Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 16:23:16 Player: shockman27 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (465) 2325 Value Destroyed (18750) 18750 Prototype IDs (86) 1720 Alien Tech Used (8) 1600 Bonus (13434) 13434 TOTAL SCORE: 48529 Bonus ------- High Alert Combat Kills 2947 Follower Combat Kills 3001 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -3414 Cogmind --------- Core Integrity 169/1600 Matter 217/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Treads Improved Matter Compressor (272) Experimental System Shield High-powered Transdimensional Reconstructor Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Experimental EM Shield Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Core Cannon Railgun Railgun Railgun > --- INVENTORY -------- Micro Antimatter Reactor Centrium Heavy Treads Improved Matter Compressor Advanced Sensor Array Reaction Control System Layered Medium Armor Plating Medium Regenerative Plating Medium Regenerative Plating Graphene Brace Experimental System Shield Improved Component Analysis Suite High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Heavy Missile Launcher Rocket Array Sigix Terminator Thunder Hammer [Rating: 216] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Utility 10 | . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . 2 1 . . 1 . 1 . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Attached 319 | 9 13 2 . 1 43 34 11 1 23 7 . 8 2 5 12 18 3 14 21 4 2 3 3 13 6 . 4 8 18 18 13 Power 42 | 1 3 1 . . 4 3 1 1 3 . . . . 1 2 5 . 2 2 1 . 1 2 2 . . . . 3 2 2 Engine 14 | 1 2 1 . . 3 3 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Core 10 | . 1 . . . 1 . 1 . . . . . . 1 1 . . . . 1 . 1 1 2 . . . . . . . Reactor 18 | . . . . . . . . 1 . . . . . . . 5 . 2 2 . . . 1 . . . . . 3 2 2 Propulsion 60 | 2 2 . . 1 14 15 1 . 6 2 . . . 1 4 2 . . 1 . . . . . 1 . . 1 2 1 4 Treads 54 | 2 1 . . 1 10 15 1 . 5 2 . . . 1 4 2 . . 1 . . . . . 1 . . 1 2 1 4 Leg 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 2 4 . . . 8 7 7 . 9 1 . 5 . 2 . 7 3 5 9 2 1 2 1 5 5 . 1 4 12 11 4 Device 57 | 1 1 . . . 4 2 4 . 5 1 . . . . . 4 3 1 6 2 1 1 . 4 3 . . 1 5 6 2 Storage 6 | 1 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Processor 20 | . . . . . . . 1 . 2 . . 4 . 1 . 1 . 2 . . . . . 1 2 . . 1 4 1 . Hackware 7 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 1 . 1 . Protection 27 | . 1 . . . 4 5 2 . . . . 1 . 1 . 2 . 2 . . . 1 . . . . . 1 3 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 4 4 1 . . 17 9 2 . 5 4 . 3 2 1 6 4 . 7 9 1 1 . . 6 . . 3 3 1 4 3 Energy Gun 21 | 2 1 . . . 10 1 . . 2 . . 1 . . . . . . . . . . . . . . 1 3 . . . Energy Cannon 13 | . . . . . . . 1 . . 1 . 1 1 . 2 1 . 1 1 1 . . . . . . 1 . 1 1 . Ballistic Gun 45 | 1 1 . . . 5 7 1 . 3 2 . . . 1 4 3 . 4 6 . . . . 2 . . . . . 3 2 Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 8 | . . 1 . . 1 1 . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . . . 1 Special Weapon 3 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 5 | . 1 . . . 1 . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . . . 7 1 1 1 . 1 . 4 . . 1 8 . 8 5 . . 3 . 5 . 1 5 4 2 1 . Corrupted Parts 6 | . . . . . . . . . . . . . . . . 2 . . 1 . . 2 1 . . . . . . . . System Corruption 43 | . . . . . . . . . . . . . . . . 10 . . 8 . . 15 10 . . . . . . . . Parts Lost 75 | . 4 . . . 14 5 . 6 5 . . . . . . . . 4 3 4 . 1 . 4 . . . 2 . 8 15 Power 13 | . 2 . . . 1 1 . 1 . . . . . . . . . . 1 1 . . . 2 . . . . . 2 2 Propulsion 16 | . . . . . 8 . . 1 3 . . . . . . . . 2 . . . . . . . . . . . . 2 Utility 23 | . . . . . 3 2 . 4 . . . . . . . . . 1 . 1 . 1 . 2 . . . . . 2 7 Weapon 23 | . 2 . . . 2 2 . . 2 . . . . . . . . 1 2 2 . . . . . . . 2 . 4 4 Highest Loss Streak 14 | . 1 . . . 4 2 . 5 2 . . . . . . . . 3 2 3 . 1 . 2 . . . 1 . 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 5 13 16 17 18 17 17 18 11 12 17 17 18 17 18 18 18 18 18 18 17 19 18 19 18 16 17 18 17 18 15 16 Power . | . . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 . . . . . . 1 2 1 1 1 . 1 Propulsion 2 | 1 3 6 6 6 3 2 3 2 1 1 1 1 1 1 1 1 2 1 . 2 2 2 2 2 1 1 1 . . 1 1 Utility 6 | . 4 6 6 6 7 8 6 3 4 4 5 7 8 7 8 8 8 7 7 7 7 8 8 7 5 6 6 5 8 7 7 Weapon 6 | 2 3 4 4 4 5 5 6 5 5 9 7 7 6 7 7 6 6 7 9 8 9 8 7 7 7 7 8 7 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . 1 1 . 1 17 1 4 11 6 4 6 3 2 . 2 5 1 . 5 . 1 1 1 4 . . 1 . 6 2 4 Power 10 | . . . . . 2 . . 1 . . 1 . . . 1 1 . . . . 1 . . . . . 1 . 2 . . Propulsion 12 | . 1 . . . 5 . . 1 1 . . . . . . . . . . . . . . 2 . . . . . 1 1 Utility 34 | . . . . 1 7 1 1 4 4 . 1 1 1 . 1 3 1 . 2 . . 1 . 1 . . . . 2 1 1 Weapon 28 | . . 1 . . 3 . 3 4 1 4 4 1 1 . . 1 . . 3 . . . 1 1 . . . . . . . Tool/Special 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . 2 Average Slot Usage (%) 92 | . 99 100 100 100 95 96 98 55 92 99 100 99 100 92 93 88 85 90 85 86 88 68 88 87 89 86 76 88 84 82 81 Engine 4 | . 4 14 14 14 8 8 6 . 6 7 7 7 7 . 4 . . . . . . . . . . . . . . . . Core 2 | . 9 . . . . . . . . . . . . 5 1 . . . . 1 5 5 5 1 9 9 9 8 4 . . Reactor 2 | . . . . . . . . 2 . . . . . . . 5 6 6 10 8 5 5 5 8 . . . . 3 7 7 Treads 21 | . 25 14 14 14 30 35 30 14 24 30 30 30 30 25 26 19 13 17 10 11 11 11 11 10 14 14 14 15 15 12 11 Wheel 1 | . 2 14 14 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Device 13 | . 10 . . . 9 4 13 10 13 20 23 15 14 13 12 9 12 12 11 15 17 16 17 21 27 24 26 21 16 17 19 Storage 7 | . 14 14 14 14 9 9 7 3 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 8 | . . . . . . . 6 6 13 9 7 12 15 13 13 20 20 20 11 11 11 11 11 10 9 9 9 8 8 9 7 Hackware 1 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 6 8 5 7 Protection 5 | . 3 14 14 14 8 11 7 3 . . . 1 . 5 6 6 6 6 2 6 5 5 5 8 4 4 4 4 5 7 4 Energy Gun 4 | . 16 14 14 14 13 3 . . 1 . . 3 4 . . . . . . . . . . . . . . 2 . 2 . Energy Cannon 1 | . . . . . . . 3 3 . 6 7 5 6 6 2 . . . 1 2 4 1 4 1 . . . . . 2 . Ballistic Gun 12 | . . . . . 11 20 14 4 20 14 15 11 10 11 14 19 20 19 18 20 17 2 17 18 15 14 . 11 13 7 14 Ballistic Cannon 1 | . 8 7 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 3 2 . . . 2 3 . . . . 1 . . . . . . 1 . . . . . 2 4 3 1 2 3 3 Peak Build Rating 216 | 7 12 11 11 12 30 30 44 46 38 49 50 62 63 74 74 120 121 118 131 132 126 128 130 151 164 163 173 186 194 216 216 Average Rating 77 | 4 10 10 11 11 24 26 37 24 31 43 49 57 61 70 71 101 119 106 119 125 124 100 129 142 159 155 143 171 183 191 196 On Entrance 85 | . 7 11 11 11 12 28 28 44 1 37 49 50 61 62 69 74 120 118 108 126 124 124 128 129 140 163 154 164 184 182 216 Avg Prop Armor Cover (%) 8 | . 9 9 9 9 6 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Naked Turns 26 | . . . . . . . . 13 3 . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 155 | 13 54 54 54 54 66 75 76 82 65 73 73 76 78 91 95 96 90 95 130 116 100 114 116 115 118 115 128 130 130 144 155 Greatest Support 240 | 40 40 16 16 16 83 80 88 88 88 96 96 96 96 96 96 160 160 160 160 160 160 160 160 160 190 190 190 220 240 240 240 Greatest Overweight (x) 5 | . 3 3 3 3 5 . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Average Overweight (x) . | . . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 12 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 18 19 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 19 20 20 20 20 20 Average Carried 18 | 5 13 17 18 19 19 19 19 12 14 19 19 19 19 19 19 19 19 19 19 18 19 19 19 19 17 18 19 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 16 18 18 20 19 19 20 5 20 19 20 20 20 20 20 20 19 20 20 20 20 20 20 18 18 18 20 20 20 20 5 Class Distribution -------------------- 26% | Scavenger-Tank 15% | Mutant 14% | Scavenger-Skirmisher 12% | Skirmisher 10% | Scavenger-Gunner 7% | Scavenger-Mutant 4% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Commander-Tank | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Matter Collected 18717 | 308 630 114 . 14 1789 1300 226 . 1323 418 168 49 295 310 886 740 252 836 1293 493 137 70 137 2318 147 . . 794 1548 1117 1005 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23958 | 71 889 264 . 42 2708 1516 391 . 1404 268 160 . 169 727 740 336 575 1571 2160 699 147 437 48 3277 164 . . 657 1571 1960 1007 Parts 1083 | 12 56 14 . 2 121 87 12 . 68 6 3 . 18 18 26 12 40 81 78 19 6 6 6 145 10 . . 43 83 82 29 Haulers Intercepted 24 | . 2 . . . 4 3 1 . 4 . . . . 1 . . . 3 2 . . . . 3 . . . 1 . . . Recyclers Shooed 25 | . . . . . 1 . 1 . 2 . . . . 3 . . . . 3 . . . . 10 . . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . 6 7 . 17 . . . . . . 14 2 . 4 . . . . . . . . Prevented 9 | . . . . . . . . . . 3 . . . . . . . . . . 2 2 2 . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Combat Hostiles Destroyed 300 | . 17 5 . 1 41 24 5 . 16 2 1 . 8 5 11 . 3 11 25 9 4 . 5 42 2 . . 9 18 20 16 Melee 4 | . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Guns 211 | . 11 . . . 35 23 2 . 16 1 . . . 1 7 . 3 11 19 9 . . . 31 2 . . 6 18 6 10 Cannons 23 | . 3 . . 1 . . 1 . . 1 1 . 2 2 2 . . . 3 . . . . . . . . . . 7 . AOE 58 | . 2 5 . . 6 . . . . . . . 6 2 2 . . . . . 4 . 5 11 . . . 3 . 6 6 Classes Destroyed 25 | 1 8 . . . 6 . 1 . . . . . . 1 . 1 . 2 . . . . . . . . . . 2 . 3 Worker 36 | . 4 . . . 3 3 . . 3 . . . . . . . . 4 1 . . . . 9 2 . . 2 1 2 2 Builder 20 | . . . . . 3 1 . . 1 . . . . . 1 . . . 1 . . . . 9 . . . 2 2 . . Tunneler 9 | 4 . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Hauler 24 | . 2 . . . 4 3 1 . 4 . . . . 1 . . . 3 2 . . . . 3 . . . 1 . . . Recycler 38 | . 1 2 . . 5 2 1 . 5 . . . . 2 1 . . 2 4 . . . . 4 . . . 1 1 5 2 Mechanic 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 16 | . 2 . . . 2 1 . . . . . . . . 1 . 8 . 1 . . . . 1 . . . . . . . Watcher 11 | . 1 . . . 3 . 1 . 1 . . . . . . . . 1 . . . . . 2 . . . . 1 1 . Swarmer 56 | . 3 3 . . 3 2 . . 2 . . . 6 . 1 . . . 4 2 4 . 5 9 . . . 5 . 7 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 113 | . 14 2 . 1 17 10 3 . 4 1 1 . . 4 5 . . 4 10 5 . . . 19 . . . 1 7 3 2 Brawler 10 | . . . . . 4 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 2 Duelist 6 | . . . . . 3 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 43 | . . . . . 11 9 1 . 2 . . . . 1 5 . 3 1 2 1 . . . 2 . . . . . 5 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . 2 2 . . 1 . . . 1 . . . . . 3 . . . . 2 . . . . . . 2 Programmer 42 | . . . . . . . 1 . 6 . . . 1 . . . . 1 4 . . . . 7 2 . . 3 10 4 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Best Kill Streak 20 | 1 5 6 . 1 6 8 2 . 7 2 1 . 5 4 3 . 5 8 4 5 4 . 5 20 3 . . 6 5 7 7 Combat Bots Only 10 | . 4 3 . 1 6 6 2 . 4 2 1 . 5 4 3 . 3 3 4 5 4 . 5 10 2 . . 5 4 7 6 Max Kills in Single Turn 6 | 1 2 3 . 1 2 2 1 . 2 1 1 . 2 3 2 1 1 1 2 2 4 . 4 6 2 . . 2 1 4 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Exploded 5 | . 2 3 . . 2 . . . . . . . 2 2 2 . . . . . 4 . 4 5 . . . 2 . 4 5 Melee 1 | . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Hostile Shots Fired 1888 | . 85 15 . . 231 144 47 5 115 5 . . 27 22 121 27 4 92 180 37 . . 7 156 14 . . 39 57 77 381 Missed 491 | . 27 7 . . 62 25 11 . 32 2 . . 6 7 51 8 1 22 42 6 . . 1 56 4 . . 13 11 21 76 Hits 1397 | . 58 8 . . 169 119 36 5 83 3 . . 21 15 70 19 3 70 138 31 . . 6 100 10 . . 26 46 56 305 Melee 18 | . . . . . 9 1 . 5 2 . . . . . . . . . . . . . . 1 . . . . . . . Projectile 1379 | . 58 8 . . 160 118 36 . 81 3 . . 21 15 70 19 3 70 138 31 . . 6 99 10 . . 26 46 56 305 Critical Strikes 60 | . . . . . 8 7 . 3 . . . . 1 . 1 4 . 3 4 1 . . . 3 . . . . 4 1 20 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 10 Part Disruptions 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 Damage Taken 24929 | . 674 76 . . 2706 1691 298 320 1163 42 . . 345 209 731 519 72 1609 2585 520 56 46 89 1568 54 . . 524 653 1507 6872 Core 2716 | . 85 10 . . 339 105 39 165 120 . . . 53 6 25 . . 89 180 . 28 . . 77 . . . 34 5 142 1214 Absorbed by Shields 1209 | . . . . . . 88 123 45 . . . . . . 107 141 . . . 51 . . . 144 . . . . . . 510 Reduced by Siege Mode 1116 | . . . . . . . . . . . . . . . . 8 . 32 165 20 . . . 38 2 . . . 18 14 819 Redirected to Shielding 171 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . 21 . . Ignored by Resistances 1330 | . . . . . . . . . . . . . . . . . . . 172 . . . . 219 181 . . 216 415 109 18 Regen/Repaired (Parts) 4730 | . . . . . 298 668 . . . . . 595 . 105 . 73 24 79 1510 135 . . . . . . 16 777 48 246 156 Core Remaining (%) 68 | 100 . . . 62 . 19 . . . . . . 46 . . . . 85 . . . . 79 93 . . 100 . 86 . 10 Volleys Fired 1121 | 31 76 6 . 1 161 78 19 12 65 31 52 . 29 25 33 32 17 43 53 83 7 17 15 75 5 . . 20 37 52 46 Largest 4 | 1 2 2 . 2 3 3 3 1 3 3 3 . 3 3 3 3 3 3 4 4 1 1 1 4 4 . . 4 4 4 4 Hottest 300 | 20 105 95 . 95 183 108 111 36 106 135 135 . 145 145 145 100 105 105 189 136 90 81 90 193 138 . . 270 300 300 300 Shots Fired 2798 | 31 147 7 . 2 449 226 41 12 185 51 60 . 38 63 91 96 51 123 202 115 7 16 15 268 20 . . 65 132 123 162 Gun 2359 | 31 111 1 . 1 441 226 22 . 185 21 7 . 9 38 80 96 51 122 181 44 . . . 250 20 . . 61 130 78 153 Cannon 386 | . 36 1 . 1 1 . 19 . . 30 53 . 24 25 7 . . 1 21 71 4 16 13 14 . . . 1 2 40 6 Launcher 53 | . . 5 . . 7 . . 12 . . . . 5 . 4 . . . . . 3 . 2 4 . . . 3 . 5 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2000 | 31 38 1 . 1 243 197 22 . 169 21 7 . 8 38 80 96 51 122 181 44 . . . 250 20 . . 59 124 44 153 Thermal 563 | . 32 1 . 1 186 18 19 . . 30 53 . 24 25 7 . . 1 14 71 4 . 13 14 . . . 1 2 40 7 Explosive 52 | . . 5 . . 7 . . 12 . . . . 5 . 4 . . . . . 3 . 2 4 . . . 3 . 5 2 Electromagnetic 143 | . 77 . . . 13 11 . . 16 . . . 1 . . . . . 7 . . 16 . . . . . 2 . . . Phasic 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 34 . Robot Hit Streak 28 | 4 8 1 . 1 10 22 7 7 12 6 8 . 3 10 16 7 9 10 25 12 2 9 . 21 5 . . 10 18 20 28 Robot Miss Streak 9 | 2 9 1 . 1 4 4 2 . 4 2 2 . 3 4 4 3 3 4 2 1 . 1 . 3 2 . . 3 4 4 3 Penetration Max 1 | . . . . . 1 1 . . 1 . . . . . . 1 1 1 1 1 . . . 1 . . . 1 1 1 1 Secondary Targets 39 | . . . . . 5 5 . . 1 . . . . . 2 . 1 2 3 3 . . . 7 1 . . 2 3 . 4 Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 . . . . . 1 . 1 1 1 1 . . . 1 1 . . 1 1 . 1 Shots Hit Robots 1701 | 20 84 5 . 1 254 144 28 5 136 16 6 . 5 36 55 63 31 74 172 37 1 14 . 176 15 . . 36 90 79 118 Core Hits 911 | 7 33 10 . 1 109 55 10 2 76 7 3 . 12 18 39 31 18 51 57 19 9 11 6 150 5 . . 24 48 51 49 Critical Kills 67 | . . . . . . 1 . . 2 . . . . . . . 8 13 8 4 . . . 16 2 . . 3 7 3 . Critical Parts Destroyed 96 | . . 2 . . 2 3 3 . 1 . . . . . . 5 2 11 15 2 . . . 21 3 . . 2 16 3 5 Critical Strikes 181 | . 2 2 . . 8 4 3 . 3 . . . . . . 6 10 25 26 6 . . . 38 5 . . 5 23 8 7 Burn 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 146 | . . . . . . 4 . . 3 . . . . . . 6 10 25 14 6 . . . 38 4 . . 5 21 3 7 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Smash 21 | . . 2 . . 2 . 3 . . . . . . . . . . . 10 . . . . . 1 . . . 2 1 . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 189 | . 26 3 . . 12 12 11 . . . . 1 . . . . . 2 29 . 2 . . 10 5 3 23 7 37 4 2 Impact 189 | . 26 3 . . 12 12 11 . . . . 1 . . . . . 2 29 . 2 . . 10 5 3 23 7 37 4 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . 3 . . 3 . . . . . . . . . . . . . 2 . . . . . 1 . . 1 2 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64216 | 164 1404 576 . 37 5460 2765 762 838 2691 422 155 . 482 1325 1955 2215 919 1480 5129 1020 530 374 306 9278 676 . . 2250 3596 3680 13727 Guns 37412 | 164 1027 . . 17 3931 2470 191 . 2691 212 . . 31 555 1206 2215 919 1438 3613 864 . . . 6137 576 . . 1463 3109 1561 3022 Cannons 5203 | . 258 20 . 20 . . 265 . . 210 155 . 98 446 185 . . . 710 112 40 262 . 297 . . . . 300 1183 642 Explosions 18620 | . 98 303 . . 1169 259 . 838 . . . . 353 324 564 . . . . 44 490 112 306 2620 . . . 650 . 611 9879 Melee 2769 | . . 253 . . 337 36 306 . . . . . . . . . . . 806 . . . . 144 90 . . 137 187 289 184 Ramming 212 | . 21 . . . 23 . . . . . . . . . . . . 42 . . . . . 80 10 . . . . 36 . Kinetic 33185 | 164 273 20 . 20 1949 2130 191 . 2456 212 . . 15 555 1206 2215 919 1438 3613 864 . . . 6137 576 . . 1431 2944 835 3022 Thermal 17734 | . 428 . . 17 2086 206 265 . . 210 155 . 98 770 185 . . . 390 156 190 112 . 927 . . . . 300 1183 10056 Explosive 7503 | . . 303 . . 854 229 . 838 . . . . 353 . 564 . . . . . 340 . 306 1990 . . . 650 . 611 465 Electromagnetic 1922 | . 682 . . . 211 164 . . 235 . . . 16 . . . . . 320 . . 262 . . . . . 32 . . . Impact 2769 | . . 253 . . 337 36 306 . . . . . . . . . . . 806 . . . . 144 90 . . 137 187 289 184 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 891 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 726 . Highest Corruption 28 | . . . . . 3 1 . . 6 6 6 6 . . . 10 10 16 8 3 3 18 28 . 1 1 1 1 9 . 8 Average Corruption 4 | . . . . . 2 1 . . 2 6 6 4 . . . 9 6 8 2 3 3 10 18 . 1 1 1 1 4 . 3 Corruption Purged 21 | . . . . . 3 . . . . . . . . . . . 10 . 8 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 332 | . . . . . 30 11 . . 26 36 43 8 . . . 3 3 3 25 32 19 17 41 . 1 1 6 1 23 . 3 Message Errors 77 | . . . . . 7 3 . . 7 6 12 3 . . . 1 1 1 5 4 5 6 10 . . . 2 . 4 . . Matter Fused 95 | . . . . . 10 2 . . 10 11 17 2 . . . 1 . . 7 11 5 4 8 . . . 2 1 3 . 1 Heat Flow Errors 42 | . . . . . 2 2 . . 3 4 2 1 . . . . . . 5 7 2 2 6 . . . . . 5 . 1 Energy Discharges 43 | . . . . . 4 3 . . . 7 4 . . . . . . 1 2 6 2 1 7 . . . 1 . 5 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 35 | . . . . . 2 . . . 2 4 5 2 . . . . . . 2 4 2 3 5 . . . 1 . 3 . . Data Loss (major) 9 | . . . . . 1 . . . . 1 . . . . . 1 . . 2 . 2 . 2 . . . . . . . . Misfires 6 | . . . . . . . . . 1 1 2 . . . . . 1 . . . . . . . . . . . 1 . . Alerts 10 | . . . . . 1 . . . 1 1 . . . . . . . . . . 1 . 3 . . 1 . . 2 . . Weapon Failures 10 | . . . . . 3 1 . . 1 1 . . . . . . 1 . 1 . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3315 | . . 231 . . 192 12 169 6 . 21 19 . 9 3 12 . . . 551 . 2 50 . 111 90 . . 107 197 196 1337 Projectiles 153 | . . . . . . . . . . 21 19 . . 3 10 . . . 8 . . 39 . 7 . . . . 10 36 . Explosions 1395 | . . . . . 1 12 . 6 . . . . 9 . 2 . . . . . 2 11 . 104 . . . . . 5 1243 Melee 1767 | . . 231 . . 191 . 169 . . . . . . . . . . . 543 . . . . . 90 . . 107 187 155 94 Knockbacks 17 | . 3 2 . . 1 . 2 . . . . . . . . . . . 5 . . . . 1 1 . . . 1 . 1 Impact 12 | . . 1 . . 1 . 2 . . . . . . . . . . . 4 . . . . 1 1 . . . 1 . 1 Kinetic 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1618 | . . 14 . . 38 30 . 168 . . . . 15 . . . . . . 49 57 46 . 26 . . . 147 . 44 984 Shots 22 | . . 1 . . 1 1 . 4 . . . . 1 . . . . . . 1 1 1 . 1 . . . 2 . 1 7 Rammed 19 | . 4 . . . 4 . . . . . . . . . . . . 3 . . . . . 5 2 . . . . 1 . Targets Rammed 21 | . 5 . . . 4 . . . . . . . . . . . . 3 . . . . . 6 2 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 527 | . 339 42 . 42 468 414 187 20 158 269 218 406 . 105 338 239 . . 527 233 184 314 275 180 64 . . 131 382 446 474 Average Temperature 90 | . 102 18 . 23 100 123 61 9 28 80 72 176 . 23 80 99 . . 102 69 65 134 85 49 34 . . 40 98 112 109 Received Heat Transfer 4047 | . 351 9 . . 954 698 124 . 156 27 . . . 72 223 34 9 156 528 86 . . . 325 . . . . 81 108 106 Effects 24 | . 3 . . . 8 3 . . . . . 1 . . . 1 . . 3 . . . . . . . . . 1 . 4 Shutdowns 8 | . 2 . . . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Energy Bleed 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Interference 7 | . . . . . 5 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Matter Decay 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . 1 . 2 6 1 . . . 5 1 . . . 4 3 3 Total Turns 404 | . . . . . . . . . . . . . . . . 25 . 48 84 22 . . . 85 5 . . . 49 19 67 Longest Duration 41 | . . . . . . . . . . . . . . . . 25 . 41 28 22 . . . 25 5 . . . 20 9 26 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . 1 1 . . 3 . 1 . . . . . . . . . . . 3 . . 1 . . 1 . . 1 2 . 1 Combat Hostiles 4 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . Parts Fried 24 | . . 6 . . 1 1 . . . . . . . . . . . . 8 . . . . . . . . 2 4 1 1 Impact Corruptions 45 | . . 4 . . 5 . 6 . . . . . . . . . . . 17 . . . . . 3 . . 3 3 2 2 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 24 | . 4 . . . 12 . . . . . . . . . 2 . . 1 . . . . . . . . . . . 5 . Heat Transferred 9965 | . 914 . . 37 4111 383 370 . . 259 222 . 111 818 222 . . . . 50 100 62 . 550 . . . . . 999 757 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . . . 2 1 . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Maximum Alert Level 5 | . . . . . 2 2 1 . . . . . . . 2 1 1 3 2 . . . . 4 2 1 . 1 2 3 5 Low Security (%) 53 | 100 100 100 . 100 36 34 79 100 100 . . . . 100 63 . 18 20 . . . . . 25 . . . 83 35 . . Level 1 16 | . . . . . 36 15 20 . . . . . . . 33 100 81 6 18 . . . . 5 . 100 . 16 32 2 . Level 2 22 | . . . . . 27 50 . . . . . . . . 2 . . 6 81 . . . . 21 100 . . . 32 64 60 Level 3 5 | . . . . . . . . . . . . . . . . . . 66 . . . . . 26 . . . . . 32 32 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2272 | 5 110 160 . 63 553 664 289 29 179 . . . . 165 411 335 319 1078 680 . . . . 1349 697 280 . 267 687 863 2272 Initial 697 | . . 31 . . . 231 289 29 . . . . . 13 22 212 110 62 503 . . . . . 697 280 . . 130 406 548 Average 265 | . 21 58 . 7 260 376 127 9 55 . . . . 65 160 290 248 680 460 . . . . 649 612 269 . 77 306 630 768 Influence Increases 16468 | 20 612 308 . 63 1549 1491 220 29 624 60 25 . 308 340 956 358 311 1488 815 180 100 15 110 1763 103 6 . 460 1113 963 2078 Destroy 0b10 Robot/C 7340 | . 340 180 . 40 900 760 100 . 320 40 20 . 180 120 400 160 80 560 480 160 80 . 100 820 40 . . 180 380 440 460 Destroy 0b10 Robot/NC 915 | 20 55 20 . . 105 65 15 . 75 10 5 . . 15 20 10 40 80 50 10 10 15 . 150 10 . . 35 25 45 30 Destroy Leader 1592 | . 76 30 . 10 264 250 34 . 110 10 . . 40 32 42 . . 140 104 10 10 . 10 140 10 . . 32 52 102 84 Allied During Kill 1738 | . . 22 . 13 25 254 2 . . . . . 88 66 322 170 120 569 . . . . . . . . . . . 28 59 Successful Hack 187 | . 16 . . . 44 25 35 . 10 . . . . 3 . . . . 13 . . . . . . . . 3 12 18 8 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1485 | . . 30 . . 105 105 . . 60 . . . . 90 105 . 60 75 30 . . . . 285 15 . . 45 345 45 90 Destroy Structure 2851 | . 35 26 . . 61 32 4 29 19 . . . . 14 22 18 11 64 78 . . . . 368 28 6 . 150 299 240 1347 Partial Spotted 30 | . . . . . . . . . 15 . . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 270 | . 30 . . . 45 . 30 . 15 . . . . . 45 . . . 45 . . . . . . . . 15 . 45 . Influence Decreases 14302 | 20 531 371 18 63 1000 1402 773 114 472 212 20 5 286 316 623 461 408 639 1176 847 100 15 110 434 898 284 256 227 668 784 769 Entered New Map 3935 | . . 50 18 . . 318 349 56 . 57 . 5 . 9 24 167 166 117 525 248 . . . . 632 254 256 . 103 272 309 Time Decay 8561 | 20 404 321 . 63 685 574 404 30 422 155 20 . 286 301 539 214 222 362 601 559 100 5 110 394 246 30 . 197 565 422 310 Lost Part 708 | . 30 . . . 140 50 . 28 50 . . . . . . . . 40 30 40 . 10 . 40 . . . 20 . 80 150 Lost Ally 551 | . . . . . 25 160 20 . . . . . . 6 60 80 20 120 20 . . . . . 20 . . 10 . 10 . Purge Threat 547 | . 97 . . . 150 300 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 4 1 . . 16 10 3 . 7 . . . . 2 . . . 9 4 . . . . 9 3 1 . 3 5 5 2 Investigation 10 | . 3 . . . 2 2 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Extermination 24 | . . . . . . . 2 . 5 . . . . 1 . . . 1 2 . . . . 3 1 . . 2 4 2 1 Reinforcement 19 | . 1 . . . 3 3 . . 1 . . . . 1 . . . 3 1 . . . . 4 . 1 . 1 . . . Assault 9 | . . 1 . . 1 . . . . . . . . . . . . 1 1 . . . . 1 2 . . . 1 . 1 Garrison 22 | . . . . . 10 5 . . . . . . . . . . . 4 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Distress Signals 24 | . 4 . . . 3 3 1 . 1 . . . . . 1 2 . 2 . . . . . 2 . . . 3 2 . . Communications Jammed 86 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . 11 22 8 25 Distress Signals 85 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . 11 22 7 25 Times Spotted 492 | . 34 9 . 1 70 42 7 6 25 2 1 . 8 7 25 11 9 32 31 10 . . 3 63 4 . . 13 25 25 29 Peak Tracking Total 8 | . 5 4 . 1 6 7 3 6 3 2 1 . 4 4 5 5 2 7 6 5 4 . 5 8 2 . . 7 4 6 6 Tactical Retreats 13 | . 1 . . . 3 . 1 . 1 . . . . . 2 . . . 3 . . . . . . . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Traps Triggered 19 | . 5 . . . . 3 2 . 1 . . . . . . . . . 1 . . . . . . . . . 7 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Machines Disabled 107 | . . 2 . . 7 7 . . 4 1 . . . 6 7 . 4 5 2 1 . 3 . 19 1 . 2 3 24 3 6 Max in Single Turn 5 | . . 2 . . 1 1 . . 2 1 . . . 2 1 . 2 1 1 1 . 2 . 5 1 . 1 1 2 1 2 Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 11 | . . . . . . . . . . 1 . . . 3 6 . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Machines Accessed 71 | . 9 . 2 . 10 10 8 . 7 2 1 . . 2 . . . . 3 1 1 5 . . . . 1 1 4 3 1 Terminals 33 | . 6 . . . 8 7 6 . 4 . . . . . . . . . . . . . . . . . . . 2 . . Fabricators 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . . . 1 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 Recycling Units 7 | . 2 . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Garrison Access 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . Total Hacks 216 | . 32 . 10 . 39 33 15 . 18 2 1 . . 5 . . . . 21 1 1 18 . . . . 1 4 7 6 2 Successful 142 | . 14 . 10 . 30 18 7 . 8 2 1 . . 4 . . . . 13 1 1 18 . . . . 1 4 6 2 2 Failed 73 | . 18 . . . 9 15 8 . 10 . . . . 1 . . . . 8 . . . . . . . . . . 4 . Catastrophic 8 | . . . . . . 2 2 . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 181 | . 28 . . . 19 13 6 . 3 . . . . 14 17 1 . 18 4 . . . . 10 . . . 11 22 8 7 Terminals 101 | . 28 . . . 27 21 11 . 11 . . . . . . . . . . . . . . . . . . . 3 . . Fabricators 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 48 | . 2 . . . 11 10 . . . . . . . 4 . . . . 15 . . . . . . . . 4 . . 2 Recycling Units 11 | . 2 . . . 1 2 . . 3 . . . . . . . . . 1 . . . . . . . . . . 2 . Scanalyzers 13 | . . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . 3 3 . Garrison Access 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 . Terminal Hacks 67 | . 5 . 10 . 11 8 3 . 3 2 1 . . . . . . . . 1 1 18 . . . . 1 . 3 . . Record 21 | . . . 10 . . . . . . 1 . . . . . . . . . . . 6 . . . . 1 . 3 . . Part Schematic 6 | . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . 1 . . . 1 1 . . . . . . . . 1 1 . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 37 | . . . . . 10 8 . . . . . . . 3 . . . . 10 . . . . . . . . 4 . . 2 Scan Component 20 | . . . . . 5 4 . . . . . . . 2 . . . . 6 . . . . . . . . 2 . . 1 Repair 17 | . . . . . 5 4 . . . . . . . 1 . . . . 4 . . . . . . . . 2 . . 1 Recycling Unit Hacks 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 2 2 . Retrieve Study 8 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 2 2 . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 22 | . 9 . . . 8 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Terminals 20 | . 7 . . . 8 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . . . 3 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 . . . 8 11 8 . 6 . . . . 1 . . . . 2 . . . . . . . . . . 3 . Full Trace Events 5 | . . . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . . . . . 2 . . 15 . . . . . . . . . 4 . . . . . . 24 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 2 . Parts Repaired 16 | . . . . . 5 4 . . . . . . . 1 . . . . 4 . . . . . . . . 1 . . 1 Time 1052 | . . . . . 154 146 . . . . . . . 26 . . . . 479 . . . . . . . . 216 . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 143 | . . . . . . . . . 143 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 143 | . . . . . . . . . 143 . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 1 . . . . . . . . 11 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Total Allies 56 | . . 5 . . 1 10 . . . . . 4 . 1 23 5 . 3 . . . . . 1 . . . 1 . 2 . Largest Group 23 | . . 4 4 4 4 10 2 . . . . 4 4 5 23 22 11 12 . . . . . 1 . . . 1 . 2 1 Highest-Rated Group 1045 | . . 71 71 71 71 173 29 . . . . 153 153 165 891 1045 720 824 . . . . . 28 . . . 31 . 296 269 Highest-Rated Ally 269 | . . 31 31 31 31 29 16 . . . . 41 41 41 159 159 96 96 . . . . . 28 . . . 31 . 269 269 Zionite Dispatches 11 | . . . . . . . . . . . . . . 2 4 . . 1 . . . . . 1 . . . 1 . 2 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 24 | . . . . . 2 3 . . . . . . . 2 1 6 . . 2 . 1 . 1 2 1 . . 2 . 1 . STAY 10 | . . . . . 1 . . . . . . . . 1 . 6 . . . . . . . 1 . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . 1 . 1 . EXPLORE 5 | . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Ally Attacks 467 | . . 16 . 10 30 107 4 . . . . . 1 15 59 70 14 107 . . . . . . . . . . . 5 29 Total Damage 14394 | . . 187 . 127 360 1255 49 . . . . . 18 131 1609 1936 491 4955 . . . . . . . . . . . 588 2688 Kills 92 | . . 4 . 2 5 17 . . . . . . 1 1 10 11 1 29 . . . . . . . . . . . 2 9 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Active Infowar (turns) 27840 | 47 2427 . . . 1755 346 912 115 2018 1220 1391 1182 1122 709 1336 . 221 809 1365 1669 1065 392 916 1135 526 74 915 764 1691 1029 689 Optics 373 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 373 . Sensors 21134 | . . . . . . . 912 115 2018 1220 1391 1182 1122 709 1336 . 221 809 1049 1669 1065 392 916 1110 526 74 915 688 1392 300 3 Structural 434 | . . . . . 434 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 4457 | 47 2427 . . . 1321 346 . . . . . . . . . . . . 316 . . . . . . . . . . . . Jamming 6078 | . . . . . . . . . . . . . . . . . . . . . . . . 390 526 74 915 764 1691 1029 689 Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . 2 3 . . . . . . . . 3 . . 1 . . . . . . . . Drone Launches 14 | . . . . . . 2 . . . . . . . . . . . . 2 . 3 . 3 . 3 . . . . 1 . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 1 . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . 2 1 . . 3 . . . . . 2 . . . 2 6 1 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Turns Passed 38581 | 362 3245 894 491 616 3667 1751 973 146 2539 1260 1538 2557 1224 757 1672 455 471 824 1936 1750 1065 392 916 1382 526 74 915 764 1691 1029 699 Spaces Moved 19519 | 174 1603 574 338 419 1690 721 512 171 1381 719 887 1464 707 335 745 181 173 371 754 955 588 212 531 588 297 24 338 403 839 506 319 Core 198 | 2 . . . . . . . 144 32 . . . . . . . . . . . . . . . . . . . . . 20 Treads 17385 | 172 1294 . . . 1434 721 512 27 1309 719 887 1464 707 335 745 181 173 371 754 955 588 212 531 588 297 24 338 403 839 506 299 Legs 40 | . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . Wheels 1896 | . 309 574 338 419 256 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 145 145 145 145 115 160 162 50 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 155 155 155 150 152 155 50 Average Speed 159 | 158 173 145 145 145 162 160 162 67 159 160 160 160 160 160 160 160 160 160 183 160 160 160 160 160 155 155 155 151 155 155 150 Slowest Speed 320 | 160 240 145 145 145 320 162 162 162 240 160 160 160 160 160 160 160 160 240 240 160 160 160 160 160 155 155 155 152 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 57 | 6 99 96 70 80 92 98 20 87 30 85 90 90 89 10 86 57 93 39 16 85 60 62 77 21 6 2 93 10 74 12 13 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 14 | . 2 . 1 . . . . . . . . 1 . . 4 . . . . 1 . 3 . . . . . . 2 . . Known Exits Taken 24 | . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 3 . . . . . 2 9 3 2 . . . . . . 2 1 . 2 . . . . . . . . Spaces Dug 297 | . 22 . . . 7 7 2 . . 14 37 . 20 4 . . . 2 11 65 5 . 12 7 3 3 . 40 24 12 . Terrain Destroyed 1968 | . 33 28 . . 61 30 3 61 14 24 41 . 52 14 30 21 18 15 40 90 24 . 38 203 15 3 . 61 115 92 842 Melee 93 | . 22 . . . 7 7 1 . . . . . . . . . . 2 11 . 2 . . 5 3 3 . 6 24 . . Projectile 502 | . . . . . 5 1 2 . 1 24 41 . 20 7 2 21 18 12 28 85 3 . 13 84 12 . . 17 73 23 10 AOE 1369 | . 11 28 . . 48 21 . 61 13 . . . 32 7 28 . . . . 5 19 . 25 114 . . . 38 18 69 832 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Acc Com Total 24526 | 231 1863 622 339 425 2245 1161 603 188 1591 786 971 1673 761 456 1069 301 334 490 1125 1088 701 254 577 852 340 56 693 511 1086 674 460 Wait 2139 | 12 95 28 2 2 220 263 20 2 65 . 16 185 8 40 66 27 134 22 176 27 92 3 19 98 13 28 298 42 54 44 38 Move 19484 | 173 1602 573 337 418 1689 720 512 170 1380 718 886 1461 706 334 744 180 172 368 753 954 587 211 530 587 296 23 337 402 838 505 318 Hop 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Pick Up 240 | 6 18 4 . 2 34 4 11 1 24 6 8 4 3 6 6 10 3 5 22 5 1 1 1 12 1 . 7 6 16 8 5 Fast Attach 188 | 6 10 . . . 20 13 3 . 12 1 . 4 . 4 1 8 1 10 13 2 1 7 2 12 2 . 9 6 17 14 10 Attach 104 | 1 4 . . . 9 4 3 . 8 3 . . . 2 . 1 1 4 11 5 . 2 . 4 2 1 4 5 9 10 11 Detach 74 | . . . . . 3 5 1 . 3 2 . 3 . 2 . 3 1 3 11 3 1 2 1 2 2 1 2 5 9 8 1 Swap 433 | 2 22 5 . 1 47 35 12 2 21 9 1 9 12 8 36 16 2 15 31 8 5 3 7 27 11 . 1 13 43 15 14 Drop 312 | . 5 3 . 1 46 25 11 1 13 8 7 5 3 8 14 24 3 11 20 1 2 8 2 19 1 . 12 5 26 13 15 Fire 1121 | 31 76 6 . 1 161 78 19 12 65 31 52 . 29 25 33 32 17 43 53 83 7 17 15 75 5 . . 20 37 52 46 Melee 189 | . 26 3 . . 12 12 11 . . . . 1 . . . . . 2 29 . 2 . . 10 5 3 23 7 37 4 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 5 . . . 4 . . . . . . . . . . . . 3 . . . . . 6 2 . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 132 | . . . . . . 2 . . . 1 1 . . . 119 . . . 6 . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 87 | . . . . . . . . . . 7 . . . 27 50 . . 3 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -3/Lab -2/Research -2/Quarantine -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 363 | -11/Scrapyard | Entered Materials 368 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 8) 1018 | -10/Materials | Discovered new exit (range 14) 1456 | -10/Materials | Discovered new exit (range 3) 1746 | -10/Materials | Discovered new exit (range 16) 2121 | -10/Materials | Discovered new exit (range 13) 3608 | -10/Materials | Entered Mines 3635 | -10/Mines | Received a Mining Laser from a helpful Derelict 3880 | -10/Mines | Found a hidden stash of uninstalled traps 3948 | -10/Mines | Met a Derelict testing a Signal Generator 3976 | -10/Mines | Found Signal Generator 4074 | -10/Mines | Discovered new exit (range 3) 4080 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4160 | -10/Mines | Learned Materials garrison access intel 4213 | -10/Mines | Discovered new exit (range 7) 4336 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4338 | -10/Mines | Discovered new exit (range 5) 4502 | -10/Mines | Entered Exiles 4502 | -10/Exiles | Accompanied by 4 allies 4521 | -10/Exiles | Discovered new exit (range 15) 4539 | -10/Exiles | Met 8R-AWN 4559 | -10/Exiles | Met EX-HEX 4627 | -10/Exiles | Met EX-DEC 4634 | -10/Exiles | Learned location of Zion (-7) 4668 | -10/Exiles | Met EX-BIN 4972 | -10/Exiles | Discovered new exit (range 14) 4993 | -10/Exiles | Entered Mines 4993 | -9/Mines | Accompanied by 4 allies 5010 | -9/Mines | Identified exit to Materials 5268 | -9/Mines | Assembled infested the area 5609 | -9/Mines | Entered Materials 5609 | -8/Materials | Accompanied by 4 allies 5609 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5610 | -8/Materials | Loaded intel: 1 garrison access location 5988 | -8/Materials | Build established: Scavenger-Tank 6007 | -8/Materials | Garrison activated, responded to threat 6062 | -8/Materials | Discovered new exit (range 12) 6105 | -8/Materials | Discovered new exit (range 14) 6117 | -8/Materials | Lost 3 parts (1u2w) 6702 | -8/Materials | Lost 4 parts (1p2n1u) 6771 | -8/Materials | Discovered new exit (range 10) 6999 | -8/Materials | Garrison activated, responded to threat 7020 | -8/Materials | Identified exit to Storage 7406 | -8/Materials | Discovered new exit (range 3) 7890 | -8/Materials | Garrison activated, responded to threat 8280 | -8/Materials | Core integrity fell below 50% 8705 | -8/Materials | Repaired Lgt. Treads 8738 | -8/Materials | Repaired Imp. Ion Engine 8784 | -8/Materials | Repaired Gauss Rifle 8809 | -8/Materials | First assault squad dispatched 8811 | -8/Materials | Repaired Lgt. Treads 8839 | -8/Materials | Repaired Lgt. Treads 8887 | -8/Materials | Garrison activated, responded to threat 9276 | -8/Materials | Entered Storage 9378 | -8/Storage | Repaired Lgt. Treads 9424 | -8/Storage | Repaired Gauss Rifle 9923 | -8/Storage | Garrison activated, responded to threat 9941 | -8/Storage | Identified exit to Recycling 9949 | -8/Storage | Used back door to open Recycling access 10142 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10165 | -8/Storage | Core integrity fell below 20% 10244 | -8/Storage | Discovered new exit (range 15) 10288 | -8/Storage | Garrison activated, responded to threat 10657 | -8/Storage | Lost 4 allies 10708 | -8/Storage | Garrison activated, responded to threat 10924 | -8/Storage | Repaired Hvy. Armor Plating 10965 | -8/Storage | Repaired Arm. Treads 10986 | -8/Storage | Build established: Scavenger-Mutant 11027 | -8/Storage | Entered Factory 11027 | -7/Factory | Accompanied by 2 allies 11027 | -7/Factory | Evolved 2 slots: Utility x2 11276 | -7/Factory | Identified exit to Lower Caves 11438 | -7/Factory | P-60 Hacker assimilated allied Trooper 3d 11863 | -7/Factory | Build established: Scavenger-Tank 12000 | -7/Factory | Sucked down chute 12000 | -7/Factory | Entered Waste 12046 | -7/Waste | Spotted C-40 Crusher 12065 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12068 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12071 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12090 | -7/Waste | Spotted C-40 Crusher 12101 | -7/Waste | Spotted C-40 Crusher 12102 | -7/Waste | Lost 5 parts (1p1n3u) 12126 | -7/Waste | Spotted C-40 Crusher 12132 | -7/Waste | Spotted C-40 Crusher 12133 | -7/Waste | Spotted C-40 Crusher 12133 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12135 | -7/Waste | Discovered new exit (range 11) 12146 | -7/Waste | Entered Factory 12836 | -7/Factory | Build established: Scavenger-Skirmisher 12882 | -7/Factory | Discovered exit to Lower Caves (range 9) 14685 | -7/Factory | Entered Lower Caves 14913 | -7/Lower Caves | Learned 12 Factory zone layouts 15317 | -7/Lower Caves | Build established: Skirmisher 15497 | -7/Lower Caves | Learned location of 1 exit from Factory 15503 | -7/Lower Caves | Found Alien Artifact 15503 | -7/Lower Caves | Identified Dimensional Node Initializer 15503 | -7/Lower Caves | Initialized slip node 15785 | -7/Lower Caves | Discovered new exit (range 2) 15787 | -7/Lower Caves | Identified exit to Lower Caves 15945 | -7/Lower Caves | Entered another Lower Caves area 15963 | -7/Lower Caves | Learned location of 1 exit from Factory 16132 | -7/Lower Caves | Learned Factory emergency access door positions 16198 | -7/Lower Caves | Found DRS Beacon 16767 | -7/Lower Caves | Learned 4 Factory zone layouts 17218 | -7/Lower Caves | Encountered a Warlord checkpoint 17260 | -7/Lower Caves | Discovered new exit (range 13) 17300 | -7/Lower Caves | Identified exit to Zion 17483 | -7/Lower Caves | Entered Zion 17586 | -7/Zion | Discovered new exit (range 12) 17630 | -7/Zion | Build established: Gunner 17666 | -7/Zion | System corruption cleaned by Quarantine Array 17747 | -7/Zion | Learned location of Warlord (-4) 18091 | -7/Zion | Visited the Megawrench Repair Shop 18163 | -7/Zion | Found Prototype Processor 18163 | -7/Zion | Identified Exp. Signal Interpreter 18172 | -7/Zion | Found Prototype Processor 18172 | -7/Zion | Identified Spectral Analyzer 18184 | -7/Zion | Found Prototype Processor 18184 | -7/Zion | Identified Exp. Core Analyzer 18254 | -7/Zion | System corruption cleaned by Quarantine Array 18344 | -7/Zion | Found Exp. Signal Interpreter 18630 | -7/Zion | Build established: Skirmisher 19120 | -7/Zion | Met Imprinter 19263 | -7/Zion | Build established: Mutant 19529 | -7/Zion | Megawrench repaired 11 parts 19689 | -7/Zion | Imprinted 19691 | -7/Zion | Declared Zion's savior 19815 | -7/Zion | Build established: Gunner 20029 | -7/Zion | Identified exit to Proximity Caves 20040 | -7/Zion | Entered Proximity Caves 20040 | -6/Proximity Caves | Accompanied by 4 allies 20154 | -6/Proximity Caves | Core integrity fell below 50% 20224 | -6/Proximity Caves | Spotted B-75 Beast 20631 | -6/Proximity Caves | Build established: Skirmisher 20714 | -6/Proximity Caves | Discovered new exit (range 4) 20720 | -6/Proximity Caves | Identified exit to Factory 21264 | -6/Proximity Caves | Entered Factory 21264 | -6/Factory | Accompanied by 4 allies 21264 | -6/Factory | Evolved 2 slots: Utility x2 21265 | -6/Factory | Identified exit to Extension 21265 | -6/Factory | Identified exit to Factory 21266 | -6/Factory | Identified exit to Lower Caves 21606 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 21607 | -6/Factory | Zion Recon squad teleported in 21716 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 21717 | -6/Factory | Zion Melee Resupply teleported in 21806 | -6/Factory | Repaired Lgt. Treads 22021 | -6/Factory | Entered Extension 22021 | -6/Extension | Accompanied by 3 allies 22379 | -6/Extension | Spotted B-75 Beast 22406 | -6/Extension | Zion Heavy squad teleported in 22412 | -6/Extension | Zion Fire squad teleported in 22451 | -6/Extension | Rescued A7 22618 | -6/Extension | Rescued a captive Derelict 22657 | -6/Extension | Build established: Scavenger-Skirmisher 22854 | -6/Extension | Spotted B-75 Beast 22871 | -6/Extension | Allies destroyed B-75 Beast 22877 | -6/Extension | Allies destroyed B-75 Beast 22969 | -6/Extension | Rescued a captive Derelict 23042 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 23043 | -6/Extension | Zion Recon squad teleported in 23244 | -6/Extension | Rescued a captive Derelict 23302 | -6/Extension | Rescued a captive Derelict 23469 | -6/Extension | Rescued a captive Derelict 23534 | -6/Extension | Zion Kinetic Resupply teleported in 23555 | -6/Extension | Terminal network hard line cut 23615 | -6/Extension | Discovered exit to Factory (range 10) 23617 | -6/Extension | Discovered new exit (range 6) 23626 | -6/Extension | Identified exit to Cetus 23693 | -6/Extension | Entered Cetus 23693 | -6/Cetus | Accompanied by 22 allies (A7) 23698 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 23716 | -6/Cetus | Spotted Cetus Guard 23717 | -6/Cetus | Spotted Cetus Guard 23719 | -6/Cetus | Spotted Cetus Guard 23720 | -6/Cetus | Spotted Cetus Guard 23730 | -6/Cetus | Allies destroyed Cetus Guard 23730 | -6/Cetus | Allies destroyed Cetus Guard 23734 | -6/Cetus | Allies destroyed Cetus Guard 23737 | -6/Cetus | Allies destroyed Cetus Guard 23841 | -6/Cetus | Started Cetus Manufacturing Module 23866 | -6/Cetus | Manufactured an Enhanced Grunt 23891 | -6/Cetus | Manufactured an Enhanced Grunt 23916 | -6/Cetus | Manufactured an Enhanced Grunt 23921 | -6/Cetus | Discovered new exit (range 15) 23934 | -6/Cetus | Murdered 4 allies 23941 | -6/Cetus | Manufactured an Enhanced Grunt 23948 | -6/Cetus | Spotted Cetus Guard 23948 | -6/Cetus | Spotted Cetus Guard 23951 | -6/Cetus | Spotted Cetus Guard 23951 | -6/Cetus | Spotted Cetus Guard 23959 | -6/Cetus | Allies destroyed Cetus Guard 23960 | -6/Cetus | Allies destroyed Cetus Guard 23966 | -6/Cetus | Manufactured an Enhanced Grunt 23972 | -6/Cetus | Allies destroyed Cetus Guard 23979 | -6/Cetus | Allies destroyed Cetus Guard 23981 | -6/Cetus | Found Prototype Device 23981 | -6/Cetus | Identified Exp. Thermal Shield 23988 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 24002 | -6/Cetus | Found Prototype Protection 24002 | -6/Cetus | Identified Med. Regenerative Plating 24006 | -6/Cetus | Lost 3 allies 24026 | -6/Cetus | Discovered exit to Factory (range 15) 24034 | -6/Cetus | Scared off Revision 17 24066 | -6/Cetus | System corruption reached 10% 24130 | -6/Cetus | Identified exit to Archives 24148 | -6/Cetus | Entered Archives 24148 | -6/Archives | Accompanied by 11 allies 24188 | -6/Archives | Discovered new exit (range 16) 24232 | -6/Archives | Discovered new exit (range 14) 24275 | -6/Archives | Discovered exit to Factory (range 15) 24607 | -6/Archives | Identified exit to Hub_04(d) 24619 | -6/Archives | Entered Hub_04(d) 24619 | -6/Hub_04(d) | Accompanied by 10 allies 24624 | -6/Hub_04(d) | Spotted B-75 Beast 24629 | -6/Hub_04(d) | Destroyed B-75 Beast 24695 | -6/Hub_04(d) | Zion Light squad teleported in 24776 | -6/Hub_04(d) | Garrison activated, responded to threat 24789 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 24902 | -6/Hub_04(d) | Lost 5 allies 25057 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 25069 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 25109 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 25304 | -6/Hub_04(d) | Network Hub disabled 25319 | -6/Hub_04(d) | First assault squad dispatched 25340 | -6/Hub_04(d) | Spotted Lightning 25345 | -6/Hub_04(d) | Spotted Lightning 25350 | -6/Hub_04(d) | Spotted Lightning 25365 | -6/Hub_04(d) | Destroyed Lightning 25368 | -6/Hub_04(d) | Garrison activated, responded to threat 25389 | -6/Hub_04(d) | Destroyed Lightning 25392 | -6/Hub_04(d) | Destroyed Lightning 25409 | -6/Hub_04(d) | Found Prototype Energy Cannon 25417 | -6/Hub_04(d) | Found Prototype Processor 25417 | -6/Hub_04(d) | Identified Exp. Targeting Computer 25428 | -6/Hub_04(d) | Spotted Lightning 25435 | -6/Hub_04(d) | Spotted Lightning 25436 | -6/Hub_04(d) | Found Prototype Device 25436 | -6/Hub_04(d) | Spotted Lightning 25443 | -6/Hub_04(d) | Entered Factory 25443 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 25444 | -5/Factory | Identified Exp. EM Shield 25447 | -5/Factory | Identified EMDS 25473 | -5/Factory | Lost 3 parts (2n1u) 25662 | -5/Factory | Discovered new exit (range 32) 25881 | -5/Factory | Identified exit to Factory 25909 | -5/Factory | Found Prototype Launcher 25909 | -5/Factory | Identified Rocket Array 26082 | -5/Factory | Build established: Scavenger-Gunner 26330 | -5/Factory | Repaired Broken Centrium Heavy Treads 26477 | -5/Factory | Repaired Broken Centrium Heavy Treads? 26532 | -5/Factory | Build established: Scavenger-Skirmisher 26596 | -5/Factory | Repaired Adv. KE Penetrator 26710 | -5/Factory | Repaired Centrium Medium Armor Plating 26906 | -5/Factory | Terminal network hard line cut 26943 | -5/Factory | First assault squad dispatched 27250 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 27346 | -5/Factory | Discovered new exit (range 11) 27376 | -5/Factory | Identified exit to Upper Caves 27379 | -5/Factory | Entered Upper Caves 27381 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27420 | -5/Upper Caves | Lost 3 parts (3w) 27449 | -5/Upper Caves | Learned Factory stockpile data 27695 | -5/Upper Caves | Spotted B-75 Beast 27903 | -5/Upper Caves | Learned location of Armory (-3) 27951 | -5/Upper Caves | Learned Factory trap positions 27980 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 28281 | -5/Upper Caves | Build established: Scavenger-Tank 28750 | -5/Upper Caves | Discovered new exit (range 7) 28758 | -5/Upper Caves | Identified exit to Upper Caves 29129 | -5/Upper Caves | Entered another Upper Caves area 29165 | -5/Upper Caves | Discovered exit to Factory (range 5) 29807 | -5/Upper Caves | Discovered new exit (range 8) 29816 | -5/Upper Caves | Identified exit to Zhirov 30194 | -5/Upper Caves | Entered Zhirov 30194 | -5/Zhirov | Discovered new exit (range 3) 30225 | -5/Zhirov | Met Zhirov 30257 | -5/Zhirov | Learned location of Quarantine (-2) 30257 | -5/Zhirov | Learned location of Testing (-3) 30257 | -5/Zhirov | Learned location of Command (-1) 30289 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30377 | -5/Zhirov | System corruption reached 10% 30490 | -5/Zhirov | Found Alien Artifact 30490 | -5/Zhirov | Identified Integrated Reactor 30490 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30512 | -5/Zhirov | Found Alien Artifact 30533 | -5/Zhirov | Build established: Scavenger-Mutant 30585 | -5/Zhirov | Identified exit to Proximity Caves 30586 | -5/Zhirov | Entered Proximity Caves 30816 | -4/Proximity Caves | Spotted B-86 Titan 30853 | -4/Proximity Caves | Build established: Scavenger-Tank 31144 | -4/Proximity Caves | Discovered exit to Factory (range 4) 31367 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 31502 | -4/Proximity Caves | Entered Factory 31502 | -4/Factory | Evolved 2 slots: Utility x2 31503 | -4/Factory | Loaded intel: 87 trap records 31670 | -4/Factory | Retrieved Zion intel report: Active Terminals 31965 | -4/Factory | Destroyed 10 combat bots 32232 | -4/Factory | Retrieved Zion intel report: Emergency Access 32233 | -4/Factory | Zion Offense Resupply teleported in 32502 | -4/Factory | First assault squad dispatched 32633 | -4/Factory | Destroyed 7 combat bots 32855 | -4/Factory | Discovered new exit (range 9) 32859 | -4/Factory | Build established: Scavenger-Gunner 32882 | -4/Factory | Terminal network hard line cut 32882 | -4/Factory | Identified exit to Research 32884 | -4/Factory | Entered Research 32884 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32890 | -3/Research | Discovered new exit (range 14) 32917 | -3/Research | Identified exit to Armory 32970 | -3/Research | Discovered new exit (range 16) 33001 | -3/Research | Identified exit to Research 33134 | -3/Research | First assault squad dispatched 33410 | -3/Research | Entered Armory 33425 | -3/Armory | Identified Transdimensional Reconstructor 33425 | -3/Armory | Warped through subspace to slip node 33425 | -3/Armory | Discovered new exit (range 1) 33425 | -3/Armory | Identified exit to Lab 33484 | -3/Armory | Entered Lab 33484 | -3/Lab | Discovered exit to Research (range 9) 33528 | -3/Lab | Hidden lab's door opened automatically 33528 | -3/Lab | Sensor layout match revealed 33529 | -3/Lab | Gained access to the hidden lab's interior 33640 | -3/Lab | Found Alien Artifact 33714 | -3/Lab | Found Alien Artifact 33714 | -3/Lab | Identified Core Regenerator 33714 | -3/Lab | Used Core Regenerator, restored core integrity (+70) 33748 | -3/Lab | Found Integrated Reactor 33748 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 33765 | -3/Lab | Found Transdimensional Reconstructor 33813 | -3/Lab | Build established: Scavenger-Mutant 34238 | -3/Lab | Found Prototype Hackware 34238 | -3/Lab | Identified Deep Network Scanner 34246 | -3/Lab | Found Med. Regenerative Plating 34251 | -3/Lab | Found Prototype Energy Gun 34251 | -3/Lab | Identified Tachyon Dispersion Ray 34256 | -3/Lab | Found Prototype Energy Cannon 34256 | -3/Lab | Identified Potential Cannon 34284 | -3/Lab | Found Prototype Special Weapon 34284 | -3/Lab | Identified Gui. Remote Datajack 34356 | -3/Lab | Unable to decrypt terminal 34399 | -3/Lab | Entered Research 34399 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 34538 | -2/Research | Build established: Scavenger-Gunner 34658 | -2/Research | Retrieved Zion intel report: Emergency Access 34745 | -2/Research | Repaired Centrium Heavy Treads 35042 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 35043 | -2/Research | Zion Zionite Resupply teleported in 35089 | -2/Research | Discovered new exit (range 4) 35092 | -2/Research | Identified exit to Quarantine 35095 | -2/Research | Found Prototype Device 35095 | -2/Research | Identified Adv. Particle Accelerator 35163 | -2/Research | Entered Quarantine 35215 | -2/Quarantine | Identified Core Reset Matrix 35215 | -2/Quarantine | Used Core Reset Matrix 35219 | -2/Quarantine | Detected hypermatrix surge 35219 | -2/Quarantine | Sensed 16 artifacts in vicinity 35287 | -2/Quarantine | Found Core Cannon 35308 | -2/Quarantine | Central database locked down 35338 | -2/Quarantine | Found Subatomic Replicator 35480 | -2/Quarantine | Retrieved Zion intel report: Branch Access 35582 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 35685 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35701 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 35718 | -2/Quarantine | Found Terrabomb 35744 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 35860 | -2/Quarantine | Found Dimensional Node Initializer 35933 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 35956 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 36067 | -2/Quarantine | Discovered new exit (range 16) 36125 | -2/Quarantine | Identified exit to Access 36139 | -2/Quarantine | Found Phase Redirector 36158 | -2/Quarantine | Initialized slip node 36195 | -2/Quarantine | Cryocooling Duct disabled 36210 | -2/Quarantine | Ambient heat levels rising (+20) 36210 | -2/Quarantine | Non-combat units ordered to evacuate 36236 | -2/Quarantine | Found Unknown Protection 36236 | -2/Quarantine | Identified Powered Armor 36446 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 36543 | -2/Quarantine | Terminal network hard line cut 36623 | -2/Quarantine | Spotted Alpha 7 36663 | -2/Quarantine | First assault squad dispatched 36683 | -2/Quarantine | Found Sigix Terminator 36786 | -2/Quarantine | Destroyed Alpha 7 36853 | -2/Quarantine | Warped through subspace to slip node 36854 | -2/Quarantine | Entered Access 36854 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 36900 | -1/Access | Garrison activated, responded to threat 36954 | -1/Access | Destroyed 7 combat bots 36962 | -1/Access | Lost 5 parts (1p1u3w) 37543 | -1/Access | Retrieved Zion intel report: Branch Access 37543 | -1/Access | Identified exit to Command 37544 | -1/Access | Zion Hacking Resupply teleported in 37550 | -1/Access | Found Prototype Hackware 37550 | -1/Access | Identified Exp. Hacking Suite 37558 | -1/Access | Found Exp. System Shield 37598 | -1/Access | Zion Experimental squad teleported in 37883 | -1/Access | Entered Command 37883 | -1/Command | Accompanied by 1 ally 38086 | -1/Command | Build established: Scavenger-Tank 38098 | -1/Command | Retrieved Zion intel report: Guard Positions 38189 | -1/Command | Spotted B-99 Colossus 38197 | -1/Command | Allies destroyed B-99 Colossus 38383 | -1/Command | First assault squad dispatched 38411 | -1/Command | Repaired Railgun 38535 | -1/Command | Spotted Alpha 7 38535 | -1/Command | Spotted Striker 38535 | -1/Command | Spotted Executioner 38535 | -1/Command | Spotted Executioner 38535 | -1/Command | Spotted Alpha 7 38535 | -1/Command | Spotted Striker 38535 | -1/Command | Spotted Executioner 38535 | -1/Command | Spotted Executioner 38539 | -1/Command | Fired Sigix Terminator 38539 | -1/Command | Destroyed Executioner 38539 | -1/Command | Destroyed Executioner 38539 | -1/Command | Spotted B-99 Colossus 38539 | -1/Command | Spotted B-99 Colossus 38539 | -1/Command | Destroyed Executioner 38539 | -1/Command | Destroyed Executioner 38539 | -1/Command | Destroyed Striker 38550 | -1/Command | Destroyed Striker 38572 | -1/Command | Released all parts (11) 38573 | -1/Command | Discovered new exit (range 16) 38575 | -1/Command | Core integrity fell below 50% 38578 | -1/Command | Emitted hypermatrix ping 38582 | -1/Command | Core integrity fell below 20% 38582 | *** | Heading to fleet! Last Messages --------------- 38576_ Penetrated by Slug. 38577_ Alpha 7 overheating. 38577_ Knocked back. 38577_ Penetrated by Slug. 38578_ Emitted hypermatrix ping. 38578_ Alpha 7 overheating. 38578_ Knocked back. 38578_ Penetrated by Slug. 38578_ Acquired 6 matter. 38579_ Alpha 7 overheating. 38579_ K-01 Serf collects debris. 38579_ The Access Shell folds into the floor. 38579_ Penetrated by Slug. 38580_ The unstable cave ceiling collapses. 38580_ Alpha 7 overheating. 38581_ Slug penetrates B-99 Colossus. 38582_ B-99 Colossus activates siege mode. 38582_ Knocked back. 38582_ Penetrated by Slug. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | # == """T""" ##########????????????? | | # =!#########" # #???????????????????? | | " =#??### " " ####????????????????? | | ########== #### " " ###??????????????? | | ????####%!! # " " ####???????????? | | *[!%! " "!%]%" ##??????????? | | ########## " """" %%%%% #?????????? | | ???# " !!!*% ?????????? | | ???# " """=]!!= # ?????????? | | ???# " """ %* # ?????????? | | ???# " """ 7 # ?????????? | | ???# " "" % # # ????????? | | ???# " ;;; ????????? | | ???# ; k;; #? ????????? | | ???# ; ;;; # #????????? | | ???# ; ;; #????????? | | ???# ; ;;; ???????? | | ???# " ;;;;; ???????? | | ???# ;;;;;; % ???????? | | ???#######"";;;;;;;BB BB ???????? | | ?????????? ;;BB BB ????????? | | ?????????? ;; # ????????? | | ????????? ;; "????????? | | ?????????"; ;; % ;????????? | | ????????? ; ;; "" ;; ;????????? | | ????????? ; ;; "@ % ;; ;????????? | | ?????????"; ;; ;; ;????????? | | ?????????? ;; ;; ;????????? | | ?????????? ;; ;; ?????????? | | ??????????? ;; ;; ?????????? | | ??????????? ;; ;; ??????????? | | ??????????? ;;;;;;;;;;;;;;;; ??????????? | | ???????????? ;;;;;;;;;;;;;;;; ;;??????????? | | ????????????";;; ;???????????? | | ????????????? ; ;???????????? | | ????????????? ; ????????????? | | ?????????????? ; ????????????? | | ???????????????? ??????????????? | | ?????????????????? ????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 67 Energy Capacity 600 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1650 Resistance: EM 75 Core Shielding 30 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 39 Defensive Hacking 30 Item Schematics ----------------- Hvy. Proton Cannon | -2/Quarantine | Archive Prc. Matter Filter | -2/Quarantine | Archive Exp. System Shield | -2/Quarantine | Archive Exp. Power Shielding | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Z-intel Hvy. Neutron Cannon | -2/Quarantine | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Imp. Lightning Gun | -2/Quarantine | Z-intel Adv. Matter Compressor | -2/Quarantine | Z-intel Cld. Plasma Rifle | -2/Quarantine | Z-intel Quantum Shading Machine | -2/Quarantine | Z-intel Exp. Flexi-carbon Leg | -2/Quarantine | Z-intel Exp. Focal Shield | -2/Quarantine | Z-intel Cld. Antigrav System | -2/Quarantine | Z-intel Com. Mass Driver | -2/Quarantine | Z-intel Coolant Network | -2/Quarantine | Z-intel Exp. Thermal Shield | -2/Quarantine | Z-intel Adv. Remote Shield | -2/Quarantine | Z-intel Singularity Reactor | -2/Quarantine | Z-intel Exp. Actuator Array | -2/Quarantine | Z-intel Adv. Variable Charge Gun | -2/Quarantine | Z-intel Imp. Matter Compressor | -2/Quarantine | Z-intel Hds. Centrium Leg | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -8/Materials Imp. Ion Engine | 17% | -8/Materials Gauss Rifle | 28% | -8/Materials Lgt. Treads | 72% | -8/Materials Lgt. Treads | 72% | -8/Materials Lgt. Treads | 29% | -8/Storage Gauss Rifle | 67% | -8/Storage Hvy. Armor Plating | 4% | -8/Storage Arm. Treads | 21% | -8/Storage Lgt. Treads | 25% | -6/Factory Centrium Heavy Treads | 63% | -5/Factory | Broken Centrium Heavy Treads | 40% | -5/Factory | Broken Adv. KE Penetrator | 6% | -5/Factory Centrium Medium Armor Plating | 45% | -5/Factory Centrium Heavy Treads | 13% | -2/Research Railgun | 21% | -1/Command Studied --------- Lgt. Quantum Reactor | -2/Quarantine | Hacked Neutrino Core | -2/Quarantine | Hacked Biometal Heavy Treads | -1/Access | Hacked Adv. Heavy Siege Treads | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Regenerator Core Reset Matrix Core Cannon High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- Deadly Precision Home At Last? Max Potential Challenges ------------ None Game ------ Seed VisualWeldingPenetrator Manual? 0 Play Time 05:26:54 Cumulative 244.1 hours Start 2026.04.26 @ 16:01:01 End 2026.04.27 @ 16:23:16 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 118 Adventurer 4 Explorer 0 Win Type 2 Total 6 Types 3/0/1/1/0/0/0/1/0/0 Lore% 73 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fc2e81f-d1de-4b0e-ba6a-8f8a8cf288da