Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 12:21:42 Player: Sweaty Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (931) 931 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2431 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 100/100 System Corruption 8% Temperature Cool (20) Movement Walking (190) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Medium Storage Unit Sensor Array Signal Interpreter Small Laser Assault Rifle Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Small Laser Autogun > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Storage Unit Signal Interpreter Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 5 6 16 7 1 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 6 2 . Treads . | . . . . . Leg 10 | 2 . 6 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 4 2 . . Device 2 | . . 2 . . Storage 3 | . 3 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 2 5 5 1 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 1 3 4 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 11 1 4 Power 3 | . . 2 . 1 Propulsion 8 | . . 6 . 2 Utility 2 | . . 1 . 1 Weapon 3 | . . 2 1 . Highest Loss Streak 4 | . . 3 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 91 90 79 88 Engine 11 | . 14 11 11 11 Leg 33 | . 28 38 24 33 Device 4 | . . 3 11 11 Storage 11 | . 13 11 11 11 Processor 3 | . 6 3 . . Energy Gun 2 | . . 3 6 . Ballistic Gun 20 | . 27 18 14 22 Naked Turns . | . . . . . Heaviest Build 26 | 9 20 25 26 26 Greatest Support 40 | 20 20 40 30 30 Greatest Overweight (x) 2 | . . 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 5 8 10 9 9 Average Carried 7 | 3 5 8 8 9 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 3 8 10 9 9 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 898 | 249 175 390 84 . Remotely . | . . . . . Salvage Created 1046 | . 222 730 94 . Parts 61 | . 11 41 9 . Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 29 | . 6 17 6 . Guns 21 | . 3 16 2 . AOE 8 | . 3 1 4 . Classes Destroyed 6 | . 3 2 1 . Tunneler 1 | . . . 1 . Recycler 2 | . 1 1 . . Swarmer 10 | . 3 3 4 . Grunt 16 | . 3 11 2 . Brawler 1 | . . 1 . . Sentry 2 | . . 2 . . Best Kill Streak 5 | . 3 5 5 . Combat Bots Only 5 | . 3 5 4 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . 1 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 180 | . 26 98 25 31 Missed 38 | . 6 19 5 8 Damage Taken 2105 | . 253 1082 282 488 Core 439 | . 24 181 43 191 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 90 . . . Volleys Fired 93 | . 17 62 11 3 Largest 2 | . 2 2 2 2 Hottest 70 | . 40 70 63 46 Shots Fired 179 | . 31 125 17 6 Gun 171 | . 28 124 13 6 Cannon . | . . . . . Launcher 8 | . 3 1 4 . Special . | . . . . . Kinetic 154 | . 28 109 11 6 Thermal 17 | . . 15 2 . Explosive 8 | . 3 1 4 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 7 15 3 4 Robot Miss Streak 4 | . 4 2 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 120 | . 18 89 9 4 Core Hits 60 | . 12 37 10 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 3 | . 1 2 . . Destroy 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1986 | . 390 1145 403 48 Guns 1521 | . 260 1094 119 48 Cannons . | . . . . . Explosions 465 | . 130 51 284 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1388 | . 260 973 107 48 Thermal 133 | . . 121 12 . Explosive 432 | . 130 18 284 . Electromagnetic 33 | . . 33 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 5 5 7 Average Corruption 5 | . . 5 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 8 3 8 Message Errors 5 | . . 3 . 2 Matter Fused 2 | . . 1 . 1 Heat Flow Errors 2 | . . 1 1 . Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 3 | . . 2 . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . 6 2 10 . Projectiles . | . . . . . Explosions 18 | . 6 2 10 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 73 | . . 38 35 . Shots 4 | . . 2 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | . 28 251 300 8 Average Temperature 108 | . 10 83 215 5 Received Heat Transfer 752 | . 153 438 141 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . 275 25 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Peak Influence 296 | . 296 296 260 . Initial 107 | . . 40 107 . Average 133 | . 107 147 187 . Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 73 | 100 82 73 41 . Level 1 26 | . 17 26 58 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 4 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 13 24 6 7 Peak Tracking Total 13 | . 5 5 4 13 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 9 | . 5 4 . . Max in Single Turn 3 | . 3 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 4 | . 2 2 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 7 9 . . Successful 10 | . 4 6 . . Failed 5 | . 3 2 . . Catastrophic 3 | . 2 1 . . Database Lockouts 1 | . . 1 . . Manual 4 | . 2 2 . . Terminals 13 | . 4 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 6 . . Record 5 | . . 5 . . Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 1516 | 57 414 647 169 229 Spaces Moved 926 | 45 281 338 83 179 Core 11 | 11 . . . . Treads . | . . . . . Legs 915 | 34 281 338 83 179 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 102 120 123 158 120 Slowest Speed 260 | 120 120 260 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 35 19 21 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . 7 6 22 . Melee . | . . . . . Projectile . | . . . . . AOE 35 | . 7 6 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 1130 | 54 327 457 103 189 Wait 35 | . 11 19 1 4 Move 922 | 44 280 337 82 179 Hop . | . . . . . Pick Up 35 | 5 10 18 2 . Fast Attach 3 | 3 . . . . Attach 21 | 2 4 12 3 . Detach . | . . . . . Swap 11 | . 2 4 4 1 Drop 8 | . 3 5 . . Fire 93 | . 17 62 11 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 426 | -10/Materials | Identified exit to Materials 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x2 493 | -9/Materials | Central database locked down 597 | -9/Materials | Lost 3 parts (1p1n1w) 833 | -9/Materials | Build established: Scavenger-Mutant 923 | -9/Materials | Lost 3 parts (1p1n1w) 1079 | -9/Materials | Discovered new exit (range 7) 1119 | -9/Materials | Entered Mines 1120 | -9/Mines | Learned location of Storage (-7) 1170 | -9/Mines | Learned location of 1 exit from Proximity Caves 1205 | -9/Mines | Core integrity fell below 50% 1280 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1281 | -9/Mines | Discovered new exit (range 5) 1288 | -9/Mines | Entered Exiles 1328 | -9/Exiles | Discovered new exit (range 15) 1371 | -9/Exiles | Met 8R-AWN 1399 | -9/Exiles | Met EX-HEX 1473 | -9/Exiles | Met EX-DEC 1501 | -9/Exiles | Attacked by the Exiles 1513 | -9/Exiles | Core integrity fell below 20% 1517 | -9/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- D4-OIN(z): I wish the Exiles would finish that old telephasing project they were working on, it sure would save us a lot of time when running errands. I'm not complaining though, nope, not me! I get that having only half of the bot ever arrive at its destination is tough on maintenance, and they said there likely wouldn't be any breakthroughs in the near term so they're doing FarCom instead. 01501_ System corrupted: FCS attempts to trigger Autogun. 01501_ System corrupted: Autogun misfires. 01501_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01510_ Machine disabled. 01512_ Rnf. Ion Engine destroyed. 01514_ Sensor Array destroyed. 01514_ Aluminum Leg destroyed. 01516_ System corrupted: Autogun jammed. Map ----- +----------------------------------------------------+ | ?????????????" ????????????? | | ????????????#""" ????????????? | | ????????????#" ????????????? | | ????????????"" ""???????????""" | | ????????????""" """????????????#""" | | ????????????"" """#????????????#"""" | | ???????????""" ""#???????????##"" | | ???????????"" ########??####"""" | | ???????????""" ## ####""" | | ???????????"" 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"??????????????????????? | | ?????????????????????? z ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????"" ??????????????????????? | | ??????????????????????###""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactReactionBrace Manual? 0 Play Time 00:26:29 Cumulative 5.2 hours Start 2024.04.20 @ 11:53:34 End 2024.04.20 @ 12:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67b341ec-e8b7-4ec7-b609-7928bc8d708d