Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 19:26:05 Player: Gabe+Kate4EVR Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (950) 950 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4220 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 59/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cryofiber Web Hardlight Generator Particle Cannon Assault Rifle Heavy Assault Rifle Heavy Machine Gun Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON ----------- Power Maul Spear > --- INVENTORY -------- Light Nuclear Core Cryofiber Web Energy Well Weight Redist. System Hardlight Generator Particle Cannon Assault Rifle Heavy Assault Rifle [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Launcher Improved Grenade Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 5 | . . . 1 2 2 Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 79 | 6 7 19 14 8 25 Power 12 | 1 . 2 . 3 6 Engine 4 | 1 . 2 . 1 . Core 8 | . . . . 2 6 Reactor . | . . . . . . Propulsion 25 | 2 2 6 4 3 8 Treads 3 | . 2 1 . . . Leg 5 | 2 . 3 . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 16 | . . 2 4 3 7 Utility 23 | 1 4 6 6 1 5 Device 13 | . 1 2 6 1 3 Storage 6 | 1 2 2 . . 1 Processor 1 | . . . . . 1 Hackware 1 | . 1 . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 19 | 2 1 5 4 1 6 Energy Gun 10 | 2 . 4 4 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 23 | . . 3 1 1 18 Power 7 | . . 2 . . 5 Propulsion 12 | . . 1 . 1 10 Utility 4 | . . . 1 . 3 Weapon . | . . . . . . Highest Loss Streak 15 | . . 1 1 1 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 98 97 81 82 45 Engine 8 | . 14 10 9 4 . Core 1 | . . . . 9 3 Treads 12 | . 26 11 . . . Leg 2 | . 1 8 . . . Flight 8 | . . 2 27 32 13 Device 7 | . 2 9 17 12 7 Storage 11 | . 16 13 9 7 6 Hackware 7 | . 7 11 9 7 3 Protection 1 | . . 9 . . . Energy Gun 14 | . 27 14 9 . . Ballistic Gun 1 | . . 2 . . 1 Naked Turns . | . . . . . . Heaviest Build 32 | 13 28 32 21 26 27 Greatest Support 40 | 20 40 40 25 33 37 Greatest Overweight (x) 6 | . 1 6 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 Average Capacity 10 | 7 10 11 10 10 10 Most Carried 11 | 6 9 11 10 10 10 Average Carried 8 | 2 8 9 9 8 9 Final Capacity 15 | 8 15 10 10 10 10 Final Carried 10 | 6 9 10 10 10 10 Class Distribution -------------------- 66% | Mutant 15% | Scavenger-Mutant 11% | Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 922 | 242 261 183 59 150 27 Remotely . | . . . . . . Salvage Created 1256 | . 668 394 59 22 113 Parts 87 | . 43 21 4 2 17 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 25 | . 13 7 . . 5 Guns 18 | . 13 5 . . . Cannons 2 | . . 2 . . . AOE 5 | . . . . . 5 Classes Destroyed 12 | . 8 1 1 . 2 Worker 3 | . 2 . . 1 . Builder 2 | . 1 . . . 1 Hauler 1 | . . . 1 . . Recycler 3 | . 2 1 . . . Mechanic 1 | . 1 . . . . Operator 2 | . 2 . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 6 . . . 2 Cutter 1 | . . . . . 1 Grunt 12 | . 7 5 . . . Sentry 3 | . . 2 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 5 2 1 1 4 Combat Bots Only 5 | . 5 2 . . 3 Max Kills in Single Turn 4 | . 2 1 1 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 351 | . 67 35 38 10 201 Missed 129 | . 13 13 14 7 82 Damage Taken 3163 | . 559 312 434 42 1816 Core 1190 | . 165 70 93 . 862 Absorbed by Shields . | . . . . . . Redirected to Shielding 16 | . . 16 . . . Core Remaining (%) 79 | 100 34 82 83 100 . Volleys Fired 107 | . 68 30 5 . 4 Largest 2 | . 2 2 1 . 2 Hottest 124 | . 90 124 56 . 100 Shots Fired 174 | . 111 53 5 . 5 Gun 157 | . 111 40 5 . 1 Cannon 13 | . . 13 . . . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 13 | . 2 10 . . 1 Thermal 157 | . 109 43 5 . . Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 9 8 . 3 Robot Miss Streak 12 | . 4 2 1 . 12 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 117 | . 68 39 3 2 5 Core Hits 65 | . 35 14 2 1 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 1 . . 1 Burn 3 | . 2 1 . . . Impale 1 | . . . . . 1 Melee Attacks 11 | . . . . 2 9 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing 8 | . . . . 2 6 Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2396 | . 1048 565 42 89 652 Guns 1310 | . 845 398 42 . 25 Cannons 180 | . . 167 . . 13 Explosions 762 | . 203 . . . 559 Melee 144 | . . . . 89 55 Ramming . | . . . . . . Kinetic 134 | . 10 99 . . 25 Thermal 1540 | . 835 466 42 . 197 Explosive 565 | . 203 . . . 362 Electromagnetic . | . . . . . . Impact 13 | . . . . . 13 Slashing . | . . . . . . Piercing 144 | . . . . 89 55 Highest Corruption 4 | . 4 1 . 3 1 Average Corruption 2 | . 2 1 . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 12 . . 1 2 Message Errors 4 | . 4 . . . . Matter Fused 3 | . 3 . . . . Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . 3 . . . . Data Loss (minor) 2 | . 1 . . 1 . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 43 | . 43 . . . . Projectiles . | . . . . . . Explosions 43 | . 43 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 177 | . 57 . . . 120 Shots 4 | . 1 . . . 3 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 423 | . 423 93 7 20 242 Average Temperature 109 | . 153 24 3 13 117 Received Heat Transfer 462 | . 162 138 63 27 72 Effects 2 | . 2 . . . . Short Circuit 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 1 . . . Heat Transferred 3559 | . 2259 1089 111 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 328 | . 328 321 221 172 293 Initial 135 | . . 76 135 27 84 Average 139 | . 142 194 154 55 125 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 76 | 100 77 52 78 100 84 Level 1 23 | . 22 47 21 . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 1 2 1 5 Investigation 3 | . 2 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 9 | . 2 1 2 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 26 9 20 7 20 Peak Tracking Total 26 | . 7 3 26 10 11 Tactical Retreats 11 | . 2 . 2 2 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 3 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 10 | . 2 2 . . 6 Max in Single Turn 4 | . 2 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 2 2 2 1 3 Terminals 10 | . 2 2 2 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 5 4 7 3 4 Successful 7 | . 1 . 3 . 3 Failed 16 | . 4 4 4 3 1 Catastrophic 4 | . . 2 1 . 1 Database Lockouts . | . . . . . . Manual 19 | . 5 4 4 3 3 Terminals 23 | . 5 4 7 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 3 . 3 Robot Analysis 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Unreport Threat 5 | . 1 . 2 . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 2 2 1 3 Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2063 | 78 790 398 160 109 528 Spaces Moved 1751 | 55 343 184 285 327 557 Core 34 | 3 . . . . 31 Treads 392 | . 314 78 . . . Legs 158 | 52 29 77 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1167 | . . 29 285 327 526 Fastest Speed 22 | 50 120 117 30 26 22 Average Speed 83 | 116 169 139 31 28 67 Slowest Speed 520 | 120 240 520 34 29 272 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 19 | . . . 4 2 13 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 52 17 32 12 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 108 | . 28 . . . 80 Melee . | . . . . . . Projectile . | . . . . . . AOE 108 | . 28 . . . 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2147 | 66 445 275 355 336 670 Wait 118 | . 9 19 24 . 66 Move 1712 | 54 342 183 278 322 533 Hop 16 | . . . 3 2 11 Pick Up 39 | 6 8 8 9 2 6 Fast Attach 45 | 6 4 7 6 2 20 Attach 18 | . 1 6 3 4 4 Detach 15 | . 2 4 4 . 5 Swap 16 | . 2 6 5 2 1 Drop 50 | . 9 12 18 . 11 Fire 107 | . 68 30 5 . 4 Melee 11 | . . . . 2 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Discovered new exit (range 6) 670 | -10/Materials | Core integrity fell below 50% 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Utility x2 1126 | -9/Materials | Discovered new exit (range 10) 1254 | -9/Materials | Build established: Scavenger-Mutant 1267 | -9/Materials | Entered another Materials area 1267 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1423 | -8/Materials | Discovered new exit (range 4) 1427 | -8/Materials | Entered Factory 1427 | -7/Factory | Evolved 2 slots: Propulsion x2 1535 | -7/Factory | Discovered new exit (range 8) 1536 | -7/Factory | Entered another Factory area 1536 | -6/Factory | Evolved 2 slots: Propulsion x2 1665 | -6/Factory | Core integrity fell below 50% 1708 | -6/Factory | Lost 15 parts (5p8n2u) 1836 | -6/Factory | Found Prototype Launcher 1836 | -6/Factory | Identified Scatter Rocket Array 1841 | -6/Factory | Found Scatter Rocket Array 1847 | -6/Factory | Found Scatter Rocket Array 1850 | -6/Factory | Found Scatter Rocket Array 1866 | -6/Factory | Core integrity fell below 20% 1917 | -6/Factory | Build established: Mutant 2064 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 01889_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 01896_ Acquired Hvy. Machine Gun. 01935_ System corrupted: Heat flow error (+275). 01937_ Reaction Control System destroyed. 01937_ VTOL Module destroyed. 01958_ ALERT: Security rotation in progress. 02002_ Penetrated by Slug. 02005_ Slug penetrates Wall. 02021_ Acquired Fusion Compressor. 02027_ Slug penetrates Wall. 02027_ VTOL Module destroyed. 02027_ Slug penetrates Wall. 02054_ Acquired Prototype Hover Unit. 02054_ Identified Imp. Airjet. 02054_ Faulty integration damages Weight Redist. System (-6). 02056_ Dropped Faulty Imp. Airjet. 02063_ Connecting with Terminal... 02063_ R-10 Processor collects Faulty Imp. Airjet. 02064_ Penetrated by Slug. 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