 309 . 874 3188 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 461 | 20 150 173 . 50 461 Average Influence 122 | 3 80 147 . 19 205 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 77 | 100 100 100 . 100 45 Level 1 14 | . . . . . 37 Level 2 7 | . . . . . 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | 1 7 4 . 2 31 Peak Tracking Total 10 | 1 4 2 . 2 10 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 1 . 5 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 54 | . 3 . 49 . 2 Successful 52 | . 2 . 49 . 1 Failed 2 | . 1 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 52 | . 2 . 49 . 1 Record 49 | . . . 48 . 1 Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1905 | 79 149 210 692 287 488 Spaces Moved 1356 | 60 97 193 518 145 343 Core 184 | 13 . . . . 171 Treads 115 | . . . . 52 63 Legs 624 | 47 8 . 367 93 109 Wheels 433 | . 89 193 151 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 150 50 Average Speed 118 | 104 93 90 132 168 103 Slowest Speed 650 | 120 150 90 150 180 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 24 57 91 31 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 11 | . . . . 11 . Terrain Destroyed 131 | . 13 7 . 23 88 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 126 | . 13 7 . 23 83 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1539 | 70 132 212 524 183 418 Wait 16 | . 8 4 . 3 1 Move 1351 | 59 96 192 517 144 343 Hop . | . . . . . . Pick Up 25 | 3 6 4 1 7 4 Fast Attach 15 | 6 2 . . 1 6 Attach 10 | . . 1 . 3 6 Detach 5 | . 1 . . 3 1 Swap 23 | 1 6 . 3 6 7 Drop 24 | . 2 2 3 10 7 Fire 70 | 1 11 9 . 6 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Entered Mines 267 | -10/Mines | Learned location of Zion (-7) 316 | -10/Mines | Build established: Mutant 317 | -10/Mines | Learned Materials emergency access door positions 372 | -10/Mines | Found a hidden stash of uninstalled traps 436 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 436 | -10/Mines | Discovered new exit (range 5) 439 | -10/Mines | Entered Exiles 452 | -10/Exiles | Discovered new exit (range 15) 465 | -10/Exiles | Met 8R-AWN 477 | -10/Exiles | Met EX-HEX 514 | -10/Exiles | Met EX-DEC 541 | -10/Exiles | Visited The Gauntlet 748 | -10/Exiles | Discovered new exit (range 14) 874 | -10/Exiles | Met EX-BIN 899 | -10/Exiles | Aligned with FarCom system 901 | -10/Exiles | Given EX-Vault access code 967 | -10/Exiles | Opened EX-Vault 984 | -10/Exiles | Found Firepult 1015 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1131 | -10/Exiles | Left Exiles lab with Firepult 1131 | -10/Exiles | Entered Mines 1370 | -9/Mines | Discovered new exit (range 12) 1418 | -9/Mines | Entered Materials 1418 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1750 | -8/Materials | Lost 4 parts (3n1w) 1764 | -8/Materials | Core integrity fell below 50% 1829 | -8/Materials | Core integrity fell below 20% 1857 | -8/Materials | Lost 6 parts (1n2u3w) 1906 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01809_ Carbon-fiber Leg destroyed. 01816_ Dropped Hcp. Storage Unit. 01817_ Adv. Heat Sink destroyed. 01819_ Hvy. Assault Rifle destroyed. 01824_ R-06 Scavenger collects Weapon Shielding. 01825_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01826_ Imp. Heat Sink destroyed. 01831_ T-07 Excavator is excavating. 01878_ Acquired Shield Generator. 01881_ Connecting with Terminal... 01881_ Current location identified: Materials >>Query(Battle Rifle) A prime example of [Derelict] Weaponry, the common Battle Rifle and its heavy variant have greater damage potential than other ballistic weapons of their class, but at the same time suffer from inconsistent application of force at the point of impact, leading to less effective results under some conditions. Nonetheless, quite a few Derelicts rely on it as a primary or secondary weapon. 01890_ K-01 Serf collects debris. 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It's Just You Librarian Storm Trooper Tourist Challenges ------------ None Game ------ Seed LaserColdChronowheel Manual? 0 Play Time 01:32:04 Cumulative 5.2 hours Start 2019.11.25 @ 10:49:42 End 2019.11.25 @ 13:27:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 6 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13e8ef34-99af-4821-aed2-3d39cac47423