Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.19 @ 17:12:45 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (191) 955 Value Destroyed (8007) 8007 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1810) 1810 TOTAL SCORE: 15772 Bonus ------- High Alert Combat Kills 350 Follower Combat Kills 572 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -12 Cogmind --------- Core Integrity 819/1000 Matter 16/850 Energy 565/565 System Corruption 10% Temperature Cool (0) Movement Walking (262) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core Angular Momentum Engine Neutrino Core > --- PROPULSION (4) --- Improved Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (8) ------ Huge Storage Unit Matter Compressor Improved Matter Compressor Enhanced Optical Array Active Cooling Armor Long-range Tractor Beam > --- WEAPON (3) ------- Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (25) --- Titanium Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Heavy Assault Rifle Gauss Rifle Gauss Rifle KE Penetrator KE Penetrator Flak Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Huge Storage Unit Matter Compressor Improved Matter Compressor Enhanced Optical Array Active Cooling Armor Long-range Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Titanium Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Gauss Rifle KE Penetrator KE Penetrator Flak Cannon Advanced Assault Cannon [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Active Cooling Armor Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Slots Evolved 11 | . 1 2 2 2 . . . 2 . . 2 Power 2 | . 1 . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 6 | . . . 2 1 . . . 2 . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 138 | 7 4 15 12 38 9 9 7 6 1 11 19 Power 32 | 1 1 3 4 11 . 3 3 2 . 1 3 Engine 22 | 1 1 3 2 10 . 2 1 1 . 1 . Core 10 | . . . 2 1 . 1 2 1 . . 3 Reactor . | . . . . . . . . . . . . Propulsion 43 | 2 . 6 5 10 3 5 2 1 1 4 4 Treads . | . . . . . . . . . . . . Leg 43 | 2 . 6 5 10 3 5 2 1 1 4 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 1 . 3 8 5 . 1 3 . 3 6 Device 9 | . . . 2 5 . . 1 . . . 1 Storage 10 | 1 1 . 1 . . . . 2 . 1 4 Processor 4 | 1 . . . 2 . . . 1 . . . Hackware 1 | . . . . . . . . . . . 1 Protection 8 | . . . . 1 5 . . . . 2 . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 2 6 . 9 1 1 1 . . 3 6 Energy Gun 4 | 1 1 . . 1 1 . . . . . . Energy Cannon 4 | . . 1 . 3 . . . . . . . Ballistic Gun 11 | 1 . 4 . 4 . 1 1 . . . . Ballistic Cannon 9 | . . . . . . . . . . 3 6 Launcher 2 | . 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 6 1 1 . . . . 1 Parts Lost 34 | . . 7 1 14 7 . 2 . 1 . 2 Power 13 | . . 2 1 6 2 . 1 . . . 1 Propulsion 8 | . . 3 . 2 2 . . . 1 . . Utility 5 | . . . . 2 2 . . . . . 1 Weapon 8 | . . 2 . 4 1 . 1 . . . . Highest Loss Streak 8 | . . 7 1 8 7 . 2 . 1 . 1 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 100 89 99 97 75 84 82 87 87 86 85 Engine 13 | . 25 14 12 13 14 14 5 9 12 12 7 Core 5 | . . . 3 6 . 6 15 8 6 6 8 Leg 25 | . 25 36 33 27 14 24 28 25 25 24 22 Device 3 | . . . 8 7 2 . 2 6 6 5 4 Storage 9 | . 12 10 16 14 2 . . 12 6 6 10 Processor 6 | . 12 10 8 13 1 . . . 6 6 5 Protection 6 | . . . . . 15 21 16 12 12 12 6 Energy Gun 5 | . 12 1 . . 10 13 12 6 6 . . Ballistic Gun 6 | . 12 16 16 12 1 . 1 6 6 . . Ballistic Cannon 3 | . . . . . . . . . . 10 16 Peak Build Rating 102 | 7 9 16 29 56 58 67 66 74 75 89 102 Average Rating 52 | 5 8 11 24 39 50 63 63 69 74 82 97 On Entrance 44 | . 7 9 16 29 51 58 63 66 74 75 89 Naked Turns 30 | . . . . . 30 . . . . . . Heaviest Build 175 | 18 93 98 104 110 106 64 62 68 65 96 175 Greatest Support 86 | 20 20 40 52 86 86 65 65 65 68 68 72 Greatest Overweight (x) 18 | . 4 4 5 2 4 18 1 1 . 2 3 Average Overweight (x) 1 | . 3 2 1 1 1 . . . . . 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 5 5 5 5 5 25 Average Capacity 16 | 9 23 25 25 25 8 5 5 5 5 5 15 Most Carried 25 | 4 11 10 20 25 23 5 5 5 5 5 13 Average Carried 9 | 2 9 6 14 22 6 4 4 4 4 4 5 Final Capacity 25 | 10 25 25 25 25 5 5 5 5 5 5 25 Final Carried 23 | 4 11 8 20 23 4 4 5 5 5 3 13 Class Distribution -------------------- 74% | Hacker-Mutant 15% | Hacker-Skirmisher 6% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Matter Collected 5401 | 211 291 277 983 883 111 147 132 66 235 242 1823 Remotely 1647 | . . . . . . . . . . . 1647 Salvage Created 7044 | . 334 543 1215 1865 . 153 1016 74 700 23 1121 Parts 339 | . 23 30 77 106 . 3 31 4 28 . 37 Haulers Intercepted 5 | . . 1 1 3 . . . . . . . Recyclers Shooed 9 | . . 1 2 4 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 134 | . 7 10 18 19 . 3 24 1 20 2 30 Guns 92 | . 7 5 18 17 . 3 22 1 19 . . Cannons 36 | . . 3 . 1 . . . . . 2 30 AOE 3 | . . 2 . 1 . . . . . . . Classes Destroyed 15 | . 4 5 2 2 . . . . 1 . 1 Worker 15 | . 2 . 3 5 . . . . . . 5 Builder 8 | . . 3 1 3 . . . . . . 1 Hauler 5 | . . 1 1 3 . . . . . . . Recycler 14 | . . 1 1 8 . . . . . . 4 Operator 2 | . . . 1 . . . . . . . 1 Watcher 13 | . 3 . 3 4 . . . . . . 3 Swarmer 26 | . 2 . . 4 . . 7 . 10 . 3 Cutter 4 | . . . . . . . . . 4 . . Grunt 52 | . 5 7 12 3 . 3 11 . 5 . 6 Duelist 3 | . . 1 . 1 . . . . . . 1 Sentry 14 | . . 2 5 1 . . 3 1 . . 2 Demolisher 2 | . . . . . . . . . . . 2 Specialist 1 | . . . . 1 . . . . . . . Hunter 13 | . . . 1 3 . . 2 . . 2 5 Programmer 19 | . . . . 6 . . 1 . 1 . 11 Best Kill Streak 7 | . 2 7 5 7 . 3 3 1 6 2 4 Combat Bots Only 7 | . 2 7 3 2 . 3 3 1 6 2 3 Max Kills in Single Turn 4 | . 1 2 2 4 . 1 2 1 2 1 2 Gunslinging 1 | . . . . . . . 1 . 1 . . Exploded 2 | . . 2 . 1 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Hostile Shots Fired 1152 | . 29 93 106 248 6 35 198 36 140 21 240 Missed 333 | . 5 11 30 74 . 13 55 20 42 4 79 Damage Taken 8429 | . 173 761 752 1648 203 167 1165 75 1056 184 2245 Core 957 | . 26 148 66 262 59 11 78 6 107 13 181 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 5 | . . . . 5 . . . . . . . Ignored by Resistances 5108 | . 112 465 449 1015 114 104 732 56 631 109 1321 Regen/Repaired (Parts) 169 | . . . . . 23 25 . . . 121 . Core Remaining (%) 77 | 100 89 63 88 . . . 41 . . 85 . Volleys Fired 573 | . 38 49 85 123 13 7 81 4 56 7 110 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 3 Hottest 150 | . 70 70 46 110 110 115 115 103 103 106 150 Shots Fired 1216 | . 74 72 169 243 21 17 154 8 112 14 332 Gun 828 | . 73 51 169 230 14 17 154 8 112 . . Cannon 384 | . . 18 . 13 7 . . . . 14 332 Launcher 4 | . 1 3 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 884 | . 37 42 169 214 13 . 3 4 56 14 332 Thermal 312 | . 36 27 . 13 8 17 151 4 56 . . Explosive 4 | . 1 3 . . . . . . . . . Electromagnetic 16 | . . . . 16 . . . . . . . Robot Hit Streak 47 | . 19 25 35 20 22 19 43 47 22 12 23 Robot Miss Streak 4 | . 2 1 1 3 1 2 3 1 2 3 4 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 28 | . 1 1 6 4 . 2 5 . 9 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . 1 . . Shots Hit Robots 973 | . 55 65 150 202 20 14 118 6 80 12 251 Core Hits 405 | . 23 29 56 92 3 6 49 3 36 8 100 Critical Kills 6 | . . . 4 2 . . . . . . . Critical Parts Destroyed 7 | . 1 . 1 4 . . . . 1 . . Critical Strikes 53 | . 4 2 5 8 . . 11 1 6 . 16 Burn 22 | . 3 2 . . . . 11 1 5 . . Destroy 13 | . 1 . 5 6 . . . . 1 . . Blast 16 | . . . . . . . . . . . 16 Corrupt 2 | . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19116 | . 606 909 2208 3443 383 218 2096 123 1717 353 7060 Guns 10103 | . 592 448 2208 2590 114 215 2096 123 1717 . . Cannons 8382 | . . 315 . 447 269 . . . . 328 7023 Explosions 544 | . . 146 . 398 . . . . . . . Melee . | . . . . . . . . . . . . Ramming 87 | . 14 . . 8 . 3 . . . 25 37 Kinetic 13502 | . 177 335 2208 2476 102 . . 60 793 328 7023 Thermal 5145 | . 415 428 . 723 281 215 2096 63 924 . . Explosive 146 | . . 146 . . . . . . . . . Electromagnetic 236 | . . . . 236 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . 1 3 3 3 5 . . 1 10 Average Corruption 3 | . . . 1 1 3 3 4 . . 1 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 128 | . . . 9 17 13 18 33 . . 2 36 Message Errors 32 | . . . 3 5 5 4 11 . . . 4 Matter Fused 30 | . . . 1 2 2 5 8 . . 1 11 Heat Flow Errors 15 | . . . . 6 . 2 3 . . 1 3 Energy Discharges 12 | . . . 1 1 . 1 1 . . . 8 Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . 1 1 2 2 5 . . . 5 Data Loss (major) 7 | . . . 1 1 3 1 1 . . . . Misfires 8 | . . . . 1 1 3 1 . . . 2 Alerts 3 | . . . 1 . . . . . . . 2 Weapon Failures 3 | . . . 1 . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 274 | . . 5 . 21 . . . . . . 248 Projectiles 269 | . . . . 21 . . . . . . 248 Explosions 5 | . . 5 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 58 | . . . . . . . . . . 1 57 Impact . | . . . . . . . . . . . . Kinetic 55 | . . . . . . . . . . 1 54 Secondary 3 | . . . . . . . . . . . 3 Self-Inflicted Damage 44 | . . 44 . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 12 | . 1 . . 3 . 1 . . . 2 5 Kicked 12 | . 1 . . 3 . 1 . . . 2 5 Crushed . | . . . . . . . . . . . . Highest Temperature 412 | . 214 412 72 265 . 208 217 . . 119 220 Average Temperature 93 | . 68 245 24 82 . 94 69 . . 83 98 Received Heat Transfer 3114 | . 150 513 639 435 27 156 543 42 351 . 258 Effects 6 | . . 6 . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 . 1 . . Combat Hostiles 3 | . . . . . . . 2 . 1 . . Parts Melted 21 | . 3 1 . 1 . 1 12 . 3 . . Heat Transferred 10346 | . 1443 1147 . 150 37 481 4942 185 1961 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Peak Influence 890 | . 95 215 316 200 48 130 890 392 861 335 337 Initial 346 | . . 1 15 4 40 . 68 346 211 335 42 Average 149 | . 26 115 97 65 23 63 491 357 514 210 93 Maximum Alert Level 3 | . . 1 1 1 . . 3 1 3 1 1 Low Security (%) 77 | 100 100 68 89 98 100 100 30 . . 45 88 Level 1 12 | . . 31 10 1 . . 7 100 36 54 11 Level 2 4 | . . . . . . . 17 . 40 . . Level 3 5 | . . . . . . . 44 . 23 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 3 1 4 6 . 5 . . . 2 8 Investigation 15 | . 3 . 4 1 . 3 . . . 2 2 Extermination 8 | . . . . 4 . 1 . . . . 3 Reinforcement 6 | . . 1 . 1 . 1 . . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Distress Signals 7 | . 1 . 3 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 15 11 22 37 6 8 30 1 25 3 40 Peak Tracking Total 7 | . 3 5 3 6 6 4 5 1 7 2 3 Tactical Retreats 12 | . 1 . . 1 1 . 3 . 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Traps Triggered 9 | . . . 1 1 . . 4 . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Machines Disabled 15 | . . . . 4 . . 4 . 3 . 4 Max in Single Turn 3 | . . . . 3 . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . . 3 . 3 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Machines Accessed 33 | . 6 . 9 2 . 4 3 1 . 3 5 Terminals 23 | . 6 . 6 2 . 2 3 . . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . 2 Garrison Access 3 | . . . . . . 1 . 1 . . 1 Total Hacks 113 | . 27 . 40 8 . 8 5 1 . 7 17 Successful 80 | . 21 . 29 4 . 5 2 1 . 5 13 Failed 33 | . 6 . 11 4 . 3 3 . . 2 4 Catastrophic 2 | . . . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . Terminals 86 | . 27 . 29 8 . 4 5 . . 4 9 Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . . 4 . . 3 . . . 3 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 14 | . . . 7 . . . . . . . 7 Garrison Access 3 | . . . . . . 1 . 1 . . 1 Terminal Hacks 60 | . 21 . 22 4 . 2 2 . . 2 7 Record 18 | . 4 . 10 . . . . . . . 4 Prototype ID Bank 4 | . 3 . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 7 | . 3 . 1 2 . . . . . . 1 Disarm Traps 2 | . 2 . . . . . . . . . . Dispatch Records 2 | . . . 2 . . . . . . . . Maintenance Status 3 | . 1 . 1 . . 1 . . . . . Security Status 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 6 | . 2 . 1 . . . . . . 1 2 Patrol Navigation 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . 1 . . 2 . . . 3 . Scan Component 4 | . . . 1 . . 1 . . . 2 . Repair 2 | . . . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . . 6 . . . . . . . 5 Insert Component 6 | . . . 3 . . . . . . . 3 Analyze 5 | . . . 3 . . . . . . . 2 Garrison Access Hacks 3 | . . . . . . 1 . 1 . . 1 Unlock Access 2 | . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 6 . 8 1 . 3 1 1 . 3 4 Full Trace Events 20 | . 5 . 7 1 . 2 1 . . 2 2 Feedback Events 2 | . . . . 1 . . . . . 1 . Corruption 2 | . . . . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . . . 2 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . Time 57 | . . . . . . 13 . . . 44 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . . . 3 Part Schematics Acquired 5 | . . . 3 . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . 11 . 12 . . Machine Destruction 23 | . . . . . . . 11 . 12 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Total Allies 21 | . . . . . 19 . 2 . . . . Largest Group 18 | . . . . . 18 18 12 . . . . Highest-Rated Group 434 | . . . . . 434 432 311 . . . . Highest-Rated Ally 35 | . . . . . 35 35 35 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 212 | . . . . . 111 81 20 . . . . Total Damage 5340 | . . . . . 3270 1209 861 . . . . Kills 20 | . . . . . 6 9 5 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Turns Passed 12690 | 83 1958 525 1244 1988 640 909 1337 170 719 731 2386 Spaces Moved 5393 | 65 503 132 495 785 250 634 794 93 422 341 879 Core 80 | 12 . . . . 67 1 . . . . . Treads . | . . . . . . . . . . . . Legs 5216 | 53 503 132 495 785 86 633 794 93 422 341 879 Wheels . | . . . . . . . . . . . . Hover 97 | . . . . . 97 . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 190 260 192 190 50 122 122 122 122 122 190 Average Speed 191 | 107 362 269 193 194 205 133 122 159 122 188 223 Slowest Speed 950 | 120 400 400 470 270 336 950 193 192 122 260 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 78 15 48 16 76 11 67 3 48 7 21 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 . . 1 . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . . . . Terrain Destroyed 85 | . 7 16 . 28 . . 2 . 3 . 29 Melee . | . . . . . . . . . . . . Projectile 35 | . . . . 1 . . 2 . 3 . 29 AOE 50 | . 7 16 . 27 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Fac Total 6603 | 75 573 232 605 998 358 679 1005 106 514 418 1040 Wait 384 | . 18 34 9 35 81 22 106 1 22 44 12 Move 5378 | 64 502 131 494 785 249 633 790 92 419 340 879 Hop . | . . . . . . . . . . . . Pick Up 40 | 4 8 1 5 7 3 1 . 1 1 1 8 Fast Attach 39 | 7 . 5 1 8 5 2 1 . . 4 6 Attach 42 | . 2 6 2 16 3 3 2 2 1 1 4 Detach 1 | . 1 . . . . . . . . . . Swap 57 | . 2 4 9 14 1 4 4 4 . 6 9 Drop 42 | . 1 2 . 7 3 6 1 2 . 13 7 Fire 573 | . 38 49 85 123 13 7 81 4 56 7 110 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 12 | . 1 . . 3 . 1 . . . 2 5 Crush . | . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . 20 . 15 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Power x1 199 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Discovered exit to Mines (range 15) 331 | -10/Materials | Build established: Hacker-Mutant 668 | -10/Materials | Identified exit to Materials 668 | -10/Materials | Discovered exit to Materials (range 15) 980 | -10/Materials | Discovered exit to Mines (range 13) 1962 | -10/Materials | Discovered exit to Materials (range 8) 2042 | -10/Materials | Entered another Materials area 2042 | -9/Materials | Evolved 2 slots: Propulsion x2 2167 | -9/Materials | Lost 7 parts (2p3n2w) 2187 | -9/Materials | Destroyed 7 combat bots 2538 | -9/Materials | Identified exit to Materials 2538 | -9/Materials | Discovered exit to Materials (range 12) 2567 | -9/Materials | Entered another Materials area 2567 | -8/Materials | Evolved 2 slots: Utility x2 3799 | -8/Materials | Identified exit to Factory 3799 | -8/Materials | Discovered exit to Factory (range 8) 3811 | -8/Materials | Entered Factory 3811 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4911 | -7/Factory | Lost 3 parts (2p1w) 5406 | -7/Factory | Cargo convoy interrupted 5492 | -7/Factory | Lost 8 parts (3p2n1u2w) 5551 | -7/Factory | Found Prototype Protection 5565 | -7/Factory | Found Prototype Device 5566 | -7/Factory | Identified Exp. ECM Suite 5799 | -7/Factory | Sucked down chute 5799 | -7/Factory | Entered Waste 5800 | -7/Waste | Met a frightened Derelict 5886 | -7/Waste | Spotted C-40 Crusher 5894 | -7/Waste | Spotted C-40 Crusher 5909 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5912 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5915 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5918 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5921 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5921 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5926 | -7/Waste | Spotted C-40 Crusher 5933 | -7/Waste | Spotted C-40 Crusher 5938 | -7/Waste | Spotted C-40 Crusher 5938 | -7/Waste | Spotted C-40 Crusher 5945 | -7/Waste | Warlord forces began an assault 5948 | -7/Waste | Allies destroyed C-40 Crusher 5952 | -7/Waste | Lost 7 parts (2p2n2u1w) 6005 | -7/Waste | Identified Active Cooling Armor 6082 | -7/Waste | Allies destroyed C-40 Crusher 6099 | -7/Waste | Allies destroyed C-40 Crusher 6371 | -7/Waste | Identified exit to Factory 6371 | -7/Waste | Discovered exit to Factory (range 16) 6439 | -7/Waste | Entered Factory 6439 | -7/Factory | Accompanied by 18 allies 6954 | -7/Factory | Lost 3 allies 7288 | -7/Factory | Repaired Lrg. Matter Pod 7337 | -7/Factory | Identified exit to Garrison 7348 | -7/Factory | Entered Garrison 7348 | -7/Garrison | Accompanied by 12 allies 7444 | -7/Garrison | Triggered checkpoint 7511 | -7/Garrison | Lost 12 allies 7582 | -7/Garrison | Triggered checkpoint 7618 | -7/Garrison | Identified exit to Factory 7618 | -7/Garrison | Discovered exit to Factory (range 13) 7635 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7682 | -7/Garrison | Triggered checkpoint 7767 | -7/Garrison | Garrison Relay disabled 7810 | -7/Garrison | Core integrity fell below 50% 7866 | -7/Garrison | Triggered checkpoint 7944 | -7/Garrison | Rescued a captive Derelict 8003 | -7/Garrison | Discovered exit to Factory (range 11) 8047 | -7/Garrison | Installed Relay Interface Framework 8060 | -7/Garrison | Triggered checkpoint 8095 | -7/Garrison | Garrison Relay disabled 8278 | -7/Garrison | Triggered checkpoint 8358 | -7/Garrison | Triggered checkpoint 8422 | -7/Garrison | Discovered exit to Factory (range 15) 8683 | -7/Garrison | Build established: Scavenger-Mutant 8685 | -7/Garrison | Entered Factory 8685 | -6/Factory | Evolved 2 slots: Utility x2 8847 | -6/Factory | Identified exit to Garrison 8855 | -6/Factory | Entered Garrison 8965 | -6/Garrison | Triggered checkpoint 8996 | -6/Garrison | Garrison Relay disabled 9026 | -6/Garrison | Build established: Hacker-Mutant 9103 | -6/Garrison | Triggered checkpoint 9105 | -6/Garrison | Triggered checkpoint 9179 | -6/Garrison | Identified exit to Factory 9179 | -6/Garrison | Discovered exit to Factory (range 11) 9199 | -6/Garrison | Triggered checkpoint 9251 | -6/Garrison | Garrison Relay disabled 9377 | -6/Garrison | Triggered checkpoint 9408 | -6/Garrison | Garrison Relay disabled 9546 | -6/Garrison | Discovered exit to Factory (range 8) 9563 | -6/Garrison | Spotted B-86 Titan 9574 | -6/Garrison | Entered Factory 9789 | -6/Factory | Repaired Imp. Carbon-fiber Leg 10224 | -6/Factory | Found Unknown Protection 10228 | -6/Factory | Identified Hvy. Reflective Plating 10282 | -6/Factory | Identified exit to Factory 10282 | -6/Factory | Discovered exit to Factory (range 13) 10305 | -6/Factory | Entered another Factory area 10305 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10592 | -5/Factory | Build established: Hacker-Tank 11052 | -5/Factory | Build established: Hacker-Skirmisher 12477 | -5/Factory | System corruption reached 10% 12691 | -5/Factory | Self-destructed Last Messages --------------- 12500_ Acquired 5 matter. 12500_ Acquired 10 matter. 12506_ U-05 Engineer builds a Wall. 12521_ System corrupted: Energy discharge (-226). 12548_ K-01 Serf cleans the Fusion Modulator. 12578_ System corrupted: IFF burst signal emitted. 12587_ ALERT: Cargo convoy en route, clear transfer corridor. 12611_ System corrupted: Energy discharge (-124). 12633_ System corrupted: FCS attempts to trigger Gauss Cannon. 12633_ System corrupted: Gauss Cannon misfires. 12633_ Slug penetrates Wall. 12668_ System corrupted: Matter fused (-9). 12673_ Connecting with Scanalyzer... >>Insert(Adv. Assault Cannon) Scanning Adv. Assault Cannon... Ready to analyze. 12673_ ALERT: Suspicious activity at Scanalyzer F002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ""?????????????????????????? | | ????????????????????? ""?????????????????????????? | | ???????????????????? ""?????????????????????????? | | ???????????????????? """????????????????????????? | | ????????????######## """????????????????????????? | | ????????????# ""?????????????????????????? | | ????????????# ??????????????????????????? | | ????????????# ???????????????????????????? | | ????????????+ ????????????????? #????????? | | ????????????# ??????????????? #????????? | | ############# ###+########### #????????? | | # @ /u #????????? | | # """ ### #????????? | | # """"" #????????????????? | | + "" ""g""""" #????????????????? | | = # ""S"" #????????????????? | | # """" gg ???????????????? | | " """ """ ###+####################??????????????? | | " """ """ ## #???????????????????????????? | | " """ """ ## #???????????????????????????? | | ## #???????????????????????????? | | ## #???????????????????????????? | | ###### ## #???????????????????????????? | | ???####+##### #???????????????????????????? | | ???# # #???????????????????????????? | | ???# """ # #???????????????????????????? | | ?### """ # #???????????????????????????? | | ?# # """ ##########???????????????????????????? | | #### !#????????????????????????????????????? | | + = #????????????????????????????????????? | | # = #????????????????????????????????????? | | # " #????????????????????????????????????? | | + #????????????????????????????????????? | | ###########????????????????????????????????????? | | ###????????????????????????????????????????????? | | ########???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 45 Energy Capacity 565 Matter Stores 650 Matter Capacity 850 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 1500 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed VSS Leg | -5/Factory | Scanalyzed Titanium Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedDeuteriumPropulsion Manual? 0 Play Time 01:25:36 Cumulative 1832.2 hours Start 2024.11.18 @ 14:55:27 End 2024.11.19 @ 17:12:45 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 993 Rogue 62 Adventurer 0 Explorer 931 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88a9270c-4ff9-45c3-ab33-0b31dccf0592