Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.18 @ 20:54:49 Player: Tenebrous Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (838) 838 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2618 Bonus ------- None Cogmind --------- Core Integrity 493/550 Matter 300/300 Energy 8/430 System Corruption 0% Temperature Cool (456) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Medium Storage Unit Shield Generator High-powered Tractor Beam > --- WEAPON (2) ------- EM Pulse Gun Particle Gun > --- INVENTORY (8) ---- Reinforced Ion Engine Terrain Scan Processor Light Armor Plating Small Laser Beam Rifle Assault Rifle Heavy Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Shield Generator High-powered Tractor Beam > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Terrain Scan Processor Light Armor Plating EM Pulse Gun Small Laser Beam Rifle Particle Gun Light Cannon [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 3 | . 1 1 1 Weapon . | . . . . Parts Attached 38 | 6 3 24 5 Power 8 | 1 . 7 . Engine 8 | 1 . 7 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 7 1 Treads 10 | 2 . 7 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 4 . Device 4 | . 1 3 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 2 6 4 Energy Gun 4 | 1 . . 3 Energy Cannon 2 | . . 2 . Ballistic Gun 8 | 1 2 4 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 5 | . . 4 1 Power 2 | . . 2 . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 Average Slot Usage (%) 87 | . 78 91 82 Engine 17 | . 12 19 16 Treads 20 | . 25 19 18 Device 14 | . 3 17 22 Storage 13 | . 12 14 8 Energy Gun 1 | . 5 . . Energy Cannon 1 | . . 2 . Ballistic Gun 17 | . 18 17 14 Naked Turns . | . . . . Heaviest Build 37 | 14 16 37 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 6 8 8 Average Carried 5 | 1 3 6 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 6 8 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 995 | 186 184 504 121 Remotely 247 | . . 126 121 Salvage Created 1074 | . 110 840 124 Parts 65 | . 4 53 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 2 19 4 Guns 20 | . 2 14 4 Cannons 5 | . . 5 . Classes Destroyed 6 | . 2 4 . Recycler 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 8 | . . 6 2 Grunt 9 | . 2 5 2 Duelist 1 | . . 1 . Sentry 7 | . . 7 . Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1397 | . 34 801 562 Core 175 | . . 118 57 Absorbed by Shields 242 | . . . 242 Core Remaining (%) 90 | 100 100 70 . Volleys Fired 87 | . 5 69 13 Largest 2 | . 2 2 2 Hottest 105 | . 40 91 105 Shots Fired 173 | . 10 137 26 Gun 144 | . 10 108 26 Cannon 29 | . . 29 . Launcher . | . . . . Special . | . . . . Kinetic 140 | . 10 108 22 Thermal 31 | . . 29 2 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 32 | . 7 32 25 Robot Miss Streak 2 | . . 2 1 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 146 | . 7 114 25 Core Hits 50 | . 5 36 9 Critical Hits 7 | . . 7 . Critical Kills . | . . . . Critical Parts Destroyed 7 | . . 7 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1873 | . 93 1464 316 Guns 1424 | . 93 1015 316 Cannons 449 | . . 449 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1366 | . 93 1015 258 Thermal 480 | . . 449 31 Explosive . | . . . . Electromagnetic 27 | . . . 27 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 14 | . . 14 . Message Errors 5 | . . 5 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Targeting Errors 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 456 | . 2 203 456 Average Temperature 76 | . 2 53 166 Received Heat Transfer 732 | . 33 303 396 Effects 4 | . . . 4 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 888 | . . 814 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 265 | . 72 265 143 Average Influence 69 | . 9 93 57 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 91 100 Level 1 5 | . . 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 3 31 15 Peak Tracking Total 10 | . 2 4 10 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 6 | . 6 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 3 | . 3 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2282 | 67 487 1558 170 Spaces Moved 1100 | 36 285 703 76 Core 9 | 9 . . . Treads 1091 | 27 285 703 76 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 132 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 52 70 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1457 | 54 305 1002 96 Wait 193 | 8 7 178 . Move 1097 | 35 284 702 76 Hop . | . . . . Pick Up 28 | 5 6 17 . Fast Attach 9 | 2 . 4 3 Attach 13 | 4 1 8 . Detach . | . . . . Swap 16 | . 2 12 2 Drop 14 | . . 12 2 Fire 87 | . 5 69 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Utility x1 187 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Discovered exit to Mines (range 13) 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered exit to Mines (range 9) 523 | -10/Materials | Identified exit to Materials 523 | -10/Materials | Discovered exit to Materials (range 16) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1141 | -9/Materials | Identified exit to Materials 1141 | -9/Materials | Discovered exit to Materials (range 4) 1783 | -9/Materials | Identified exit to Mines 1783 | -9/Materials | Discovered exit to Mines (range 13) 2009 | -9/Materials | Discovered exit to Materials (range 14) 2113 | -9/Materials | Entered another Materials area 2113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2283 | -8/Materials | Self-destructed Last Messages --------------- 02268_ R-06 Scavenger collects Imp. Heat Sink. 02268_ Terminal disabled. 02269_ Acquired 6 matter. 02269_ W-25 Informer distress signal alerts nearby ally. 02271_ K-01 Serf collects debris. 02271_ U-05 Engineer lays Concrete. 02271_ R-06 Scavenger collects Particle Gun. 02271_ G-47 Trooper destroyed. 02272_ Acquired 6 matter. 02272_ U-05 Engineer lays Concrete. 02274_ K-01 Serf collects debris. 02274_ U-05 Engineer lays Concrete. 02275_ Acquired 10 matter. 02277_ K-01 Serf collects debris. 02278_ Power failure, Rnf. Ion Engine shutdown. 02280_ K-01 Serf collects debris. 02281_ Overheating: Short circuit. 02281_ EM Pulse Gun permanently disabled. 02283_ Power failure, Rnf. Ion Engine shutdown. 02283_ Overheating: Energy bleed (-2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????########?????????# #??????????????????????? | | ?????# #?????????# #??????????????????????? | | ?????# """ /#?????????# #??????????????????????? | | ?????# """ ###########%g #??????????????????????? | | ?????# """ =#] # g#??##??????????????????? | | ?????# + #g ###T######+###?????????? | | ?????# # [ # a ?????????? | | ########/#### + g ????????? | | # """ """ #%= g ?????????? | | # """ """ #[% ####?????????????? | | # """ """ # * * #????????????????? | | #+####### # #![[ k #????????????????? | | ???????? ###########![@ #????????????????? | | ????????? #????????#"![= u g ?????????? | | ????????? / ???????#T a ????????? | | ????????? # ??????#" s ?????????? | | ????????? ####?????## ########?????????? | | ????????? #?????????# #????????????????? | | ????????? ?????????# u #????????????????? | | ?????????? ?????????r u !! #????????????????? | | ?????????? ???????? !! #????????????????? | | ?????????? ??????? !! ????????????????? | | ?????????? ????????###"T"#### ???????????????? | | ???????????????????????#"""#??? #??????????????? | | ???????????????????????#####???? +??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlPowerChronowheel Manual? 0 Play Time 00:20:49 Cumulative 30.4 hours Start 2019.11.18 @ 20:33:45 End 2019.11.18 @ 20:54:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 84 Rogue 54 Adventurer 16 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 600e78a3-c4c3-423e-9ed1-6858008d7c92