Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.17 @ 19:57:16 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2234) 2234 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5364 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Cooling System Large Storage Unit Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Cooling System Large Storage Unit Improved Signal Interpreter System Backup Module Particle Gun Improved Grenade Launcher Great Axe [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 94 | . 12 41 17 9 11 4 Power 12 | . 1 5 3 1 2 . Engine 9 | . 1 5 3 . . . Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 29 | . 3 14 6 1 3 2 Treads 2 | . . 1 . . . 1 Leg 23 | . 3 13 3 1 3 . Wheel . | . . . . . . . Hover 3 | . . . 3 . . . Flight 1 | . . . . . . 1 Utility 17 | . 2 7 3 4 . 1 Device 9 | . 1 5 1 2 . . Storage 2 | . 1 . . . . 1 Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 4 | . . 2 1 1 . . Artifact . | . . . . . . . Weapon 36 | . 6 15 5 3 6 1 Energy Gun 24 | . 4 9 4 3 4 . Energy Cannon 4 | . . 4 . . . . Ballistic Gun 3 | . 2 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . Parts Lost 39 | . 2 6 9 . 17 5 Power 5 | . . . 1 . 4 . Propulsion 12 | . . 1 2 . 7 2 Utility 5 | . . 1 1 . 1 2 Weapon 17 | . 2 4 5 . 5 1 Highest Loss Streak 8 | . 2 2 6 . 8 5 Average Slot Usage (%) 89 | . 97 96 88 96 84 17 Engine 9 | . 14 10 17 9 1 . Core 3 | . . . . 4 12 . Leg 21 | . 27 29 16 4 13 . Hover 3 | . . . 7 23 7 . Device 12 | . 13 15 9 14 11 . Storage 9 | . 14 11 9 7 6 . Processor 5 | . . . 7 7 15 15 Protection 3 | . . 6 5 7 . . Energy Gun 9 | . 12 8 13 15 6 . Energy Cannon 4 | . . 11 1 . . . Ballistic Gun 2 | . 13 . . . . . Slashing Weapon 1 | . . . . . 5 2 Naked Turns . | . . . . . . . Heaviest Build 60 | 9 41 50 54 60 59 5 Greatest Support 48 | 20 20 33 33 33 48 5 Greatest Overweight (x) 12 | . 2 4 5 5 12 1 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 12 | . 12 12 12 12 12 4 Average Capacity 10 | . 9 12 12 12 11 4 Most Carried 12 | . 7 12 12 12 12 4 Average Carried 8 | . 6 10 10 11 6 3 Final Capacity 12 | 6 12 12 12 12 4 4 Final Carried 12 | 6 7 11 12 12 4 3 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 1234 | 200 189 421 205 61 128 30 Remotely . | . . . . . . . Salvage Created 2724 | . 252 1222 871 61 267 51 Parts 140 | . 25 66 34 2 9 4 Haulers Intercepted 7 | . 1 5 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 6 3 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 53 | . 8 21 14 1 7 2 Melee 3 | . . . . . 1 2 Guns 35 | . 8 12 9 1 5 . Cannons 7 | . . 7 . . . . AOE 7 | . . 2 4 . 1 . Classes Destroyed 10 | . 4 2 3 . 1 . Worker 1 | . . . 1 . . . Builder 2 | . . 2 . . . . Hauler 7 | . 1 5 1 . . . Recycler 1 | . . . 1 . . . Watcher 6 | . 1 3 2 . . . Swarmer 8 | . 6 . . . . 2 Grunt 36 | . 2 17 12 . 5 . Duelist 1 | . . . 1 . . . Sentry 7 | . . 4 1 1 1 . Hunter 1 | . . . . . 1 . Best Kill Streak 5 | . 3 5 4 1 2 2 Combat Bots Only 4 | . 3 4 4 1 2 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 4525 | . 347 870 1132 162 1415 599 Core 1030 | . 39 143 146 23 278 401 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 84 64 73 . . . Volleys Fired 230 | . 30 92 52 3 53 . Largest 2 | . 2 2 2 2 2 . Hottest 138 | . 60 121 125 138 138 . Shots Fired 359 | . 51 158 84 6 60 . Gun 284 | . 51 93 77 6 57 . Cannon 65 | . . 60 5 . . . Launcher 10 | . . 5 2 . 3 . Special . | . . . . . . . Kinetic 40 | . 30 10 . . . . Thermal 258 | . 21 135 39 6 57 . Explosive 10 | . . 5 2 . 3 . Electromagnetic 51 | . . 8 43 . . . Robot Hit Streak 24 | . 7 19 24 4 12 . Robot Miss Streak 4 | . 3 4 2 2 2 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 284 | . 31 116 76 4 52 5 Core Hits 136 | . 14 49 46 3 22 2 Critical Hits 3 | . 1 1 1 . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Melee Attacks 8 | . . . . . 2 6 Impact . | . . . . . . . Slashing 8 | . . . . . 2 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6006 | . 388 2162 1818 97 1347 194 Guns 3593 | . 388 1009 1268 97 831 . Cannons 786 | . . 698 88 . . . Explosions 1365 | . . 455 459 . 451 . Melee 258 | . . . . . 65 193 Ramming 4 | . . . 3 . . 1 Kinetic 349 | . 233 116 . . . . Thermal 3300 | . 155 1489 728 97 831 . Explosive 1127 | . . 455 221 . 451 . Electromagnetic 968 | . . 102 866 . . . Impact . | . . . . . . . Slashing 258 | . . . . . 65 193 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . 28 . . . . Projectiles 9 | . . 9 . . . . Explosions 19 | . . 19 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 187 | . . 31 156 . . . Shots 5 | . . 1 4 . . . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . 1 . . 1 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 315 | . 50 315 210 7 3 . Average Temperature 59 | . 25 58 72 7 3 . Received Heat Transfer 1578 | . 123 420 423 42 570 . Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 8 | . . . 8 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 8 . . 1 . Heat Transferred 7240 | . 350 3565 1223 185 1917 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 392 | . 115 388 392 173 . . Initial 126 | . . 48 116 126 . . Average 174 | . 72 216 239 130 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 55 | . 100 36 16 100 . . Level 1 44 | . . 63 83 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 3 3 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . . 3 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 4 | . 1 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 11 35 24 1 11 4 Peak Tracking Total 5 | . 4 5 5 1 4 4 Tactical Retreats 4 | . . . 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 5 | . 2 2 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 3 | . . 2 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 5 | . 3 1 . 1 . . Terminals 4 | . 3 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 13 | . 9 2 . 2 . . Successful 4 | . 1 1 . 2 . . Failed 9 | . 8 1 . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 11 | . 9 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 1 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 135 | . . . . . . 135 Highest-Rated Ally 135 | . . . . . . 135 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 3993 | . 793 1373 506 209 919 193 Spaces Moved 2246 | 1 464 565 218 155 561 282 Core 332 | . . . . . 51 281 Treads . | . . . . . . . Legs 1529 | 1 464 565 148 1 350 . Wheels . | . . . . . . . Hover 384 | . . . 70 154 160 . Flight 1 | . . . . . . 1 Fastest Speed 40 | 120 120 150 102 102 100 40 Average Speed 132 | 120 143 157 146 109 136 57 Slowest Speed 650 | 120 180 240 270 270 650 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 1 71 55 21 5 69 41 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . . 26 29 . 35 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 90 | . . 26 29 . 35 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 2897 | . 542 887 322 194 650 302 Wait 233 | . 26 162 19 2 17 7 Move 2240 | . 463 564 217 154 560 282 Hop . | . . . . . . . Pick Up 23 | . 4 5 7 5 2 . Fast Attach 36 | . 6 15 8 3 1 3 Attach 24 | . 1 7 6 1 8 1 Detach 10 | . . 5 3 1 . 1 Swap 34 | . 5 19 3 5 2 . Drop 47 | . 7 18 6 10 5 1 Fire 230 | . 30 92 52 3 53 . Melee 8 | . . . . . 2 6 Ram 1 | . . . . . . 1 Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 5) 462 | -10/Materials | Discovered new exit (range 12) 597 | -10/Materials | Discovered new exit (range 3) 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Discovered new exit (range 15) 1174 | -9/Materials | Build established: Scavenger-Mutant 1624 | -9/Materials | Discovered new exit (range 11) 2121 | -9/Materials | Discovered new exit (range 15) 2167 | -9/Materials | Entered another Materials area 2167 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2274 | -8/Materials | Lost 6 parts (1n1u4w) 2642 | -8/Materials | Discovered new exit (range 16) 2673 | -8/Materials | Entered Factory 2673 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -7/Factory | Discovered new exit (range 5) 2882 | -7/Factory | Identified exit to Lower Caves 2882 | -7/Factory | Entered Lower Caves 3142 | -7/Lower Caves | Lost 8 parts (2p3n3w) 3454 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3669 | -7/Lower Caves | Learned Factory interactive machine intel 3709 | -7/Lower Caves | Build established: Mutant 3716 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3765 | -7/Lower Caves | Lost 5 parts (2p2n1w) 3796 | -7/Lower Caves | Discovered new exit (range 6) 3800 | -7/Lower Caves | Identified exit to Lower Caves 3801 | -7/Lower Caves | Entered another Lower Caves area 3882 | -7/Lower Caves | Discovered new exit (range 13) 3886 | -7/Lower Caves | Identified exit to Factory 3922 | -7/Lower Caves | Learned location of Zion (-6) 3966 | -7/Lower Caves | Core integrity fell below 50% 3979 | -7/Lower Caves | Core integrity fell below 20% 3994 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03908_ MB-ZMG(k) breaks down the debris. 03911_ D3-X0U(k) breaks down the debris. 03922_ Acquired derelict log, extracted data. World map updated: -6/Zion. 03965_ Acquired Med. Treads. 03968_ Med. Treads destroyed. 03970_ Acquired 15 matter. 03974_ S-27 Virus destroyed. A strange signal echoes through the caves. 03978_ Acquired Com. Battery. 03980_ Com. Battery destroyed. 03980_ Acquired VTOL Module. 03982_ Acquired 15 matter. 03985_ VTOL Module destroyed. 03989_ S-27 Virus destroyed. 03990_ Great Axe destroyed. 03991_ Autogun fries itself beyond repair. 03992_ Lgt. Nuclear Core fries itself beyond repair. 03993_ Slammed into S-27 Virus. 03994_ Adv. Targeting Computer destroyed. 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Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonDeuteriumPick Manual? 0 Play Time 00:43:34 Cumulative 83.0 hours Start 2021.02.16 @ 22:46:45 End 2021.02.17 @ 19:57:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c64f974-b0b9-4303-82df-18b882b81611