Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 07:58:27 Player: Flerik Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (991) 991 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-174) -174 TOTAL SCORE: 2907 Bonus ------- Friendly Fire -174 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit ECM Suite Scrap Shield Makeshift Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Experimental Sensor Array ECM Suite > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Treads Flight Unit Flight Unit Flight Unit Flight Unit ECM Suite Scrap Shield Plasma Cannon Makeshift Sword [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Matter Pod Device ECM Suite Storage Medium Matter Pod Protection Scrap Shield Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 26 | 8 5 2 4 7 Power 5 | 1 . 1 2 1 Engine 3 | 1 . . 1 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 7 | 3 1 . 2 1 Treads 3 | 2 1 . . . Leg 4 | 1 . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . . 3 Device 2 | . . . . 2 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 3 2 1 . 2 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . 5 11 Power 3 | . . . 1 2 Propulsion 5 | . . . 2 3 Utility 3 | . . . . 3 Weapon 5 | . . . 2 3 Highest Loss Streak 9 | . . . 5 9 To Critical Strikes . | . . . . . Average Backups 11 | 3 9 14 13 11 Power . | . 1 1 . 1 Propulsion 6 | 2 5 9 7 6 Utility 2 | . 1 2 3 2 Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 18 | . 5 . 2 11 Power 1 | . . . . 1 Propulsion 15 | . 5 . 2 8 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 100 98 68 Engine 10 | . 14 12 8 . Core 2 | . . 1 5 7 Treads 22 | . 28 28 26 . Leg 4 | . . . . 22 Device 1 | . . . . 9 Storage 25 | . 26 28 28 17 Energy Cannon 1 | . . . . 6 Ballistic Gun 15 | . 14 24 17 4 Ballistic Cannon 5 | . 13 . . . Launcher 2 | . . 3 9 . Peak Build Rating 25 | 6 8 11 15 25 Average Rating 10 | 5 7 8 11 18 On Entrance 7 | . 6 8 11 12 Avg Prop Armor Cover (%) 10 | 8 . . . 17 Naked Turns . | . . . . . Heaviest Build 47 | 14 32 33 42 47 Greatest Support 40 | 40 40 40 40 37 Greatest Overweight (x) 8 | . . . 1 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 8 14 15 15 15 Average Carried 11 | 4 9 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 14 15 12 13 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1375 | 164 504 322 110 275 Remotely . | . . . . . Salvage Created 1210 | 15 388 234 180 393 Parts 93 | 2 34 14 8 35 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 33 | . 10 4 5 14 Guns 13 | . 3 4 3 3 Cannons 18 | . 7 . . 11 AOE 2 | . . . 2 . Classes Destroyed 8 | 1 5 . 1 1 Worker 4 | 1 1 2 . . Hauler 1 | . 1 . . . Recycler 2 | . 2 . . . Watcher 5 | . 3 . . 2 Swarmer 16 | . 6 . . 10 Grunt 10 | . 4 4 . 2 Sentry 2 | . . . . 2 Subdweller 5 | . . . 5 . Thug 1 | . . . 1 . Best Kill Streak 7 | 1 5 1 4 7 Combat Bots Only 6 | . 3 1 4 6 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 224 | . 54 22 27 121 Missed 55 | . 13 8 5 29 Hits 169 | . 41 14 22 92 Projectile 169 | . 41 14 22 92 Critical Strikes 5 | . . 1 1 3 Damage Taken 2719 | . 480 202 545 1492 Core 741 | . 56 40 80 565 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 153 | . . . . 153 Core Remaining (%) 64 | 100 . . 29 . Volleys Fired 142 | 8 39 30 21 44 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 50 40 53 100 Shots Fired 258 | 16 78 56 40 68 Gun 161 | 16 39 56 26 24 Cannon 83 | . 39 . . 44 Launcher 14 | . . . 14 . Special . | . . . . . Kinetic 200 | 16 78 56 26 24 Thermal 44 | . . . . 44 Explosive 14 | . . . 14 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 5 7 14 11 Robot Miss Streak 5 | 3 4 5 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 153 | 8 45 35 24 41 Core Hits 68 | 1 20 12 15 20 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . 2 1 . . Destroy 1 | . . 1 . . Blast 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3133 | 97 723 458 942 913 Guns 1304 | 97 311 458 233 205 Cannons 1120 | . 412 . . 708 Explosions 709 | . . . 709 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1716 | 97 723 458 233 205 Thermal 708 | . . . . 708 Explosive 709 | . . . 709 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 2 | . 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 14 8 . Message Errors 5 | . . 2 3 . Matter Fused 5 | . . 5 . . Heat Flow Errors 3 | . . . 3 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 4 | . . 2 2 . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 17 | . 2 . . 15 Projectiles 17 | . 2 . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 106 | . . . 106 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 580 | . 48 20 171 580 Average Temperature 140 | . 26 7 81 183 Received Heat Transfer 1032 | . 201 138 126 567 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1400 | . . . . 1400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 165 | 5 80 42 . 165 Initial . | . . . . . Average 18 | . 21 5 . 34 Influence Increases 829 | 5 326 125 . 373 Destroy 0b10 Robot/C 560 | . 200 80 . 280 Destroy 0b10 Robot/NC 60 | 5 35 10 . 10 Destroy Leader 122 | . 48 20 . 54 Successful Hack 30 | . 28 . . 2 Disable Machine 30 | . 15 . . 15 Destroy Structure 12 | . . . . 12 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 776 | 5 326 120 5 320 Entered New Map 3 | . . . 3 . Time Decay 673 | 5 326 120 2 220 Lost Part 100 | . . . . 100 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 11 5 11 29 Peak Tracking Total 10 | . 3 2 5 10 Tactical Retreats 4 | . . 1 . 3 ECM-based Alert Blocks 5 | . . . . 5 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 16 | . 9 1 . 6 Terminals 12 | . 7 1 . 4 Fabricators . | . . . . . Repair Stations 3 | . 1 . . 2 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 27 5 . 18 Successful 20 | . 9 4 . 7 Failed 30 | . 18 1 . 11 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 36 | . 21 5 . 10 Fabricators . | . . . . . Repair Stations 10 | . 2 . . 8 Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 4 . 2 Record 4 | . 1 3 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . . . . 1 Dispatch Records 2 | . 1 . . 1 Patrol Status 1 | . 1 . . . Investigation Status 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 1 . . 5 Scan Component 4 | . 1 . . 3 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 9 1 . 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 52 | . . . . 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 644 | . . . . 644 Sensors 137 | . . . . 137 ECM 643 | . . . . 643 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4010 | 195 1441 1053 572 749 Spaces Moved 2105 | 118 798 600 310 279 Core 52 | 33 . . . 19 Treads 1783 | 84 798 600 301 . Legs 270 | 1 . . 9 260 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 190 Average Speed 166 | 128 160 160 161 217 Slowest Speed 450 | 160 160 160 240 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 93 95 25 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . . . 81 15 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 81 | . . . 81 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2364 | 142 886 637 342 357 Wait 39 | . 26 . . 13 Move 2101 | 117 797 599 309 279 Hop . | . . . . . Pick Up 31 | 8 11 2 2 8 Fast Attach 11 | 6 1 1 . 3 Attach 11 | 1 . . 3 7 Detach 3 | 1 . . . 2 Swap 10 | 1 4 2 3 . Drop 16 | . 8 3 4 1 Fire 142 | 8 39 30 21 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 968 | -10/Materials | Discovered new exit (range 11) 1022 | -10/Materials | Discovered new exit (range 10) 1163 | -10/Materials | Discovered new exit (range 16) 1244 | -10/Materials | Discovered new exit (range 15) 1637 | -10/Materials | Entered Mines 1644 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1705 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1835 | -10/Mines | Discovered new exit (range 7) 2065 | -10/Mines | Discovered new exit (range 8) 2145 | -10/Mines | Learned Materials trap positions 2170 | -10/Mines | Learned Materials interactive machine intel 2542 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2546 | -10/Mines | Found Prototype Device 2680 | -10/Mines | Discovered new exit (range 6) 2690 | -10/Mines | Entered Subcaves 2834 | -10/Subcaves | Ambushed by swarm of Subdwellers 2888 | -10/Subcaves | Lost 3 allies 2958 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3110 | -10/Subcaves | Learned Materials stockpile data 3195 | -10/Subcaves | Discovered new exit (range 6) 3227 | -10/Subcaves | Core integrity fell below 50% 3262 | -10/Subcaves | Entered Materials 3262 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3263 | -8/Materials | Loaded intel: 18 trap records 3265 | -8/Materials | Loaded intel: 19 interactive machine locations 3278 | -8/Materials | Lost 5 parts (1p2n2w) 3288 | -8/Materials | Identified Exp. Sensor Array 3543 | -8/Materials | Build established: Scavenger-Mutant 3585 | -8/Materials | Repaired Lgt. Treads 3702 | -8/Materials | Repaired Aluminum Leg 3940 | -8/Materials | Core integrity fell below 50% 3998 | -8/Materials | Core integrity fell below 20% 4011 | -8/Materials | Lost 9 parts (2p3n2u2w) 4011 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03954_ R-06 Scavenger collects Welding Torch. 03955_ Acquired 40 matter. 03955_ K-01 Serf collects debris. 03957_ R-06 Scavenger collects Heat Sink. 03957_ K-01 Serf collects debris. 03961_ Broken Lgt. Assault Rifle destroyed. 03961_ R-06 Scavenger collects Structural Scanner. 03962_ K-01 Serf collects debris. 03964_ Acquired 34 matter. 03966_ K-01 Serf collects debris. 03970_ Aluminum Leg destroyed. 03974_ Med. Matter Pod destroyed. 03974_ R-06 Scavenger collects Lgt. Assault Rifle. 03978_ R-06 Scavenger collects Flight Unit. 03980_ ECM Suite destroyed. 03981_ R-06 Scavenger collects Aluminum Leg. 03992_ R-06 Scavenger collects Flight Unit. 03997_ Critical hit (Burn: +37). 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[#?#/!] ????????# #"" | | ????????""????#######?########???????# ### | | ????????""???????????????????????????# ??? | | ?????????????????????????????????????# ??? | | ?????????!???????????????????????????# ??? | | ?????????????????????????????????????? ??? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????]??????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -8/Materials Aluminum Leg | 33% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Organ Harvest Well Done Challenges ------------ None Game ------ Seed PitchforkJunkTreads Manual? 0 Play Time 00:47:45 Cumulative 77.8 hours Start 2026.10.09 @ 07:12:59 End 2026.10.09 @ 07:58:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 112 Adventurer 1 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3efe3771-2d49-4830-a93c-80d4b3ea09a9