Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 16:28:55 Player: star Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (203) 1015 Value Destroyed (6826) 6826 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 13407 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 227 Friendly Fire -132 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Cryofiber Web Advanced Heat Sink Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Antigrav System > --- UTILITY ---------- Experimental Sensor Array Microactuators Improved Focal Shield Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Flail Lance > --- INVENTORY -------- Light Fission Core Advanced Heat Sink Improved Cooling System Compact Matter Pod Heavy Laser [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Microactuators Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . 2 . . . . . Utility 5 | . . . . . . . 2 1 . . 2 Weapon 2 | . . . . 2 . . . . . . . Parts Attached 138 | 7 4 5 17 11 20 16 28 8 1 11 10 Power 18 | 1 . 1 3 1 2 2 2 1 . 3 2 Engine 10 | 1 . . 2 1 2 1 1 . . 2 . Core 5 | . . 1 1 . . 1 1 . . 1 . Reactor 3 | . . . . . . . . 1 . . 2 Propulsion 49 | 2 . 2 7 2 5 8 8 3 1 7 4 Treads 7 | . . . 1 1 1 . 1 1 . 2 . Leg 22 | . . 2 1 . 3 4 3 1 . 5 3 Wheel 9 | 2 . . 5 . . . 2 . . . . Hover 11 | . . . . 1 1 4 2 1 1 . 1 Flight . | . . . . . . . . . . . . Utility 22 | 1 3 1 . 2 1 . 9 1 . 1 3 Device 12 | . 2 1 . 1 . . 5 . . . 3 Storage 3 | 1 1 . . . . . . 1 . . . Processor 3 | . . . . 1 . . 1 . . 1 . Hackware 3 | . . . . . 1 . 2 . . . . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | 3 1 1 7 6 12 6 9 3 . . 1 Energy Gun 21 | 1 1 . 4 3 6 3 2 . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 8 | 2 . 1 1 1 2 . 1 . . . . Ballistic Cannon 3 | . . . 1 . . . 1 1 . . . Launcher 4 | . . . 1 . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 8 | . . . . 1 1 2 3 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . Unidentified Prototypes 13 | . . 1 1 1 7 1 . 2 . . . Corrupted Parts 7 | . 1 . . . 1 . 1 . . 4 . System Corruption 39 | . 2 . . . 10 . 4 . . 23 . Parts Lost 88 | . 1 2 9 1 5 6 30 1 . 13 20 Power 10 | . . . 2 . . . 4 . . 2 2 Propulsion 40 | . . 1 5 . 3 3 13 1 . 7 7 Utility 13 | . . . . . . . 4 . . 2 7 Weapon 25 | . 1 1 2 1 2 3 9 . . 2 4 Highest Loss Streak 12 | . 1 2 3 1 5 3 12 1 . 3 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | . 3 7 9 9 9 9 5 4 4 4 4 Power . | . 1 1 . 1 1 1 . . . . . Propulsion . | . . 1 . . 1 . . . . . . Utility 3 | . 1 2 3 3 3 4 3 3 3 3 2 Weapon 2 | . 1 2 4 3 3 3 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . 1 3 1 3 1 . . . . 2 Power 2 | . . 1 . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . 1 1 . . . . 2 Weapon 5 | . . . 3 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 98 93 92 96 93 70 65 77 66 59 Engine 5 | . 14 4 8 9 9 5 4 . . 1 3 Core 1 | . . 9 2 . . 1 1 . . 1 . Reactor 1 | . . . . . . . . 3 5 3 3 Treads 5 | . . . 6 3 11 5 . 8 5 4 . Leg 13 | . . 18 16 . 12 22 11 3 5 10 17 Wheel 4 | . 28 8 15 27 3 . 6 . . . . Hover 3 | . . . . . 5 11 1 2 6 . 2 Device 5 | . 12 14 11 7 . . 8 4 5 5 9 Storage 5 | . 14 14 11 9 9 7 1 . . . . Processor 1 | . . . . 1 3 . 2 5 5 1 2 Hackware 8 | . . . . . 5 7 10 17 17 16 9 Energy Gun 11 | . 17 3 16 28 26 21 3 . . . 1 Ballistic Gun 1 | . 10 24 1 4 . . . . . . . Ballistic Cannon 1 | . . . 3 . . . 2 2 5 . . Impact Weapon 1 | . . . . . . . . 5 5 5 3 Slashing Weapon 3 | . . . . 1 5 5 5 4 5 4 . Piercing Weapon 1 | . . . . . . . . 3 5 5 4 Special Melee Weapon 1 | . . . . . 3 2 2 . . . . Peak Build Rating 80 | 6 10 17 16 26 35 45 57 63 64 64 80 Average Rating 38 | 4 7 10 14 21 31 39 39 50 59 50 57 On Entrance 28 | . 6 9 11 12 26 32 45 24 58 64 54 Avg Prop Armor Cover (%) 10 | . . . 10 8 9 11 9 17 13 11 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 36 | 14 24 21 26 30 32 28 36 33 33 33 34 Greatest Support 120 | 26 26 26 42 32 42 66 66 57 27 75 120 Greatest Overweight (x) 10 | . . 1 2 1 3 2 2 1 2 10 4 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 10 10 6 5 5 5 5 Most Carried 10 | 2 6 9 10 10 10 10 10 5 5 4 5 Average Carried 6 | . 3 7 9 9 9 9 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 2 6 8 10 10 10 10 5 4 4 4 4 Class Distribution -------------------- 30% | Gunner 22% | Hacker-Gladiator 17% | Scavenger-Mutant 12% | Mutant 10% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Scavenger-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Matter Collected 2832 | 230 106 117 265 110 375 311 407 140 177 459 135 Remotely . | . . . . . . . . . . . . Salvage Created 8755 | . 217 218 1276 379 1716 1623 1275 253 85 823 890 Parts 458 | . 24 22 84 23 105 72 56 13 . 22 37 Haulers Intercepted 17 | . 1 . 4 . 6 4 1 1 . . . Recyclers Shooed 5 | . . 1 1 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 . Prevented 15 | . . . . . . . . . . 15 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 154 | . 8 10 22 5 25 25 21 5 1 19 13 Melee 43 | . . . . . 6 10 4 4 . 12 7 Guns 61 | . 7 10 13 5 10 14 1 . . . 1 Cannons 7 | . . . 1 . . . 3 1 1 1 . AOE 30 | . 1 . 6 . 7 . 13 . . . 3 Classes Destroyed 16 | . 3 . 6 . 4 1 1 1 . . . Worker 6 | . . . 3 . 1 . 1 1 . . . Builder 9 | . . . 4 1 2 1 . . . . 1 Hauler 17 | . 1 . 4 . 6 4 1 1 . . . Recycler 8 | . . . 1 1 1 2 2 . . . 1 Mechanic 3 | . . . 1 . . . 2 . . . . Operator 3 | . . . 1 . 2 . . . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 48 | . 6 8 10 . 3 4 5 5 . 7 . Grunt 56 | . 2 3 7 2 7 14 8 . . 3 10 Brawler 2 | . . . . . 1 . . . . 1 . Duelist 4 | . . . . . 2 . 1 . . 1 . Protector 2 | . . . . . 2 . . . . . . Sentry 20 | . . . 5 3 8 2 . . 1 1 . Specialist 1 | . . . . . . . 1 . . . . Hunter 10 | . . . . . 2 . 5 . . 2 1 Programmer 8 | . . . . . . 5 1 . . . 2 Decomposer 1 | . . . . . . . . . . 1 . Thug 5 | . . . . . 1 . . . . 4 . Best Kill Streak 10 | . 4 3 7 6 10 5 7 5 1 5 5 Combat Bots Only 8 | . 3 3 5 3 8 5 7 5 1 5 3 Max Kills in Single Turn 4 | . 1 2 3 2 3 2 4 1 1 2 4 Gunslinging 1 | . . 1 . . . 1 . . . . . Exploded 4 | . 1 . 2 . 3 . 4 . . . 2 Melee 2 | . . . . . 1 1 1 1 . 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Hostile Shots Fired 888 | . 19 37 80 19 71 136 244 24 4 104 150 Missed 271 | . 6 9 19 6 18 36 86 4 1 26 60 Hits 617 | . 13 28 61 13 53 100 158 20 3 78 90 Melee 17 | . . . . . . . 13 . . 4 . Projectile 600 | . 13 28 61 13 53 100 145 20 3 74 90 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 29 | . . . 2 . 3 6 4 . . 4 10 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 10815 | . 127 300 807 252 847 1442 2717 315 65 1549 2394 Core 2645 | . 7 71 147 71 126 179 491 18 . 368 1167 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 10 | . . . . . . . 10 . . . . Regen/Repaired (Parts) 86 | . . . . . 86 . . . . . . Core Remaining (%) 67 | 100 . 68 63 . 64 74 42 . . 61 . Volleys Fired 266 | . 13 24 61 11 39 42 39 4 4 26 3 Largest 4 | . 2 2 2 4 3 3 2 1 1 1 2 Hottest 198 | . 105 85 90 198 189 183 122 51 51 51 129 Shots Fired 493 | . 25 47 115 25 94 101 46 4 4 26 6 Gun 396 | . 25 47 98 25 80 101 14 . . . 6 Cannon 64 | . . . 14 . 8 . 8 4 4 26 . Launcher 33 | . . . 3 . 6 . 24 . . . . Special . | . . . . . . . . . . . . Kinetic 102 | . 6 35 17 2 . . 8 4 4 26 . Thermal 171 | . 10 12 10 2 35 85 14 . . . 3 Explosive 22 | . . . 3 . . . 19 . . . . Electromagnetic 198 | . 9 . 85 21 59 16 5 . . . 3 Robot Hit Streak 33 | . 6 6 12 18 14 24 33 6 1 6 3 Robot Miss Streak 4 | . 3 3 4 2 3 2 3 . 3 1 1 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 11 | . 2 1 2 2 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . Shots Hit Robots 562 | . 16 28 82 19 106 123 71 14 1 61 41 Core Hits 334 | . 12 17 57 18 61 55 67 8 1 17 21 Critical Kills 6 | . . . . . . . . . 1 4 1 Critical Parts Destroyed 11 | . . . . . . . . 2 . 6 3 Critical Strikes 44 | . . . 1 . 2 11 6 2 1 14 7 Burn 11 | . . . 1 . 1 7 1 . . . 1 Destroy 12 | . . . . . . . . 1 1 10 . Smash 8 | . . . . . . . . 1 . 3 4 Sever 10 | . . . . . 1 4 5 . . . . Impale 3 | . . . . . . . . . . 1 2 Melee Attacks 320 | . . . . . 40 51 61 15 . 79 74 Impact 91 | . . . . . . . . 3 . 50 38 Slashing 150 | . . . . . 29 44 60 4 . 13 . Piercing 60 | . . . . . . . . 8 . 16 36 Sneak Attacks 39 | . . . . . 17 12 7 3 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 28 | . . . . . . . . 3 . 16 9 Damage Inflicted 17481 | . 245 273 1746 456 3101 2732 3520 550 16 2111 2731 Guns 4706 | . 205 273 1135 312 1042 1466 188 . . . 85 Cannons 859 | . . . 178 . 129 . 150 56 16 330 . Explosions 4524 | . 40 . 433 141 853 . 1948 . . . 1109 Melee 7389 | . . . . . 1077 1266 1234 494 . 1781 1537 Ramming 3 | . . . . 3 . . . . . . . Kinetic 1003 | . 40 181 205 25 . . 150 56 16 330 . Thermal 3382 | . 118 92 315 157 466 1231 188 . . . 815 Explosive 2167 | . . . 202 . . . 1633 . . . 332 Electromagnetic 3537 | . 87 . 1024 271 1558 235 315 . . . 47 Impact 2463 | . . . . . . . . 183 . 1249 1031 Slashing 3941 | . . . . . 1077 1266 1234 135 . 229 . Piercing 985 | . . . . . . . . 176 . 303 506 Highest Corruption 23 | . 2 2 . . 10 6 6 . . 23 6 Average Corruption 6 | . 2 2 . . 10 3 4 . . 19 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 111 | . 3 8 . . 6 28 22 . . 35 9 Message Errors 24 | . 2 1 . . . 7 4 . . 7 3 Matter Fused 25 | . . 2 . . 4 7 2 . . 8 2 Heat Flow Errors 16 | . 1 1 . . . 3 3 . . 6 2 Energy Discharges 23 | . . 2 . . 1 6 8 . . 4 2 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 13 | . . 1 . . 1 2 4 . . 5 . Data Loss (major) 5 | . . 1 . . . 1 1 . . 2 . Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1289 | . . . 40 . 102 92 123 77 . 298 557 Projectiles 12 | . . . . . . . 12 . . . . Explosions 269 | . . . 40 . . . 14 . . . 215 Melee 1008 | . . . . . 102 92 97 77 . 298 342 Knockbacks 11 | . . . . . . . 2 . . 4 5 Impact 6 | . . . . . . . . . . 1 5 Kinetic 5 | . . . . . . . 2 . . 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 605 | . . . 130 50 40 . 49 . . . 336 Shots 13 | . . . 4 1 1 . 3 . . . 4 Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 435 | . 212 216 138 162 315 435 195 . . 257 224 Average Temperature 82 | . 41 34 42 67 99 122 61 . . 86 137 Received Heat Transfer 2217 | . 27 60 183 90 324 528 315 . . 315 375 Effects 4 | . . . . . . 4 . . . . . Shutdowns 2 | . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Robots Corrupted 13 | . . . 2 . 3 . . . . 6 2 Combat Hostiles 12 | . . . 2 . 2 . . . . 6 2 Parts Fried 26 | . . . 6 2 8 . . . . 9 1 Impact Corruptions 24 | . . . . . . . . 2 . 10 12 Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 16 | . . . . . . 10 6 . . . . Heat Transferred 6491 | . 185 222 546 237 1001 3071 481 . . . 748 Parts Sabotaged 2 | . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . 6 1 2 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . 1 1 . 2 1 1 . . . 1 Low Security (%) 73 | 100 100 41 74 100 44 83 96 100 . . 70 Level 1 23 | . . 58 25 . 43 16 3 . . . 29 Level 2 2 | . . . . . 11 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 436 | . 192 321 387 171 436 322 343 158 . . 353 Initial 158 | . . 69 65 146 59 144 149 158 . . 73 Average 133 | . 54 215 111 121 240 98 56 93 . . 127 Influence Increases 5517 | . 259 422 767 155 906 771 775 143 20 395 904 Destroy 0b10 Robot/C 3140 | . 160 320 440 100 500 500 420 100 20 300 280 Destroy 0b10 Robot/NC 260 | . 5 . 85 10 70 35 30 15 . . 10 Destroy Leader 656 | . 32 60 118 40 142 108 72 14 . 20 50 Allied During Kill 71 | . . 27 . . 33 . . . . . 11 Trap Triggered on 0b10 90 | . . . . . . 40 50 . . . . Successful Hack 107 | . . . 6 . 10 40 . 14 . . 37 Disable Machine 360 | . . . 30 . 90 15 75 . . . 150 Destroy Structure 338 | . 2 . 43 5 16 3 53 . . . 216 Partial Spotted 45 | . . . . . 30 15 . . . . . Lose Combat Pursuer 450 | . 60 15 45 . 15 15 75 . . 75 150 Influence Decreases 5170 | . 80 432 589 361 730 783 756 398 89 278 674 Entered New Map 1062 | . . 110 104 201 82 173 156 166 26 . 44 Time Decay 3179 | . 70 262 395 150 578 540 311 222 63 208 380 Lost Part 779 | . 10 20 90 10 50 60 269 10 . 70 190 Lost Ally 150 | . . 40 . . 20 10 20 . . . 60 Squads Dispatched 27 | . . . 2 1 3 7 5 . . . 9 Investigation 7 | . . . 1 1 . 1 1 . . . 3 Extermination 7 | . . . . . . 4 2 . . . 1 Reinforcement 10 | . . . 1 . 1 2 1 . . . 5 Assault 2 | . . . . . 2 . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 2 Haulers Reinforced 2 | . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Distress Signals 12 | . . . 7 . 2 . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 270 | . 11 20 40 8 53 28 41 6 1 24 38 Peak Tracking Total 11 | . 3 5 6 5 9 4 11 5 1 4 10 Tactical Retreats 33 | . 3 3 11 2 1 1 3 . . 5 4 ECM-based Alert Blocks 23 | . 3 4 13 3 . . . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Traps Triggered 2 | . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 263 | . . . . . 70 78 115 . . . . Triggered 3 | . . . . . 1 1 1 . . . . Disarmed 1 | . . . . . . . 1 . . . . Reprogrammed 32 | . . . . . 11 9 12 . . . . Reused 9 | . . . . . . 4 5 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 9 | . . . . . . 4 5 . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Disabled 24 | . . . 2 . 6 1 5 . . . 10 Max in Single Turn 5 | . . . 1 . 1 1 1 . . . 5 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Machines Accessed 35 | . . . 2 1 7 12 4 1 1 1 6 Terminals 16 | . . . 2 1 4 4 1 1 . 1 2 Fabricators 9 | . . . . . . 4 2 . . . 3 Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . 1 1 . . . 1 Total Hacks 82 | . . . 4 3 15 29 7 1 1 4 18 Successful 42 | . . . 1 . 12 12 1 1 1 4 10 Failed 40 | . . . 3 3 3 17 6 . . . 8 Catastrophic 7 | . . . . . . 5 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 38 | . . . 4 3 5 17 2 . . . 7 Terminals 34 | . . . 4 3 5 12 1 1 . 4 4 Fabricators 24 | . . . . . . 10 3 . . . 11 Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 9 | . . . . . 7 2 . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . Garrison Access 7 | . . . . . . 1 3 . . . 3 Terminal Hacks 14 | . . . . . 3 3 . 1 1 4 2 Record 6 | . . . . . . 1 . . . 4 1 Robot Schematic 2 | . . . . . . 2 . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . Open Door 3 | . . . . . 2 . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . 5 Network Status 3 | . . . . . . 1 . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 3 | . . . . . . 1 . . . . 2 Repair Station Hacks 3 | . . . . . 3 . . . . . . Scan Component 2 | . . . . . 2 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . Insert Component 2 | . . . . . . 2 . . . . . Analyze 2 | . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . 1 . . . . 1 Unauthorized Hacks 9 | . . . 1 . 3 2 1 . . . 2 Terminals 3 | . . . 1 . 1 . 1 . . . . Assimilate 2 | . . . . . 1 . 1 . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 2 Prioritize 1 | . . . . . . . . . . . 1 Fabnet 2 | . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . Monitor 1 | . . . . . 1 . . . . . . Reject 2 | . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . . . 1 1 3 11 4 1 . . 4 Full Trace Events 7 | . . . . 1 1 1 1 . . . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . . . . Robots Built 3 | . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . Time 93 | . . . . . . . . . . . 93 Total Robot Build Rating 21 | . . . . . . . . . . . 21 Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Built 3 | . . . . . . 2 . . . . 1 Authchips . | . . . . . . . . . . . . Time 299 | . . . . . . 95 . . . . 204 Total Part Build Rating 18 | . . . . . . 10 . . . . 8 Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 19 | . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 19 | . . . . . 19 . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 10 | . . . . . 4 4 2 . . . . Non-combat 7 | . . . . . 4 3 . . . . . Combat 3 | . . . . . . 1 2 . . . . Robot Hacks Applied 10 | . . . . . 4 6 . . . . . parse_system 5 | . . . . . 2 3 . . . . . no_distress 2 | . . . . . 1 1 . . . . . find_chute 1 | . . . . . . 1 . . . . . find_recycling 2 | . . . . . 1 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 1 1 . Autooverrided 2 | . . . . . . . 2 . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Total Allies 13 | . . 3 . . 4 . 3 . . . 3 Largest Group 3 | . . 3 . . 3 1 1 . . . 3 Highest-Rated Group 141 | . . 40 . . 72 10 26 . . . 141 Highest-Rated Ally 47 | . . 16 . . 31 10 26 . . . 47 Total Orders 5 | . . . . . 5 . . . . . . STAY 3 | . . . . . 3 . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . Ally Attacks 84 | . . 27 . . 33 . 5 . . . 19 Total Damage 1174 | . . 318 . . 356 . 35 . . . 465 Kills 9 | . . 6 . . 2 . . . . . 1 Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Active Infowar (turns) 3072 | . 179 425 756 227 . . 1119 . . . 366 Sensors 1097 | . . 1 . . . . 730 . . . 366 Traps 531 | . . . . . . . 531 . . . . ECM 1586 | . 179 424 756 227 . . . . . . . Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Turns Passed 12255 | 50 261 568 1324 306 2038 1959 1430 466 1151 1702 1000 Spaces Moved 7405 | 44 136 402 838 208 1166 1292 999 246 503 956 615 Core 328 | 2 . . . . . . 36 42 . 2 246 Treads 708 | . . . 5 6 40 . 25 153 307 172 . Legs 3763 | . . 273 277 . 700 884 239 51 195 782 362 Wheels 1729 | 42 136 129 556 202 115 . 549 . . . . Hover 877 | . . . . . 311 408 150 . 1 . 7 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 80 83 83 73 50 50 190 120 50 Average Speed 119 | 86 90 111 99 87 112 96 95 171 226 154 110 Slowest Speed 550 | 90 90 190 240 225 270 260 190 250 250 550 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . 4 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 22 39 73 19 85 31 26 5 70 93 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . . 2 . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . . 1 . Scrap Searched 4 | . . 1 . . . . . . 2 1 . Spaces Dug 37 | . . . . . . 1 16 . . 10 10 Terrain Destroyed 265 | . 1 . 43 4 11 1 53 . . 10 142 Melee 32 | . . . . . . 1 11 . . 10 10 Projectile 3 | . . . 1 . . . 2 . . . . AOE 230 | . 1 . 42 4 11 . 40 . . . 132 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Total 9929 | 52 249 480 1209 310 1756 1840 1311 271 510 1090 851 Wait 1441 | . 89 40 272 73 383 339 50 . 1 41 153 Move 7394 | 43 135 401 837 207 1165 1291 998 245 502 955 615 Hop . | . . . . . . . . . . . . Pick Up 50 | 2 4 5 12 3 12 4 6 1 . . 1 Fast Attach 82 | 6 2 1 6 4 7 7 20 6 1 12 10 Attach 27 | . 2 1 3 2 2 3 8 2 1 . 3 Detach 5 | . 2 . . 1 . . . . 1 . 1 Swap 82 | 1 2 5 10 5 26 16 12 2 . . 3 Drop 39 | . . 3 8 3 12 9 3 . . . 1 Fire 266 | . 13 24 61 11 39 42 39 4 4 26 3 Melee 279 | . . . . . 40 51 60 11 . 56 61 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 263 | . . . . . 70 78 115 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 318 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 335 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 338 | -10/Mines | Found Prototype Device 339 | -10/Mines | Identified Exp. Sensor Array 552 | -10/Mines | Discovered new exit (range 6) 581 | -10/Mines | Discovered new exit (range 6) 793 | -10/Mines | Build established: Scavenger-Mutant 880 | -10/Mines | Entered Materials 880 | -9/Materials | Evolved 2 slots: Propulsion x2 1795 | -9/Materials | Lost 3 parts (1p2n) 1808 | -9/Materials | Discovered new exit (range 4) 1972 | -9/Materials | Discovered new exit (range 16) 2204 | -9/Materials | Entered another Materials area 2204 | -8/Materials | Evolved 2 slots: Weapon x2 2294 | -8/Materials | Discovered new exit (range 5) 2492 | -8/Materials | Identified exit to Storage 2510 | -8/Materials | Entered Storage 2813 | -8/Storage | Lost 5 parts (3n2w) 2814 | -8/Storage | Destroyed 7 combat bots 3126 | -8/Storage | Build established: Gunner 3638 | -8/Storage | Met a pair of Derelict thieves 3701 | -8/Storage | Destroyed 8 combat bots 3795 | -8/Storage | Discovered new exit (range 7) 3953 | -8/Storage | Repaired VSS Leg 4237 | -8/Storage | System corruption reached 10% 4548 | -8/Storage | Entered Factory 4548 | -7/Factory | Accompanied by 1 ally 4548 | -7/Factory | Evolved 2 slots: Propulsion x2 4717 | -7/Factory | Fabricated Imp. Trap Scanner (x2) 5294 | -7/Factory | Discovered new exit (range 10) 6127 | -7/Factory | Lost 3 parts (1n2w) 6491 | -7/Factory | Discovered new exit (range 4) 6492 | -7/Factory | Build established: Mutant 6507 | -7/Factory | Entered another Factory area 6507 | -6/Factory | Evolved 2 slots: Utility x2 6859 | -6/Factory | Lost 12 parts (1p5n2u4w) 7376 | -6/Factory | Build established: Scavenger-Mutant 7648 | -6/Factory | Lost 3 parts (1n1u1w) 7661 | -6/Factory | Local machine network offline 7755 | -6/Factory | Lost 5 parts (1p2n2w) 7912 | -6/Factory | Cargo convoy interrupted 7914 | -6/Factory | Garrison activated, responded to threat 7919 | -6/Factory | Core integrity fell below 50% 7934 | -6/Factory | Discovered new exit (range 8) 7935 | -6/Factory | Destroyed 7 combat bots 7937 | -6/Factory | Identified exit to Factory 7937 | -6/Factory | Entered another Factory area 7937 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7952 | -5/Factory | Lost 6 parts (1p2n1u2w) 7956 | -5/Factory | Discovered new exit (range 6) 7974 | -5/Factory | Identified exit to Upper Caves 8262 | -5/Factory | Build established: Hacker-Gladiator 8403 | -5/Factory | Entered Upper Caves 8596 | -5/Upper Caves | Learned Factory terminal intel 9465 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9535 | -5/Upper Caves | Discovered new exit (range 9) 9548 | -5/Upper Caves | Identified exit to Upper Caves 9554 | -5/Upper Caves | Entered another Upper Caves area 9570 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9914 | -5/Upper Caves | Discovered new exit (range 5) 9927 | -5/Upper Caves | Ambushed by wild Derelicts 10412 | -5/Upper Caves | System corruption reached 10% 10437 | -5/Upper Caves | Lost 3 parts (1p2n) 10612 | -5/Upper Caves | Learned location of Warlord (-5) 10655 | -5/Upper Caves | Encountered a Warlord checkpoint 10721 | -5/Upper Caves | Discovered new exit (range 12) 10964 | -5/Upper Caves | Build established: Scavenger-Gladiator 11157 | -5/Upper Caves | Attracted the attention of an 0b10 base 11186 | -5/Upper Caves | Lost 3 parts (2n1u) 11189 | -5/Upper Caves | Learned Armory terminal intel 11189 | -5/Upper Caves | Learned Armory security intel 11256 | -5/Upper Caves | Entered Factory 11256 | -4/Factory | Evolved 2 slots: Utility x2 11257 | -4/Factory | Loaded intel: 24 terminal locations 11791 | -4/Factory | Fabricated Exp. Sensor Array (x1) 12011 | -4/Factory | Fabricated G-67 Veteran (x3) 12025 | -4/Factory | Lost 11 parts (2p6n2u1w) 12063 | -4/Factory | Cargo convoy interrupted 12166 | -4/Factory | Core integrity fell below 50% 12179 | -4/Factory | Discovered new exit (range 11) 12194 | -4/Factory | Core integrity fell below 20% 12222 | -4/Factory | Lost 6 parts (3u3w) 12256 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12191_ Fusion Modulator explodes. 12191_ U-05 Engineer destroyed. 12191_ P-70 Sage destroyed. 12191_ Imp. Cooling System destroyed. 12191_ Fabricator disabled. 12192_ K-01 Serf collects debris. 12194_ C-30 ARC bursts open, deploying its payload. 12194_ H-77 Assassin unfolds itself. 12195_ K-01 Serf collects debris. 12196_ Slug penetrates Wall. 12217_ MXZTPQ3X1ZU>EW1VNEX%Z&KHBFED0 12225_ Manufacturing Mainframe disabled. 12226_ Acquired Adv. Cryofiber Web. 12232_ K-01 Serf suffers critical hit (Burn). 12232_ K-01 Serf destroyed. 12237_ System corrupted: Matter fused (-10). 12246_ Slug penetrates Wall. 12249_ C-30 ARC bursts open, deploying its payload. 12249_ S-27 Virus unfolds itself. 12252_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????"T"?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????! ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | #+########+############### #######????????????? | | " @ #????????????? | | %" #????????????? | | " ^#????????????? | | +????????????? | | #????????????? | | % #????????????? | | ^#????"???????? | | ##########+#################+###+# ????? | | ???# # = ! ! ????? | | "???# """""" ## = ######??????? | | ????# """""" ## % #??????????? | | ????# """""" # # #?????????? | | ????# " F" """""" # #?????????? | | ????# """" # #?????????? | | #???# ## #?????????? | | #??################+#### #?????????? | | #### #?# # ## ####?????????? | | + """" """ #?# # #?????????? | | #### """" """ #?# # """ ##?????????? | | #??# """" """ #?# # """ ##??????????? | | #??# """" #?# # ## ""??##???????????? | | #??# ### # # ???????????????? | | #??# """" """" ###+## #########??????????????? | | #??# """" """" # """T""" ##???????????????? | | #??# %"""" """" # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 36 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 25 Resistance: TH 10 Resistance: EX 25 Melee Speed Boost 20 Evasion (%) 57 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Reflective Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Imp. Trap Scanner | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory G-67 Veteran | x3 | -4/Factory | Preloaded Repaired ---------- VSS Leg | 4% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalCouplerShifter Manual? 0 Play Time 01:31:22 Cumulative 216.2 hours Start 2026.06.27 @ 14:06:53 End 2026.06.27 @ 16:28:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2411bdb1-356d-4cb4-8ee9-4deaa4912cf5