Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.10 @ 23:51:52 Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (647) 3235 Value Destroyed (30798) 30798 Prototype IDs (363) 7260 Alien Tech Used (4) 800 Bonus (38924) 38924 TOTAL SCORE: 93317 Bonus ------- High Alert Combat Kills 6214 Follower Combat Kills 697 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3558 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -145 Cogmind --------- Core Integrity 1497/1600 Matter 300/300 Energy 982/990 System Corruption 5% Temperature Cool (4) Movement Walking (110) Location 0b11 Command Parts ------- > --- POWER (3) -------- Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (6) --- Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY (13) ----- Concept Antigrav Storage Unit Spectral Analyzer Long-range Terrain Scanner Advanced Targeting Computer Centrium Heavy Armor Plating Experimental System Purifier Concept Matter Streamer > --- WEAPON (4) ------- Compact HERF Cannon Concept Plasma Driver Concept Heavy Railcannon > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Concept Zero-point Core High-density Centrium Leg High-density Centrium Leg Concept Biometal Exoskeleton Concept Thermoelectric Network Concept Chromion Battery (800) Concept Chromion Battery (800) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Advanced Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Advanced Force Field Advanced Force Field Advanced Force Field Concept Impact Drone Bay (2/6) Heavy Quantum Rifle Heavy Quantum Rifle Concept Plasma Driver Concept Plasma Driver Concept Heavy Railcannon Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Concept Cloak Mesh Concept Cloak Mesh Experimental Weapon Shielding Centrium Medium Armor Plating Concept RG22 Armor Experimental Force Field Crosscalibrator Concept Impact Drone Bay > --- WEAPON ----------- Heavy Quantum Rifle Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver > --- INVENTORY -------- Experimental Antimatter Reactor Concept Zero-point Core Experimental Armored Exoskeleton Concept Biometal Exoskeleton Experimental Coolant Injector Concept Thermoelectric Network Concept Chromion Battery Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Experimental Weapon Shielding Concept Matter Streamer Gamma Rifle Concept Heavy Railcannon Concept Heavy Railcannon Concept Blasthammer [Rating: 307] Favorites ----------- Power Concept Zero-point Core Engine Improved Ion Engine Power Core Concept Zero-point Core Reactor Experimental Antimatter Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Experimental Surge Thruster Utility Advanced Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Concept Plasma Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Concept Heavy Railcannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Utility 11 | . . . 1 . 1 . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 2 . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 377 | 6 13 1 16 6 27 7 12 4 12 1 1 . 17 8 2 4 . . . 1 25 4 7 2 . 16 3 11 1 . 3 . 8 25 28 7 70 10 19 Power 45 | 1 3 . 2 . 2 1 3 . 1 . . . 3 1 . . . . . . 2 . . . . 1 . 4 . . 1 . 2 2 3 1 10 1 1 Engine 16 | 1 3 . 2 . 1 1 3 . 1 . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Core 7 | . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . 1 1 . Reactor 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 2 2 3 1 9 . 1 Propulsion 84 | 2 2 . 5 1 9 2 5 1 5 . . . 4 3 . 1 . . . . 8 . 1 . . 7 1 1 . . . . 3 6 6 1 8 . 2 Treads 7 | 2 . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 36 | . 2 . 5 1 6 . 5 1 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . . . . 1 3 . 1 . . . . 8 . 1 . . 7 1 1 . . . . 3 6 6 1 . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 166 | 1 4 . 7 2 8 2 1 2 6 . 1 . 3 4 1 2 . . . . 9 2 5 2 . 8 1 5 1 . 2 . 2 8 15 3 36 9 14 Device 78 | . 3 . 3 . 5 . . 1 2 . . . 1 2 . . . . . . 2 1 3 1 . 1 1 4 1 . 1 . 2 5 7 3 22 2 5 Storage 12 | 1 1 . 1 . . . . . 1 . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . 1 1 . 2 . . Processor 26 | . . . . . 2 1 . . 1 . 1 . . 1 . . . . . . 1 . . 1 . 3 . 1 . . . . . 1 3 . 3 3 4 Hackware 8 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . 2 . . 1 . Protection 42 | . . . 3 2 1 1 1 1 1 . . . 2 . 1 1 . . . . 3 . 2 . . 2 . . . . 1 . . 1 2 . 9 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 4 1 2 3 8 2 3 1 . 1 . . 7 . 1 1 . . . 1 6 2 1 . . . 1 1 . . . . 1 9 4 2 16 . 2 Energy Gun 41 | . 4 . 1 2 8 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 6 3 1 9 . 1 Energy Cannon 29 | . . 1 1 . . . . 1 . . . . 5 . 1 1 . . . 1 5 2 1 . . . 1 1 . . . . . 2 1 1 3 . 1 Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 4 | . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 2 . 1 . 1 . 1 . . . 1 . . 1 . . . . 3 2 . . . 9 . . 1 . 4 . 1 8 5 1 8 . 2 Corrupted Parts 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . 2 System Corruption 47 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 3 . . . . . . . . 6 20 . 3 Parts Lost 149 | . 8 . 1 2 10 2 2 5 6 . . . 15 1 . 1 . . . . 3 . . . . . . 4 . . . . 7 17 6 . 46 2 11 Power 21 | . 2 . . . 1 . 1 . 1 . . . 2 1 . . . . . . 1 . . . . . . 2 . . . . 1 1 1 . 6 . 1 Propulsion 28 | . 2 . . . 4 . . 1 1 . . . 4 . . . . . . . 1 . . . . . . . . . . . 3 4 3 . 4 . 1 Utility 58 | . 1 . 1 1 1 1 1 2 1 . . . 4 . . . . . . . 1 . . . . . . . . . . . 1 6 1 . 25 2 9 Weapon 42 | . 3 . . 1 4 1 . 2 3 . . . 5 . . 1 . . . . . . . . . . . 2 . . . . 2 6 1 . 11 . . Highest Loss Streak 11 | . 5 . 1 1 4 1 2 4 4 . . . 5 1 . 1 . . . . 2 . . . . . . 1 . . . . 5 11 6 . 10 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | . 5 14 19 19 19 19 19 17 19 19 20 20 13 17 7 4 8 10 11 13 8 9 8 9 9 7 7 6 7 7 7 7 7 6 7 10 10 18 22 Power 1 | . . . 1 1 1 1 . 1 1 1 1 1 . 1 . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 2 2 Propulsion 1 | . . . 2 2 1 2 3 2 3 3 3 3 . 3 . . . . . . . 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 . 2 2 Utility 7 | . 3 5 7 8 8 8 8 7 6 6 7 7 4 5 3 2 4 5 6 6 3 4 5 5 5 4 4 4 4 5 5 5 4 4 3 4 3 9 11 Weapon 5 | . 2 9 8 7 8 7 7 5 7 9 9 9 6 6 1 1 2 3 3 3 1 2 1 2 1 1 1 1 . . . . . . 2 3 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 97 | . . . 17 . 5 2 4 . 1 1 . . . 1 9 2 . . . . 6 1 . . 1 5 . . . . . . 1 2 4 4 7 1 23 Power 12 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 3 . 2 . 3 Propulsion 11 | . . . 1 . . 1 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Utility 44 | . . . 2 . 2 1 1 . 1 1 . . . . 7 1 . . . . 3 . . . 1 4 . . . . . . 1 1 1 3 . . 14 Weapon 25 | . . . 13 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 4 Tool/Special 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 89 | . 84 100 99 99 97 99 99 99 99 100 99 100 92 92 90 92 80 80 79 85 96 100 100 100 100 99 99 98 93 94 85 95 86 83 87 94 81 81 74 Engine 3 | . 10 14 11 11 2 9 9 9 7 7 7 7 6 4 . . . . . . . . . . . . . 3 . . . . . . . . . . . Core 3 | . . . . . 6 . . . . . . . . 1 6 6 6 6 6 6 5 5 5 5 5 3 . . . . . . . . . . 1 7 7 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 10 10 10 10 9 6 7 8 6 3 3 Treads 2 | . 14 . . . 1 27 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . 7 28 32 33 23 . 17 27 22 23 23 23 19 . . . . . . . . . . . . . . . . . . . . . . . 7 7 7 Hover 7 | . . . . . . . . . . . . . . 19 20 20 20 20 20 20 26 29 29 29 29 29 29 30 30 29 30 30 26 26 23 25 5 . . Device 12 | . 12 14 11 11 8 8 9 9 8 7 7 7 7 12 13 13 13 13 13 13 9 10 10 11 10 10 10 9 9 9 8 10 12 14 12 14 19 22 16 Storage 5 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 1 . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 2 2 4 4 3 3 Processor 12 | . . . . . 9 9 9 9 14 15 15 15 15 19 20 20 20 20 20 20 17 17 17 17 17 17 17 15 15 15 15 15 11 9 13 16 8 8 14 Hackware 3 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 11 11 11 11 11 11 11 10 10 10 10 10 9 9 9 5 2 2 . Protection 5 | . . . 10 11 9 8 8 9 5 7 6 7 3 . 3 5 . . . . . . . . . . . . . . . . 1 2 2 4 9 8 7 Energy Gun 9 | . 13 26 21 21 26 25 27 26 17 21 21 23 11 . . . . . . . . . . . . . . . . . . . . 7 12 14 6 3 . Energy Cannon 5 | . . 1 . . . . . . 4 . 1 . 10 15 13 12 4 6 5 6 15 17 17 13 11 10 11 9 5 10 1 10 5 2 1 1 5 9 6 Peak Build Rating 307 | 6 10 10 20 20 30 30 39 38 48 48 48 47 48 69 69 67 62 63 57 65 91 95 95 97 97 128 130 150 148 150 148 148 164 191 194 201 289 307 289 Average Rating 131 | 5 6 9 15 18 26 27 33 34 45 47 47 47 42 62 64 64 55 56 56 64 78 89 92 96 96 110 128 143 141 147 135 148 156 163 178 195 218 293 277 On Entrance 89 | . 6 10 10 19 19 26 30 38 35 48 47 47 47 45 69 65 54 56 57 57 65 88 90 94 97 97 128 129 141 147 147 148 148 159 155 194 201 289 273 Avg Prop Armor Cover (%) . | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 11 30 30 57 61 63 67 72 65 67 67 66 60 76 77 71 45 43 43 43 45 62 56 61 52 55 62 53 62 56 62 62 62 74 82 87 89 151 163 169 Greatest Support 158 | 40 40 20 30 33 62 62 62 36 48 48 48 48 58 44 44 46 46 46 46 46 74 59 74 63 78 68 80 94 82 68 68 68 94 85 84 89 158 158 158 Greatest Overweight (x) 9 | . 9 1 2 2 3 1 3 1 1 1 1 1 1 2 1 . . . . . 1 . 1 . . . . . . . . . . 1 1 . 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 Average Capacity 18 | 7 14 15 19 20 20 20 20 20 20 20 20 20 20 20 7 5 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 10 14 25 25 Most Carried 25 | . 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 7 11 12 13 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 24 25 25 Average Carried 17 | . 5 14 19 19 19 19 19 17 19 19 20 20 13 17 7 5 9 11 12 14 9 9 9 10 9 9 10 9 9 10 10 10 9 8 7 9 11 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 25 25 25 Final Carried 25 | . 14 15 20 19 19 20 20 17 20 20 20 20 14 20 5 7 11 12 13 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 24 25 25 Class Distribution -------------------- 32% | Scavenger-Gunner 19% | Gunner 16% | Hacker-Gunner 9% | Scavenger-Mutant 7% | Skirmisher 7% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Tank | -2/Protoforge Skirmisher | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Matter Collected 14847 | 200 297 17 257 171 285 175 195 98 342 133 60 . 221 328 126 145 292 67 16 20 463 200 224 75 300 1028 205 785 141 238 . 121 230 489 610 302 2341 140 3510 Remotely 1017 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1017 Salvage Created 28762 | . 604 97 1216 265 2469 743 1261 520 927 254 54 . 1257 452 432 408 379 29 . 5 1190 . 574 97 316 1196 121 1205 15 164 . 76 842 1396 467 312 4707 1854 2858 Parts 1295 | . 31 5 76 30 128 48 63 28 56 11 2 . 55 21 . 17 7 3 . . 49 . 22 13 9 38 . 40 1 2 . 3 48 95 12 24 207 66 85 Haulers Intercepted 28 | . 1 . 6 . 6 . 3 . . . . . . 2 . 1 . . . . 1 . 1 . 1 . . 1 . . . . 1 . . . . 4 . Recyclers Shooed 12 | . 2 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . 10 2 . 45 . . . 4 3 . . . . . 7 6 . . . 2 1 . 3 . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Faulty 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 519 | . 16 3 28 14 43 27 20 12 19 7 1 . 25 11 2 6 7 3 . 1 20 . 5 9 9 35 4 26 3 4 . . 16 23 8 14 64 14 20 Guns 218 | . 16 3 28 12 40 27 20 11 13 5 1 . 5 . . . . . . . . . . . . . . . . . . . . 10 8 2 16 1 . Cannons 103 | . . . . . . . . . 2 . . . 10 2 . . . . . 1 7 . 2 1 1 3 1 7 . 1 . . 8 3 . 1 31 8 14 AOE 159 | . . . . 2 3 . . . 4 2 . . 8 8 2 6 6 3 . . 10 . . 8 8 32 3 18 3 3 . . 7 8 . 11 4 . . Classes Destroyed 31 | . 5 . 6 1 2 1 . 1 . . . . 2 2 1 . . . . 1 . . . . . 2 . . . 1 . . . . 1 . 4 . 1 Worker 14 | . 1 . 3 . 4 . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . Builder 28 | . . . 1 1 3 . 3 . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 3 9 . . 2 1 . Tunneler 6 | . . . . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 28 | . 1 . 6 . 6 . 3 . . . . . . 2 . 1 . . . . 1 . 1 . 1 . . 1 . . . . 1 . . . . 4 . Recycler 18 | . 1 1 1 . 4 . 3 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 2 Mechanic 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Operator 7 | . . . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Drone 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 . . . . . 4 . . 2 . . Watcher 30 | . . . 4 . 3 . 1 . 2 . . . . 1 . 2 . . . . 4 . 4 . . . . 2 . . . . 2 1 . . 1 1 2 Swarmer 120 | . 3 3 4 7 4 8 3 . 6 3 . . 1 . . 3 4 3 . . 5 . . 9 4 3 . 11 3 . . . 11 4 3 11 4 . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 Grunt 159 | . 13 . 14 6 24 11 8 5 9 4 1 . 7 . . 3 2 . . . 5 . . . 5 19 4 . . 4 . . 1 5 . . 6 . 3 Brawler 12 | . . . 1 . 1 . . . . . . . 2 . . . 1 . . . . . . . . 2 . . . . . . . . 1 . 3 . 1 Duelist 13 | . . . 2 1 . 3 . . . . . . 2 . . . . . . . . . . . . 2 . 1 . . . . . . . . 2 . . Protector 9 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 49 | . . . 7 . 9 4 4 2 1 . . . 2 1 . . . . . . 3 . 1 . . . . 2 . . . . 2 . 1 . 9 . 1 Demolisher 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Hunter 27 | . . . . . 4 . 1 2 . . . . . . . . . . . . 3 . . . . 1 . . . . . . . 4 . . 2 7 3 Programmer 50 | . . . . . . . . 3 3 . . . . 1 . . . . . . 4 . 4 . . . . 4 . . . . 2 6 . 3 13 4 3 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hotshot 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Decapitator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . V-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 4 4 4 8 4 6 3 10 3 1 . 8 9 2 3 4 3 . 1 5 . 2 9 6 11 4 8 3 2 . . 6 13 4 6 6 7 5 Combat Bots Only 11 | . 3 3 4 4 6 4 5 3 7 3 1 . 8 9 2 2 4 3 . 1 5 . 2 9 5 11 4 5 3 2 . . 6 7 4 6 6 6 5 Max Kills in Single Turn 5 | . 1 1 3 2 3 2 2 1 2 2 1 . 4 3 2 2 3 2 . 1 5 . 1 4 4 5 1 4 2 2 . . 3 5 2 3 2 2 2 Gunslinging 1 | . . . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploded 5 | . . . . 1 2 . . . 1 2 . . 4 3 2 2 3 2 . . 5 . . 4 4 5 1 3 2 2 . . 3 2 . 3 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 2341 | . 124 12 56 41 147 58 68 53 96 23 1 . 103 67 . 34 12 1 . . 147 . 29 4 9 12 3 73 1 14 . . 62 346 40 40 460 64 141 Missed 753 | . 33 2 16 11 57 17 24 9 35 6 . . 29 24 . 14 4 1 . . 63 . 11 . 4 8 1 31 . 5 . . 19 122 12 27 114 21 33 Hits 1588 | . 91 10 40 30 90 41 44 44 61 17 1 . 74 43 . 20 8 . . . 84 . 18 4 5 4 2 42 1 9 . . 43 224 28 13 346 43 108 Melee 63 | . . . 2 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . Projectile 1525 | . 91 10 38 26 89 39 44 44 61 17 1 . 74 43 . 20 8 . . . 84 . 18 4 5 4 2 42 1 9 . . 43 224 28 13 292 43 108 AOE 41 | . . . . . 1 . . . . . . . 21 . . . . . . . 3 . . . . . . 1 . . . . . 3 . . . . 12 Critical Strikes 136 | . . . 1 . 5 1 2 2 3 1 . . 3 . . 1 . . . . 4 . . . . . . 6 . 1 . . 1 32 3 . 53 6 11 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 33097 | . 1023 83 540 380 1910 563 696 631 862 263 13 . 1648 422 . 317 115 . . . 1727 . 110 64 95 119 44 1194 14 200 . . 1020 3996 527 249 9801 606 3865 Core 3442 | . 216 6 184 46 207 95 75 107 134 81 . . 251 32 . 17 57 . . . 144 . . 13 32 . 44 148 . 45 . . 188 534 77 64 542 22 81 Absorbed by Shields 5654 | . . . . . . 17 . 46 . . . . . . . . . . . . . . . . . . . . . . . . . 934 171 90 1721 628 2047 Redirected to Shielding 957 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 602 119 236 Ignored by Resistances 35 | . . . . . . . . . 10 18 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2305 | . . . 91 . 47 . . . . . . . . . 3 . . . . . 320 . 53 . . . . 159 . . . . 155 226 . 191 959 101 . Core Remaining (%) 57 | 100 . 11 . 42 . . . 12 . . . . 33 . . . . . . 87 . . . . . . 76 . . . . 83 . 44 . . 52 . 93 Volleys Fired 1919 | . 92 7 78 29 98 37 41 31 60 13 3 . 73 47 12 43 15 6 . 15 92 . 67 7 31 48 22 107 10 19 . 2 95 88 15 17 281 35 283 Largest 4 | . 2 2 2 2 3 3 3 3 3 3 3 . 3 3 1 2 1 1 . 1 3 . 3 1 1 1 1 1 1 2 . 2 1 2 4 4 4 4 1 Hottest 500 | . 130 130 130 130 195 195 195 195 207 183 183 . 210 195 85 154 90 90 . 85 261 . 206 80 81 81 81 88 80 80 . 70 80 150 289 344 500 500 140 Shots Fired 3091 | . 173 13 160 55 284 111 123 78 118 27 7 . 180 94 12 52 15 6 . 15 118 . 86 7 31 48 22 107 10 28 . 4 95 108 46 30 437 110 281 Gun 1465 | . 173 12 160 52 284 111 123 73 80 21 6 . 49 . . . . . . . . . . . . . . . . . . . . 61 44 16 175 25 . Cannon 1470 | . . 1 . . . . . 5 31 4 1 . 127 89 9 46 10 4 . 15 112 . 86 2 24 16 15 86 8 19 . 4 90 35 2 6 257 85 281 Launcher 155 | . . . . 3 . . . . 7 2 . . 4 5 3 6 5 2 . . 5 . . 5 7 32 7 21 2 9 . . 5 12 . 8 5 . . Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 178 | . 93 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Thermal 2516 | . 80 13 160 52 216 111 123 78 111 25 7 . 160 82 9 29 10 4 . 15 73 . 79 2 21 5 12 59 8 19 . 4 90 60 44 22 427 110 196 Explosive 155 | . . . . 3 . . . . 7 2 . . 4 5 3 6 5 2 . . 5 . . 5 7 32 7 21 2 9 . . 5 12 . 8 5 . . Electromagnetic 241 | . . . . . 68 . . . . . . . 16 7 . 17 . . . . 39 . 7 . 3 11 3 27 . . . . . 36 2 . 5 . . Robot Hit Streak 47 | . 20 9 18 16 23 40 31 25 17 30 5 . 22 9 2 5 5 . . 6 13 . 6 5 4 14 . 15 12 15 . 5 19 9 13 10 47 24 34 Robot Miss Streak 8 | . 6 8 7 4 3 4 3 3 2 1 . . 2 2 2 2 2 . . . 2 . 2 . 1 2 . 2 . 3 . . 2 3 3 1 6 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 44 | . 3 . 2 4 8 5 3 7 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Capacitor 302 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 3 . . 63 8 163 Shots Hit Robots 1858 | . 122 12 136 45 229 90 98 51 68 15 4 . 138 33 3 15 11 . . 2 59 . 22 4 4 16 . 54 2 10 . 3 51 58 28 11 264 65 135 Core Hits 1753 | . 55 14 182 63 313 152 107 50 57 11 2 . 89 24 3 21 13 4 . 1 34 . 11 9 17 121 11 47 2 15 . 2 32 59 16 26 124 20 46 Critical Kills 29 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . 12 5 7 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 58 | . 2 . . . . . 6 1 7 3 1 . 4 . . 1 1 . . . . . 3 . . . . . . . . . 1 1 1 . 13 5 8 Burn 24 | . 1 . . . . . 6 1 7 3 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Meltdown 29 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . 12 5 7 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87519 | . 1508 127 2198 839 4751 1526 1817 977 1816 385 66 . 4190 1718 878 1184 887 279 . 61 3666 . 1006 806 1200 7048 922 4740 352 1254 . 96 2469 4163 883 2165 16063 4864 10615 Guns 22150 | . 1508 127 1959 672 4202 1526 1794 977 1116 251 66 . 882 . . . . . . . . . . . . . . . . . . . . 1410 883 328 3749 700 . Cannons 39122 | . . . . . . . . . 170 . . . 2298 888 152 458 225 . . 61 2347 . 890 65 143 383 71 1825 . 318 . 96 1673 728 . 111 11441 4164 10615 Explosions 26104 | . . . 233 124 499 . . . 529 134 . . 1010 830 726 726 662 279 . . 1319 . 96 741 1057 6665 851 2915 352 936 . . 796 2025 . 1726 873 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 143 | . . . 6 43 50 . 23 . 1 . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . Kinetic 1825 | . 628 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1197 Thermal 55275 | . 880 127 2192 672 3449 1526 1794 977 1286 251 66 . 2829 764 152 123 225 . . 61 1570 . 770 65 33 96 . 1157 . 318 . 96 1673 1351 883 439 15168 4864 9418 Explosive 24631 | . . . . 124 . . . . 529 134 . . 1010 830 726 726 662 279 . . 814 . . 741 1057 6665 851 2775 352 936 . . 796 2025 . 1726 873 . . Electromagnetic 5645 | . . . . . 1252 . . . . . . . 351 124 . 335 . . . . 1282 . 216 . 110 287 71 808 . . . . . 787 . . 22 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 73 | . . . 6 10 . . . 1 . . . . 15 2 2 2 2 2 2 . 6 6 6 6 6 6 3 8 8 8 8 8 2 18 . 6 73 . 21 Average Corruption 11 | . . . 5 6 . . . 1 . . . . 11 1 2 2 2 2 2 . 3 6 6 6 6 6 3 5 8 8 8 8 1 8 . 6 38 . 15 Corruption Purged 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 468 | . . . 38 49 . . . 5 . . . . 1 11 4 16 3 3 . . 16 6 35 9 6 1 . 7 7 6 2 4 2 19 . 16 157 . 45 Message Errors 119 | . . . 13 15 . . . 2 . . . . . 5 1 4 1 . . . 2 2 9 3 . . . 3 2 . 2 . 1 6 . 2 35 . 11 Matter Fused 102 | . . . 5 8 . . . . . . . . 1 2 1 4 2 2 . . 3 1 7 1 2 . . . 2 1 . 2 1 4 . 8 37 . 8 Heat Flow Errors 50 | . . . 4 3 . . . 1 . . . . . 1 . 2 . . . . 2 1 7 1 2 . . 1 2 . . . . 2 . 1 17 . 3 Energy Discharges 38 | . . . 1 9 . . . . . . . . . . . 1 . . . . 2 . 2 1 . . . 2 1 1 . . . 2 . 3 10 . 3 Parts Rejected 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . 1 Parts Fused 5 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Data Loss (minor) 52 | . . . 5 9 . . . . . . . . . 1 . 1 . . . . 4 1 2 2 1 1 . 1 . 2 . . . 2 . . 14 . 6 Data Loss (major) 31 | . . . 1 2 . . . 1 . . . . . 1 . 1 . 1 . . . . 6 1 1 . . . . . . 2 . 1 . 1 10 . 2 Misfires 17 | . . . 5 1 . . . . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . 3 . 3 Alerts 6 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Weapon Failures 36 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . 1 . 1 24 . 5 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 3247 | . . . . . 34 . . . 3 . . . 6 89 . 27 23 4 . . 212 . 89 28 37 45 8 327 94 31 . . 66 167 . 122 830 393 612 Projectiles 2288 | . . . . . . . . . 2 . . . 6 21 . 27 12 . . . 171 . 71 . 16 . . 77 . 27 . . 15 37 . . 801 393 612 Explosions 959 | . . . . . 34 . . . 1 . . . . 68 . . 11 4 . . 41 . 18 28 21 45 8 250 94 4 . . 51 130 . 122 29 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 614 | . . . . 26 186 . . . . . . . 16 12 . . . . . . . . 10 . . . . 81 . . . . . 125 . 40 118 . . Shots 17 | . . . . 1 5 . . . . . . . 1 2 . . . . . . . . . . . . . 3 . . . . . 2 . 1 2 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 18 | . . 1 1 5 5 . 4 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked 17 | . . 1 1 5 5 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 135 156 318 259 348 303 305 258 253 216 51 . 285 194 3 143 . . . . 295 61 226 149 249 . 1 435 392 183 . . 36 335 . 192 459 203 203 Average Temperature 87 | . 30 68 70 78 88 101 81 96 72 75 25 . 108 54 3 14 . . . . 89 33 83 94 136 . 1 81 121 84 . . 7 92 . 86 106 143 107 Received Heat Transfer 5651 | . 450 . 198 66 480 198 243 132 198 81 9 . 324 78 . 81 . . . . 114 . 9 . 30 12 18 213 . 36 . . 93 1010 81 6 952 . 539 Thermoelectric Energy+ 8460 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288 3168 5004 Effects 16 | . . . 3 . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . 2 . . . 1 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Interference 8 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . 1 1 . . . . . . 5 . 1 . 1 . . 2 . . . . . 2 . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . 1 1 . . . . . . 3 . . . . . . 1 . . . . . 2 . . . . . Parts Fried 52 | . . . . . 1 . . . . . . . 7 2 . 5 . . . . 19 . 1 . 1 . . 6 . . . . . 10 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 32 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . 3 . . . . . . . . . 2 . . . 12 5 7 Combat Hostiles 29 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . 3 . . . . . . . . . 1 . . . 10 5 7 Parts Melted 137 | . 2 . 2 2 2 2 14 3 8 1 . . 9 . . . 1 . . 2 4 . 9 . . . . 6 . . . . 10 . 2 2 30 10 16 Heat Transferred 55058 | . 1827 160 2650 835 4300 1920 3709 1714 2962 777 222 . 3447 999 185 148 350 . . 74 1464 . 1111 100 50 150 . 1600 . 500 . 150 2500 1286 1119 407 11394 3079 3869 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 7 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . 1 . 1 4 3 3 2 . . . . . . 2 . . . . 3 1 1 . . . . 2 . . . . 2 2 1 2 5 4 4 Low Security (%) 25 | 100 100 100 24 100 76 . . . . . . . . 100 100 17 . . . . . . 81 . . . . 53 . . . . 28 42 21 26 5 . . Level 1 17 | . . . 75 . 23 17 . . 31 . . . . . . 25 . . . . . 100 18 . . . . 29 . . . . 64 54 78 70 19 . . Level 2 12 | . . . . . . 25 33 49 68 . . . . . . 56 . . . . 41 . . . . . . 16 . . . . 6 2 . 3 23 . . Level 3 8 | . . . . . . 31 66 50 . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . 13 45 1 Level 4 35 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 54 98 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1875 | . 91 97 363 158 330 1445 983 883 534 . . . . 64 19 620 . . . . 869 301 285 . . . . 538 . . . . 410 408 393 405 1875 1536 1227 Initial 1124 | . . 27 24 140 . 213 703 633 463 . . . . 4 . . . . . . 450 301 161 . . . . 31 . . . . . 210 222 198 143 1124 972 Average 417 | . 37 72 238 51 125 787 778 731 438 . . . . 15 1 355 . . . . 675 270 148 . . . . 209 . . . . 224 214 264 266 881 1185 1114 Influence Increases 20504 | . 516 75 973 343 1383 1352 610 300 670 175 20 . 450 235 40 1075 190 70 . 5 1532 . 716 200 195 928 165 1151 60 90 . 10 661 657 564 579 2885 710 919 Destroy 0b10 Robot/C 10020 | . 320 60 560 280 880 620 400 240 380 140 20 . 400 40 . 360 140 60 . . 400 . 100 180 180 680 80 360 60 80 . . 320 380 160 280 1260 280 320 Destroy 0b10 Robot/NC 780 | . 15 5 80 15 125 . 50 . 35 . . . 40 35 . 35 . . . 5 35 . 30 . 5 15 . 45 . . . 10 30 55 . . 45 40 30 Destroy Leader 1632 | . 72 10 170 30 270 20 98 10 84 20 . . 10 24 . 66 20 10 . . 110 . 40 20 10 . 10 64 . 10 . . 66 52 20 30 142 90 54 Allied During Kill 252 | . . . . . 2 14 . . . . . . . . . 225 . . . . . . . . . 8 . . . . . . . . . . . . 3 Successful Hack 545 | . 49 . 53 . 11 . . . 18 . . . . 5 . 51 . . . . 12 . 97 . . . . 45 . . . . 55 30 21 38 39 . 21 Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1425 | . 15 . 45 . 30 . . . 60 . . . . 90 . 105 . . . . 150 . 60 . . . . 240 . . . . 15 60 15 105 300 45 90 Anti-Garrison Action 950 | . . . . . . 600 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . 150 . 50 Destroy Structure 2710 | . . . 20 18 35 83 2 5 93 . . . . 41 40 98 . . . . 240 . 104 . . . . 292 . . . . 70 80 3 111 799 225 351 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 1650 | . 15 . 15 . 30 15 60 45 . 15 . . . . . 135 30 . . . 135 . 270 . . 225 75 90 . . . . 105 . 195 15 150 30 . Influence Decreases 19017 | . 444 85 674 704 1055 235 1080 392 1092 490 166 . 442 243 40 455 370 254 256 5 672 629 666 215 201 516 787 671 317 143 220 10 287 636 607 676 1266 1064 952 Entered New Map 6805 | . . 45 38 221 . 115 742 342 420 172 29 . . 4 . . 230 84 256 . . 559 70 105 51 260 672 19 197 53 220 . . 164 173 154 112 750 548 Time Decay 9364 | . 364 40 626 473 558 . 318 . 612 318 137 . 357 239 32 295 140 170 . 5 542 70 486 110 150 218 115 452 120 90 . 10 217 302 374 222 694 294 214 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . 100 . 100 . . . . . . . . . . . . . . . . Lost Part 1405 | . 80 . 10 10 100 20 20 50 60 . . . 85 . . 10 . . . . 30 . . . . . . 40 . . . . 70 170 60 . 460 20 110 Lost Ally 405 | . . . . . 9 100 . . . . . . . . 8 150 . . . . . . 10 . . 38 . 10 . . . . . . . . . . 80 Purge Threat 838 | . . . . . 388 . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . 300 . . . Squads Dispatched 128 | . 5 . 6 . 9 . 4 . 9 . . . 1 5 . 12 . . . . 11 . 10 . . . . 10 . . . . 5 7 1 3 14 12 4 Investigation 39 | . 2 . 4 . 2 . . . . . . . . 3 . 3 . . . . 5 . 6 . . . . 3 . . . . 3 3 1 1 . 2 1 Extermination 29 | . . . . . . . . . 4 . . . . 2 . 1 . . . . 3 . 3 . . . . 3 . . . . 1 2 . 2 6 1 1 Reinforcement 31 | . 3 . 2 . 5 . 2 . 1 . . . . . . 4 . . . . 1 . 1 . . . . 3 . . . . 1 2 . . 1 5 . Assault 16 | . . . . . . . . . 1 . . . 1 . . 1 . . . . 2 . . . . . . 1 . . . . . . . . 7 1 2 Garrison 13 | . . . . . 2 . 2 . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . 1 . . . 3 2 1 Construction Impeded 8 | . . . . . 1 . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Distress Signals 61 | . 1 . 1 . 4 . 1 . 2 . . . 13 . . 3 . . . 1 4 . 1 . . 1 . 1 . 1 . . 3 2 2 2 1 2 15 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 687 | . 19 3 39 14 57 29 25 12 24 7 1 . 23 14 6 27 9 1 . 2 31 . 22 2 2 56 6 35 2 3 . . 21 39 27 15 75 14 25 Peak Tracking Total 20 | . 4 3 4 4 6 4 6 5 5 4 1 . 9 6 5 8 4 1 . 2 7 . 5 5 4 20 4 5 2 3 . . 8 10 11 9 12 3 6 Tactical Retreats 57 | . 1 . 1 . 2 1 4 2 . 1 . . . . . 4 1 . . . 7 . 7 . . 5 3 3 . . . . 4 . 5 1 3 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Traps Triggered 39 | . 1 . 6 . 3 2 . 5 2 . . . . 3 . 1 . . . . 3 . 1 . . . . 2 . . . . . 1 . . 8 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Disabled 119 | . 1 . 3 . 2 2 . . 4 . . . 7 6 . 7 . . . . 10 . 4 . . . . 16 2 . . . 1 4 2 7 30 3 8 Max in Single Turn 6 | . 1 . 3 . 1 2 . . 3 . . . 2 1 . 4 . . . . 6 . 1 . . . . 3 1 . . . 1 1 1 2 2 1 2 Garrison Access 9 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . 2 1 1 . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Accessed 153 | . 4 . 13 . 12 2 3 1 8 . 2 4 . 8 . 8 1 . . . 15 . 12 1 . 1 . 12 1 . 4 . 7 7 4 12 7 2 2 Terminals 80 | . 3 . 10 . 8 2 1 1 6 . . . . 2 . 3 . . . . 5 . 7 . . . . 7 1 . . . 2 4 3 8 5 1 1 Fabricators 18 | . . . . . . . . . 2 . . . . 3 . 2 . . . . 3 . 2 . . . . 1 . . . . 1 2 1 . . 1 . Repair Stations 12 | . . . 1 . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 2 1 . 1 . . 1 Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 1 . 2 . 1 . . . . . . 2 . 2 . . . . 2 . 2 . . . . 1 . . . . 1 . . 2 1 . . Garrison Access 10 | . . . . . 1 . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . 1 . . 1 1 . . Total Hacks 492 | . 12 . 46 . 35 4 7 1 15 . 8 30 . 18 . 28 1 . . . 43 . 51 1 . 6 . 46 7 . 17 . 27 23 13 29 14 4 6 Successful 281 | . 9 . 22 . 25 . 4 . 3 . 8 30 . 4 . 18 1 . . . 23 . 25 1 . 6 . 28 7 . 17 . 11 14 6 14 3 . 2 Failed 210 | . 3 . 24 . 10 4 3 1 12 . . . . 14 . 10 . . . . 20 . 26 . . . . 18 . . . . 16 9 7 14 11 4 4 Catastrophic 26 | . 1 . 2 . 2 2 . 1 3 . . . . 2 . . . . . . 2 . 3 . . . . . . . . . 1 1 2 . 2 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 140 | . 9 . 31 . 16 . 2 . 4 . . . . 4 . 9 . . . . 6 . 15 . . 2 . 17 . . . . 5 4 8 5 3 . . Terminals 231 | . 11 . 36 . 26 4 2 1 11 . . . . 6 . 12 . . . . 13 . 26 . . . . 20 7 . . . 6 9 9 17 11 2 2 Fabricators 50 | . . . . . . . . . 4 . . . . 6 . 6 . . . . 7 . 8 . . . . 2 . . . . 4 7 4 . . 2 . Repair Stations 59 | . . . 5 . 2 . . . . . . . . . . . . . . . 9 . 5 . . . . 11 . . . . 8 7 . 8 . . 4 Recycling Units 6 | . 1 . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 67 | . . . 2 . 5 . 3 . . . . . . 4 . 8 . . . . 10 . 12 . . . . 11 . . . . 7 . . 3 2 . . Garrison Access 16 | . . . . . 2 . 2 . . . . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 1 1 . . Terminal Hacks 132 | . 6 . 8 . 10 . . . 1 . 8 30 . 1 . 5 1 . . . 2 . 6 1 . 6 . 4 7 . 17 . 2 5 4 6 1 . 1 Record 30 | . . . . . . . . . . . 7 11 . . . . . . . . . . . . . . . . 7 . 5 . . . . . . . . Part Schematic 17 | . 1 . . . . . . . . . . 11 . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 14 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 9 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . Machine Index 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . 2 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Unreport Threat 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Locate Traps 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . 2 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Zone Layout 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 26 | . . . . . . . . . 2 . . . . 1 . 3 . . . . 6 . 5 . . . . 2 . . . . 1 4 2 . . . . Network Status 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Load Schematic 12 | . . . . . . . . . . . . . . 1 . 2 . . . . 3 . 2 . . . . 1 . . . . . 2 1 . . . . Build 11 | . . . . . . . . . 1 . . . . . . 1 . . . . 3 . 2 . . . . 1 . . . . . 2 1 . . . . Repair Station Hacks 28 | . . . 4 . 2 . . . . . . . . . . . . . . . 7 . 2 . . . . 6 . . . . 1 3 . 2 . . 1 Scan Component 17 | . . . 2 . 1 . . . . . . . . . . . . . . . 4 . 1 . . . . 3 . . . . 1 2 . 2 . . 1 Repair 10 | . . . 2 . 1 . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 43 | . . . 2 . 5 . 3 . . . . . . . . 7 . . . . 2 . 8 . . . . 9 . . . . 4 . . 2 1 . . Insert Component 13 | . . . . . 2 . . . . . . . . . . 2 . . . . 2 . 4 . . . . 2 . . . . 1 . . . . . . Analyze 12 | . . . . . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . 5 . . . . 1 . . . . . . Retrieve Study 18 | . . . 2 . 1 . 3 . . . . . . . . 3 . . . . . . 2 . . . . 2 . . . . 2 . . 2 1 . . Garrison Access Hacks 8 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . 1 . . . Unauthorized Hacks 43 | . 3 . 8 . 7 . . . . . . . . 1 . 3 . . . . 3 . 4 . . . . 6 . . . . 2 2 . 3 1 . . Terminals 36 | . 2 . 7 . 7 . . . . . . . . 1 . 3 . . . . 2 . 3 . . . . 6 . . . . 1 . . 3 1 . . Assimilate 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 1 1 . . Botnet 25 | . 2 . 7 . 3 . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . 3 . . . . 1 . . 2 . . . Skim 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 122 | . 3 . 12 . 10 2 2 1 7 . . . . 7 . 8 . . . . 11 . 11 . . . . 11 . . . . 7 7 4 10 6 2 1 Full Trace Events 30 | . . . 2 . . 1 . . . . . . . 3 . 3 . . . . 4 . 6 . . . . 3 . . . . 2 2 1 1 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 1 . . . 2 . . . . . . 11 . . . 2 . . 15 . . . 3 . . . . 1 . . 4 . . . . . 5 . . Parts Built 17 | . . . . . . . . . 2 . . . . . . . . . . . 5 . 3 . . . . 2 . . . . . 3 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 896 | . . . . . . . . . 42 . . . . . . 152 . . . . 246 . 156 . . . . 69 . . . . . 162 69 . . . . Total Part Build Rating 111 | . . . . . . . . . 8 . . . . . . . . . . . 25 . 17 . . . . 18 . . . . . 25 18 . . . . Part Studies Acquired 15 | . . . 2 . 1 . 2 . . . . . . . . 3 . . . . . . 2 . . . . 1 . . . . 1 . . 2 1 . . Parts Repaired 10 | . . . 2 . 1 . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . . 1 . . . . . Time 398 | . . . 64 . 32 . . . . . . . . . . . . . . . 140 . 37 . . . . 88 . . . . . 37 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 2 . . . . . . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total Allies 38 | . . . . 3 . 5 . . . . . . . . 18 1 . . . . . . 1 . . 7 . 2 . . . . . . . 1 . . . Largest Group 18 | . . . . 3 3 3 . . . . . . . . 18 9 . . . . . . 1 . . 7 . 2 . . . . . . . 1 . . . Highest-Rated Group 656 | . . . . 40 40 62 . . . . . . . . 656 402 . . . . . . 26 . . 478 . 71 . . . . . . . 26 . . . Highest-Rated Ally 96 | . . . . 16 16 31 . . . . . . . . 50 50 . . . . . . 26 . . 96 . 45 . . . . . . . 26 . . . Initial Warlord ECA Mod 3 | . . . . . . . 3 3 2 2 2 2 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . 5 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Ally Attacks 270 | . . . . 7 19 35 . . . . . . . . 101 68 . . . . . . . . . 22 . . . . . . . . . . . . 18 Total Damage 9250 | . . . . 45 220 310 . . . . . . . . 4629 1700 . . . . . . . . . 839 . . . . . . . . . . . . 1507 Kills 33 | . . . . 1 3 4 . . . . . . . . 10 14 . . . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 28159 | . . . . . . . . . 1511 641 698 162 645 1063 265 759 293 357 639 274 1227 136 1205 219 291 1099 267 1045 248 191 73 179 486 594 565 404 950 640 11033 Optics 10900 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 10755 Sensors 15762 | . . . . . . . . . 1511 641 698 162 645 990 265 759 293 357 639 274 1227 136 1205 219 291 1099 267 1045 248 171 73 179 470 362 436 404 302 394 . IFF 73 | . . . . . . . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 9550 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9550 Cloaking 3147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230 13 191 27 179 402 557 129 . 648 493 278 Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . . 1 1 . 1 . . . . 1 2 1 . . . 1 2 . 1 . . 1 . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Turns Passed 44383 | 69 1065 80 2159 1753 2586 2434 716 515 2003 715 708 162 1593 1156 265 759 293 357 639 274 1557 141 1269 228 308 1166 271 1126 253 191 73 179 511 674 871 465 2872 647 11280 Spaces Moved 27660 | 48 377 29 945 698 969 1190 224 199 965 342 362 86 602 659 265 834 351 519 962 353 1610 274 1626 434 480 1154 441 1673 412 302 137 352 720 560 1406 788 1888 329 2095 Core 21 | 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1549 | 34 216 . . . 34 1190 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9189 | . 154 29 945 698 935 . 149 199 965 342 362 86 602 . . . . . . . . . . . . . . . . . . . . . . . 1299 329 2095 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16901 | . . . . . . . . . . . . . . 659 265 834 351 519 962 353 1610 274 1626 434 480 1154 441 1673 412 302 137 352 720 560 1406 788 589 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 190 175 175 178 155 165 165 165 190 190 190 190 129 66 55 66 66 66 66 30 47 30 47 30 39 32 30 39 42 42 42 30 44 35 44 44 110 110 Average Speed 100 | 127 198 190 179 204 205 175 186 165 180 190 190 190 196 140 72 57 66 66 66 66 67 47 47 47 46 46 41 38 40 42 42 42 41 48 43 44 90 134 170 Slowest Speed 500 | 160 500 190 245 245 315 235 280 165 190 190 190 190 200 214 129 66 66 66 66 66 144 47 105 47 47 47 42 42 42 42 42 42 48 148 137 47 210 220 250 Overloaded Moves 89 | . . . . . . . . . . . . . . . . . . . . . 4 . 8 . 6 . 4 53 . . . . 14 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 85 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 29 . 54 Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Exploration Rate (%) 53 | 3 65 12 82 98 97 94 25 33 22 55 57 71 84 18 96 26 45 75 83 54 42 94 33 63 63 79 46 34 53 42 59 56 19 52 32 85 33 11 56 Regions Visited 39 Branch Regions 22 Pre-discovered Areas 11 | . 1 . 1 . . . . . . 1 1 1 . . . . . 1 1 . . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 29 | . 1 . 1 . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 31 | . . . . 2 . . . . . 2 1 . 2 . . . 2 6 3 2 . . . 2 2 . 3 . 2 1 . 1 . . . . . . . Spaces Dug 295 | . . . . . . 7 . . 11 9 1 . 16 18 1 17 . 3 . 6 24 . 30 . 10 . 5 25 3 . . . 11 7 . . 32 3 56 Terrain Destroyed 2061 | . . . 22 29 33 84 . . 94 22 1 . 35 46 14 60 36 18 . 13 149 . 57 36 78 115 51 172 15 59 . 1 46 64 2 61 174 78 396 Melee 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 904 | . . . . . . . . . 21 4 1 . . 26 3 23 2 4 . 13 43 . 55 . 19 . 12 25 6 7 . 1 29 19 2 2 167 78 342 AOE 1150 | . . . 22 29 33 77 . . 73 18 . . 35 20 11 37 34 14 . . 106 . 2 36 59 115 39 147 9 52 . . 17 45 . 59 7 . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total 41645 | 53 530 39 1275 965 1346 1394 427 321 1122 383 375 85 852 800 327 1063 394 527 965 378 1958 286 2043 448 529 1725 501 2028 484 332 151 378 893 845 1629 884 2754 471 9685 Wait 10653 | . 30 . 163 223 207 80 119 58 42 21 3 . 145 58 38 163 21 . 1 6 172 1 308 1 13 445 33 202 54 9 . 25 55 116 136 41 360 73 7231 Move 27616 | 47 376 28 944 697 968 1189 223 198 964 341 361 85 601 659 264 833 350 518 961 352 1610 273 1625 433 479 1153 440 1672 411 301 136 351 719 559 1405 787 1884 328 2091 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 270 | . 17 1 31 1 18 6 5 2 15 1 . . 7 9 4 6 4 1 1 3 9 2 2 . 2 7 . 4 1 . . . 6 9 12 6 44 10 24 Fast Attach 267 | 6 6 . 9 1 9 4 7 . 2 . 2 . 1 4 1 3 . . 1 . 24 3 8 2 . 15 2 12 4 1 8 . 4 26 23 5 59 6 9 Attach 133 | . 3 . 2 2 10 2 2 5 8 . . . 14 4 . 2 1 1 . 1 5 . . . . . . 3 1 . . . 5 8 5 . 38 4 7 Detach 35 | . . . . . . . 1 . . . . . 1 3 . 1 1 1 . . . . . . . . . 2 . . . . 1 4 7 . 12 . 1 Swap 271 | . 4 2 11 5 12 12 13 5 23 6 4 . 10 11 1 4 2 . . 1 17 2 9 2 2 7 2 14 . 2 . . 6 18 7 15 25 4 13 Drop 330 | . 2 . 36 2 19 8 12 . 7 1 2 . . 5 7 8 . . 1 . 29 5 10 3 2 25 2 12 3 . 7 . 2 17 19 13 38 11 22 Fire 1919 | . 92 7 78 29 98 37 41 31 60 13 3 . 73 47 12 43 15 6 . 15 92 . 67 7 31 48 22 107 10 19 . 2 95 88 15 17 281 35 283 Melee 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kick 17 | . . 1 1 5 5 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . 3 . 22 . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . 13 . 3 Rewire 50 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Core integrity fell below 50% 718 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Lost 5 parts (1p1n1u2w) 884 | -10/Materials | Discovered new exit (range 8) 966 | -10/Materials | Core integrity fell below 20% 1135 | -10/Materials | Entered Mines 1173 | -10/Mines | Discovered new exit (range 7) 1215 | -10/Mines | Entered Materials 1215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1540 | -9/Materials | Build established: Scavenger-Mutant 1587 | -9/Materials | Repaired Spread Laser 1620 | -9/Materials | Repaired Spread Laser 1944 | -9/Materials | Discovered new exit (range 9) 1948 | -9/Materials | Identified exit to Mines 2270 | -9/Materials | Discovered new exit (range 9) 3083 | -9/Materials | Discovered new exit (range 16) 3374 | -9/Materials | Entered Mines 3650 | -9/Mines | Learned 2 Materials zone layouts 3777 | -9/Mines | Core integrity fell below 50% 3791 | -9/Mines | Learned Materials emergency access door positions 3913 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3913 | -9/Mines | Discovered new exit (range 5) 4208 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4231 | -9/Mines | Excavation squad dispatched 4231 | -9/Mines | A large section of the Mines collapsed 4623 | -9/Mines | Discovered new exit (range 11) 4664 | -9/Mines | Discovered new exit (range 9) 4824 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4950 | -9/Mines | System corruption reached 10% 5127 | -9/Mines | Entered Materials 5127 | -8/Materials | Accompanied by 3 allies 5127 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5747 | -8/Materials | Build established: Gunner 6204 | -8/Materials | Repaired Cooling System 6247 | -8/Materials | Discovered new exit (range 9) 6882 | -8/Materials | Lost 4 parts (2n1u1w) 7184 | -8/Materials | Discovered new exit (range 10) 7384 | -8/Materials | Discovered new exit (range 8) 7584 | -8/Materials | Garrison activated, responded to threat 7711 | -8/Materials | Identified exit to Garrison 7713 | -8/Materials | Entered Garrison 7803 | -8/Garrison | Triggered checkpoint 7845 | -8/Garrison | Discovered new exit (range 5) 7937 | -8/Garrison | Triggered checkpoint 8351 | -8/Garrison | Triggered checkpoint 8475 | -8/Garrison | Discovered new exit (range 3) 8503 | -8/Garrison | Triggered checkpoint 8655 | -8/Garrison | Triggered checkpoint 8769 | -8/Garrison | Rescued a captive Derelict 8771 | -8/Garrison | Rescued a captive Derelict 8807 | -8/Garrison | Triggered checkpoint 8850 | -8/Garrison | Discovered new exit (range 10) 9026 | -8/Garrison | Discovered new exit (range 10) 9047 | -8/Garrison | Triggered checkpoint 9193 | -8/Garrison | Phase Generator disabled 9271 | -8/Garrison | Triggered checkpoint 9618 | -8/Garrison | Core integrity fell below 50% 10147 | -8/Garrison | Entered Materials 10693 | -8/Materials | Garrison activated, responded to threat 10767 | -8/Materials | Discovered new exit (range 15) 10838 | -8/Materials | Identified exit to Garrison 10863 | -8/Materials | Entered Garrison 10917 | -8/Garrison | Triggered checkpoint 11021 | -8/Garrison | Lost 4 parts (2u2w) 11067 | -8/Garrison | Triggered checkpoint 11159 | -8/Garrison | Core integrity fell below 20% 11199 | -8/Garrison | Triggered checkpoint 11282 | -8/Garrison | Discovered new exit (range 10) 11315 | -8/Garrison | Triggered checkpoint 11378 | -8/Garrison | Entered Factory 11378 | -7/Factory | Evolved 2 slots: Utility x2 11676 | -7/Factory | Build established: Skirmisher 11695 | -7/Factory | Garrison activated, responded to threat 11799 | -7/Factory | Destroyed 7 combat bots 11803 | -7/Factory | Lost 4 parts (1p1n2w) 11982 | -7/Factory | Build established: Gunner 12121 | -7/Factory | Discovered new exit (range 5) 12131 | -7/Factory | Identified exit to Lower Caves 12166 | -7/Factory | Discovered exit to Lower Caves (range 11) 12959 | -7/Factory | Fabricated Plasma Cannon (x2) 12978 | -7/Factory | First assault squad dispatched 13204 | -7/Factory | Build established: Skirmisher 13381 | -7/Factory | Entered Lower Caves 13445 | -7/Lower Caves | Met a Warlord Commander 13446 | -7/Lower Caves | Learned location of Warlord (-5) 13447 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13511 | -7/Lower Caves | Encountered a Warlord checkpoint 13808 | -7/Lower Caves | Identified exit to Lower Caves 14096 | -7/Lower Caves | Entered another Lower Caves area 14196 | -7/Lower Caves | Entered an active Warlord outpost 14203 | -7/Lower Caves | Learned Factory stockpile data 14226 | -7/Lower Caves | Identified exit to Factory 14226 | -7/Lower Caves | Learned Research trap positions 14226 | -7/Lower Caves | Learned Extension trap positions 14226 | -7/Lower Caves | Learned Armory trap positions 14634 | -7/Lower Caves | Encountered a Warlord checkpoint 14705 | -7/Lower Caves | Discovered new exit (range 6) 14716 | -7/Lower Caves | Identified exit to Data Miner 14804 | -7/Lower Caves | Entered Data Miner 14804 | -7/Data Miner | Discovered new exit (range 6) 14841 | -7/Data Miner | Met Data Miner 14890 | -7/Data Miner | Learned location of Section 7 (-2) 14890 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14917 | -7/Data Miner | Received God Mode back door access code from Data Miner 14958 | -7/Data Miner | Identified exit to Proximity Caves 14966 | -7/Data Miner | Entered Proximity Caves 15008 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15035 | -6/Proximity Caves | Destroyed 8 combat bots 15070 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 15242 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 15521 | -6/Proximity Caves | Learned Factory non-interactive machine intel 15577 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 15821 | -6/Proximity Caves | Core integrity fell below 50% 15856 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 16115 | -6/Proximity Caves | Build established: Gunner 16159 | -6/Proximity Caves | Found Prototype Launcher 16159 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 16558 | -6/Proximity Caves | System corruption reached 10% 16559 | -6/Proximity Caves | Entered Factory 16559 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16560 | -6/Factory | Identified exit to Factory 16562 | -6/Factory | Loaded intel: 212 non-interactive machine locations 16867 | -6/Factory | Incoming investigation squad redirected 17022 | -6/Factory | Assembled infested ambush trap array 17077 | -6/Factory | Destroyed 9 combat bots 17715 | -6/Factory | Sucked down chute 17715 | -6/Factory | Entered Waste 17727 | -6/Waste | Spotted C-40 Crusher 17733 | -6/Waste | Spotted C-40 Crusher 17739 | -6/Waste | Spotted C-40 Crusher 17755 | -6/Waste | Spotted C-40 Crusher 17771 | -6/Waste | Spotted C-40 Crusher 17798 | -6/Waste | Warlord forces began an assault 17809 | -6/Waste | Allies destroyed C-40 Crusher 17811 | -6/Waste | Destroyed C-40 Crusher 17811 | -6/Waste | Destroyed C-40 Crusher 17822 | -6/Waste | Allies destroyed C-40 Crusher 17899 | -6/Waste | Spotted C-40 Crusher 17919 | -6/Waste | Allies destroyed C-40 Crusher 17944 | -6/Waste | Discovered new exit (range 13) 17950 | -6/Waste | Lost 7 allies 17954 | -6/Waste | Identified exit to Factory 17956 | -6/Waste | Found Quantum Capacitor 17980 | -6/Waste | Entered Factory 17980 | -6/Factory | Accompanied by 9 allies 18076 | -6/Factory | Identified exit to Lower Caves 18170 | -6/Factory | Garrison activated, responded to threat 18200 | -6/Factory | Discovered exit to Factory (range 15) 18297 | -6/Factory | Lost 5 allies 18669 | -6/Factory | Found Powered Armor 18672 | -6/Factory | Found Powered Armor 18680 | -6/Factory | First assault squad dispatched 18739 | -6/Factory | Entered Lower Caves 18892 | -6/Lower Caves | Encountered a Warlord checkpoint 18964 | -6/Lower Caves | Build established: Mutant 19028 | -6/Lower Caves | Discovered new exit (range 4) 19030 | -6/Lower Caves | Identified exit to Lower Caves 19032 | -6/Lower Caves | Entered another Lower Caves area 19100 | -6/Lower Caves | Encountered a Warlord checkpoint 19145 | -6/Lower Caves | Discovered exit to Factory (range 5) 19285 | -6/Lower Caves | Learned location of Zion (-6) 19375 | -6/Lower Caves | Discovered new exit (range 7) 19380 | -6/Lower Caves | Identified exit to Zion 19389 | -6/Lower Caves | Entered Zion 19418 | -6/Zion | System corruption cleaned by Quarantine Array 19492 | -6/Zion | Learned location of Extension (-4) 19505 | -6/Zion | Given A8's code to call for help 19883 | -6/Zion | Met Imprinter 20022 | -6/Zion | Discovered new exit (range 8) 20027 | -6/Zion | Identified exit to Proximity Caves 20028 | -6/Zion | Entered Proximity Caves 20148 | -5/Proximity Caves | Spotter reported a threat 20199 | -5/Proximity Caves | Learned Factory interactive machine intel 20199 | -5/Proximity Caves | Spotter reported a threat 20218 | -5/Proximity Caves | Spotter reported a threat 20291 | -5/Proximity Caves | Discovered exit to Factory (range 7) 20302 | -5/Proximity Caves | Entered Factory 20302 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20303 | -5/Factory | Loaded intel: 54 interactive machine locations 20566 | -5/Factory | Repaired Cmb. Airjet+ 20602 | -5/Factory | Search patrols dispatched 20630 | -5/Factory | Repaired Quantum Capacitor? 20653 | -5/Factory | Build established: Hacker-Gunner 20773 | -5/Factory | Incoming investigation squad redirected 20791 | -5/Factory | Fabricated Cmb. Airjet? 20904 | -5/Factory | Incoming investigation squad redirected 20933 | -5/Factory | Fabricated Cmb. Airjet (x2) 21048 | -5/Factory | Fabricated Cld. Plasma Cannon? 21205 | -5/Factory | Repaired Cmb. Gravmag System 21502 | -5/Factory | First assault squad dispatched 21530 | -5/Factory | Incoming assault squad redirected 21808 | -5/Factory | Identified exit to Upper Caves 21859 | -5/Factory | Manually triggered Chute Trap 21859 | -5/Factory | Sucked down chute 21859 | -5/Factory | Entered Waste 21859 | -5/Waste | The area was eerily silent 21887 | -5/Waste | Discovered new exit (range 16) 21999 | -5/Waste | Identified exit to Factory 22000 | -5/Waste | Entered Factory 22274 | -5/Factory | Discovered new exit (range 15) 22287 | -5/Factory | Identified exit to Factory 22345 | -5/Factory | Spotted B-75 Beast 22394 | -5/Factory | Fabricated Cld. Plasma Cannon? 22682 | -5/Factory | Fabricated Cmb. Gravmag System? 22900 | -5/Factory | Search patrols dispatched 23242 | -5/Factory | Repaired Broken Mni. Smartbomb Launcher? 23269 | -5/Factory | Entered Upper Caves 23409 | -5/Upper Caves | Destroyed 9 combat bots 23463 | -5/Upper Caves | Discovered new exit (range 7) 23473 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 23496 | -5/Upper Caves | Identified exit to Upper Caves 23497 | -5/Upper Caves | Entered another Upper Caves area 23572 | -5/Upper Caves | Learned location of 1 exit from Factory 23585 | -5/Upper Caves | Learned Factory terminal intel 23659 | -5/Upper Caves | Found Imp. Powered Armor 23767 | -5/Upper Caves | Spotted B-75 Beast 23769 | -5/Upper Caves | Discovered new exit (range 8) 23772 | -5/Upper Caves | Identified exit to Warlord 23805 | -5/Upper Caves | Entered Warlord 23822 | -5/Warlord | System corruption cleaned by Quarantine Array 23888 | -5/Warlord | Opened Warlord's prototype stash 23891 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 23894 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 23896 | -5/Warlord | Found Prototype Reactor 23898 | -5/Warlord | Found Prototype Device 23898 | -5/Warlord | Identified Exp. Cloaking Device 23902 | -5/Warlord | Found Prototype Processor 23902 | -5/Warlord | Identified Exp. Target Analyzer 23905 | -5/Warlord | Found Prototype Hackware 23905 | -5/Warlord | Identified System Mapper 24054 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24088 | -5/Warlord | Warlord's base attacked by MAIN.C 24120 | -5/Warlord | Met Warlord 24280 | -5/Warlord | P-70 Sage assimilated allied RQ-KYZ(b) 24356 | -5/Warlord | Lost 13 allies 24420 | -5/Warlord | Warlord forces counterattacked 24486 | -5/Warlord | Destroyed 11 combat bots 24550 | -5/Warlord | Spotted Executioner 24551 | -5/Warlord | Spotted Executioner 24586 | -5/Warlord | Found Prototype Processor 24586 | -5/Warlord | Identified Exp. Targeting Computer 24588 | -5/Warlord | Found Prototype Processor 24588 | -5/Warlord | Identified Exp. Core Analyzer 24598 | -5/Warlord | Lost 24 allies 24599 | -5/Warlord | Spotted Striker 24763 | -5/Warlord | Warlord base infiltrated, sounded retreat 24768 | -5/Warlord | Spotted Striker 24834 | -5/Warlord | Spotted Executioner 24836 | -5/Warlord | Lost 4 allies 24883 | -5/Warlord | Spotted Executioner 24885 | -5/Warlord | Spotted Striker 24905 | -5/Warlord | Destroyed 7 combat bots 24949 | -5/Warlord | Spotted Executioner 24953 | -5/Warlord | Destroyed Executioner 24966 | -5/Warlord | Discovered new exit (range 12) 24970 | -5/Warlord | Identified exit to Proximity Caves 24971 | -5/Warlord | Entered Proximity Caves 24983 | -4/Proximity Caves | Lost 3 allies 25119 | -4/Proximity Caves | Spotted B-86 Titan 25242 | -4/Proximity Caves | Entered Factory 25242 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 25243 | -4/Factory | Identified exit to Research 25244 | -4/Factory | Loaded intel: 28 terminal locations 25266 | -4/Factory | Identified exit to Upper Caves 25266 | -4/Factory | Identified exit to Extension 25548 | -4/Factory | Build established: Scavenger-Gunner 25592 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 25913 | -4/Factory | Repaired Cmb. Linear Gravjet? 25954 | -4/Factory | Unchained authorized (QV-33N) 25973 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 26095 | -4/Factory | Incoming investigation squad redirected 26138 | -4/Factory | Fabricated Cmb. Linear Gravjet? 26242 | -4/Factory | First assault squad dispatched 26368 | -4/Factory | Entered Upper Caves 26419 | -4/Upper Caves | Learned Factory trap positions 26419 | -4/Upper Caves | Learned location of 1 exit from Research 26577 | -4/Upper Caves | Build established: Hacker-Mutant 26588 | -4/Upper Caves | Found Alien Artifact 26588 | -4/Upper Caves | Identified Core Expander 26588 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 26612 | -4/Upper Caves | Discovered new exit (range 11) 26616 | -4/Upper Caves | Identified exit to Upper Caves 26621 | -4/Upper Caves | Entered another Upper Caves area 26657 | -4/Upper Caves | Learned Research terminal intel 26657 | -4/Upper Caves | Discovered exit to Research (range 7) 26807 | -4/Upper Caves | Discovered new exit (range 7) 26810 | -4/Upper Caves | Identified exit to Zhirov 26812 | -4/Upper Caves | Entered Zhirov 26812 | -4/Zhirov | Discovered new exit (range 3) 26813 | -4/Zhirov | Identified exit to Proximity Caves 26821 | -4/Zhirov | Met Zhirov 26829 | -4/Zhirov | Learned location of Quarantine (-2) 26829 | -4/Zhirov | Learned location of Command (-1) 26832 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26839 | -4/Zhirov | Found Alien Artifact 26839 | -4/Zhirov | Identified Integrated Dissipator 26839 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26885 | -4/Zhirov | Entered Proximity Caves 27045 | -3/Proximity Caves | Spotted B-86 Titan 27059 | -3/Proximity Caves | Discovered exit to Research (range 12) 27064 | -3/Proximity Caves | Entered Research 27064 | -3/Research | Evolved 2 slots: Utility x2 27065 | -3/Research | Identified exit to Armory 27066 | -3/Research | Identified exit to Research 27067 | -3/Research | Loaded intel: 85 trap records 27068 | -3/Research | Loaded intel: 23 terminal locations 27133 | -3/Research | Unchained authorized (QV-33N) 27216 | -3/Research | Identified exit to Testing 27479 | -3/Research | Lost 5 parts (1p2n1u1w) 27534 | -3/Research | Spotted B-86 Titan 27538 | -3/Research | Cargo convoy interrupted 27550 | -3/Research | Incoming investigation squad redirected 27575 | -3/Research | Entered Testing 27611 | -3/Testing | Unchained authorized (QV-33N) 27627 | -3/Testing | Spotted PY-0F1PFZ0M4T 27634 | -3/Testing | Repaired Cmb. Linear Gravjet? 27686 | -3/Testing | Found Prototype Energy Cannon 27686 | -3/Testing | Identified Disintegrator 27751 | -3/Testing | Fabricated Cld. Phase Cannon (x1) 27858 | -3/Testing | System corruption reached 10% 27888 | -3/Testing | Lost 3 parts (1n2w) 27898 | -3/Testing | Identified Vortex Chain Reactor 27940 | -3/Testing | Found Mni. Smartbomb Launcher 28017 | -3/Testing | Fabricated Cmb. Linear Gravjet? 28163 | -3/Testing | Lost 11 parts (3n5u3w) 28198 | -3/Testing | Found Prototype Processor 28198 | -3/Testing | Identified Exp. Signal Interpreter 28216 | -3/Testing | Core integrity fell below 50% 28247 | -3/Testing | Discovered exit to Research (range 5) 28248 | -3/Testing | Destroyed 7 combat bots 28249 | -3/Testing | Entered Research 28249 | -2/Research | Warlord forces began assault on 0b10 28249 | -2/Research | Evolved 2 slots: Utility x2 28281 | -2/Research | Identified exit to Access 28312 | -2/Research | Identified exit to Quarantine 28316 | -2/Research | Met up with Warlord 28359 | -2/Research | Research machine network offline 28425 | -2/Research | Fabricated Cmb. Linear Gravjet? 28444 | -2/Research | Lost 6 parts (1p3n1u1w) 28468 | -2/Research | Lost 3 allies 28662 | -2/Research | Borebot progress halted 28823 | -2/Research | Spotted Executioner 28838 | -2/Research | Spotted Striker 28839 | -2/Research | Spotted Striker 28853 | -2/Research | Spotted Striker 28853 | -2/Research | Spotted Striker 28854 | -2/Research | Destroyed Striker 28858 | -2/Research | Destroyed Striker 28863 | -2/Research | Destroyed Striker 28891 | -2/Research | Lost 7 allies 28899 | -2/Research | Build established: Hacker-Gunner 28939 | -2/Research | Met DD-05H 29008 | -2/Research | Spotted Striker 29034 | -2/Research | Borebot progress halted 29046 | -2/Research | Spotted Executioner 29056 | -2/Research | Found Exp. Targeting Computer 29080 | -2/Research | Lost 15 allies 29093 | -2/Research | Borebot progress halted 29120 | -2/Research | Entered Quarantine 29139 | -2/Quarantine | Cryocooling Duct disabled 29154 | -2/Quarantine | Ambient heat levels rising (+20) 29154 | -2/Quarantine | Non-combat units ordered to evacuate 29212 | -2/Quarantine | Found Powered Armor 29261 | -2/Quarantine | Found Alien Artifact 29309 | -2/Quarantine | Central database locked down 29382 | -2/Quarantine | Discovered exit to Access (range 15) 29433 | -2/Quarantine | Found Alien Artifact 29497 | -2/Quarantine | Found Alien Artifact 29548 | -2/Quarantine | Spotted Fortress 29582 | -2/Quarantine | Discovered new exit (range 6) 29582 | -2/Quarantine | Discovered new exit (range 7) 29583 | -2/Quarantine | Identified exit to Protoforge 29585 | -2/Quarantine | Entered Protoforge 29668 | -2/Protoforge | Superfortress began startup sequence 29668 | -2/Protoforge | Discovered exit to Access (range 13) 29678 | -2/Protoforge | Spotted Hotshot 29847 | -2/Protoforge | Spotted Hotshot 29848 | -2/Protoforge | Destroyed Hotshot 29856 | -2/Protoforge | Spotted Hotshot 29864 | -2/Protoforge | Spotted Hotshot 29864 | -2/Protoforge | Destroyed Hotshot 29873 | -2/Protoforge | Spotted Hotshot 29881 | -2/Protoforge | Spotted Hotshot 29886 | -2/Protoforge | Destroyed Hotshot 29914 | -2/Protoforge | Destroyed Hotshot 29919 | -2/Protoforge | Destroyed Hotshot 29941 | -2/Protoforge | Lost 4 parts (1p3u) 29959 | -2/Protoforge | Forge Plexus network access discovered 29964 | -2/Protoforge | Identified Terrabomb 29964 | -2/Protoforge | Used Terrabomb 29964 | -2/Protoforge | Additional patrols dispatched to research labs 29972 | -2/Protoforge | Crushed by falling debris 29972 | -2/Protoforge | Crushed by falling debris 29973 | -2/Protoforge | System corruption reached 10% 29982 | -2/Protoforge | Found Cep. RG22 Armor 29987 | -2/Protoforge | Found Exp. Remote Shield 29992 | -2/Protoforge | Spotted Immortal 30003 | -2/Protoforge | Lost 5 parts (1n3u1w) 30009 | -2/Protoforge | Spotted Decapitator 30009 | -2/Protoforge | Spotted Decapitator 30009 | -2/Protoforge | Spotted Decapitator 30009 | -2/Protoforge | Spotted Decapitator 30053 | -2/Protoforge | Destroyed Decapitator 30056 | -2/Protoforge | Destroyed Decapitator 30062 | -2/Protoforge | Destroyed Decapitator 30065 | -2/Protoforge | Destroyed Decapitator 30089 | -2/Protoforge | Destroyed Immortal 30095 | -2/Protoforge | Found Cep. Core Shell 30097 | -2/Protoforge | Found Cep. Core Shell 30113 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 30115 | -2/Protoforge | Lost 10 parts (1p2n5u2w) 30152 | -2/Protoforge | Found Crosscalibrator 30359 | -2/Protoforge | Lost 3 parts (3u) 30429 | -2/Protoforge | Incoming assault squad redirected 30459 | -2/Protoforge | Spotted Decapitator 30460 | -2/Protoforge | Spotted Decapitator 30460 | -2/Protoforge | Spotted V566-e 30475 | -2/Protoforge | Spotted Decapitator 30485 | -2/Protoforge | Destroyed V566-e 30489 | -2/Protoforge | Destroyed Decapitator 30494 | -2/Protoforge | System corruption reached 30% 30516 | -2/Protoforge | Lost 5 parts (2u3w) 30525 | -2/Protoforge | Found Cep. Plasma Driver 30535 | -2/Protoforge | Found Faulty Cep. Plasma Driver 30539 | -2/Protoforge | Found Faulty Cep. Plasma Driver 30548 | -2/Protoforge | Found Cep. Helical Railcannon 30553 | -2/Protoforge | Found Faulty Cep. Heavy Railcannon 30557 | -2/Protoforge | Found Faulty Cep. Heavy Railcannon 30677 | -2/Protoforge | Identified Subatomic Replicator 30677 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Exp. Force Field 30678 | -2/Protoforge | Found Faulty Exp. Force Field 30735 | -2/Protoforge | Build established: Scavenger-Gunner 30771 | -2/Protoforge | Lost 3 parts (2p1w) 30835 | -2/Protoforge | First assault squad dispatched 30865 | -2/Protoforge | Found Cep. XC Strikerail 30929 | -2/Protoforge | Spotted Decapitator 30986 | -2/Protoforge | Crushed by falling debris 31018 | -2/Protoforge | Spotted V112-j 31018 | -2/Protoforge | Spotted V296-v 31073 | -2/Protoforge | Spotted V963-b 31091 | -2/Protoforge | Destroyed V112-j 31094 | -2/Protoforge | Destroyed V296-v 31142 | -2/Protoforge | Destroyed V963-b 31170 | -2/Protoforge | Lost 6 parts (2p1n1u2w) 31222 | -2/Protoforge | Spotted V816-g 31243 | -2/Protoforge | Destroyed V816-g 31246 | -2/Protoforge | Found Prototype Device 31246 | -2/Protoforge | Identified Mni. Quantum Capacitor 31256 | -2/Protoforge | Found Cep. Zero-point Core 31266 | -2/Protoforge | Found Faulty Cep. Zero-point Core 31269 | -2/Protoforge | Found Cep. Zero-point Core 31272 | -2/Protoforge | Lost 3 parts (3u) 31569 | -2/Protoforge | Found Cep. Antigrav Storage Unit 31573 | -2/Protoforge | Found Prototype Storage 31574 | -2/Protoforge | Identified Cep. Chromion Battery 31600 | -2/Protoforge | Found Cep. Chromion Battery 31605 | -2/Protoforge | Found Cep. Chromion Battery 31672 | -2/Protoforge | Scanned by Researcher 31693 | -2/Protoforge | Spotted AP7-3 31693 | -2/Protoforge | Spotted AP7-3 31708 | -2/Protoforge | Destroyed AP7-3 31740 | -2/Protoforge | Destroyed AP7-3 31769 | -2/Protoforge | Lost 4 parts (3u1w) 31796 | -2/Protoforge | Found Cep. Thermoelectric Network 31801 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 31805 | -2/Protoforge | Found Cep. Cloak Mesh 31807 | -2/Protoforge | Found Cep. Cloak Mesh 31810 | -2/Protoforge | Found Cep. Impact Drone Bay 31813 | -2/Protoforge | Found Cep. Blasthammer 31853 | -2/Protoforge | Incoming assault squad redirected 31877 | -2/Protoforge | Found Cep. NT7 Matterbank 31898 | -2/Protoforge | Found Cep. Matter Streamer 31976 | -2/Protoforge | Spotted Immortal 31976 | -2/Protoforge | Spotted Immortal 32038 | -2/Protoforge | Spotted Decapitator 32038 | -2/Protoforge | Spotted Decapitator 32070 | -2/Protoforge | Build established: Scavenger-Tank 32182 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 32185 | -2/Protoforge | Found Corrupted Cep. Biometal Exoskeleton 32363 | -2/Protoforge | Incoming assault squad redirected 32396 | -2/Protoforge | Spotted Hotshot 32398 | -2/Protoforge | Spotted Hotshot 32398 | -2/Protoforge | Spotted Hotshot 32408 | -2/Protoforge | Spotted Hotshot 32408 | -2/Protoforge | Destroyed Hotshot 32411 | -2/Protoforge | Destroyed Hotshot 32422 | -2/Protoforge | Destroyed Hotshot 32429 | -2/Protoforge | Destroyed Hotshot 32457 | -2/Protoforge | Entered Access 32457 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32505 | -1/Access | Garrison activated, responded to threat 32607 | -1/Access | Energy Cycler disabled 32686 | -1/Access | Incoming investigation squad redirected 32707 | -1/Access | First assault squad dispatched 32727 | -1/Access | Incoming assault squad redirected 32981 | -1/Access | Found Quantum Capacitor 33096 | -1/Access | Discovered new exit (range 8) 33104 | -1/Access | Entered Command 33274 | -1/Command | Spotted M Guard 33280 | -1/Command | Spotted M Guard 33280 | -1/Command | Spotted Combat Programmer 33281 | -1/Command | Spotted Combat Programmer 33287 | -1/Command | Destroyed M Guard 33299 | -1/Command | Build established: Scavenger-Gunner 33308 | -1/Command | System corruption reached 10% 33319 | -1/Command | Destroyed M Guard 33323 | -1/Command | Destroyed Combat Programmer 33330 | -1/Command | Destroyed Combat Programmer 33330 | -1/Command | All MAIN.C guards destroyed 33344 | -1/Command | Lost 5 parts (1p1n3u) 33354 | -1/Command | First assault squad dispatched 33358 | -1/Command | Found Prototype Reactor 33360 | -1/Command | Found Prototype Energy Cannon 33384 | -1/Command | Incoming assault squad redirected 33421 | -1/Command | Found Exp. Targeting Computer 33526 | -1/Command | Identified Zero-point Reactor 33532 | -1/Command | Met MAIN.C 33538 | -1/Command | 0b10 Conduit disabled 33557 | -1/Command | Destroyed MAIN.C Shell 33558 | -1/Command | MAIN.C activated Command garrisons 33601 | -1/Command | Destroyed MAIN.C 33610 | -1/Command | Lost 4 allies 33612 | -1/Command | Found Prototype Protection 33612 | -1/Command | Identified Centrium Heavy Armor Plating 33653 | -1/Command | Identified Cld. Nova Cannon 33653 | -1/Command | Discovered new exit (range 47) 33653 | -1/Command | Discovered new exit (range 95) 33653 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33733 | -1/Command | Spotted B-99 Colossus 33853 | -1/Command | P-80 Master assimilated allied R-10 Processor 33881 | -1/Command | Destroyed B-99 Colossus 33961 | -1/Command | Found Spectral Analyzer 33968 | -1/Command | Found Exp. System Purifier 33994 | -1/Command | Found Zero-point Reactor 34827 | -1/Command | Found Corrupted Exp. Targeting Computer 35037 | -1/Command | Phase Generator disabled 35223 | -1/Command | Found Exp. Core Analyzer 44254 | -1/Command | Crushed by falling debris 44271 | -1/Command | Crushed by falling debris 44281 | -1/Command | Crushed by falling debris 44287 | -1/Command | Crushed by falling debris 44318 | -1/Command | Lost 5 parts (5u) 44384 | *** | Establishing 0b11! Last Messages --------------- 44281_ System corrupted by crushing effect (+4). 44287_ The unstable cave ceiling collapses. 44287_ Crushed by falling debris. 44287_ Cep. Thermoelectric Network destroyed. 44287_ System corrupted by crushing effect (+5). 44297_ Exp. System Purifier purges 1% system corruption (12%). 44310_ Exp. System Purifier purges 1% system corruption (11%). 44316_ Acquired 10 matter. 44322_ Acquired 16 matter. 44322_ YKP,OFZD%RHCFNQYMYGAO PCC7OHCI4%:/P/ 44327_ Acquired 36 matter. 44328_ Acquired 9 matter. 44330_ Exp. System Purifier purges 1% system corruption (10%). 44335_ Exp. System Purifier purges 1% system corruption (9%). 44340_ Exp. System Purifier purges 1% system corruption (8%). 44341_ Exp. System Purifier purges 1% system corruption (7%). 44363_ Exp. System Purifier purges 1% system corruption (6%). 44365_ Exp. System Purifier purges 1% system corruption (5%). 44365_ OWU#HKHKKSD3L FXVIH6P=BB [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | ######????????????##########?????????????????????? | | ##?####???######### "" #?????????????????????? | | ?######???# + """" #?????????????????????? | | ?######???# # """" #?????????????????????? | | ########### # "" ###################???? | | !! + + # #???? | | !! ##### # # ![ #???? | | #???# # ! +*% [ """ #???? | | ! #???# + #[=%! 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[ #=#????#???#? | | """" #! ##+### """" # # ###????###? | | """" #==# ## """" # # ##?????#? | | "" #* # ## """" # #* #?????##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 81 Energy Capacity 2050 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 9 Power Amplification 40 Armor Coverage 825 Resistance: TH 10 Core Shielding 90 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cooling System | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Cmb. Airjet | -6/Factory | Scanalyzed Quantum Capacitor | -6/Factory | Scanalyzed Imp. Recalibrator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Energy Well | -6/Zion | Archive Cmb. Gravmag System | -5/Factory | Hacked Cld. Phase Cannon | -5/Factory | Scanalyzed Mni. Smartbomb Launcher | -5/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Phase Gun | -2/Protoforge | Archive Enh. Armored Medium Treads | -2/Protoforge | Archive Exp. Q-thruster | -2/Protoforge | Archive Exp. Biometal Heavy Treads | -2/Protoforge | Archive Ragnarok Missile Launcher | -2/Protoforge | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Y-72 Warden | -2/Protoforge | Archive K-01 Serf | -2/Protoforge | Archive Fabricated ------------ Plasma Cannon | x2 | -7/Factory | Preloaded Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cld. Phase Cannon | x1 | -3/Testing Cmb. Linear Gravjet | x2 | -3/Testing Cmb. Linear Gravjet | x2 | -2/Research Repaired ---------- Spread Laser | 36% | -9/Materials Spread Laser | 50% | -9/Materials Cooling System | 6% | -8/Materials Cmb. Airjet | 19% | -5/Factory Quantum Capacitor | 15% | -5/Factory Cmb. Gravmag System | 2% | -5/Factory Mni. Smartbomb Launcher | 11% | -5/Factory | Broken Cmb. Linear Gravjet | 53% | -4/Factory Cmb. Linear Gravjet | 67% | -4/Factory | Broken Cmb. Linear Gravjet | 18% | -3/Testing Studied --------- Spread Laser | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Cmb. Airjet | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked HERF Cannon | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Cmb. Linear Gravjet | -2/Quarantine | Hacked Enh. Quantum Rifle | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Protoforge | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Terrabomb Subatomic Replicator Achievements -------------- 75k Club Anti-science Crusade Definitely A Prototype Doshington Ew, Corruption Express Service Fitting Room I Like You, Cogmind Into The Breach Inventory(Loot) Jackpot Power Plant Professional Mechanic Recruitment Drive Spot Them First Suspicious That Tickles The Better Part Of Valor This Is My Hole Thread The Needle Around The Corner Well-fed Force Field Worth The Wait Challenges ------------ None Game ------ Seed SeismicFocalRouter Manual? 0 Play Time 06:28:48 Cumulative 2202.7 hours Start 2025.10.08 @ 20:16:50 End 2025.10.10 @ 23:51:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 738 Rogue 738 Adventurer 0 Explorer 0 Win Type 1 Total 166 Types 31/18/65/7/1/2/40/1/1/0 Lore% 97 Gallery% 93 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 662613ce-a4f6-45e7-9527-bb3cc96e5ccd