Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 09:41:26 Player: Elxavo Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1697) 1697 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5227 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 48/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Nuclear Core Nuclear Core Light Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel Improved Sensor Array Signal Interpreter Improved Targeting Computer Matter Filter Transmission Jammer Hardlight Generator Heavy Assault Rifle Light Cannon Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Seismic Detector ECM Suite Power Shielding > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel Improved Sensor Array Signal Interpreter Improved Targeting Computer Matter Filter Transmission Jammer Hardlight Generator Heavy Assault Rifle Light Cannon Flak Cannon Grenade Launcher Heavy Missile Launcher Remote Datajack Mining Laser [Rating: 38] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Power Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . 1 1 Utility 4 | . . 1 . 2 1 . Weapon . | . . . . . . . Parts Attached 35 | 8 5 8 2 1 6 5 Power 5 | 1 . 2 . . 1 1 Engine 4 | 1 . 2 . . . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 8 | 2 1 2 1 . 1 1 Treads 5 | . . 2 1 . 1 1 Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 2 1 . 1 3 . Device 4 | 1 1 1 . 1 . . Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 13 | 3 2 3 1 . 1 3 Energy Gun 3 | 1 . . 1 . 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon 3 | . 1 . . . . 2 Launcher 2 | . . 1 . . . 1 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 23 | . . 4 . . 2 17 Power 3 | . . 1 . . . 2 Propulsion 8 | . . 2 . . . 6 Utility 5 | . . . . . 1 4 Weapon 7 | . . 1 . . 1 5 Highest Loss Streak 15 | . . 2 . . 1 15 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | 4 7 11 14 14 15 17 Power 1 | . 1 . 1 1 1 3 Propulsion 2 | 3 3 1 2 2 2 2 Utility 4 | . . 3 5 5 5 6 Weapon 5 | . 2 5 6 5 6 5 Tool/Special . | . . . . . . . Unused Backups 27 | . 5 2 1 3 2 14 Power 8 | . 2 1 . 1 1 3 Propulsion 7 | . 3 . . . 1 3 Utility 8 | . . 1 1 . . 6 Weapon 3 | . . . . 2 . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 99 94 88 89 91 87 Engine 8 | . 14 10 11 9 6 5 Core 2 | . . . . . . 5 Treads 20 | . . 9 25 27 25 30 Leg 9 | . 27 19 . . 4 1 Device 21 | . 14 21 22 27 23 19 Storage 8 | . 14 11 11 9 7 6 Protection 2 | . . . . . 6 5 Energy Cannon 3 | . . 4 7 8 6 . Ballistic Gun 2 | . 17 4 . . . . Ballistic Cannon 9 | . 10 10 11 9 7 9 Peak Build Rating 38 | 7 7 12 16 23 30 38 Average Rating 21 | 5 6 10 12 22 26 34 On Entrance 12 | . 7 7 12 12 23 27 Avg Prop Armor Cover (%) 3 | . . 7 . . 3 3 Naked Turns . | . . . . . . . Heaviest Build 76 | 14 31 37 37 43 66 76 Greatest Support 102 | 20 20 40 60 60 80 102 Greatest Overweight (x) 15 | . 1 1 . . 1 15 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 16 | 7 10 15 15 15 19 20 Most Carried 20 | 8 8 15 15 15 20 20 Average Carried 14 | 4 7 11 14 14 16 18 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 20 | 8 8 15 15 15 20 17 Scrap Suit Usage (%) 52 | . . . . 100 73 98 Parts Cannibalized 7 | . . . . 2 2 3 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1358 | 284 128 518 20 35 187 186 Remotely . | . . . . . . . Salvage Created 1520 | 40 121 557 . 103 211 488 Parts 89 | 7 11 30 . 4 6 31 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 38 | . 5 15 . 2 5 11 Guns 3 | . 3 . . . . . Cannons 31 | . 2 13 . 2 4 10 AOE 3 | . . 2 . . . 1 Classes Destroyed 12 | 1 2 4 . . 2 3 Worker 2 | . . 1 . . . 1 Builder 4 | . . . . . . 4 Tunneler 2 | 2 . . . . . . Hauler 1 | . . 1 . . . . Recycler 1 | . . . . . . 1 Watcher 2 | . . 2 . . . . Swarmer 6 | . 3 . . . . 3 Grunt 18 | . 2 11 . . 2 3 Brawler 1 | . . . . . . 1 Sentry 8 | . . 4 . 2 1 1 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . 1 3 Best Kill Streak 6 | 1 3 5 . 1 2 6 Combat Bots Only 4 | . 3 3 . 1 2 4 Max Kills in Single Turn 5 | 1 1 3 . 1 1 5 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 406 | . 22 91 2 4 69 218 Missed 132 | . 8 27 . 1 30 66 Hits 274 | . 14 64 2 3 39 152 Melee 20 | . . . . . . 20 Projectile 254 | . 14 64 2 3 39 132 Critical Strikes 8 | . . 2 . . 2 4 Damage Taken 4541 | . 149 851 32 45 469 2995 Core 1082 | . 31 136 . . 62 853 Absorbed by Shields . | . . . . . . . Redirected to Shielding 45 | . . . . . . 45 Regen/Repaired (Parts) 279 | . 24 202 . 13 17 23 Core Remaining (%) 88 | 100 87 . 66 100 91 . Volleys Fired 149 | 11 12 61 . 3 23 39 Largest 2 | 2 2 2 . 2 2 2 Hottest 105 | 40 50 100 . 105 105 76 Shots Fired 289 | 22 24 118 . 6 46 73 Gun 68 | 22 20 26 . . . . Cannon 210 | . 4 86 . 6 46 68 Launcher 8 | . . 3 . . . 5 Special 3 | . . 3 . . . . Kinetic 224 | 22 24 84 . 3 23 68 Thermal 57 | . . 31 . 3 23 . Explosive 8 | . . 3 . . . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 4 5 13 . 8 6 12 Robot Miss Streak 9 | 4 3 4 . . 2 9 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 189 | 11 14 75 . 4 31 54 Core Hits 116 | 4 8 32 . 2 10 60 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 2 . . 3 . Meltdown 1 | . . . . . 1 . Blast 4 | . . 2 . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4384 | 130 192 1525 . 89 721 1727 Guns 451 | 130 125 196 . . . . Cannons 3100 | . 67 1103 . 89 721 1120 Explosions 833 | . . 226 . . . 607 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2700 | 130 192 889 . 28 341 1120 Thermal 851 | . . 410 . 61 380 . Explosive 833 | . . 226 . . . 607 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 1 2 4 Average Corruption 2 | . . . . 1 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 3 2 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . 2 1 Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 65 | . . 16 . . 24 25 Projectiles 54 | . . 16 . . 24 14 Explosions 11 | . . . . . . 11 Melee . | . . . . . . . Knockbacks 36 | . . 5 . . 3 28 Impact . | . . . . . . . Kinetic 31 | . . 3 . . 3 25 Secondary 5 | . . 2 . . . 3 Self-Inflicted Damage 124 | . . . . . . 124 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 298 | . 12 261 . 60 298 90 Average Temperature 62 | . 6 73 . 27 92 18 Received Heat Transfer 765 | . 57 390 9 9 156 144 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . . . . . 3 . Heat Transferred 1480 | . . 740 . 111 629 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 170 | 5 92 112 31 31 67 170 Initial 31 | . . . 31 . . 2 Average 17 | . 22 22 7 3 13 20 Influence Increases 1214 | 10 135 455 . 67 172 375 Destroy 0b10 Robot/C 760 | . 100 300 . 40 100 220 Destroy 0b10 Robot/NC 60 | 10 . 20 . . . 30 Destroy Leader 236 | . 20 86 . 20 40 70 Successful Hack 37 | . 15 3 . 5 14 . Disable Machine 90 | . . 30 . . 15 45 Destroy Structure 31 | . . 16 . 2 3 10 Influence Decreases 1104 | 10 135 372 83 67 165 272 Entered New Map 57 | . . . 52 . . 5 Time Decay 835 | 10 135 350 31 67 145 97 Lost Part 212 | . . 22 . . 20 170 Squads Dispatched 13 | . . 2 . . 3 8 Investigation 2 | . . 1 . . . 1 Extermination 4 | . . . . . 1 3 Reinforcement 4 | . . 1 . . 2 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . 1 . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 7 27 2 2 8 24 Peak Tracking Total 6 | . 4 3 2 1 2 6 Tactical Retreats 1 | . . . . . . 1 ECM-based Alert Blocks 3 | . . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 6 | . . 2 . . 1 3 Max in Single Turn 1 | . . 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 15 | . 5 3 . 2 2 3 Terminals 8 | . 2 1 . 2 1 2 Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 46 | . 14 14 . 5 4 9 Successful 20 | . 7 10 . 1 1 1 Failed 26 | . 7 4 . 4 3 8 Catastrophic 6 | . 1 1 . 1 1 2 Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 22 | . 6 3 . 5 2 6 Fabricators . | . . . . . . . Repair Stations 14 | . 5 9 . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 4 | . . 2 . . 2 . Garrison Access 3 | . . . . . . 3 Terminal Hacks 7 | . 3 1 . 1 1 1 Record 1 | . . . . . . 1 Robot Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 2 8 . . . . Scan Component 5 | . 1 4 . . . . Repair 5 | . 1 4 . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 3 . 1 2 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired 5 | . 1 4 . . . . Time 136 | . 26 110 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 6195 | 53 547 1854 171 612 925 2033 Seismic 6060 | 53 547 1828 171 612 834 2015 ECM 5579 | . . 1838 171 612 925 2033 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 6333 | 160 547 1854 171 612 925 2064 Spaces Moved 1922 | 92 284 553 100 229 272 392 Core 5 | 1 . . . . . 4 Treads 1284 | . . 295 100 229 272 388 Legs 633 | 91 284 258 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 156 Average Speed 165 | 119 142 174 160 160 192 164 Slowest Speed 800 | 120 190 240 160 160 240 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 42 36 21 20 5 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . 2 . . . . Terrain Destroyed 26 | . . 14 . 1 2 9 Melee . | . . . . . . . Projectile 6 | . . 2 . 1 2 1 AOE 20 | . . 12 . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 4796 | 118 408 1318 112 471 629 1740 Wait 2608 | . 89 672 7 230 312 1298 Move 1916 | 91 283 552 99 228 271 392 Hop . | . . . . . . . Pick Up 51 | 8 9 14 1 5 10 4 Fast Attach 12 | 7 . 4 1 . . . Attach 18 | . 1 5 . 1 4 7 Detach . | . . . . . . . Swap 18 | 1 4 7 1 1 4 . Drop 24 | . 10 3 3 3 5 . Fire 149 | 11 12 61 . 3 23 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 14) 161 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 375 | -10/Materials | Repaired Aluminum Leg 666 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1967 | -9/Materials | Repaired Lgt. Cannon+ 1995 | -9/Materials | Repaired Seismic Detector 2022 | -9/Materials | Repaired Ion Engine 2120 | -9/Materials | Repaired Particle Cannon 2477 | -9/Materials | Discovered new exit (range 13) 2562 | -9/Materials | Entered Mines 2617 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2621 | -9/Mines | Found Scrap Suit 2644 | -9/Mines | Discovered new exit (range 9) 2656 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2733 | -9/Mines | Entered Materials 2733 | -8/Materials | Evolved 2 slots: Utility x2 3291 | -8/Materials | Discovered new exit (range 14) 3345 | -8/Materials | Entered Factory 3345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4255 | -7/Factory | Discovered new exit (range 10) 4270 | -7/Factory | Entered another Factory area 4270 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4577 | -6/Factory | Build established: Scavenger-Mutant 6143 | -6/Factory | Garrison activated, responded to threat 6258 | -6/Factory | Garrison activated, responded to threat 6311 | -6/Factory | Core integrity fell below 50% 6317 | -6/Factory | Garrison activated, responded to threat 6328 | -6/Factory | Core integrity fell below 20% 6334 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06323_ Slug penetrates Wall. 06323_ Critical hit (Destroy). 06323_ Flak Cannon destroyed. 06323_ U-05 Engineer lays Concrete. 06323_ Penetrated by Slug. 06323_ K-01 Serf collects debris. 06324_ U-05 Engineer lays Concrete. 06326_ Penetrated by Slug. 06326_ Slug penetrates L-41 Fighter. 06326_ K-01 Serf collects debris. 06326_ U-05 Engineer lays Concrete. 06328_ Penetrated by Slug. 06328_ Slug penetrates U-05 Engineer. 06328_ U-05 Engineer lays Concrete. 06330_ Slug penetrates L-41 Fighter. 06331_ U-05 Engineer lays Concrete. 06332_ K-01 Serf collects debris. 06332_ U-05 Engineer lays Concrete. 06334_ Penetrated by Slug. 06334_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? Y ???????????????????? | | ????????????????????????? "???????????????????? | | ????????????????????????? ""??????????????????? | | ????????????????????????? ""??????????????????? | | ????????????????????????? ??? #????????????? | | ????????????????????????? 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"""" #?????????????? | | ?????# # =%= #?????????????? | | ?????# ] # !! ???????????? | | ?????# # #######+##+##????????????? | | ?????# / ; % #????????????????????????? | | ?????# """"""" #% #????????????????????????? | | ?????# """""" %%+ #????????????????????????? | | ?????# """""""!% # #????????????????????????? | | ?????# """""""% # % ##???????????????????????? | | ?????# ?? # T#???????????????????????? | | ???????? !# #???????????????????????? | | ?????############## ##???????????????????????? | | ?????# # #????????????????????????? | | ?????# ! ! # #????????????????????????? | | ?????# # #????????????????????????? | | ?????# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 73% | -10/Materials Lgt. Cannon | 5% | -9/Materials Seismic Detector | 20% | -9/Materials Ion Engine | 53% | -9/Materials Particle Cannon | 60% | -9/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportVampiricBlaster Manual? 0 Play Time 00:59:04 Cumulative 72.9 hours Start 2026.04.12 @ 12:37:27 End 2026.04.14 @ 09:41:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c967d575-ea4b-435c-a761-be78835ed3aa