Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 01:40:23 Player: Gokudera ElPsyCongroo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2892) 2892 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 8802 Bonus ------- High Alert Combat Kills 557 Follower Combat Kills 708 Registered with UFD 300 Friendly Fire -165 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 483/500 System Corruption 21% Temperature Cool (90) Movement Core (800) Ox15 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Microactuators > --- WEAPON (3) ------- Plasma Rifle Great Axe (fused) Great Axe > --- INVENTORY (15) --- Angular Momentum Engine F-cell Engine F-cell Engine Huge Storage Unit Advanced Signal Interpreter Drone Bay (0/2) Power Bank Arc Projector Heavy Laser Heavy Plasma Cannon Great Maul Great Maul Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Thermic Laser > --- INVENTORY -------- F-cell Engine F-cell Engine Advanced Signal Interpreter Seismic Detector Reaction Control System Improved Shield Generator Drone Bay Power Bank Cooled Pulse Rifle Heavy Rocket Launcher Great Maul Great Maul Great Maul Great Axe Great Axe [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 5 . . Weapon 1 | . . . . . 1 . . Parts Attached 250 | 2 19 24 2 16 154 28 5 Power 7 | . . . 1 1 5 . . Engine 6 | . . . 1 . 5 . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 29 | . 1 . . 5 21 2 . Treads 1 | . . . . 1 . . . Leg 24 | . 1 . . 4 17 2 . Wheel 4 | . . . . . 4 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 112 | 1 7 10 1 3 71 17 2 Device 78 | 1 2 5 1 3 54 11 1 Storage 7 | . 4 1 . . 2 . . Processor 6 | . . . . . 4 1 1 Hackware 2 | . . . . . 2 . . Protection 19 | . 1 4 . . 9 5 . Artifact . | . . . . . . . . Weapon 102 | 1 11 14 . 7 57 9 3 Energy Gun 37 | 1 5 2 . 1 24 4 . Energy Cannon 27 | . 2 6 . 3 13 2 1 Ballistic Gun 4 | . 1 . . 3 . . . Ballistic Cannon 6 | . . 6 . . . . . Launcher 10 | . 3 . . . 5 1 1 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . 5 . . Slashing Weapon 13 | . . . . . 10 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 5 1 . Parts Lost 28 | . . . . . 17 6 5 Power . | . . . . . . . . Propulsion 9 | . . . . . 4 3 2 Utility 11 | . . . . . 8 1 2 Weapon 8 | . . . . . 5 2 1 Highest Loss Streak 11 | . . . . . 11 4 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 99 89 83 78 Engine 8 | . 14 14 14 5 5 6 6 Core 3 | . . . . 8 . . . Leg 26 | . 28 28 28 27 23 17 12 Device 14 | . 14 13 14 13 16 13 12 Storage 11 | . 14 13 14 14 6 6 6 Processor 3 | . . . . . 9 13 13 Protection 1 | . . . . . 5 5 5 Energy Gun 8 | . 11 13 14 . 11 14 6 Energy Cannon 15 | . 13 13 14 27 5 . 5 Peak Build Rating 69 | 7 9 15 14 22 69 65 56 Average Rating 26 | 6 8 11 13 16 56 58 54 On Entrance 22 | 6 7 8 13 14 18 60 56 Naked Turns . | . . . . . . . . Heaviest Build 78 | 13 34 36 36 37 73 78 67 Greatest Support 72 | 20 20 20 20 25 72 60 30 Greatest Overweight (x) 12 | . 1 1 1 1 12 4 2 Average Overweight (x) . | . . . 1 1 . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 Average Capacity 14 | 8 13 14 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 Average Carried 13 | 6 11 14 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 14 12 Class Distribution -------------------- 73% | Mutant 7% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Gunner 4% | Scrapper 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Matter Collected 3028 | 229 197 308 20 200 1671 403 . Remotely . | . . . . . . . . Salvage Created 3949 | 55 301 85 122 . 2997 358 31 Parts 140 | 5 28 2 6 . 89 7 3 Haulers Intercepted 6 | . 2 . . . 4 . . Recyclers Shooed 13 | 1 . . . . 12 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . 13 . . . 9 1 Prevented 4 | . . . . . . . 4 Kills | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Combat Hostiles Destroyed 54 | . 6 1 . . 37 9 1 Guns 16 | . 1 . . . 12 3 . Cannons 11 | . 2 1 . . 6 1 1 AOE 16 | . 2 . . . 10 4 . Classes Destroyed 19 | 1 5 2 1 . 9 1 . Worker 3 | . . . . . 3 . . Builder 1 | . . . . . 1 . . Tunneler 2 | 2 . . . . . . . Hauler 6 | . 2 . . . 4 . . Recycler 9 | . . . 2 . 7 . . Operator 1 | . 1 . . . . . . Turret 1 | . . 1 . . . . . Watcher 5 | . 2 . . . 3 . . Swarmer 14 | . 3 . . . 9 2 . Saboteur 1 | . . . . . 1 . . Grunt 18 | . 3 . . . 11 4 . Brawler 3 | . . . . . 3 . . Duelist 2 | . . . . . 1 . 1 Sentry 5 | . . 1 . . 3 1 . Hunter 2 | . . . . . 2 . . Programmer 5 | . . . . . 5 . . Heavy 1 | . . . . . 1 . . Behemoth 2 | . . . . . 1 1 . Thief 1 | . . . . . . 1 . Best Kill Streak 6 | 1 3 1 1 . 6 6 1 Combat Bots Only 6 | . 3 1 . . 5 6 1 Max Kills in Single Turn 4 | 1 2 1 1 . 3 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 . . . 3 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Hostile Shots Fired 513 | . 20 17 . . 302 123 51 Missed 162 | . 7 9 . . 96 32 18 Damage Taken 6139 | . 147 102 . . 3521 1576 793 Core 907 | . 23 12 . . 487 124 261 Absorbed by Shields 262 | . . . . . 122 140 . Redirected to Shielding 4 | . . . . . 4 . . Regen/Repaired (Parts) 248 | . . . . . 248 . . Core Remaining (%) 93 | 100 . . . 86 . . . Volleys Fired 246 | 9 25 12 3 . 166 27 4 Largest 3 | 2 2 2 2 . 3 3 2 Hottest 219 | 60 125 125 116 . 219 219 165 Shots Fired 497 | 18 48 17 6 . 337 65 6 Gun 345 | 18 26 5 3 . 229 62 2 Cannon 138 | . 21 12 3 . 98 2 2 Launcher 14 | . 1 . . . 10 1 2 Special . | . . . . . . . . Kinetic 34 | 9 17 8 . . . . . Thermal 448 | 9 29 9 6 . 327 64 4 Explosive 14 | . 1 . . . 10 1 2 Electromagnetic 1 | . 1 . . . . . . Robot Hit Streak 35 | 6 4 10 3 . 32 35 10 Robot Miss Streak 3 | 2 3 . 2 . 3 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 360 | 12 26 6 3 . 255 51 7 Core Hits 157 | 3 15 1 2 . 111 17 8 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 31 | . 1 . . . 26 3 1 Burn 30 | . . . . . 26 3 1 Meltdown 1 | . 1 . . . . . . Melee Attacks 37 | . . . . . 31 4 2 Impact 9 | . . . . . 9 . . Slashing 28 | . . . . . 22 4 2 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9575 | 113 462 96 46 . 6809 1452 597 Guns 5277 | 113 159 44 29 . 3787 1096 49 Cannons 1853 | . 192 52 17 . 1490 31 71 Explosions 2162 | . 111 . . . 1275 325 451 Melee 283 | . . . . . 257 . 26 Ramming . | . . . . . . . . Kinetic 120 | 34 86 . . . . . . Thermal 6997 | 79 252 96 46 . 5277 1127 120 Explosive 2162 | . 111 . . . 1275 325 451 Electromagnetic 13 | . 13 . . . . . . Impact . | . . . . . . . . Slashing 283 | . . . . . 257 . 26 Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . 21 21 21 Average Corruption 13 | . . . . . 6 21 21 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 141 | . . . . . 50 85 6 Message Errors 31 | . . . . . 14 14 3 Matter Fused 37 | . . . . . 11 25 1 Heat Flow Errors 11 | . . . . . 6 4 1 Energy Discharges 20 | . . . . . 5 15 . Parts Rejected 2 | . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 15 | . . . . . 6 8 1 Data Loss (major) 5 | . . . . . 3 2 . Misfires 9 | . . . . . 2 7 . Alerts 6 | . . . . . 1 5 . Misdirections 1 | . . . . . 1 . . Weapon Failures 3 | . . . . . . 3 . Overload Shots 10 | . . . . . 9 1 . Effects 1 | . . . . . 1 . . Heat Surge 1 | . . . . . 1 . . Overflow Damage 83 | . . 10 . . 73 . . Projectiles 15 | . . 10 . . 5 . . Explosions 17 | . . . . . 17 . . Melee 51 | . . . . . 51 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 237 | . . . . . 111 32 94 Shots 6 | . . . . . 3 1 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 384 | 40 92 12 114 . 297 384 159 Average Temperature 64 | 20 35 5 49 . 68 102 89 Received Heat Transfer 1851 | . 60 . . . 871 698 222 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 13 | . 1 . . . 11 1 . Combat Hostiles 11 | . 1 . . . 9 1 . Parts Melted 49 | 1 3 . . . 38 7 . Heat Transferred 16691 | 175 543 222 111 . 12888 2551 201 Parts Sabotaged 4 | . . . . . 4 . . Parts Stolen 2 | . . . . . . 2 . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Peak Influence 1284 | 10 238 . 68 . 1284 . . Initial 6 | . 6 . . . . . . Average 336 | 5 30 . 14 . 561 . . Maximum Alert Level 4 | . 1 . . . 4 . . Low Security (%) 63 | 100 97 . 100 . 38 . . Level 1 2 | . 2 . . . 3 . . Level 2 7 | . . . . . 13 . . Level 3 18 | . . . . . 31 . . Level 4 7 | . . . . . 13 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . . . . . 19 . 1 Investigation 2 | . . . . . 2 . . Extermination 6 | . . . . . 6 . . Reinforcement 8 | . . . . . 8 . . Assault 3 | . . . . . 2 . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced 3 | . . . . . 3 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 13 10 . . 69 10 10 Peak Tracking Total 10 | . 4 2 . . 6 7 10 Tactical Retreats 5 | . 1 2 . . 2 . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Traps Triggered 4 | . . 1 . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 10 | . . . . . 2 5 3 Machines | -11 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Disabled 16 | . 1 1 . . 13 1 . Max in Single Turn 1 | . 1 1 . . 1 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Machines Accessed 41 | . 4 1 7 5 23 1 . Terminals 18 | . 3 . 2 . 12 1 . Fabricators 3 | . . . . . 3 . . Repair Stations 3 | . . . . . 3 . . Recycling Units 7 | . 1 . 3 . 3 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 103 | . 8 4 15 11 61 4 . Successful 55 | . 5 4 9 11 22 4 . Failed 48 | . 3 . 6 . 39 . . Catastrophic 7 | . . . 1 . 6 . . Database Lockouts . | . . . . . . . . Manual 29 | . 1 . 5 . 23 . . Terminals 43 | . 7 . 5 . 27 4 . Fabricators 12 | . . . . . 12 . . Repair Stations 7 | . . . . . 7 . . Recycling Units 14 | . 1 . 7 . 6 . . Scanalyzers 7 | . . . . . 7 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 31 | . 3 4 4 11 5 4 . Record 15 | . . 3 3 5 . 4 . Part Schematic 1 | . . . . . 1 . . Robot Analysis 5 | . . . . 5 . . . Prototype ID Bank 3 | . 2 . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . 1 . . . 1 . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 2 | . . . . . 2 . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 4 | . 1 . 2 . 1 . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 3 | . . . 2 . 1 . . Scanalyzer 5 | . . . . . 5 . . Insert Component 3 | . . . . . 3 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 8 | . 1 . 3 . 4 . . Terminals 4 | . 1 . 1 . 2 . . Botnet 4 | . 1 . 1 . 2 . . Fabricators 1 | . . . . . 1 . . Haulers 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 2 . 1 . . Reject 1 | . . . . . 1 . . Tunnel 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . 3 . 4 . 22 1 . Full Trace Events 3 | . . . 1 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 130 | . . . . . 130 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . . . 12 . 10 . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total Allies 9 | . . 8 . 1 . . . Largest Group 4 | . . 4 2 2 2 . . Highest-Rated Group 81 | . . 76 38 81 81 . . Highest-Rated Ally 62 | . . 19 19 62 62 . . Total Orders 11 | . . . . . . 11 . STAY 2 | . . . . . . 2 . EXPLORE 6 | . . . . . . 6 . RETURN 3 | . . . . . . 3 . Ally Attacks 113 | . . 22 8 . 83 . . Total Damage 3313 | . . 350 166 . 2797 . . Kills 26 | . . 2 2 . 22 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . 1 . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Robot Analysis Total 5 | . . . . 5 . . . Derelict Logs Recovered 3 | . . . . 2 . 1 . Drone Launches 6 | . . . . . . 6 . Drone Recoveries 4 | . . . . . . 4 . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Turns Passed 20482 | 76 1688 3917 1258 7427 4220 1728 168 Spaces Moved 10190 | 37 719 1710 648 3835 2598 586 57 Core 2 | . . . . . 2 . . Treads 1 | . . . . 1 . . . Legs 10126 | 37 719 1710 648 3834 2535 586 57 Wheels 61 | . . . . . 61 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 120 120 120 190 160 95 120 260 Average Speed 171 | 120 170 189 190 189 113 231 260 Slowest Speed 650 | 120 190 190 190 190 650 400 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 64 68 80 96 49 77 8 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . 1 2 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 8 | . . . . 5 . 3 . Spaces Dug 81 | . 10 . . . 66 4 1 Terrain Destroyed 163 | . 10 1 . . 116 12 24 Melee 27 | . . . . . 23 3 1 Projectile 20 | . . 1 . . 18 1 . AOE 116 | . 10 . . . 75 8 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Total 12670 | 51 1133 2358 679 3996 3487 897 69 Wait 1651 | 4 339 582 4 57 429 236 . Move 10183 | 36 718 1709 647 3834 2597 585 57 Hop . | . . . . . . . . Pick Up 130 | . 19 16 11 40 39 4 1 Fast Attach 62 | 1 . 3 1 8 38 10 1 Attach 33 | . . 2 . . 21 7 3 Detach 18 | . . 2 . . 12 4 . Swap 159 | 1 19 19 1 12 95 11 1 Drop 144 | . 13 11 12 45 54 9 . Fire 246 | 9 25 12 3 . 166 27 4 Melee 37 | . . . . . 31 4 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 2 | . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 3) 1016 | -10/Materials | Discovered new exit (range 6) 1114 | -10/Materials | Discovered new exit (range 3) 1426 | -10/Materials | Discovered new exit (range 3) 1765 | -10/Materials | Entered Subcaves 1771 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1805 | -10/Subcaves | Discovered new exit (range 6) 1856 | -10/Subcaves | Learned location of Zion (-7) 1856 | -10/Subcaves | Met a Zionite searching for "candidates" 2135 | -10/Subcaves | Visited triangular shrine 2147 | -10/Subcaves | Found Prototype Device 2161 | -10/Subcaves | Identified V3-11A's Pendant 2166 | -10/Subcaves | Befriended Subdweller 2256 | -10/Subcaves | Befriended Subdweller 2431 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2461 | -10/Subcaves | Befriended Subdweller 2476 | -10/Subcaves | Befriended Subdweller 2698 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2711 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2879 | -10/Subcaves | Discovered new exit (range 11) 2883 | -10/Subcaves | Lost 4 allies 3121 | -10/Subcaves | Befriended Subdweller 3346 | -10/Subcaves | Befriended Subdweller 4233 | -10/Subcaves | Visited 4L-MR0's lab 4253 | -10/Subcaves | Found Power Bank 4389 | -10/Subcaves | Discovered new exit (range 8) 4391 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4423 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4676 | -10/Subcaves | Befriended Subdweller 4731 | -10/Subcaves | Befriended Subdweller 5682 | -10/Subcaves | Entered Recycling 5682 | -8/Recycling | Accompanied by 2 allies 6864 | -8/Recycling | Scanned before Scraplab entrance 6906 | -8/Recycling | Entered Scraplab 6936 | -8/Recycling | Discovered new exit (range 2) 6940 | -8/Recycling | Entered Scraptown 6940 | -8/Scraptown | Accompanied by 1 ally 7600 | -8/Scraptown | Discovered new exit (range 5) 7651 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7661 | -8/Scraptown | Learned Factory machine intel 7663 | -8/Scraptown | Learned Factory garrison access intel 7705 | -8/Scraptown | Visited Shadow of the Wyrm 7758 | -8/Scraptown | Visited IN-MT5's Study 7843 | -8/Scraptown | Visited SPCMW 7940 | -8/Scraptown | Visited UFD Registry 7953 | -8/Scraptown | Visited TADAMA 7995 | -8/Scraptown | Visited Comm Corps 8104 | -8/Scraptown | Visited Spacefarers 8628 | -8/Scraptown | Visited Red Mages 8683 | -8/Scraptown | Found Relay Coupler [Proto] 9309 | -8/Scraptown | Registered with UFD as "Ionsink" 9385 | -8/Scraptown | Visited Botcube Research 9474 | -8/Scraptown | Visited LU-1G1's Boring Crew 9632 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9656 | -8/Scraptown | Found DCF Scrap (32 items) 9775 | -8/Scraptown | Visited Curators Association 9936 | -8/Scraptown | Visited Supply Room 9994 | -8/Scraptown | Visited Analyses Database 10086 | -8/Scraptown | Found Scrap Suit 10117 | -8/Scraptown | Discovered new exit (range 3) 10261 | -8/Scraptown | Visited Derelict Rescue Squad 10306 | -8/Scraptown | Found DRS Beacon 10341 | -8/Scraptown | Visited Scrap Suit Storage 10423 | -8/Scraptown | Visited Science Guys 10497 | -8/Scraptown | Visited Modified Component R&D 10751 | -8/Scraptown | Delivered Scrap Shield to a Scientist 11958 | -8/Scraptown | Found Botcube 12134 | -8/Scraptown | Found Scrap Suit 13589 | -8/Scraptown | Botcube activated 13611 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 14367 | -8/Scraptown | Entered Factory 14367 | -6/Factory | Accompanied by 2 allies 14367 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 14368 | -6/Factory | Loaded intel: 258 machine locations 14369 | -6/Factory | Loaded intel: 4 garrison access locations 14655 | -6/Factory | Build established: Derelict-Scrapper 14833 | -6/Factory | Discovered new exit (range 15) 15066 | -6/Factory | Build established: Scrapper 15747 | -6/Factory | Build established: Scavenger-Tank 16585 | -6/Factory | Spotted B-75 Beast 16615 | -6/Factory | Destroyed B-75 Beast 16760 | -6/Factory | Repaired F-cell Engine? 16863 | -6/Factory | Cargo convoy interrupted 16925 | -6/Factory | Repaired Lyr. Medium Armor Plating 17061 | -6/Factory | Found Prototype Launcher 17061 | -6/Factory | Identified Scatter Rocket Array 17195 | -6/Factory | Garrison activated, responded to threat 17517 | -6/Factory | First assault squad dispatched 17871 | -6/Factory | Identified exit to Lower Caves 17973 | -6/Factory | System corruption reached 10% 18012 | -6/Factory | Core integrity fell below 50% 18044 | -6/Factory | Lost 11 parts (3n6u2w) 18587 | -6/Factory | Entered Lower Caves 18589 | -6/Lower Caves | UFD Scientist delivered a prototype 18592 | -6/Lower Caves | Found Prototype Protection 18592 | -6/Lower Caves | Identified Enh. Scrap Shield 18715 | -6/Lower Caves | Build established: Scavenger-Gunner 18717 | -6/Lower Caves | Encountered a Warlord checkpoint 18739 | -6/Lower Caves | Spotted B-75 Beast 18808 | -6/Lower Caves | Lost 3 allies 18811 | -6/Lower Caves | Destroyed B-75 Beast 19139 | -6/Lower Caves | Attracted the attention of an 0b10 base 19207 | -6/Lower Caves | Lost 4 parts (2n1u1w) 19238 | -6/Lower Caves | Learned Extension trap positions 19238 | -6/Lower Caves | Learned Armory stockpile data 19719 | -6/Lower Caves | Build established: Scavenger-Mutant 20147 | -6/Lower Caves | Identified exit to Lower Caves 20315 | -6/Lower Caves | Entered another Lower Caves area 20449 | -6/Lower Caves | Discovered new exit (range 4) 20462 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20478 | -6/Lower Caves | Core integrity fell below 20% 20483 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 20462_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 20466_ Y-64 Sentinel: "REQUESTING BACKUP." 20466_ C-30 ARC bursts open, deploying its payload. 20466_ G-67 Veteran unfolds itself. 20466_ G-50 Soldier unfolds itself. 20466_ L-41 Fighter unfolds itself. 20466_ G-50 Soldier unfolds itself. 20466_ I-36 Angel unfolds itself. 20466_ Cooling System destroyed. 20471_ Enh. Scrap Shield destroyed. 20471_ Destroyed Enh. Scrap Shield. 20473_ Hvy. Rocket Launcher destroyed. 20474_ L-41 Fighter suffers critical hit (Burn). 20474_ L-41 Fighter destroyed. 20474_ Carbon-fiber Leg destroyed. 20479_ Penetrated by Slug. 20480_ Carbon-fiber Leg fries itself beyond repair. 20480_ Hvy. Plasma Cannon severed. 20480_ Acquired Microactuators. 20482_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????####??????? | | ????????????????????????????##?##?????## ##?????? | | ??????????????????????###### # ##????# ##????? | | ?????????????????????## ## ###??# #????? | | ?????????????????????# # ##?# #????? | | ?????????? ## # #?# ##????? | | ????????????????# ]@l ## ### # ####??? | | ?????????????????# !bg ## # # ##?? | | ?????????????????## g < ## #?? | | ??????????????????## g #### #?? | | ???????????????????# ###??# #?? | | ??????????????????# i #???# #####?? | | ??????????????????# ### ##?### ## #?????? | | ?????????????????# Y#??# g #??# ## #?????? | | ????????????????# ???##g #??# # #?????? | | ??????????????? ????? #?## #?????? | | ??????????????? ????? ### ?# #?????? | | ?????????????? ????? ??? #?????? | | ???????????????? ?????? ??# ##?????? | | ??????????????????????? # #########??????? | | ?????????????????????????# ???????????????? | | ???????????????????????? # ???????????????? | | ???????????????????????""""?# ????????????????? | | ????????????????????????##??# ????????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????? ?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????## #??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- F-cell Engine | -6/Factory | Scanalyzed Ovr. Beamcaster | -6/Factory | Scanalyzed Smartbomb Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed AssembledConstructInverter Manual? 0 Play Time 03:33:02 Cumulative 99.8 hours Start 2024.10.17 @ 06:15:35 End 2024.10.24 @ 01:40:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edfbe7f0-9cf9-4970-87de-f217d57da026