Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 23:52:33 Player: Mr Goldstein Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (2192) 2192 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 7579 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 476 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Machine Analyzer Enhanced Optical Array Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Terrain Scan Processor Improved Shield Generator Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Medium Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Shield Generator Powered Hammer [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . 1 . . . 1 . . Utility 4 | . . . 1 . 1 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 148 | 6 3 8 23 7 36 4 3 35 17 5 1 Power 14 | 1 . . 2 . 1 . . 6 4 . . Engine 9 | 1 . . 2 . 1 . . 2 3 . . Core 5 | . . . . . . . . 4 1 . . Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 . . 5 1 11 . 3 10 7 1 . Treads 1 | . . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . Wheel 32 | 2 . . 5 1 11 . 3 3 7 . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . . 7 . . . Utility 47 | 1 2 3 5 2 10 2 . 14 4 3 1 Device 22 | . . 3 1 2 6 1 . 8 . . 1 Storage 4 | 1 2 . 1 . . . . . . . . Processor 10 | . . . 1 . 2 1 . 3 2 1 . Hackware 6 | . . . . . . . . 2 2 2 . Protection 5 | . . . 2 . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 47 | 2 1 5 11 4 14 2 . 5 2 1 . Energy Gun 2 | . . . . . . 2 . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . Ballistic Gun 25 | 2 . 3 8 3 9 . . . . . . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . Launcher 10 | . 1 2 3 . 4 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . Slashing Weapon 3 | . . . . . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . 1 . . . Parts Lost 48 | . . . 4 2 10 . 7 8 5 8 4 Power 5 | . . . 1 . . . 1 1 1 1 . Propulsion 25 | . . . 2 1 5 . 3 4 4 5 1 Utility 13 | . . . 1 . 2 . 3 3 . 1 3 Weapon 5 | . . . . 1 3 . . . . 1 . Highest Loss Streak 8 | . . . 2 1 3 . 7 5 3 8 4 To Critical Strikes 2 | . . . . . 1 . . 1 . . . Average Slot Usage (%) 84 | . 85 100 97 98 97 99 58 56 88 52 36 Engine 7 | . 14 14 10 11 9 7 4 . 2 1 . Core 1 | . . . . . . . . 5 6 . . Wheel 23 | . 28 28 31 32 33 30 17 5 22 4 . Flight 2 | . . . . . . . . 14 8 1 . Device 8 | . . 13 11 9 9 15 7 10 . . . Storage 7 | . 14 14 11 11 9 7 5 . . . . Processor 8 | . . . 6 . 8 14 10 9 20 14 13 Hackware 5 | . . . . . . . . 5 19 24 19 Protection 4 | . . . 4 11 9 7 4 . . . . Ballistic Gun 12 | . 27 26 21 21 14 . . . . . . Naked Turns 17 | . . . . . . . 17 . . . . Heaviest Build 105 | 12 49 49 99 99 102 105 105 12 20 20 . Greatest Support 64 | 26 26 26 42 42 64 52 52 20 58 58 3 Greatest Overweight (x) 4 | . 1 1 2 2 3 2 4 3 3 1 . Average Overweight (x) . | . . 1 1 2 1 1 1 . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 5 Average Capacity 16 | 7 16 20 21 25 25 25 20 5 5 5 5 Most Carried 25 | 3 14 19 25 25 25 25 25 5 5 5 4 Average Carried 15 | 1 8 16 21 24 24 24 19 4 4 4 3 Final Capacity 25 | 8 20 20 25 25 25 25 5 5 5 5 5 Final Carried 25 | 1 13 19 25 24 25 24 5 5 5 4 4 Class Distribution -------------------- 40% | Mutant 18% | Scavenger-Mutant 11% | Commander-Mutant 10% | Hacker-Mutant 9% | Scavenger-Gladiator 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Gladiator | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Matter Collected 2959 | 196 . 164 866 198 876 18 . 282 309 40 10 Remotely 968 | . . 82 866 . 20 . . . . . . Salvage Created 3632 | . . 167 796 179 1449 15 . 459 567 . . Parts 238 | . . 12 70 10 76 2 . 39 29 . . Haulers Intercepted 5 | . . . 1 1 3 . . . . . . Recyclers Shooed 9 | . . . 3 3 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . Prevented 4 | . . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Combat Hostiles Destroyed 54 | . . 4 20 3 15 . . 10 2 . . Melee 6 | . . . . . . . . 4 2 . . Guns 32 | . . 2 13 3 14 . . . . . . Cannons 5 | . . . . . 1 . . 4 . . . AOE 9 | . . 2 7 . . . . . . . . Classes Destroyed 13 | . . 4 5 . 1 1 . 1 1 . . Worker 13 | . . . 4 . 5 . . 3 1 . . Builder 5 | . . . 1 . . . . 3 1 . . Tunneler 2 | . . 1 . . . . . . 1 . . Hauler 5 | . . . 1 1 3 . . . . . . Recycler 11 | . . 1 1 . 5 . . 1 3 . . Operator 3 | . . . . . . 1 . 1 1 . . Watcher 4 | . . . 2 . 2 . . . . . . Swarmer 20 | . . 3 10 . . . . 7 . . . Grunt 19 | . . 1 3 2 11 . . 2 . . . Brawler 1 | . . . . . 1 . . . . . . Sentry 12 | . . . 7 1 3 . . . 1 . . Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | . . 3 9 1 9 1 . 4 3 . . Combat Bots Only 4 | . . 3 4 1 3 . . 4 1 . . Max Kills in Single Turn 3 | . . 1 3 1 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Damage Taken 5491 | . . 186 778 215 1322 . 247 946 564 603 630 Core 1818 | . . 52 164 26 191 . 177 346 110 293 459 Absorbed by Shields 15 | . . . . . . . . . . . 15 Regen/Repaired (Parts) 115 | . . . . . . . . . 115 . . Core Remaining (%) 64 | 100 . 79 . 52 65 . . 25 . . . Volleys Fired 216 | . 2 21 58 26 92 1 . 16 . . . Largest 2 | . 2 2 2 2 2 2 . 2 . . . Hottest 123 | . 40 50 59 123 67 67 . 119 . . . Shots Fired 408 | . 4 42 114 48 174 2 . 24 . . . Gun 356 | . 4 39 109 46 157 1 . . . . . Cannon 39 | . . . . . 14 1 . 24 . . . Launcher 11 | . . 3 5 . 3 . . . . . . Special 2 | . . . . 2 . . . . . . . Kinetic 387 | . 4 39 109 46 171 2 . 16 . . . Thermal 10 | . . . . 2 . . . 8 . . . Explosive 11 | . . 3 5 . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | . 2 9 14 13 13 1 . 6 . . . Robot Miss Streak 8 | . 2 8 2 4 3 4 . 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 302 | . 2 24 80 25 120 1 . 33 17 . . Core Hits 129 | . 1 15 38 6 53 . . 11 5 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Melee Attacks 42 | . . . . . . . . 23 19 . . Impact 11 | . . . . . . . . 11 . . . Slashing 31 | . . . . . . . . 12 19 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 8 7 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7581 | . 14 324 1808 377 1888 25 . 1805 1340 . . Guns 3449 | . 14 183 1167 377 1708 . . . . . . Cannons 628 | . . . . . 180 25 . 423 . . . Explosions 782 | . . 141 641 . . . . . . . . Melee 2722 | . . . . . . . . 1382 1340 . . Ramming . | . . . . . . . . . . . . Kinetic 3866 | . 14 183 1167 377 1888 25 . 212 . . . Thermal 211 | . . . . . . . . 211 . . . Explosive 782 | . . 141 641 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 324 | . . . . . . . . 324 . . . Slashing 2398 | . . . . . . . . 1058 1340 . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . 3 . . 3 Average Corruption 2 | . . . . . 3 . . 1 . . 2 Corruption Purged 3 | . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . 13 . . 10 . . 3 Message Errors 6 | . . . . . 2 . . 3 . . 1 Matter Fused 4 | . . . . . 2 . . 2 . . . Heat Flow Errors 2 | . . . . . 1 . . 1 . . . Energy Discharges 4 | . . . . . 3 . . 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . 2 . . . . . . Misfires 2 | . . . . . 2 . . . . . . Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 897 | . . . 78 . . 15 . 461 343 . . Projectiles 75 | . . . . . . 15 . 60 . . . Explosions 78 | . . . 78 . . . . . . . . Melee 744 | . . . . . . . . 401 343 . . Knockbacks 4 | . . . . . 1 . . 3 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic 3 | . . . . . 1 . . 2 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 101 | . . 26 49 . 26 . . . . . . Shots 3 | . . 1 1 . 1 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 228 | . . 25 20 22 228 . . 137 3 . . Average Temperature 27 | . . 14 4 10 21 . . 75 3 . . Received Heat Transfer 1287 | . . 72 228 78 672 . . 33 90 78 36 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 5 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 259 | . . . . . . . . 259 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Peak Influence 473 | . 24 177 426 359 473 181 93 251 216 . . Initial 176 | . . 9 . 154 151 176 63 16 21 . . Average 182 | . 3 65 194 212 310 181 58 83 122 . . Maximum Alert Level 2 | . . . 2 1 2 . . 1 1 . . Low Security (%) 58 | 100 100 100 48 54 15 100 100 98 67 . . Level 1 32 | . . . 46 45 57 . . 1 32 . . Level 2 9 | . . . 5 . 27 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . 1 . 3 1 . . 6 1 . . Investigation 5 | . . 1 . 2 . . . 2 . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 6 | . . . . 1 1 . . 3 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Distress Signals 9 | . . 1 2 1 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . 2 5 32 9 35 . 6 23 11 2 4 Peak Tracking Total 6 | . 1 2 4 3 6 . 6 5 4 2 3 Tactical Retreats 16 | . . 1 2 . 2 . . 5 3 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Traps Triggered 5 | . . . . . 1 1 . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Machines Disabled 5 | . . . 1 1 3 . . . . . . Max in Single Turn 2 | . . . 1 1 2 . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Machines Accessed 25 | . 1 1 2 5 5 . . 9 1 1 . Terminals 18 | . 1 . 2 5 4 . . 6 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Total Hacks 62 | . 2 1 7 10 15 . . 24 2 1 . Successful 33 | . 2 1 3 3 10 . . 11 2 1 . Failed 29 | . . . 4 7 5 . . 13 . . . Catastrophic 6 | . . . 1 1 1 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . 1 . . . 1 . . . Terminals 46 | . 2 . 7 10 14 . . 13 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 8 | . . . . . . . . 8 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Terminal Hacks 22 | . 2 1 3 3 9 . . 3 . 1 . Record 1 | . . . . . . . . 1 . . . Prototype ID Bank 4 | . . . 1 1 2 . . . . . . Open Door 3 | . . 1 . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Alert Level 4 | . . . 1 1 2 . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . . . . . . . . 7 . . . Recycle Component 2 | . . . . . . . . 2 . . . Process 2 | . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 . 2 5 3 . . 7 . . . Full Trace Events 3 | . . . . 1 . . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 22 | . . . . . . . . . 22 . . Parts Recycled 2 | . . . . . . . . 2 . . . Recycled Matter 14 | . . . . . . . . 14 . . . Retrieved Matter 14 | . . . . . . . . 14 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Total Allies 10 | . . . . 10 . . . . . . . Largest Group 10 | . . . . 10 10 . . . . . . Highest-Rated Group 88 | . . . . 88 88 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders 4 | . . . . 2 2 . . . . . . GUARD 2 | . . . . . 2 . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . Ally Attacks 122 | . . . . 36 86 . . . . . . Total Damage 1156 | . . . . 373 783 . . . . . . Kills 20 | . . . . 6 14 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 2 1 Drone Launches 2 | . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Turns Passed 6522 | 52 178 716 901 569 1736 121 69 895 449 671 165 Spaces Moved 6101 | 33 155 503 481 297 1149 94 73 1475 388 1130 323 Core 1392 | 4 . . . . . . 35 54 5 971 323 Treads 3 | . . . . . . . . . . 3 . Legs . | . . . . . . . . . . . . Wheels 3565 | 29 155 503 481 297 1149 94 38 372 306 141 . Hover . | . . . . . . . . . . . . Flight 1141 | . . . . . . . . 1049 77 15 . Fastest Speed 29 | 50 90 105 101 116 105 105 50 29 44 40 50 Average Speed 79 | 89 100 105 109 117 112 119 88 44 86 55 50 Slowest Speed 200 | 100 105 105 120 123 145 120 160 200 200 160 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 12 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 25 86 36 52 74 2 67 37 14 95 40 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . . . . 3 2 Spaces Dug 20 | . . . . . 20 . . . . . . Terrain Destroyed 118 | . . 31 58 . 29 . . . . . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . . AOE 116 | . . 31 58 . 27 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Total 7277 | 55 174 653 742 466 1424 100 76 1632 462 1166 327 Wait 576 | 10 . 115 145 126 97 . . 27 24 32 . Move 6064 | 32 154 502 480 296 1148 94 72 1450 387 1126 323 Hop 13 | . . . . . . . . 12 . 1 . Pick Up 114 | 7 14 6 20 6 29 1 1 20 9 . 1 Fast Attach 22 | . . . 2 . 1 . . 14 3 2 . Attach 62 | 6 2 1 5 3 12 2 3 18 8 1 1 Detach 13 | . . 1 . . . . . 9 1 1 1 Swap 64 | . 1 7 16 4 23 2 . 3 6 2 . Drop 65 | . 1 . 16 5 22 . . 14 5 1 1 Fire 216 | . 2 21 58 26 92 1 . 16 . . . Melee 42 | . . . . . . . . 23 19 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 26 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 53 | -11/Junkyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 136 | -10/Materials | Discovered new exit (range 7) 231 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 312 | -10/Mines | Discovered new exit (range 7) 396 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 398 | -10/Mines | Found Prototype Device 399 | -10/Mines | Identified Exp. Sensor Array 576 | -10/Mines | Learned 2 Materials zone layouts 728 | -10/Mines | Met a Derelict shopkeep closing up shop 749 | -10/Mines | Learned Materials emergency access door positions 947 | -10/Mines | Entered Materials 947 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Identified exit to Materials 1389 | -9/Materials | Discovered new exit (range 15) 1806 | -9/Materials | Build established: Scavenger-Mutant 1848 | -9/Materials | Entered Storage 2096 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2169 | -9/Storage | Used back door to open Recycling access 2169 | -9/Storage | Discovered new exit (range 5) 2320 | -9/Storage | Discovered exit to Materials (range 16) 2410 | -9/Storage | Build established: Commander-Mutant 2417 | -9/Storage | Entered Materials 2417 | -8/Materials | Accompanied by 10 allies 2417 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -8/Materials | Lost 3 parts (2n1w) 3131 | -8/Materials | Build established: Mutant 3639 | -8/Materials | Build established: Scavenger-Mutant 3650 | -8/Materials | Lost 3 parts (2n1w) 4097 | -8/Materials | Build established: Mutant 4136 | -8/Materials | Discovered new exit (range 15) 4153 | -8/Materials | Entered Factory 4153 | -7/Factory | Evolved 2 slots: Utility x2 4274 | -7/Factory | Sucked down chute 4274 | -7/Factory | Entered Waste 4283 | -7/Waste | Spotted C-40 Crusher 4294 | -7/Waste | Spotted C-40 Crusher 4298 | -7/Waste | Spotted C-40 Crusher 4301 | -7/Waste | Spotted C-40 Crusher 4307 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4312 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4315 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4318 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4322 | -7/Waste | Spotted C-40 Crusher 4325 | -7/Waste | Spotted C-40 Crusher 4326 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4326 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4336 | -7/Waste | Discovered new exit (range 13) 4343 | -7/Waste | Entered Factory 4357 | -7/Factory | Lost 7 parts (1p3n3u) 4814 | -7/Factory | Build established: Scavenger-Sprinter 4868 | -7/Factory | Core integrity fell below 50% 4922 | -7/Factory | Lost 5 parts (1p2n2u) 5234 | -7/Factory | Discovered new exit (range 6) 5238 | -7/Factory | Entered another Factory area 5238 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5304 | -6/Factory | Lost 3 parts (1p2n) 5408 | -6/Factory | Repaired Greatsword 5673 | -6/Factory | Discovered new exit (range 15) 5687 | -6/Factory | Entered Lower Caves 5688 | -6/Lower Caves | Encountered a Warlord checkpoint 5764 | -6/Lower Caves | Spotted B-75 Beast 5861 | -6/Lower Caves | Lost 8 parts (1p5n1u1w) 5900 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6030 | -6/Lower Caves | Learned Factory emergency access door positions 6072 | -6/Lower Caves | Learned Factory stockpile data 6131 | -6/Lower Caves | Build established: Hacker-Mutant 6354 | -6/Lower Caves | Discovered new exit (range 5) 6358 | -6/Lower Caves | Entered another Lower Caves area 6410 | -6/Lower Caves | Learned 12 Factory zone layouts 6425 | -6/Lower Caves | Core integrity fell below 50% 6472 | -6/Lower Caves | Core integrity fell below 20% 6505 | -6/Lower Caves | Lost 4 parts (1n3u) 6523 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06437_ Dropped Unknown Storage. 06438_ Acquired Hcp. Storage Unit. 06444_ Lgt. Treads destroyed. 06452_ System corrupted: Component data lost. 06460_ Penetrated by Slug. 06463_ G-50 Soldier misfires. 06464_ Searching scrap... 06464_ Found Salvage Targeting Computer. 06464_ Found Beamcaster. 06464_ Found Reaction Control System. 06464_ Found 24 Matter. 06467_ Critical hit (Burn: +37). 06468_ Imp. System Shield destroyed. 06469_ Slug penetrates Wall. 06469_ Penetrated by Slug. 06470_ Mak. Hacking Suite destroyed. 06472_ Penetrated by Slug. 06474_ Hacking Suite destroyed. 06476_ Penetrated by Slug. 06490_ M XJH%4YWLSS5 IQSRO9IN Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????# $ #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# "" #??????????????????????????? | | ?????????????# """" #?????????????????????####?# | | ?????????????# """ #?????????????????##### ### | | ?????????????# " ##????????????????# # | | ?????????????# " #????????????????# | | ?????????????# """" #???###?????????## | | ????????????## " #???# ##???????## # | | ????????????# ##### #??????## # | | ?????????????????# ##?????# # ## | | ?????????????????## #?????## ## ## # | | ??????????????????## ##p #?????# # ## ## | | ???????????????###?# ## #?????# ## ### | | ????????????#### ### ## ##?????# # ## # #?# | | ????????????# ## # ##??????## ## ? ?## | | ????????????# #?????????# ###?? #?# | | ????????????# #?????????###????##?# | | ????????????## @ ##???????????????????# | | ?????????????######## ##????????????????????# | | ????????????????????## ###???????????????????# | | ?????????????????????#### ##??????????????????# | | ????????????????????????## #??###????? #????? | | ?????????????????????????# #??# ## & #??##? | | ????????????????????????## #### #????## # | | ????????????????????##### #???### | | ???????????????????## #???### # | | ??????????????????## #### ##??## # | | ??????????????????# ##???? #???# | | ??????????????????### ##????? #???### # # | | ????????????????????## ### ######?# ##?????# | | ?????????????####????##### ### #?????## # | | ????????###### ##?#### ### #??????# | | ????????# ### ## ##?????## # | | ????????# "" ##? #??????# | | ????????# " ##??? ????##### | | ????????# """" ##????? ???## ### | | ????????# ### ##??????# #??## ## | | ????????####### #?## ##???????# #### ## | | ??????????????#####?## ##?#####??# ## ### | | ???????????????????## #?## ##?# ## ### | | #???????#########?## #### ### ### ## | | #??????## ### #?# ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 21 Defensive Hacking 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeMicrowarpCoupler Manual? 0 Play Time 01:33:04 Cumulative 64.4 hours Start 2023.04.02 @ 21:23:51 End 2023.04.02 @ 23:52:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 331bcc8d-efc6-4ec1-899a-1eacfb2b15a2