Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 23:15:36 Player: Tails Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (3083) 3083 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 5989 Bonus ------- High Alert Combat Kills 136 Cogmind --------- Core Integrity 0/700 Matter 35/450 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Large Matter Pod > --- WEAPON (3) ------- Spear > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Medium Matter Pod (0) Target Analyzer ECM Suite Insulated Plating Arc Projector Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer ECM Suite Hardened Medium Armor Plating Recalibrator > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Nuclear Core Light Treads High-capacity Storage Unit Large Matter Pod Target Analyzer ECM Suite ECM Suite ECM Suite Reactive Plating Insulated Plating System Shield Heavy EM Pulse Gun Shotgun Minigun Gauss Rifle Gauss Cannon Rocket Launcher Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Airjet Utility Advanced Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 82 | 6 2 7 35 32 Power 9 | 1 . . 5 3 Engine 7 | 1 . . 5 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . . 9 3 Treads 5 | 2 . . 3 . Leg 6 | . . . 3 3 Wheel 2 | . . . 2 . Hover 1 | . . . 1 . Flight . | . . . . . Utility 24 | 1 1 2 8 12 Device 7 | . 1 . 1 5 Storage 7 | 1 . . 4 2 Processor 4 | . . 1 3 . Hackware 2 | . . . . 2 Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 35 | 2 1 5 13 14 Energy Gun 6 | 2 . 1 1 2 Energy Cannon 6 | . . . 4 2 Ballistic Gun 14 | . 1 4 5 4 Ballistic Cannon 1 | . . . . 1 Launcher 7 | . . . 3 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 40 | . . . 15 25 Power 5 | . . . 1 4 Propulsion 10 | . . . 5 5 Utility 7 | . . . 2 5 Weapon 18 | . . . 7 11 Highest Loss Streak 8 | . . . 8 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 95 100 88 75 Engine 8 | . 14 11 9 6 Treads 7 | . 28 22 8 . Leg 7 | . . . 3 12 Hover 1 | . . . 4 . Device 8 | . 10 8 6 8 Storage 11 | . 14 11 9 12 Processor 9 | . . 11 18 7 Protection 2 | . . 2 1 3 Energy Gun 4 | . 27 5 1 1 Energy Cannon 7 | . . . 8 10 Ballistic Gun 7 | . . 27 7 3 Launcher 3 | . . . 6 2 Peak Build Rating 42 | 6 7 14 33 42 Average Rating 21 | 4 6 11 21 28 On Entrance 12 | . 6 7 14 33 Naked Turns . | . . . . . Heaviest Build 86 | 14 15 26 69 86 Greatest Support 60 | 40 40 40 60 39 Greatest Overweight (x) 20 | . . . 10 20 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 15 | 7 8 8 14 20 Most Carried 20 | 5 5 8 20 20 Average Carried 11 | 1 3 6 11 14 Final Capacity 20 | 8 8 8 20 20 Final Carried 20 | 2 5 8 20 9 Class Distribution -------------------- 30% | Mutant 29% | Gunner 19% | Scavenger-Gunner 10% | Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2078 | 185 27 519 481 866 Remotely . | . . . . . Salvage Created 2718 | . 27 465 805 1421 Parts 168 | . 4 33 39 92 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . . 14 14 34 Guns 31 | . . 14 9 8 Cannons 13 | . . . 3 10 AOE 18 | . . . 2 16 Classes Destroyed 14 | . 1 4 4 5 Worker 8 | . . 1 2 5 Builder 8 | . . . 5 3 Tunneler 1 | . . . . 1 Recycler 4 | . . . 2 2 Mechanic 1 | . . . . 1 Watcher 6 | . 1 2 2 1 Swarmer 7 | . . 7 . . Grunt 29 | . . 4 8 17 Brawler 2 | . . . 1 1 Protector 1 | . . . . 1 Sentry 6 | . . 3 3 . Specialist 4 | . . . 2 2 Hunter 7 | . . . . 7 Programmer 6 | . . . . 6 Best Kill Streak 13 | . 1 5 9 13 Combat Bots Only 9 | . . 4 7 9 Max Kills in Single Turn 5 | . 1 2 3 5 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 452 | . . 55 94 303 Missed 119 | . . 14 19 86 Damage Taken 5532 | . . 483 1833 3216 Core 940 | . . 32 205 703 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . . . 40 Regen/Repaired (Parts) 90 | . . . 90 . Core Remaining (%) 88 | 100 100 92 62 . Volleys Fired 151 | . 4 27 37 83 Largest 3 | . 2 3 3 3 Hottest 180 | . 100 120 120 180 Shots Fired 365 | . 8 79 90 188 Gun 235 | . 8 79 67 81 Cannon 84 | . . . 5 79 Launcher 46 | . . . 18 28 Special . | . . . . . Kinetic 226 | . . 68 58 100 Thermal 89 | . 8 11 14 56 Explosive 46 | . . . 18 28 Electromagnetic 4 | . . . . 4 Robot Hit Streak 19 | . 2 7 19 11 Robot Miss Streak 6 | . 2 6 3 4 Penetration Max . | . . . . . Secondary Targets 6 | . . 2 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 236 | . 4 47 67 118 Core Hits 185 | . 1 29 57 98 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 10 | . 1 2 . 7 Burn 3 | . 1 2 . . Destroy 4 | . . . . 4 Blast 3 | . . . . 3 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing 2 | . . . . 2 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7234 | . 49 627 1871 4687 Guns 2639 | . 49 616 993 981 Cannons 1291 | . . . 92 1199 Explosions 3260 | . . . 781 2479 Melee 28 | . . . . 28 Ramming 16 | . . 11 5 . Kinetic 2741 | . . 544 892 1305 Thermal 1242 | . 49 72 281 840 Explosive 3172 | . . . 693 2479 Electromagnetic 35 | . . . . 35 Impact . | . . . . . Slashing . | . . . . . Piercing 28 | . . . . 28 Highest Corruption 11 | . . . 11 9 Average Corruption 9 | . . . 10 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 76 | . . . 32 44 Message Errors 16 | . . . 5 11 Matter Fused 17 | . . . 7 10 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 14 | . . . 6 8 Parts Rejected 2 | . . . . 2 Data Loss (minor) 11 | . . . 5 6 Data Loss (major) 2 | . . . . 2 Misfires 3 | . . . 1 2 Alerts 4 | . . . 2 2 Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 187 | . . . 59 128 Projectiles 55 | . . . . 55 Explosions 132 | . . . 59 73 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 576 | . . . 359 217 Shots 21 | . . . 9 12 Rammed 4 | . . 3 1 . Targets Rammed 5 | . . 4 1 . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 589 | . 78 136 288 589 Average Temperature 120 | . 35 36 103 181 Received Heat Transfer 1830 | . . 174 675 981 Effects 21 | . . . 2 19 Shutdowns 5 | . . . . 5 Interference 4 | . . . 2 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 10 | . . . . 10 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2418 | . 222 370 494 1332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 597 | . 9 288 375 597 Initial 117 | . . 3 117 104 Average 247 | . 5 155 256 319 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 45 | 100 100 71 26 35 Level 1 34 | . . 28 73 23 Level 2 20 | . . . . 41 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . 2 1 8 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 7 | . . 2 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 2 20 20 43 Peak Tracking Total 9 | . 1 5 7 9 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . . 2 6 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 2 1 3 Terminals 5 | . 2 1 . 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 6 5 2 4 Successful 8 | . 3 1 2 2 Failed 9 | . 3 4 . 2 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 3 . 3 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 . 1 Record 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Patrol Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 3 | . 1 . 2 . Scan Component 2 | . 1 . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4197 | 78 368 583 1048 2120 Spaces Moved 1335 | 47 161 293 354 480 Core 28 | 10 . . 3 15 Treads 609 | 37 161 293 118 . Legs 495 | . . . 30 465 Wheels 109 | . . . 109 . Hover 94 | . . . 94 . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 262 Average Speed 240 | 136 160 160 227 334 Slowest Speed 1050 | 160 160 160 550 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 21 | 4 25 33 31 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 205 | . . . 113 92 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 201 | . . . 113 88 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2036 | 60 263 346 523 844 Wait 363 | 1 93 2 51 216 Move 1331 | 46 160 292 353 480 Hop . | . . . . . Pick Up 77 | 7 4 9 37 20 Fast Attach 2 | 1 . . 1 . Attach 52 | 5 1 3 21 22 Detach 3 | . . . . 3 Swap 28 | . 1 4 13 10 Drop 22 | . . 5 9 8 Fire 151 | . 4 27 37 83 Melee 2 | . . . . 2 Ram 1 | . . . 1 . Kick . | . . . . . Crush 4 | . . 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 743 | -9/Materials | Build established: Skirmisher 917 | -9/Materials | Discovered new exit (range 16) 1029 | -9/Materials | Identified exit to Materials 1030 | -9/Materials | Entered another Materials area 1030 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -8/Materials | Repaired Lgt. Treads 1226 | -8/Materials | Crushed by falling debris 1236 | -8/Materials | Destroyed 7 combat bots 1257 | -8/Materials | Lost 8 parts (1p2n2u3w) 1448 | -8/Materials | System corruption reached 10% 1497 | -8/Materials | Lost 7 parts (3n4w) 1946 | -8/Materials | Build established: Gunner 2038 | -8/Materials | Discovered new exit (range 4) 2076 | -8/Materials | Identified exit to Factory 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2262 | -7/Factory | Discovered new exit (range 13) 2309 | -7/Factory | Build established: Scavenger-Gunner 2781 | -7/Factory | Cargo convoy interrupted 2817 | -7/Factory | Destroyed 9 combat bots 2822 | -7/Factory | Lost 5 parts (2n2u1w) 3142 | -7/Factory | Build established: Gunner 3233 | -7/Factory | Lost 4 parts (1u3w) 3413 | -7/Factory | Core integrity fell below 50% 3465 | -7/Factory | Destroyed 7 combat bots 3471 | -7/Factory | Lost 6 parts (1p1n1u3w) 3676 | -7/Factory | Build established: Mutant 4170 | -7/Factory | Core integrity fell below 20% 4198 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Gravmag System. R-06 Scavenger collects Shock Rifle. G-47 Trooper destroyed. Critical hit (Burn: +37). Arc Projector destroyed. Critical hit (Burn: +37). System corrupted: Transmission Jammer rejected. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Aluminum Leg. Aluminum Leg destroyed. U-05 Engineer builds a Door. System corrupted: Matter fused (-6). R-06 Scavenger collects Transmission Jammer. Critical hit (Burn: +37). Reactive Plating destroyed. K-01 Serf collects debris. Ion Cannon destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. 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T # ## | | ??? ^ "" + """ """ ## | | ??? ^ g@ # """ """ ##### | | ??? % k# """ """ #???? | | ?????????##########+### # #???? | | ????????????# [ # # #???? | | ????????????# ! ########### ] #???? | | ????????????# #?????????##############???? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????###########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 420 Matter Stores 407 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Oops System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed DecoyAluminumNanoactuators Manual? 0 Play Time 00:42:41 Cumulative 3.1 hours Start 2024.10.17 @ 22:34:04 End 2024.10.17 @ 23:15:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 19bae608-93bc-42f2-b653-4168a6826787