Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.01 @ 21:51:09 Player: Azken Zutik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (5425) 5425 TOTAL SCORE: 15205 Bonus ------- Pacifist 1125 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (1500) Datajack Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Makeshift Leg > --- UTILITY ---------- Machine Analyzer Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Superbattery Datajack Powered Hammer [Rating: 41] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Improved Treads Treads Improved Treads Leg Makeshift Leg Utility Machine Analyzer Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Spear Energy Gun EM Pulse Gun Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . . . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 3 1 . . 1 . . . . . . Utility 2 | . . . . . 1 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 25 | . 2 . . . 3 1 . 1 4 1 9 2 2 . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 22 | . 2 . . . 3 1 . . 4 1 8 1 2 . . Treads 21 | . 2 . . . 3 1 . . 4 1 8 . 2 . . Leg 1 | . . . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 1 1 . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 14 | . . . . . . . . . . 1 5 . . 4 4 Power 2 | . . . . . . . . . . . 2 . . . . Propulsion 11 | . . . . . . . . . . 1 3 . . 4 3 Utility 1 | . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . . . . . 1 5 . . 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 39 | . 28 28 28 28 45 46 46 49 37 31 40 53 60 57 24 Engine 1 | . . . . . . . . . . . 8 . . . . Treads 30 | . 3 28 28 28 45 46 46 46 37 31 25 40 40 38 11 Leg 2 | . 24 . . . . . . . . . . 3 6 5 . Processor 2 | . . . . . . . . . . . 5 6 6 6 6 Hackware 1 | . . . . . . . . . . . . 3 6 6 5 Naked Turns 1 | . 1 . . . . . . . . . . . . . . Heaviest Build 2 | . . . . . . . . 2 . . 2 . . . . Greatest Support 40 | 3 3 3 3 3 3 3 3 3 40 3 23 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 4 2 3 3 3 3 4 3 3 3 4 Average Carried 3 | 5 4 5 5 5 2 2 2 2 3 3 3 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 3 2 3 2 3 3 3 3 3 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Matter Collected 461 | 200 . 20 . . . . . . . . . 212 29 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . 4 . 4 Prevented 5 | . . . . . . . . . . . . . 4 . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Damage Taken 2950 | . 7 108 . 79 54 . 64 80 41 51 910 197 223 326 810 Core 921 | . 7 49 . 7 . . . . 23 . 112 18 19 48 638 Absorbed by Shields 24 | . . . . . . . . 24 . . . . . . . Core Remaining (%) 93 | 100 . . . 74 100 . . 100 . . . . . . . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits 1 | . . . . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . 1 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25 | . 14 . . 6 . . . . . . . . . 4 1 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 25 | . 14 . . 6 . . . . . . . . . 4 1 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 10 11 11 11 11 14 Average Corruption 10 | . . . . . . . . . . 10 10 11 11 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . 2 7 5 6 3 8 Message Errors 5 | . . . . . . . . . . . 1 1 1 1 1 Matter Fused 5 | . . . . . . . . . . . 1 3 1 . . Heat Flow Errors 5 | . . . . . . . . . . . 1 . 2 . 2 Energy Discharges 3 | . . . . . . . . . . . 1 1 . 1 . Parts Rejected 2 | . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . 3 . . . 1 Misdirections 7 | . . . . . . . . . . 1 . . 1 1 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . 7 . . 3 . . . . . . . . . 2 . Shots . | . . . . . . . . . . . . . . . . Rammed 5 | . 1 . . 2 . . . . . . . . . 1 1 Targets Rammed 5 | . 1 . . 2 . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 166 | . . . . . . . . . . . 138 . 75 . 166 Average Temperature 70 | . . . . . . . . . . . 76 . 44 . 81 Received Heat Transfer 417 | . . 60 . . 18 . . 39 9 . 111 . 144 . 36 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Peak Influence 80 | . 53 80 . . 67 57 39 29 14 30 45 . . . . Initial 39 | . . 20 . . . 30 39 29 14 4 21 . . . . Average 23 | . 23 37 . . 29 50 39 29 14 12 23 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . . . . . . . . . . Investigation . | . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 63 | . 3 6 . 8 4 . 1 4 2 6 9 5 4 4 7 Peak Tracking Total 8 | . 3 4 . 8 4 . 1 6 4 6 6 4 4 4 7 Tactical Retreats 6 | . . 2 . . . . . . . . 1 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Traps Triggered 7 | . . . . . . . . 2 3 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Exploded 1 | . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Machines Accessed 12 | . 1 . 1 . 2 2 . . 1 . 1 . . 4 . Terminals 5 | . 1 . . . 2 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 39 | . 1 . 1 . 2 3 . . 1 . 1 . . 30 . Successful 36 | . 1 . 1 . 1 2 . . . . 1 . . 30 . Failed 3 | . . . . . 1 1 . . 1 . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . 1 . 1 . 1 . . . . . . . . . . Terminals 6 | . 1 . . . 2 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 1 . 1 . 1 2 . . . . . . . 30 . Record 11 | . . . . . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 2 . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Robot Analysis Total 128 | . . . . . . . . . . . . . . 128 . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Turns Passed 1644 | 4 77 99 244 110 98 35 16 90 54 50 238 122 200 55 152 Spaces Moved 2542 | 1 134 198 233 98 188 68 30 92 83 97 284 237 392 108 299 Core 2465 | 1 134 198 233 98 188 68 30 92 79 97 211 237 392 108 299 Treads 77 | . . . . . . . . . 4 . 73 . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 50 50 50 50 50 50 50 50 55 50 78 50 50 50 50 Slowest Speed 160 | 50 50 50 50 50 50 50 50 50 160 50 160 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 34 51 61 27 23 3 36 32 5 79 13 47 57 78 54 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 32 | . . . . . . . . . . . . . . 32 . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . . . . . 3 2 . 1 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Was Fac Low Low Dat Pro Total 2811 | 7 144 197 360 158 191 68 30 133 89 97 296 238 394 108 301 Wait 199 | . . . 126 59 . . . 13 1 . . . . . . Move 2528 | . 133 197 232 97 187 67 29 91 83 96 283 236 391 107 299 Hop . | . . . . . . . . . . . . . . . . Pick Up 9 | . 4 . 1 . 1 . 1 . . . 1 . . . 1 Fast Attach 20 | . 2 . . . . . . . 4 1 9 2 2 . . Attach 5 | . . . . . 3 1 . 1 . . . . . . . Detach 1 | . . . . . . . . . 1 . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop 16 | 7 4 . 1 . . . . . . . 3 . 1 . . Fire . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Ram 5 | . 1 . . 2 . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 27 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 5 exits: Fac x4 / DSF) -7/DSF -7/Garrison -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Identified exit to Mines 82 | -10/Materials | Entered Mines 179 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 179 | -10/Mines | Discovered new exit (range 5) 181 | -10/Mines | Entered Exiles 194 | -10/Exiles | Met 8R-AWN 203 | -10/Exiles | Met EX-HEX 216 | -10/Exiles | Met EX-BIN 222 | -10/Exiles | Aligned with FarCom system 223 | -10/Exiles | Given EX-Vault access code 238 | -10/Exiles | Opened EX-Vault 242 | -10/Exiles | Found Superbattery 254 | -10/Exiles | Warned to stay clear of 0b10 Research branches 261 | -10/Exiles | Exiles lab attacked by MAIN.C 292 | -10/Exiles | Discovered new exit (range 14) 301 | -10/Exiles | Build established: Mutant 425 | -10/Exiles | Left Exiles lab with Superbattery 425 | -10/Exiles | Entered Mines 533 | -9/Mines | Discovered new exit (range 6) 535 | -9/Mines | Entered Materials 535 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 536 | -8/Materials | Identified exit to Storage 626 | -8/Materials | Discovered new exit (range 13) 633 | -8/Materials | Entered Factory 633 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 641 | -7/Factory | Identified exit to Factory 668 | -7/Factory | Identified exit to DSF 668 | -7/Factory | Entered DSF 675 | -7/DSF | Discovered new exit (range 15) 684 | -7/DSF | Entered Garrison 768 | -7/Garrison | Discovered exit to Factory (range 8) 774 | -7/Garrison | Entered Factory 774 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 828 | -6/Factory | Manually triggered Chute Trap 828 | -6/Factory | Sucked down chute 828 | -6/Factory | Entered Waste 838 | -6/Waste | Spotted C-40 Crusher 843 | -6/Waste | EMP discharged 843 | -6/Waste | System corruption reached 10% 843 | -6/Waste | Spotted C-40 Crusher 845 | -6/Waste | Spotted C-40 Crusher 849 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 855 | -6/Waste | Spotted C-40 Crusher 856 | -6/Waste | Spotted C-40 Crusher 862 | -6/Waste | Spotted C-40 Crusher 872 | -6/Waste | Discovered new exit (range 11) 878 | -6/Waste | Entered Factory 1094 | -6/Factory | Lost 5 parts (2p3n) 1110 | -6/Factory | Discovered new exit (range 14) 1116 | -6/Factory | Entered Lower Caves 1167 | -6/Lower Caves | Encountered a Warlord checkpoint 1235 | -6/Lower Caves | Discovered new exit (range 5) 1238 | -6/Lower Caves | Entered another Lower Caves area 1267 | -6/Lower Caves | Learned Factory terminal intel 1293 | -6/Lower Caves | Learned location of 1 exit from Factory 1365 | -6/Lower Caves | Encountered a Warlord checkpoint 1433 | -6/Lower Caves | Discovered new exit (range 7) 1438 | -6/Lower Caves | Entered Data Miner 1438 | -6/Data Miner | Discovered new exit (range 6) 1448 | -6/Data Miner | Met Data Miner 1467 | -6/Data Miner | Learned location of Section 7 (-3) 1467 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1471 | -6/Data Miner | Received God Mode back door access code from Data Miner 1479 | -6/Data Miner | Interfaced with the Data Conduit 1493 | -6/Data Miner | Entered Proximity Caves 1523 | -5/Proximity Caves | Lost 4 parts (4n) 1547 | -5/Proximity Caves | Spotted B-75 Beast 1614 | -5/Proximity Caves | Core integrity fell below 50% 1630 | -5/Proximity Caves | Core integrity fell below 20% 1645 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01529_ System corrupted: Heat flow error (+161). 01544_ MPAHDA8UAIV6PVZLLCC|TBGKWEHY 01567_ Imp. Medium Treads destroyed. 01593_ Searching scrap... 01593_ Found Imp. Power Shielding. 01593_ Found Remote Datajack. 01593_ Found Energy Filter. 01593_ Found 15 Matter. 01594_ Acquired Remote Datajack. 01609_ Imp. Medium Treads destroyed. 01611_ System corrupted: Component data lost. 01628_ S-27 Virus destroyed. 01631_ VTOL Module fries itself beyond repair. 01632_ Slammed into P-70 Sage. 01632_ Destabilizing: System interference. 01632_ Machine Analyzer temporarily disabled. 01632_ Hacking Suite destroyed. 01640_ System corrupted: Heat flow error (+203). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ??????????????????## ##??????????????????????????? | | ??????????????????# ###????????????????????????? | | ??????? ??????????# #????????????????????????? | | ?????# ????????## ##???????????????????????? | | ?????# ????#### ##??????????????????????? | | ??????# ????# ########## ???????????? | | ???????# ???# ????????????? | | ????????# ##?# ????????????? | | ????????# ## ????????????? | | ????????# ???????????? | | ???????## #??????????????? | | ??????## s s #?????????????????????? | | ??????# #### @##?????????????????????? | | ??????# #########??????????????????????? | | ??##??# ### ##????####??????????????????? | | ??# #### ## #???## ##?????????????????? | | ??# ##### ## #???# ##????????????????? | | ?## #??## ## ##??## #????????????????? | | ?# ##??#?## ####???# #????????????????? | | ## ##??## ##??????# ##???????????????? | | # #### #????????# #???????????????? | | !% ##???????# #???????????????? | | ##??????# ####???????????????? | | % ######## ##?????????????????? | | ### ## *% #?????????????????? | | ###?# ### % = ##????????????????? | | ##???# ###### ####?????????????? | | # #?##### #????########## #?????????????? | | ## #?# #####?????????????### #????????????? | | ?# ### #???????????????????### ##????????????? | | ?# ## ##?????????????????????###?????????????? | | ## ##????????????????????????????????????? | | # #????????????????????????????????????? | | # ##???????????????????????????????????? | | # ## #???????????????????????????????????? | | #### #???????????????????????????????????? | | #??## ###???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 13 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Powered Armor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticBiomechanicalCutter Manual? 0 Play Time 00:25:37 Cumulative 357.7 hours Start 2022.08.01 @ 21:27:27 End 2022.08.01 @ 21:51:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee7ad227-dbb9-431d-8a56-3d6d1cff9eee