Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.28 @ 22:35:16 Player: n0q Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (409) 409 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 899 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 125/125 System Corruption 0% Temperature Cool (24) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink Improved Heat Sink Structural Scanner Small Laser Light Assault Rifle Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Medium Laser Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 3 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 3 | . . 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 98 Engine 13 | . 14 12 Leg 17 | . . 26 Wheel 9 | . 28 1 Storage 14 | . 14 14 Processor 12 | . 10 14 Energy Gun 14 | . 14 14 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 34 | 14 34 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 13 | 8 10 13 Average Carried 8 | 4 7 9 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 502 | 240 107 155 Remotely . | . . . Salvage Created 519 | . 257 262 Parts 30 | . 24 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 8 6 Guns 13 | . 8 5 Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Watcher 3 | . 3 . Swarmer 7 | . 6 1 Grunt 7 | . 2 5 Best Kill Streak 6 | . 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 828 | . 208 620 Core 257 | . 76 181 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | . 19 38 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 114 | . 38 76 Gun 114 | . 38 76 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | . 19 38 Thermal 57 | . 19 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 9 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 6 | . 3 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 88 | . 29 59 Core Hits 28 | . 15 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 2 3 Burn 5 | . 2 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1139 | . 386 753 Guns 1139 | . 386 753 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 613 | . 185 428 Thermal 526 | . 201 325 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 264 | . 189 264 Average Temperature 80 | . 71 85 Received Heat Transfer 579 | . 129 450 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . 3 1 Heat Transferred 1924 | . 740 1184 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 249 | . 249 176 Initial 81 | . . 81 Average 101 | . 117 104 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 70 100 Level 1 8 | . 29 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 13 10 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1032 | 65 308 659 Spaces Moved 600 | 66 257 277 Core 18 | 18 . . Treads . | . . . Legs 277 | . . 277 Wheels 305 | 48 257 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 190 Average Speed 134 | 71 91 190 Slowest Speed 190 | 80 95 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 47 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 709 | 83 292 334 Wait 6 | . 3 3 Move 598 | 65 256 277 Hop . | . . . Pick Up 26 | 12 8 6 Fast Attach . | . . . Attach 9 | 6 1 2 Detach . | . . . Swap 6 | . 2 4 Drop 7 | . 3 4 Fire 57 | . 19 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 12) 322 | -10/Materials | Build established: Mutant 373 | -10/Materials | Identified exit to Mines 374 | -10/Materials | Entered Mines 401 | -10/Mines | Core integrity fell below 50% 829 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 831 | -10/Mines | Discovered new exit (range 5) 839 | -10/Mines | Identified exit to Exiles 866 | -10/Mines | Discovered new exit (range 11) 885 | -10/Mines | Core integrity fell below 20% 926 | -10/Mines | Identified exit to Materials 961 | -10/Mines | Learned location of Storage (-8) 963 | -10/Mines | Assembled infested the area 1033 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00532_ Dropped Assault Rifle. 00829_ "No threat detected, you may enter." 00831_ EXIT=FOUND 00839_ EXIT=IDENTIFIED: EXILES 00866_ EXIT=FOUND 00913_ G-47 Trooper destroyed. 00916_ Acquired 30 matter. 00926_ EXIT=IDENTIFIED: MATERIALS 00961_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. 00963_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00967_ BA-7GC(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00967_ BA-7GC(g) slips back into the shadows. 01031_ S-10 Pest destroyed. 01031_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????#???????????????????? | | ?????????????? ???????????????????? | | ?????????????? ???????????????????? | | ?????????####? ???????????????????? | | ????????? ?? ???????????????????? | | ????????? ?? ???????????????????? | | ?????????" ?# #??????????????????? | | ?????????" ?# #??????????????????? | | ?????????" ? #??????????????????? | | ????????? ?# #??????????????????? | | ?????????#s#?# #??????????????????? | | ?????????#[#?# #??????????????????? | | ?????????# #?# #??????????????# ### | | ?????????#@### #?????#######??# | | ?????????# s #????## ##?##### | | ?????????##### #????# #?????# | | ?????????????# #???## #?????# | | ?????????????# #???# ##???### | | ?????????????# #???# ####???## | | ?????????????# #???## ##??????# | | ?????????????# #?#### ##???????# | | ?????????????# ### # ###??????## | | ?????????????# ##??????## | | ?????????????##### ##??????# | | ?????????????????## ########% | | ??????????????????#### | | ?????????????????????## ####### | | ??????????????????????## ##???## | | ???????????????????????####????# | | ???????????????????????????????# | | ???????????????????????????????# < | | ???????????????????????????????## | | ????????????????????????????????### | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionLightpackMembrane Manual? 0 Play Time 00:11:07 Cumulative 10.9 hours Start 2022.03.28 @ 22:23:44 End 2022.03.28 @ 22:35:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 9 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d410f58-09dd-4b7e-9b4c-856582b869e2