Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.10 @ 22:41:36 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (5430) 5430 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 13295 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 95/1600 Matter 275/300 Energy 149/150 System Corruption 11% Temperature Cool (2) Movement Flying (120) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Impulse Thruster > --- UTILITY (11) ----- Advanced Reaction Control System Improved Focal Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Energy Well (400) Advanced Cloaking Device Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet Advanced Surge Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Nanoactuators Advanced Reaction Control System Advanced Cloaking Device > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Dual-blade Saw Dual-blade Saw Dual-blade Saw > --- INVENTORY -------- Light Antimatter Reactor Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Centrium Leg Improved Antigrav System Large Storage Unit Improved Energy Well Nanoactuators Advanced ECM Suite Advanced Reaction Control System Smartbomb Launcher [Rating: 173] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Improved VSS Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Advanced Surge Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 1 1 . . . . 1 Utility 9 | . . . . . 1 1 . 2 . 2 2 1 Weapon 3 | . . . . . 1 . 1 . 1 . . . Parts Attached 364 | . 12 . . 2 13 18 40 24 63 19 38 135 Power 37 | . 2 . . 1 . . 3 2 3 3 4 19 Engine 6 | . 2 . . 1 . . 2 1 . . . . Core 9 | . . . . . . . 1 1 1 2 2 2 Reactor 22 | . . . . . . . . . 2 1 2 17 Propulsion 103 | . 3 . . . 2 3 8 7 18 6 11 45 Treads 4 | . . . . . . . 2 . 2 . . . Leg 15 | . . . . . . . 2 4 3 . . 6 Wheel 15 | . 3 . . . 2 3 4 3 . . . . Hover 58 | . . . . . . . . . 13 6 11 28 Flight 11 | . . . . . . . . . . . . 11 Utility 129 | . 3 . . 1 3 6 11 5 25 8 21 46 Device 109 | . 1 . . . 3 4 8 4 19 8 19 43 Storage 5 | . 2 . . . . 1 . . 1 . 1 . Processor 9 | . . . . . . . 1 . 4 . 1 3 Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . 1 . 1 2 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 95 | . 4 . . . 8 9 18 10 17 2 2 25 Energy Gun 35 | . . . . . 3 3 6 5 5 . 1 12 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 32 | . 4 . . . 1 2 6 3 8 . . 8 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . . . 3 1 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 1 3 3 . 1 1 . . Slashing Weapon 3 | . . . . . . . . . . . . 3 Piercing Weapon 8 | . . . . . . . 1 2 3 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 1 . . 1 . Parts Lost 112 | . . . . . . 2 15 9 16 . 1 69 Power 14 | . . . . . . . 1 3 1 . . 9 Propulsion 40 | . . . . . . . 4 3 6 . . 27 Utility 30 | . . . . . . 2 7 1 4 . 1 15 Weapon 28 | . . . . . . . 3 2 5 . . 18 Highest Loss Streak 20 | . . . . . . 1 7 3 8 . 1 20 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 100 100 100 96 90 88 95 93 93 90 85 Engine 2 | . 14 14 14 14 9 7 3 1 . . . . Core 1 | . . . . . . . 2 2 1 3 4 . Reactor 3 | . . . . . . . . . 6 4 4 7 Leg 2 | . 2 . . . . . . 7 10 . . . Wheel 13 | . 24 28 28 28 36 29 28 24 2 . . . Hover 10 | . . . . . . . . . 16 27 21 19 Device 17 | . 11 14 14 3 7 14 15 18 12 19 27 20 Storage 5 | . 14 14 14 14 9 7 6 5 5 4 4 3 Processor 8 | . . . . . . . . 5 9 13 11 16 Protection 1 | . . . . 10 9 6 2 2 1 . . . Energy Gun 6 | . . . . . 8 8 14 8 9 . . 3 Ballistic Gun 6 | . 28 28 28 28 12 6 7 10 5 . . . Impact Weapon 1 | . . . . . 1 5 2 . 2 4 . . Piercing Weapon 4 | . . . . . . . . 1 5 14 15 7 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 99 | 10 34 34 34 39 44 65 73 80 99 64 72 84 Greatest Support 101 | 20 24 24 24 24 48 68 80 70 98 65 74 101 Greatest Overweight (x) 4 | . 4 1 1 1 . . 2 2 2 1 1 2 Average Overweight (x) . | . . 1 1 1 . . . 1 . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 20 20 20 20 15 15 15 Average Capacity 16 | . 12 15 15 15 15 16 20 20 17 15 15 14 Most Carried 20 | . 15 15 15 15 15 16 20 20 20 15 15 15 Average Carried 15 | . 9 14 15 14 14 14 18 19 16 14 14 13 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 15 15 15 5 Final Carried 20 | 6 15 15 15 15 15 16 20 20 15 15 14 4 Class Distribution -------------------- 30% | Scavenger-Mutant 16% | Scavenger-Skirmisher 15% | Skirmisher 10% | Mutant 7% | Assassin 5% | Scavenger-Scout 4% | Infiltrator-Ninja 3% | Scavenger-Assassin 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Scout | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 5039 | 200 312 . . 48 98 322 758 246 1194 11 438 1412 Remotely . | . . . . . . . . . . . . . Salvage Created 5127 | . 292 . . 82 145 330 1060 211 967 11 424 1605 Parts 313 | . 13 . . 6 11 25 47 13 52 2 25 119 Haulers Intercepted 4 | . 1 . . . . . . . 1 . 1 1 Recyclers Shooed 5 | . . . . . . . 1 . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 95 | . 4 . . 2 7 10 21 4 12 . 3 32 Melee 33 | . . . . . . . . . 2 . 3 28 Guns 44 | . 4 . . 2 1 7 12 4 10 . . 4 AOE 14 | . . . . . 6 3 5 . . . . . Classes Destroyed 15 | . 3 . . 1 3 3 2 . . 1 1 1 Builder 3 | . . . . . 1 1 . . 1 . . . Tunneler 2 | . . . . . . . 1 . 1 . . . Hauler 4 | . 1 . . . . . . . 1 . 1 1 Recycler 1 | . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . Watcher 3 | . . . . . . . . . . . 2 1 Swarmer 25 | . . . . . 3 3 3 . . . . 16 Cutter 4 | . . . . . . . . . . . . 4 Grunt 22 | . 4 . . 1 3 3 9 . 2 . . . Brawler 2 | . . . . 1 . . 1 . . . . . Sentry 8 | . . . . . 1 . 3 . 2 . 1 1 Specialist 4 | . . . . . . 2 2 . . . . . Hunter 3 | . . . . . . . 1 . 2 . . . Programmer 25 | . . . . . . 1 1 4 6 . 2 11 Heavy 2 | . . . . . . 1 1 . . . . . Best Kill Streak 7 | . 2 . . 2 4 7 5 2 2 1 1 6 Combat Bots Only 6 | . 2 . . 2 3 6 5 2 2 . 1 6 Max Kills in Single Turn 3 | . 1 . . 1 3 3 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 3 1 . . . . . Melee 2 | . . . . . . . . . 1 . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 14296 | . 74 . . 22 217 553 1995 1251 2241 . 498 7445 Core 2165 | . 17 . . . . 57 199 123 196 . 68 1505 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . 57 47 . . . . . Core Remaining (%) 91 | 100 . . . 93 100 91 76 87 82 100 95 . Volleys Fired 182 | . 24 . . 4 9 16 43 20 32 . . 34 Largest 5 | . 2 . . 2 3 3 4 4 5 . . 2 Hottest 345 | . 46 . . 46 145 169 189 232 345 . . 95 Shots Fired 469 | . 48 . . 8 21 43 136 72 95 . . 46 Gun 443 | . 48 . . 8 14 42 130 72 95 . . 34 Cannon . | . . . . . . . . . . . . . Launcher 26 | . . . . . 7 1 6 . . . . 12 Special . | . . . . . . . . . . . . . Kinetic 227 | . 48 . . 8 6 15 45 33 50 . . 22 Thermal 211 | . . . . . 8 27 85 39 45 . . 7 Explosive 26 | . . . . . 7 1 6 . . . . 12 Electromagnetic 5 | . . . . . . . . . . . . 5 Robot Hit Streak 35 | . 5 . . 2 13 10 35 8 10 . . 8 Robot Miss Streak 6 | . 2 . . 3 1 2 3 6 5 . . 4 Penetration Max 1 | . . . . . . . 1 . 1 . . . Secondary Targets 10 | . . . . 1 . 1 2 2 3 . . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 1 . . 1 Shots Hit Robots 432 | . 33 . . 3 16 31 110 49 72 1 12 105 Core Hits 203 | . 9 . . 3 15 21 47 12 33 1 6 56 Critical Kills 4 | . . . . . . . . 1 2 . . 1 Critical Parts Destroyed 3 | . 1 . . . . . . 1 1 . . . Critical Strikes 38 | . 1 . . . 1 . 3 3 7 1 4 18 Burn 7 | . . . . . 1 . 3 1 2 . . . Destroy 7 | . 1 . . . . . . 2 3 . . 1 Sever 8 | . . . . . . . . . . . . 8 Impale 16 | . . . . . . . . . 2 1 4 9 Melee Attacks 393 | . . . . . 4 53 33 11 31 27 31 203 Impact 96 | . . . . . 4 53 32 . 4 3 . . Slashing 63 | . . . . . . . . . . . . 63 Piercing 234 | . . . . . . . 1 11 27 24 31 140 Sneak Attacks 4 | . . . . . . . . . 2 . 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 36 | . . . . . . . . . 4 1 3 28 Damage Inflicted 14966 | . 478 . . 42 754 1139 3020 885 2086 75 646 5841 Guns 6619 | . 478 . . 42 221 659 2251 885 1601 . . 482 Cannons . | . . . . . . . . . . . . . Explosions 3148 | . . . . . 533 480 769 . . . . 1366 Melee 5160 | . . . . . . . . . 485 75 646 3954 Ramming 39 | . . . . . . . . . . . . 39 Kinetic 3004 | . 478 . . 42 61 161 769 342 817 . . 334 Thermal 3765 | . . . . . 160 671 1482 543 784 . . 125 Explosive 2975 | . . . . . 533 307 769 . . . . 1366 Electromagnetic 23 | . . . . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . Slashing 823 | . . . . . . . . . . . . 823 Piercing 4337 | . . . . . . . . . 485 75 646 3131 Highest Corruption 11 | . . . . . . . 2 3 5 . . 11 Average Corruption 3 | . . . . . . . 1 2 2 . . 3 Corruption Purged 12 | . . . . . . . 2 1 9 . . . Corruption Blocked 5 | . . . . . . . . . . . 1 4 Effects 48 | . . . . . . . . 20 8 . . 20 Message Errors 15 | . . . . . . . . 5 2 . . 8 Matter Fused 11 | . . . . . . . . 6 3 . . 2 Heat Flow Errors 5 | . . . . . . . . 2 1 . . 2 Energy Discharges 6 | . . . . . . . . 2 1 . . 3 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . 3 1 . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 691 | . . . . . . 88 30 . 58 . 164 351 Projectiles . | . . . . . . . . . . . . . Explosions 118 | . . . . . . 88 30 . . . . . Melee 573 | . . . . . . . . . 58 . 164 351 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . 9 61 . . . . . 13 Shots 2 | . . . . . 1 1 . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked 3 | . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 396 | . 22 . . 14 81 63 114 324 396 . . 97 Average Temperature 63 | . 7 . . 6 36 18 29 95 84 . . 21 Received Heat Transfer 745 | . 42 . . 12 72 54 336 . 229 . . . Effects 4 | . . . . . . . . . 4 . . . Energy Bleed 3 | . . . . . . . . . 3 . . . Interference 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . Parts Melted 15 | . . . . . 2 2 6 3 2 . . . Heat Transferred 7252 | . . . . . 370 1094 3236 1094 1310 . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 303 | . 125 . . 50 261 227 303 71 182 92 188 227 Initial 118 | . . . . . 19 118 87 14 . 31 2 112 Average 87 | . 54 . . 44 95 87 136 24 59 54 39 133 Maximum Alert Level 1 | . . . . . 1 1 1 . . . . 1 Low Security (%) 95 | . 100 100 . 100 89 98 80 100 100 100 100 94 Level 1 4 | . . . . . 10 1 19 . . . . 5 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 39 | . . . . . 3 6 8 4 6 . 3 9 Investigation 5 | . . . . . 2 2 1 . . . . . Extermination 16 | . . . . . . 1 1 2 3 . 2 7 Reinforcement 15 | . . . . . 1 3 3 2 3 . 1 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . . . . 1 1 . . 1 . 1 4 Communications Jammed 33 | . . . . . . . . 11 22 . . . Distress Signals 30 | . . . . . . . . 8 22 . . . Times Spotted 185 | . 5 . . 2 10 13 22 11 29 2 21 70 Peak Tracking Total 16 | . 3 . . 2 4 6 5 2 8 1 12 16 Tactical Retreats 21 | . . . . . . . . 3 2 . 3 13 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . . . . . 2 1 . . 2 2 2 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . 2 2 . . . . . Max in Single Turn 2 | . . . . . . 2 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 28 | . 2 . . . 1 6 4 2 2 2 2 7 Terminals 25 | . 2 . . . 1 6 3 2 1 2 2 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 Total Hacks 54 | . 2 . . . 3 20 7 3 4 4 2 9 Successful 15 | . 2 . . . 2 6 2 1 2 . . . Failed 39 | . . . . . 1 14 5 2 2 4 2 9 Catastrophic 14 | . . . . . . 4 3 . . 1 1 5 Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 2 . . . 1 12 4 2 1 2 2 1 Terminals 51 | . 2 . . . 3 20 6 3 3 4 2 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 Terminal Hacks 12 | . 2 . . . 2 5 2 . 1 . . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . 1 1 . . . . . Alert Level 3 | . . . . . . 2 . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . 1 . 1 . . . . Terminals 2 | . . . . . . 1 . 1 . . . . Botnet 2 | . . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . Hacking Detections 26 | . 1 . . . 1 6 4 2 1 2 2 7 Full Trace Events 3 | . . . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10255 | . 434 100 177 46 372 1058 1255 1259 1261 490 880 2923 Spaces Moved 7823 | 1 305 89 169 29 224 763 630 557 1053 543 902 2558 Core 2 | . 1 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs 350 | 1 36 . . . . . . . 260 . . 53 Wheels 2787 | . 268 89 169 29 224 763 630 557 58 . . . Hover 4497 | . . . . . . . . . 735 543 902 2317 Flight 187 | . . . . . . . . . . . . 187 Fastest Speed 34 | 120 90 105 105 105 90 90 92 86 36 40 44 34 Average Speed 66 | 120 104 105 105 105 90 92 98 102 66 41 44 44 Slowest Speed 250 | 120 250 105 105 105 90 96 116 120 190 112 102 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 49 37 55 13 29 20 17 14 28 15 24 49 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 133 | . . . . . 2 24 14 7 10 15 12 49 Terrain Destroyed 260 | . . . . . 39 68 36 8 13 15 12 69 Melee 133 | . . . . . 2 24 14 7 10 15 12 49 Projectile 4 | . . . . . . . . 1 3 . . . AOE 123 | . . . . . 37 44 22 . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12095 | . 392 97 168 38 373 989 1104 1182 1521 771 1354 4106 Wait 3054 | . 11 5 . . 104 121 338 541 285 165 357 1127 Move 7811 | . 304 88 168 28 223 762 629 556 1052 542 901 2558 Hop . | . . . . . . . . . . . . . Pick Up 164 | . 20 2 . 1 11 6 16 14 27 11 12 44 Fast Attach 112 | . 3 . . 1 1 4 10 7 21 10 4 51 Attach 85 | . 1 . . . 3 2 11 7 17 4 4 36 Detach 29 | . . . . . . 4 . 2 10 3 1 9 Swap 167 | . 8 . . 1 9 12 19 10 25 5 30 48 Drop 183 | . 21 2 . 3 9 9 5 14 34 13 24 49 Fire 182 | . 24 . . 4 9 16 43 20 32 . . 34 Melee 303 | . . . . . 4 53 33 11 18 18 21 145 Ram 2 | . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 217 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered Mines 504 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 531 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 531 | -10/Mines | Discovered new exit (range 5) 535 | -10/Mines | Entered Exiles 562 | -10/Exiles | Met 8R-AWN 580 | -10/Exiles | Met EX-HEX 618 | -10/Exiles | Met EX-BIN 633 | -10/Exiles | Aligned with FarCom system 634 | -10/Exiles | Given EX-Vault access code 661 | -10/Exiles | Met EX-DEC 698 | -10/Exiles | Discovered new exit (range 14) 712 | -10/Exiles | Entered Mines 755 | -9/Mines | Discovered new exit (range 2) 758 | -9/Mines | Entered Materials 758 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1083 | -8/Materials | Discovered new exit (range 16) 1130 | -8/Materials | Entered Factory 1130 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1486 | -7/Factory | Build established: Assassin 1508 | -7/Factory | Identified exit to Lower Caves 2141 | -7/Factory | Discovered new exit (range 10) 2188 | -7/Factory | Entered another Factory area 2188 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2412 | -6/Factory | Build established: Skirmisher 2543 | -6/Factory | Garrison activated, responded to threat 2819 | -6/Factory | Lost 5 parts (1p2n1u1w) 3261 | -6/Factory | Identified exit to Lower Caves 3374 | -6/Factory | Discovered new exit (range 15) 3430 | -6/Factory | Lost 7 parts (1n4u2w) 3443 | -6/Factory | Entered another Factory area 3443 | -5/Factory | Evolved 2 slots: Utility x2 3660 | -5/Factory | Build established: Scavenger-Assassin 4095 | -5/Factory | Lost 3 parts (1p2n) 4155 | -5/Factory | Build established: Scavenger-Skirmisher 4378 | -5/Factory | Discovered new exit (range 20) 4702 | -5/Factory | Entered another Factory area 4702 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4731 | -4/Factory | Lost 3 parts (1p1u1w) 5394 | -4/Factory | Lost 8 parts (2n3u3w) 5650 | -4/Factory | Build established: Scavenger-Mutant 5684 | -4/Factory | Discovered new exit (range 6) 5899 | -4/Factory | Discovered new exit (range 7) 5963 | -4/Factory | Identified exit to Research 5963 | -4/Factory | Entered Research 5963 | -3/Research | Evolved 2 slots: Utility x2 6117 | -3/Research | Found Enh. Force Lance 6434 | -3/Research | Discovered new exit (range 13) 6450 | -3/Research | Identified exit to Research 6453 | -3/Research | Entered another Research area 6453 | -2/Research | Evolved 2 slots: Utility x2 7323 | -2/Research | Discovered new exit (range 2) 7323 | -2/Research | Identified exit to Access 7333 | -2/Research | Entered Access 7333 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8390 | -1/Access | Lost 13 parts (2p5n4u2w) 9305 | -1/Access | Lost 8 parts (1p1n1u5w) 9518 | -1/Access | Spotted B-99 Colossus 9519 | -1/Access | Spotted B-99 Colossus 9769 | -1/Access | Lost 4 parts (2p1n1u) 10041 | -1/Access | Core integrity fell below 50% 10043 | -1/Access | Lost 15 parts (1p5n5u4w) 10171 | -1/Access | Released all parts (4) 10175 | -1/Access | System corruption reached 10% 10179 | -1/Access | Core integrity fell below 20% 10227 | -1/Access | Lost 20 parts (3p11n1u5w) 10256 | -1/Access | Self-destructed Last Messages --------------- 10185_ Acquired 106 matter. 10187_ Acquired Unknown Hover Unit. 10187_ Identified Imp. Linear Gravjet. 10190_ Acquired Mic. Antimatter Reactor. 10190_ Imp. Linear Gravjet destroyed. 10194_ Wave Collapse Detector explodes. 10194_ S-43 Plague destroyed. 10195_ System corrupted: Heat flow error (+125). 10196_ Xenon Bombardment Thruster destroyed. 10198_ R-10 Processor collects Adv. Actuator Array. 10201_ Acquired Unknown Device. 10201_ Identified Imp. Focal Shield. 10203_ Acquired 13 matter. 10204_ U-05 Engineer lays Concrete. 10209_ Dropped Adv. ECM Suite. 10209_ Acquired Lrn. Proton Cannon. 10212_ S-43 Plague destroyed. 10228_ IF HJ/PXWRPB:HRQUIVEKIVQ,ELR#HCXYIE=U 10229_ Acquired Impulse Thruster. 10231_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ###############???????????????????????? | | # """S""" #???????????????????????? | | # """ """ #???????????????????????? | | # | #???????????????????????? | | # ! #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | #####+#####+###???????????????????????? | | ??# #?# #?????????????????????????? | | ??# "T #?# #?????????????????????????? | | ??# "" #?# #?????????????????????????? | | ??# #?# #?????????????????????????? | | ??# #?# #?????????????????????????? | | ??### ###?# #??########???????????????? | | ????# #???# #??# #???????????????? | | ????# #???# #??# #???#####???????? | | ????# #???# #??#! #?? ! ???????? | | ????# #???# #??# #?? ! #??????? | | ????# ##### #??? #? #??????? | | ????# #????? #? " #??????? | | ????# ########+## """ #??????? | | ????# ! @ # """ !#??????? | | ????# + " #??????? | | ????# # #??????? | | ????# # #??????? | | ????# " #?###+####??????? | | ????# """" #???????????????? | | ????# """"" #???????????????? | | ????# ss """""p #???????#???????? | | ????# """" #???????????????? | | ????# s " #???#???????##### | | ????# p #???# #?????# | | ????# #### #??? ##### | | ????# #??# ##? "T | | ????# #?## " ??? "" | | ????# #??# """" ##??? | | ????# #??# """"" #?????????### | | ?####+#### """"" #???#+####??# | | ?# ## """" #???# !#######+ | | ?# ## " #???# ## = | | ?#= ## ###?# ## ! ! | | ?# ## ##### ! *## | | ?# ## ## ## | | ?# %+% ## ######+# | | #####/### ## + | | ???# ## #+###+## = ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 57 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 225 Resistance: KI 25 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 83 Targeting Accuracy 6 Melee Accuracy 26 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed NeutronExplosivePerforator Manual? 0 Play Time 03:08:33 Cumulative 96.5 hours Start 2023.10.10 @ 16:25:05 End 2023.10.10 @ 22:41:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae52b482-1a6c-4ce6-aa46-5f52c221e392