Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.21 @ 15:37:13 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (130) 650 Value Destroyed (4239) 4239 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 9241 Bonus ------- High Alert Combat Kills 721 Follower Combat Kills 231 Cogmind --------- Core Integrity 850/850 Matter 28/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Cooled Particle Cannon Minigun Flak Gun > --- INVENTORY (16) --- Improved Airjet Compact Battery (300) Cooled Particle Cannon Faulty Cooled Plasma Cannon Gauss Rifle Improved Light Cannon Advanced Assault Cannon Heavy Flak Cannon Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Cooled Particle Cannon Minigun Flak Gun > --- INVENTORY -------- Improved Airjet Compact Battery Cooled Particle Cannon Cooled Plasma Cannon Gauss Rifle Improved Light Cannon Advanced Assault Cannon Heavy Flak Cannon Greatsword [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 123 | 7 12 27 20 22 32 3 Power 8 | 1 . 2 . 2 3 . Engine 4 | 1 . 2 . . 1 . Core 3 | . . . . 2 1 . Reactor 1 | . . . . . 1 . Propulsion 27 | 2 4 2 4 7 7 1 Treads 4 | . . . . . 4 . Leg 14 | 2 4 2 4 1 . 1 Wheel . | . . . . . . . Hover 9 | . . . . 6 3 . Flight . | . . . . . . . Utility 33 | 2 2 6 7 5 10 1 Device 13 | 1 . 2 4 2 3 1 Storage 4 | 1 1 1 . . 1 . Processor 5 | . . . 1 1 3 . Hackware . | . . . . . . . Protection 11 | . 1 3 2 2 3 . Artifact . | . . . . . . . Weapon 55 | 2 6 17 9 8 12 1 Energy Gun 6 | . . 4 . . 2 . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 18 | 2 3 3 4 2 4 . Ballistic Cannon 3 | . . 3 . . . . Launcher 21 | . 3 4 4 5 5 . Special Weapon . | . . . . . . . Impact Weapon 5 | . . 3 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 2 2 2 3 1 Parts Lost 24 | . . 3 2 . 19 . Power 5 | . . 1 . . 4 . Propulsion 6 | . . . 1 . 5 . Utility 5 | . . . 1 . 4 . Weapon 8 | . . 2 . . 6 . Highest Loss Streak 10 | . . 3 1 . 10 . Average Slot Usage (%) 94 | . 100 95 94 97 84 90 Engine 8 | . 14 11 9 5 5 6 Core 2 | . . . . 6 2 . Treads 3 | . . . . . 13 20 Leg 23 | . 28 32 31 24 . 5 Hover 3 | . . . . 5 12 . Device 6 | . 8 2 9 11 2 4 Storage 9 | . 14 11 9 7 9 13 Processor 6 | . . . 6 7 14 20 Protection 11 | . 5 19 10 9 6 . Energy Gun 2 | . . 6 1 . . . Ballistic Gun 10 | . 25 5 14 8 7 13 Ballistic Cannon 1 | . . 2 1 . . . Launcher 2 | . 2 2 . 5 3 . Naked Turns . | . . . . . . . Heaviest Build 72 | 12 20 33 35 44 72 65 Greatest Support 112 | 20 26 39 56 61 112 56 Greatest Overweight (x) 3 | 3 . 1 1 1 2 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 16 | 6 8 8 8 8 16 16 Average Capacity 8 | 5 7 8 8 8 10 16 Most Carried 10 | 5 8 8 8 8 9 10 Average Carried 7 | 2 7 7 7 7 5 9 Final Capacity 16 | 6 8 8 8 8 16 16 Final Carried 10 | 4 7 8 8 8 7 10 Class Distribution -------------------- 93% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Matter Collected 2801 | 223 80 824 773 371 530 . Remotely . | . . . . . . . Salvage Created 4799 | 108 107 1359 1245 1274 706 . Parts 256 | 3 12 78 65 63 35 . Haulers Intercepted 6 | . . 3 1 2 . . Recyclers Shooed 11 | . . 8 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 87 | . 8 19 26 18 16 . Melee 3 | . . . . . 3 . Guns 30 | . 5 7 15 2 1 . Cannons 3 | . . . 2 1 . . AOE 49 | . 3 12 9 14 11 . Classes Destroyed 15 | 2 2 9 1 1 . . Worker 7 | . . 2 . 3 2 . Builder 4 | . . 2 2 . . . Tunneler 1 | 1 . . . . . . Hauler 6 | . . 3 1 2 . . Recycler 10 | 1 . 6 1 2 . . Mechanic 2 | . . 1 . . 1 . Operator 4 | . . 2 1 1 . . Watcher 9 | . . 3 2 3 1 . Swarmer 16 | . 6 . 4 6 . . Grunt 42 | . 2 13 13 5 9 . Brawler 2 | . . 1 1 . . . Duelist 1 | . . 1 . . . . Sentry 18 | . . 4 6 3 5 . Hunter 4 | . . . 2 1 1 . Programmer 4 | . . . . 3 1 . Best Kill Streak 7 | 2 4 6 7 7 5 . Combat Bots Only 5 | . 4 3 5 4 5 . Max Kills in Single Turn 5 | 2 2 3 2 5 3 . Gunslinging . | . . . . . . . Exploded 4 | . 2 2 2 4 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Damage Taken 4956 | . 225 704 969 534 2524 . Core 662 | . 24 54 166 84 334 . Absorbed by Shields 119 | . . . . 119 . . Core Remaining (%) 77 | 100 90 86 69 . 40 . Volleys Fired 313 | 4 17 71 77 70 74 . Largest 2 | 2 2 2 2 2 2 . Hottest 85 | 40 40 80 80 85 72 . Shots Fired 457 | 8 28 108 135 92 86 . Gun 342 | 8 23 67 113 65 66 . Cannon 40 | . . 19 13 8 . . Launcher 75 | . 5 22 9 19 20 . Special . | . . . . . . . Kinetic 308 | 8 23 46 113 65 53 . Thermal 24 | . . 3 . 8 13 . Explosive 55 | . 5 22 9 4 15 . Electromagnetic 70 | . . 37 13 15 5 . Robot Hit Streak 17 | 2 4 9 17 8 17 . Robot Miss Streak 6 | 1 2 4 3 5 6 . Penetration Max 1 | . . . 1 . . . Secondary Targets 4 | . 1 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 289 | 4 13 82 96 51 43 . Core Hits 228 | 3 9 62 56 42 56 . Critical Hits 11 | 1 1 2 5 2 . . Critical Kills 5 | . . 2 3 . . . Critical Parts Destroyed 6 | 1 1 . 2 2 . . Melee Attacks 15 | . . 11 3 . 1 . Impact 15 | . . 11 3 . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . 3 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10368 | 71 348 2470 2998 2224 2257 . Guns 3946 | 71 147 842 1560 739 587 . Cannons 358 | . . 136 115 107 . . Explosions 5711 | . 201 1242 1322 1378 1568 . Melee 250 | . . 250 . . . . Ramming 103 | . . . 1 . 102 . Kinetic 3252 | 71 147 375 1500 739 420 . Thermal 1152 | . . 81 288 616 167 . Explosive 3929 | . 201 1205 1034 189 1300 . Electromagnetic 1682 | . . 559 175 680 268 . Impact 250 | . . 250 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 4 12 . Average Corruption 4 | . . . . 1 8 . Corruption Purged . | . . . . . . . Effects 46 | . . . . 11 35 . Message Errors 14 | . . . . 6 8 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 6 | . . . . 3 3 . Energy Discharges 6 | . . . . 1 5 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . 1 4 . Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . . . 3 . Misdirections 2 | . . . . . 2 . Targeting Errors 3 | . . . . . 3 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 360 | . . 208 108 26 18 . Projectiles . | . . . . . . . Explosions 229 | . . 77 108 26 18 . Melee 131 | . . 131 . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 235 | . 35 87 62 . 51 . Shots 6 | . 1 3 1 . 1 . Rammed 23 | . . . . . 23 . Targets Rammed 25 | . . . 1 . 24 . Kicked 1 | . . . 1 . . . Crushed 1 | . . . . . 1 . Highest Temperature 328 | . 2 183 8 189 328 . Average Temperature 51 | . 2 31 3 49 90 . Received Heat Transfer 1540 | . 54 234 306 79 867 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 9 | . . 4 . 2 3 . Impact Corruptions 8 | . . 8 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 1 . Heat Transferred 1316 | . . 161 200 548 407 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 1 . 8 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Peak Influence 989 | 10 218 380 757 794 989 393 Initial 379 | . 6 91 156 224 346 379 Average 410 | 3 135 210 481 494 699 389 Maximum Alert Level 3 | . 1 1 3 3 3 1 Low Security (%) 18 | 100 53 43 9 . . . Level 1 35 | . 46 56 4 38 10 100 Level 2 31 | . . . 85 48 20 . Level 3 14 | . . . . 13 68 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . 1 5 7 7 9 1 Investigation 7 | . . 2 2 2 1 . Extermination 5 | . . . . 2 2 1 Reinforcement 10 | . 1 3 2 1 3 . Assault 1 | . . . . 1 . . Garrison 7 | . . . 3 1 3 . Intercept . | . . . . . . . Construction Impeded 2 | . . 1 . . 1 . Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Distress Signals 5 | . . 1 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 8 30 39 23 29 . Peak Tracking Total 8 | . 3 4 8 4 8 1 Tactical Retreats 5 | . . . 4 . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Traps Triggered 7 | . . 1 2 3 1 . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Disabled 24 | . . 3 6 6 9 . Max in Single Turn 3 | . . 1 2 3 2 . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Accessed 31 | . 3 8 3 10 6 1 Terminals 27 | . 3 7 2 8 6 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 2 . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 83 | . 12 22 12 25 11 1 Successful 40 | . 3 12 7 10 7 1 Failed 43 | . 9 10 5 15 4 . Catastrophic 5 | . 1 2 . 1 1 . Database Lockouts . | . . . . . . . Manual 62 | . 9 15 8 25 5 . Terminals 76 | . 12 19 10 23 11 1 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 2 . . Recycling Units 3 | . . 3 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 1 8 4 3 4 1 Open Door 2 | . . . . . 2 . Branch Access Points 1 | . . 1 . . . . Terminal Index 3 | . . 1 . 1 1 . Alert Level 5 | . . 2 1 1 1 . Unreport Threat 3 | . . . 2 1 . . Locate Traps 2 | . 1 . . . . 1 Maintenance Status 1 | . . 1 . . . . Patrol Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 2 1 . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Refit 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 2 3 1 6 3 . Terminals 14 | . 2 3 1 5 3 . Track 9 | . 1 2 . 4 2 . Botnet 5 | . 1 1 1 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Mechanics 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 27 | . 3 7 3 9 4 1 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 . Highest-Rated Group 173 | . . . . . 173 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 67 | . . . . . 67 . Total Damage 884 | . . . . . 884 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Turns Passed 5003 | 83 341 1319 920 1318 772 250 Spaces Moved 3331 | 46 216 804 495 1122 514 134 Core 9 | 9 . . . . . . Treads 306 | . . . . . 175 131 Legs 2328 | 37 216 804 495 773 . 3 Wheels . | . . . . . . . Hover 688 | . . . . 349 339 . Flight . | . . . . . . . Fastest Speed 43 | 50 120 120 120 48 43 180 Average Speed 111 | 124 120 127 120 97 88 180 Slowest Speed 210 | 200 120 150 150 120 180 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 29 74 56 33 74 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 75 | . 32 17 2 14 10 . Terrain Destroyed 480 | . 51 127 98 85 119 . Melee 7 | . . 5 2 . . . Projectile 2 | . . . 2 . . . AOE 471 | . 51 122 94 85 119 . Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Total 4152 | 61 269 972 698 1275 736 141 Wait 234 | . 9 34 89 36 66 . Move 3325 | 45 215 803 494 1121 513 134 Hop . | . . . . . . . Pick Up 49 | 5 7 12 4 7 10 4 Fast Attach 47 | 6 . 5 8 10 17 1 Attach 21 | 1 . 3 3 3 9 2 Detach 13 | . . . 3 4 6 . Swap 55 | . 12 19 9 9 6 . Drop 54 | . 9 14 7 15 9 . Fire 313 | 4 17 71 77 70 74 . Melee 15 | . . 11 3 . 1 . Ram 1 | . . . . . 1 . Kick 1 | . . . 1 . . . Crush 24 | . . . . . 24 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / [*Low]) -7/Storage -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 787 | -9/Materials | Lost 3 parts (1p2w) 1057 | -9/Materials | Discovered new exit (range 16) 1329 | -9/Materials | Discovered new exit (range 8) 1669 | -9/Materials | Identified exit to Mines 1694 | -9/Materials | Discovered new exit (range 11) 1744 | -9/Materials | Entered another Materials area 1744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Garrison activated, responded to threat 2055 | -8/Materials | Discovered new exit (range 3) 2254 | -8/Materials | Discovered new exit (range 9) 2531 | -8/Materials | Repaired Hrd. Medium Armor Plating 2616 | -8/Materials | Discovered new exit (range 5) 2664 | -8/Materials | Entered Factory 2664 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2741 | -7/Factory | Discovered new exit (range 16) 3834 | -7/Factory | Discovered new exit (range 10) 3922 | -7/Factory | Discovered new exit (range 6) 3931 | -7/Factory | Discovered new exit (range 6) 3982 | -7/Factory | Entered Storage 4049 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4128 | -7/Storage | Garrison activated, responded to threat 4284 | -7/Storage | System corruption reached 10% 4333 | -7/Storage | Lost 10 parts (2p3n2u3w) 4354 | -7/Storage | Core integrity fell below 50% 4377 | -7/Storage | Lost 4 parts (1p1n1u1w) 4648 | -7/Storage | Lost 5 parts (1p1n1u2w) 4731 | -7/Storage | Discovered new exit (range 14) 4752 | -7/Storage | Identified exit to Factory 4754 | -7/Storage | Entered Factory 4754 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5004 | -6/Factory | Self-destructed Last Messages --------------- 04732_ ALERT: Rogue bot located, Programmers report to Storage Zone 4W. 04738_ System corrupted: Energy discharge (-101). 04752_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=FACTORY GOAL=ESCAPE 04792_ Acquired Greatsword. 04797_ Acquired Prototype Energy Cannon. 04797_ Identified Cld. Particle Cannon. 04812_ Acquired Hvy. Flak Cannon. 04817_ Acquired Cld. Particle Cannon. 04825_ Connecting with Terminal... >>Traps(Locate) Found 7 traps in 2 arrays: 1x Blade Trap 6x Heavy Explosive Trap Map updated. 04863_ Acquired Prototype Energy Cannon. 04919_ K-01 Serf collects debris. 05004_ ALERT: Rogue bot located, Programmers report to Factory Zone 1J. 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""""#????????????? | | ???????????? # #??""""#????????????? | | ????????# """"""""" # #??""""#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 56 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldHugeShredder Manual? 0 Play Time 00:57:29 Cumulative 303.6 hours Start 2021.09.21 @ 13:55:44 End 2021.09.21 @ 15:37:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 389 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 90 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: eede17c4-d006-4720-9444-4b5cad2899dd