Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.13 @ 22:06:11 Player: Stellar Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3252) 3252 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 6994 Bonus ------- High Alert Combat Kills 407 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 231/290 System Corruption 6% Temperature Critical (514) Movement Rolling (125) Ox3 Location -7/Storage Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Improved Heat Sink Trap Scanner Target Analyzer Improved Light Armor Plating System Shield > --- WEAPON (4) ------- Gatling Laser Gatling Laser Assault Rifle Gauss Rifle > --- INVENTORY (5) ---- Nuclear Core Wheel Field Laser Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Trap Scanner Target Analyzer Improved Light Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Assault Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Wheel Field Laser Assault Cannon Rocket Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 3 | . . . 1 1 1 . Weapon 2 | . . . 1 1 . . Parts Attached 69 | 5 10 1 16 11 2 24 Power 11 | 1 2 . 3 1 1 3 Engine 8 | 1 2 . 2 1 1 1 Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 16 | 2 1 . 5 2 . 6 Treads 1 | . . . 1 . . . Leg 5 | . . . . 2 . 3 Wheel 10 | 2 1 . 4 . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 2 . 2 1 . 7 Device 8 | . 2 . 2 1 . 3 Storage . | . . . . . . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 30 | 2 5 1 6 7 1 8 Energy Gun 11 | 1 1 . . 3 1 5 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 4 1 5 1 . 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . . 1 3 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 40 | . 2 6 1 10 5 16 Power 6 | . . 1 . 1 1 3 Propulsion 10 | . 1 1 . 2 2 4 Utility 6 | . . 2 . 1 2 1 Weapon 18 | . 1 2 1 6 . 8 Highest Loss Streak 8 | . 2 4 1 8 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 67 | . 78 62 77 60 57 66 Engine 8 | . 14 4 9 3 11 5 Core 1 | . . . . 3 . 2 Treads 1 | . . . 5 . . . Leg 2 | . . . . 3 8 2 Wheel 11 | . 18 21 13 7 . 9 Device 12 | . 18 13 18 12 6 7 Processor 2 | . . . . . . 9 Energy Gun 8 | . 2 . . 9 23 14 Ballistic Gun 15 | . 25 21 29 16 . 5 Launcher 1 | . . . . 4 7 1 Peak Build Rating 38 | 5 9 9 13 19 22 38 Average Rating 14 | 3 5 5 9 12 19 24 On Entrance 9 | . 5 9 3 13 19 19 Naked Turns . | . . . . . . . Heaviest Build 42 | 5 11 11 16 20 30 42 Greatest Support 26 | 20 26 26 26 20 20 20 Greatest Overweight (x) 9 | . . . . 6 9 8 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 3 | . 4 4 3 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 2 5 5 Class Distribution -------------------- 34% | Scavenger-Gunner 29% | Mutant 13% | Gunner 13% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 2042 | 256 118 154 577 256 105 576 Remotely . | . . . . . . . Salvage Created 3785 | 37 289 115 928 600 328 1488 Parts 210 | 3 19 2 66 34 16 70 Haulers Intercepted 3 | . . . 1 1 . 1 Recyclers Shooed 3 | . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 86 | 1 9 6 23 16 6 25 Melee 1 | . . . . 1 . . Guns 72 | 1 9 6 20 12 2 22 Cannons 2 | . . . . . . 2 AOE 10 | . . . 3 3 3 1 Classes Destroyed 15 | 1 2 2 6 1 3 . Worker 7 | . . . 3 . 1 3 Builder 4 | . . . . 1 1 2 Tunneler 1 | . . . . . 1 . Hauler 3 | . . . 1 1 . 1 Recycler 3 | . . . 1 . 1 1 Mechanic 1 | . . . 1 . . . Watcher 5 | . 1 . 2 . . 2 Swarmer 23 | . 3 1 9 7 3 . Grunt 36 | 1 6 . 7 8 . 14 Brawler 3 | . . . 2 . . 1 Sentry 13 | . . . 5 1 1 6 Demolisher 2 | . . 2 . . . . Hunter 3 | . . . . . 1 2 Programmer 3 | . . . . . 1 2 Assembled 3 | . . 3 . . . . Best Kill Streak 15 | 1 5 2 15 6 4 7 Combat Bots Only 7 | 1 5 2 7 6 3 4 Max Kills in Single Turn 4 | 1 2 1 2 3 4 3 Gunslinging 1 | . 1 . 1 1 . 1 Exploded 3 | . . . 2 3 3 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 530 | 3 49 34 88 87 35 234 Missed 139 | 1 14 6 28 21 12 57 Damage Taken 4573 | 17 299 507 456 782 393 2119 Core 1226 | . 50 112 93 264 70 637 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1216 | 5 93 143 139 224 115 497 Regen/Repaired (Parts) 55 | . . . 55 . . . Core Remaining (%) 65 | 100 . 35 76 52 . . Volleys Fired 234 | 6 36 30 51 26 9 76 Largest 4 | 2 2 2 3 4 4 4 Hottest 236 | 60 60 46 79 204 203 236 Shots Fired 581 | 9 71 48 147 88 32 186 Gun 545 | 9 71 48 142 82 27 166 Cannon 14 | . . . . . . 14 Launcher 22 | . . . 5 6 5 6 Special . | . . . . . . . Kinetic 385 | 6 58 48 142 79 . 52 Thermal 174 | 3 13 . . 3 27 128 Explosive 22 | . . . 5 6 5 6 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 9 14 8 15 11 23 14 Robot Miss Streak 4 | . 2 4 4 2 2 3 Penetration Max . | . . . . . . . Secondary Targets 20 | . 3 1 6 7 . 3 Max Gunslinging Chain 2 | . 1 1 1 2 . 1 Shots Hit Robots 410 | 9 59 29 99 60 19 135 Core Hits 197 | 3 20 12 46 34 13 69 Critical Kills 5 | . 1 . 2 . . 2 Critical Parts Destroyed 3 | . . . 2 1 . . Critical Strikes 18 | . 1 . 4 1 1 11 Burn 7 | . . . . . 1 6 Destroy 8 | . 1 . 4 1 . 2 Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7349 | 75 452 421 1789 1034 659 2919 Guns 5664 | 75 452 421 1374 791 330 2221 Cannons 259 | . . . . . . 259 Explosions 1320 | . . . 408 202 329 381 Melee . | . . . . . . . Ramming 106 | . . . 7 41 . 58 Kinetic 3716 | 44 338 421 1374 773 . 766 Thermal 2207 | 31 114 . . 18 330 1714 Explosive 1320 | . . . 408 202 329 381 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 2 3 1 6 Average Corruption 4 | . . . 1 2 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . 2 1 . 15 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . 1 . . 1 Heat Flow Errors 7 | . . . 1 . . 6 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 60 | . . . 10 24 17 9 Projectiles . | . . . . . . . Explosions 60 | . . . 10 24 17 9 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 331 | . . . 3 110 191 27 Shots 7 | . . . . 3 4 . Rammed 27 | . . . 4 18 . 5 Targets Rammed 27 | . . . 4 18 . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 559 | 52 36 . 195 126 285 559 Average Temperature 157 | 27 15 . 66 32 93 192 Received Heat Transfer 1760 | 12 234 80 135 360 42 897 Effects 24 | . . . . . . 24 Shutdowns 3 | . . . . . . 3 Energy Bleed 5 | . . . . . . 5 Interference 6 | . . . . . . 6 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . . . 3 Damage (minor) 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 1 | . . . . . 1 . Parts Melted 11 | . 1 . . 1 2 7 Heat Transferred 5211 | 75 250 . . 37 740 4109 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 650 | 20 229 40 611 567 488 650 Initial 221 | . 11 9 13 219 221 186 Average 306 | 3 142 20 297 467 359 451 Maximum Alert Level 2 | . 1 . 2 2 2 2 Low Security (%) 33 | 100 72 100 40 . . 3 Level 1 18 | . 27 . 11 30 39 15 Level 2 47 | . . . 48 69 60 81 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . 3 2 2 9 Investigation 10 | . 1 . 3 2 1 3 Extermination 2 | . . . . . 1 1 Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 8 | . 2 1 2 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | 1 11 11 29 17 7 33 Peak Tracking Total 9 | 1 5 7 4 5 3 9 Tactical Retreats 6 | . . 1 1 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 6 | . . . 1 . 3 2 Max in Single Turn 3 | . . . 1 . 3 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 22 | . 6 . 6 2 1 7 Terminals 17 | . 5 . 4 2 1 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 1 . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 79 | . 19 . 25 15 3 17 Successful 44 | . 13 . 16 8 1 6 Failed 35 | . 6 . 9 7 2 11 Catastrophic 7 | . 3 . 2 . 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 65 | . 17 . 19 15 3 11 Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 8 | . 2 . 3 . . 3 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 37 | . 12 . 11 8 1 5 Record 23 | . 7 . 8 5 . 3 Part Schematic 1 | . . . . . . 1 Robot Analysis 3 | . 2 . . 1 . . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . 1 . . 1 . . Disarm Traps 1 | . 1 . . . . . Investigation Status 1 | . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Process 1 | . . . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 6 . 3 2 1 7 Full Trace Events 13 | . 5 . 2 2 1 3 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter 43 | . . . 43 . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 5 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total 3 | . 2 . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 2771 | 75 418 310 514 312 349 793 Spaces Moved 1675 | 66 362 236 298 142 157 414 Core 111 | 19 . . . 28 28 36 Treads . | . . . . . . . Legs 245 | . . . . 42 129 74 Wheels 1319 | 47 362 236 298 72 . 304 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 80 50 120 50 Average Speed 109 | 71 82 94 95 122 194 120 Slowest Speed 500 | 80 90 100 100 350 500 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 37 | 5 57 73 44 24 5 57 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 206 | . . . 33 29 78 66 Melee . | . . . . . . . Projectile 8 | . . . . . 1 7 AOE 198 | . . . 33 29 77 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2166 | 85 421 275 419 226 182 558 Wait 86 | . 3 8 35 21 6 13 Move 1669 | 65 361 235 297 141 156 414 Hop . | . . . . . . . Pick Up 62 | 9 6 1 10 8 4 24 Fast Attach 7 | . 4 . 2 1 . . Attach 52 | 5 2 1 9 10 1 24 Detach 1 | . . . . . . 1 Swap 10 | . 4 . 5 . 1 . Drop 13 | . 5 . 6 1 . 1 Fire 234 | 6 36 30 51 26 9 76 Melee . | . . . . . . . Ram 27 | . . . 4 18 . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 394 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Entered Mines 513 | -10/Mines | Met a Derelict bent on vengeance 572 | -10/Mines | Found a hidden stash of uninstalled traps 584 | -10/Mines | Assembled infested the area 589 | -10/Mines | Assisted by a Guerilla fighting off Assembled 601 | -10/Mines | Learned Materials stockpile data 673 | -10/Mines | Core integrity fell below 50% 699 | -10/Mines | Lost 4 parts (1n1u2w) 710 | -10/Mines | Discovered new exit (range 15) 726 | -10/Mines | Learned location of 1 exit from Materials 734 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 745 | -10/Mines | Build established: Mutant 794 | -10/Mines | Learned location of Storage (-7) 804 | -10/Mines | Entered Materials 804 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 805 | -9/Materials | Identified exit to Materials 842 | -9/Materials | Discovered new exit (range 16) 921 | -9/Materials | Repaired Lgt. Assault Rifle 1076 | -9/Materials | Destroyed 7 combat bots 1218 | -9/Materials | Build established: Scavenger-Gunner 1241 | -9/Materials | Discovered exit to Materials (range 16) 1318 | -9/Materials | Entered another Materials area 1318 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1522 | -8/Materials | Lost 8 parts (1p1n6w) 1625 | -8/Materials | Discovered new exit (range 4) 1630 | -8/Materials | Entered Factory 1630 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1809 | -7/Factory | Discovered new exit (range 9) 1858 | -7/Factory | Lost 3 parts (2n1u) 1979 | -7/Factory | Entered Storage 2128 | -7/Storage | Crushed by falling debris 2174 | -7/Storage | Lost 5 parts (1p1u3w) 2294 | -7/Storage | Core integrity fell below 50% 2339 | -7/Storage | Lost 8 parts (1p3n4w) 2744 | -7/Storage | Core integrity fell below 20% 2749 | -7/Storage | Identified exit to Garrison 2773 | -7/Storage | Core destroyed Last Messages --------------- EXIT=UNLOCKED: GARRISON Connecting with Terminal... ALERT: Suspicious activity at Terminal S011. Dispatching Investigation squad. Slug penetrates Garrison Access. Y-54 Guardian emerges from the garrison. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Slug penetrates G-47 Trooper. Target Analyzer broken. Overheating: Short circuit. Slug penetrates Y-54 Guardian. Lgt. Nuclear Core destroyed. Overheating: Energy bleed (-58). Y-54 Guardian destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. Slug penetrates Wall. Overheating: Core damaged (-126). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #??# #?????# #?? ??# #????????? | | #??########?????# %+ ?? ???# #????????? | | #???????? ??????# # ? ??## ##???????? | | #??????? !?????# % #####+#### #???????? | | #???????? ?????#% "" #???????? | | #????????? !????# ####### "T #???????? | | ###########+##### # !# #???????? | | % "! !######/#### #???????? | | %! # []# ########???????? | | """ # # #?????????????? | | "Y" #? # ##?????????????? | | ######## #?? # ""#??????????????? | | #?###### #+#?### **[ ""#??????????????? | | #? # !! ##### **[ T"#??????????????? | | # """"### !! + *[ ""#??????????????? | | # """"#?# % #####* ""#??????????????? | | + """"#?# #???# #??????????????? | | # """"#?# #???##""T""###??????????????? | | # #?#+########+####?#"""""#????????????????? | | #?######????????# #?#######????????????????? | | #???????????????# ####%#???????????????????? | | ####????????????# """ #[[=!####????????????????? | | #????????????# """ #%"[*# ?????????????????? | | #????????????# """ #!"" # #?????????????????? | | #????????????# #=G> # #?????????????????? | | ###########??####+###@"" + #?????????????????? | | #! * #?????# ##T " # #######???????????? | | # #?????#*### %= # # #???????????? | | # #?????# #?#!% # # #???????????? | | # #?????# #?# * # # #???????????? | | #####+##+##?????# ######## # #???????????? | | #??????# + """ #???????????? | | +#### #??????# # """ #???????????? | | # ######## # """ #???????????? | | + #######???????????? | | ###" #######################?????????????????? | | #?#"T#???????????????????????????????????????? | | ! #?####???????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Proton Missile Launcher | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Everything Is Under Control Fist Fight I Survived The Infestation It's Just You Let's See Who's Tougher Librarian Loot Pinata Novice Programmer Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed GammaFlightCore Manual? 0 Play Time 00:38:36 Cumulative 1.4 hours Start 2025.01.13 @ 21:28:20 End 2025.01.13 @ 22:06:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 242c245c-1c65-4d99-b195-438ca34d1af4